Yubel Deck #768497 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Calamity of the Sacred Beasts - Hamon, Lord of Striking Thunder x3, Infinity of the Sacred Beasts - Raviel, Lord of Phantasms x3, Martyr of the Sacred Beasts x3. Created Oct 20, 2026 by YGO Mod.

Deck Yubel OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: MediumEvaluated Oct 20, 2026
53± 8/ 100
Power Score
Structural 59
Reliability 47
Going First 63
Going Second 63

Deck — Deck Power Evaluation

Final Contextual Deck Power: 53/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 59
Going First 63
Going Second 63
Meta Power provisional
Tournament Reliability 47
  • Primary strategy: Combo
  • Secondary strategies: Stun, Toolbox
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Level 10 Sacred Beast / Phantasm chains (Calamity of the Sacred Beasts - Hamon, Infinity of the Sacred Beasts - Raviel, Inferno of the Sacred Beasts - Uria, Spirit of Yubel, Yubel) into high-ATK Extra Deck closers: The Chaotic Phantasmal Sacred Beasts (5000 ATK) and Superdreadnought Rail Cannon Gustav Rocket (5000 ATK); Phantasm Emperor Trilojig and Yubel - The Loving Defender Forever for damage and board presence; Superdreadnought Rail Cannon Gustav Max for direct damage per detach
  • Turn 1 (going first): Open a searcher or Sacred Beast spell (Sacred Beasts Thunderclap, Sacred Beasts Released, Summoner of the Sacred Beasts, Martyr of the Sacred Beasts) to reach a Level 10 Sacred Beast, then Special Summon Hamon, Raviel or Uria to build the board
  • Turn 2 (going second): Use the 6-card hand to present hand traps (Infinite Impermanence, Ash Blossom & Joyous Spring, Evenly Matched, Ghost Ogre & Snow Rabbit, Ghost Belle & Haunted Mansion) against the opponent's starter, then rebuild the engine from the remaining hand and GY
  • Recovery: Recur from the GY through Yubel's and Sacred Beast revival effects (Spirit of Yubel, Martyr, Summoner, Eternal Favorite), with Mulcharmy monsters and Card of the Soul as card-flow backup
  • After siding: Not defined: the deck runs no Side Deck (side_count 0), so there is no best-of-3 adaptation in the list

Why it scores here

The deck reliably opens a functional plan through a searcher-dense main deck: 21 searcher-text cards give about 0.92 probability of at least one in the opening 5, and each 3-copy Sacred Beast starter has about a 0.25 chance of appearing in the opening 5 (Inferred). Its system strength is interaction: 10 hand traps and 16 tech cards give strong endboard and going-second disruption, with about 0.72 probability of at least one hand trap in a going-second 6-card hand (Inferred). Its closing power comes from several 5000-ATK and 4000-ATK Extra Deck threats, which scores the ceiling but not the median, because no recorded boards exist to measure the floor. The score does not come from Yubel's popularity or from averaging card scores: the Yubel archetype share is absent, the exact-name archetype purity is only 5.7%, and the deck has no Side Deck, which holds structural and tournament-reliability scores down.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 60 Searcher text on 21 cards gives P(>=1 in hand 5) of about 0.92; each 3-copy Sacred Beast starter is about 0.25 (Inferred); usage stats show three core Yubel cards absent from the list (Verified/Inferred)
D2 Opening-Hand Quality & Brick Management 55 Ten hand traps and sixteen tech cards add dead-draw risk on going first, partly offset by searchers; no brick simulation available (Inferred)
D3 Combo Conversion & Ceiling 66 No parseable combo boards; ceiling read from text only: Level 10 Sacred Beast chains into 5000-ATK fusion and XYZ closers (Inferred)
D4 Combo Floor & Median Output 48 Median output cannot be measured: combos_evidence is empty, so this is a provisional read (Provisional)
D5 Interruption Resilience & Route Redundancy 62 Multiple independent starters (Thunderclap, Released, Summoner, Martyr, Card of the Soul) and 10 hand traps give redundancy against one interruption (Inferred)
D6 Resource Economy, Recovery & Grind 55 Released and Thunderclap cost cards, Mulcharmy and Pot of Sloth regain cards, and Garura draws on GY send; the net is moderate (Inferred)
D7 End-Board & Interaction Quality 75 Ten hand traps plus Forbidden Droplet, Lightning Storm, Nightmare Pain and Combined Assault give broad, layered interaction (Verified card text, Inferred quality)
D8 Going-Second & Board-Breaking Power 68 Going-second hand traps and Ghost Ogre/Ghost Belle against backrow give board-breaking resilience; P(hand trap in 6) about 0.72 (Inferred)
D9 Offensive Pressure & Closing Power 75 Two Chaotic Phantasmal Sacred Beasts (5000 ATK) and Gustav Rocket (5000 ATK) plus Trilojig damage give strong closing power (Verified card text, Inferred conversion)
D10 Main Deck Efficiency & Flexibility 52 55 main cards with 66 of 70 non-exact-name copies off the Yubel name; Phantasm (23) forms the core while Mulcharmy, Greed, Forbidden, Cyclone and Favorite dilute it (Verified composition, Inferred)
D11 Extra Deck Efficiency & Coverage 50 Fifteen Extra cards mix Phantasm fusions with Train XYZ (Gustav Max and Rocket), Link-1/2 utility, and Limited cards; several slots are conditional (Inferred)
D12 Side Deck Adaptability 12 Side deck is empty (side_count 0), so there is no post-side plan (Verified)
D13 Matchup Coverage & Format Fit 48 No tournament link or dated meta sample; archetype share unavailable (Provisional)
D14 Pilotability & Error Tolerance 42 Multi-step Sacred Beast chains with optional triggers and many hand-trap timings demand high pilot skill (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 59, Going First ≈ 63, Going Second ≈ 63, Meta = provisional, Tournament Reliability ≈ 47. Modifiers: Banlist exposure (-2); Engine conflicts (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional) = 0.80*59.19 + 0.20*47 - 4 = 52.75, rounded to 53

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.92 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense searcher and starter density (21 searcher-text cards) gives reliable access to the engine
  • Ten hand traps and multiple negate/removal effects give strong interaction on both going first and going second
