Umi Deck #768529 — Yu-Gi-Oh! OCG

45 Main, 15 Extra, incl. First Penguin x3, Marincess Blue Tang x3, Mulcharmy Purulia x3. Created Oct 20, 2026 by YGO Mod.

Deck Umi OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 20, 2026
25± 10/ 100
Power Score
Structural 54
Reliability 42
Going First 58
Going Second 52

Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 54
Going First 58
Going Second 52
Meta Power provisional
Tournament Reliability 42
  • Primary strategy: Midrange
  • Secondary strategies: Combo, Toolbox
  • Format: ocg

Legality

Main 45 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Link Summon Umi/Daedalus/Marincess Link monsters (Neo-Daedalus Rage 2900 ATK, Levia-Dragoon 2600 ATK, Great Bubble Reef 2600 ATK) off Atlantis/Umi board presence; Synchro/Xyz pressure from Adamancipator Risen - Dragite and LeVirtue Dragon after Umi board is established
  • Turn 1 (going first): Fish Sonar or First Penguin / Mulcharmy Purulia for a searched Umi or Atlantis monster, then Advent of Atlantis or Atlantis field spell to enable Level and Link lines
  • Turn 2 (going second): Hand traps (Ash Blossom, Infinite Impermanence, Dominus Impulse, Mulcharmy Purulia) to answer the opponent's first board, then rebuild through Marincess and Daedalus Link Summons
  • Recovery: GY recursion via Warchief of Atlantis, Marincess Blue Tang, Trickstar Aqua Angel and Call of Atlantis, plus Link Summon from GY material routes
  • After siding: Not supported: the deck has no Side Deck, so no post-side plan exists in a best-of-3 event

Why it scores here

The score comes from the deck as a system: the searcher-text group (16 cards) gives a roughly 90% chance of at least one searcher in the opening 5, and the Umi/Atlantis/Marincess/Daedalus Link routes give real closing power in the Extra Deck. Interaction is dense (six hand traps plus removal and negation text), which lifts the endboard and resilience dimensions. Median output and combo floor are weak because there are no recorded boards, and the deck spreads across about seven sub-archetypes (only 11.7% exact-name Umi purity), which lowers main deck efficiency and pilotability. Popularity did not earn points: the archetype core is common in the format, but that only confirms the list is real. The deck is Illegal (three copies each of two Semi-Limited cards), so its structural result is capped at 25 and the evaluation is structural-only. Card scores were not averaged.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(>=1 searcher in opening 5) ~0.90 from searcher_text group of 16; Fish Sonar, First Penguin and Mulcharmy at 3 copies each give P(>=1) 0.30 per card; the 2-card bootstrap is plausible but not measured (Inferred)
D2 Opening-Hand Quality & Brick Management 58 16 searcher-text cards and 6 hand traps reduce bricks, but the Extra-Deck-dependent link lines and 26 distinct main cards create conflicts and some dead draws (Inferred)
D3 Combo Conversion & Ceiling 55 No parseable combo boards; ceiling is a text-only read of Atlantis/Umi Link routes to 2600-2900 ATK boards (Inferred)
D4 Combo Floor & Median Output 40 No recorded boards, so no median or power distribution; floor is unknown and set conservatively (Inferred, low confidence)
D5 Interruption Resilience & Route Redundancy 60 Six hand traps and several negate/destroy effects plus multiple independent starters (Fish Sonar, Penguin, Purulia, Blue Tang) give recovery routes (Inferred)
D6 Resource Economy, Recovery & Grind 58 GY recursion via Warchief, Blue Tang, Trickstar Aqua Angel and Call of Atlantis, plus Link material loops; no resource signature data (Inferred)
D7 End-Board & Interaction Quality 66 Rich interaction text across hand traps, Kairyu-Shin's Dark Reef, Rage of Kairyu-Shin, Abyss-strom, Virtue Stream and Daedalus Maelstrom (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 60 Six hand traps and board-breaking removal (Dominus Impulse, Rage of Kairyu-Shin) support going second; no going-second split data (Inferred)
D9 Offensive Pressure & Closing Power 66 Link and Synchro closers reach 2600-3000 ATK (Neo-Daedalus Rage 2900, Dragite 3000, Levia-Dragoon 2600); direct and piercing text is limited (Verified stats / Inferred)
D10 Main Deck Efficiency & Flexibility 45 45 main cards with 14 singletons and 26 distinct names, but only 11.7% exact Umi purity and 53 off-archetype copies across seven sub-archetypes (Verified composition)
D11 Extra Deck Efficiency & Coverage 60 10 Link, 3 Synchro and 2 Xyz across 15 Extra slots, with 6 of 15 Extra cards (Neo-Daedalus Rage, Levia-Dragoon) sharing the Daedalus line (Verified composition / Inferred)
D12 Side Deck Adaptability 5 Zero Side Deck cards, so there is no post-side plan and no adaptation path (Verified)
D13 Matchup Coverage & Format Fit 45 No tournament link or archetype meta-share in the export; Umi usage stats show the list is real but format fit is unknown (Provisional)
D14 Pilotability & Error Tolerance 35 Multi-step Link and Atlantis chains with many decision points and negation timing; high pilot skill required (Inferred)

How the score was computed

Strategy profile: Midrange primary; Combo secondary used only for the Extra-Deck and combo-conversion weighting. Structural ≈ 54, Going First ≈ 58, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: banlist_exposure (-5). Final formula: Illegal cap: normal formula 0.80*Structural(54) + 0.20*TournamentReliability(42) + Modifiers(-5) = ~47, capped at 25 because the deck is Illegal; the result is structural-only. Meta Power is provisional (null).

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.9 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Searcher density: 16 searcher-text cards, with about 90% chance of one in the opening 5
  • Interaction: 6 hand traps and 16 negation-text cards give layered answers
  • Extra Deck: 10 Link monsters with 2600-2900 ATK closers and 2 Xyz/3 Synchro coverage

Weaknesses

  • Illegal as built: 3 copies each of Ash Blossom and Dominus Impulse (limit 2)
  • Low exact archetype purity (11.7%) across about seven sub-archetypes, which weakens engine coherence
  • No side deck, so there is no post-side adaptation
  • No recorded combo boards, so floor and median output are unmeasured

Critical choke points

  • The Atlantis field spell and Umi-named monsters are the enablers for most Link and Level lines; losing them to a single removal or Ash Blossom response breaks the plan
  • Hand-trap dependence: going second relies on 6 hand traps with about 60% chance of at least one in a 6-card hand
Priority Remove Add Reason
1 1x Ash Blossom & Joyous Spring and 1x Dominus Impulse 2 legal Main Deck slots from the tech pool (choose cards that support the Umi/Atlantis engine) Brings the list to the OCG copy limit so it can receive a normal Final Contextual score; without this fix the score stays capped at 25
2 Off-archetype copies with the lowest engine contribution Additional Umi, Atlantis or Daedalus support cards (including a Side Deck of 15) Raises exact-name purity and adds a post-side plan, which the current list lacks entirely

Evidence & confidence

  • Verified: Deck is Illegal: Ash Blossom and Dominus Impulse at 3 copies against a limit of 2; Main 45, Extra 15, Side 0; Archetype purity 11.7% (7 exact-name copies of 60); Searcher-text group 16 copies; hand-trap group 6 copies
  • Observed: Archetype usage shows Atlantis, Daedalus Maelstrom and Mulcharmy Purulia are core cards (inclusion 69-77%)
  • Inferred: Consistency: P(>=1 searcher in 5) ~0.90 from hypergeometric estimate; Interaction density from card text (negation/removal/hand-trap hints); Combo ceiling read from Link and Atlantis card text (no recorded boards); Going-first and going-second estimates
  • Provisional: Meta Power is null; Matchup/format fit (D13) is provisional with no dated metagame sample
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record are absent No win-rate telemetry for going-first/second, matchups or brick rates Meta Power is provisional: no dated metagame sample No guides attached (0 guides for Umi) No full-brick or two-card combo probability computed in the evidence

More OCG Info

Umi

Umi Breakdown

 
 

 

 

 

 

 

 
 

 

 
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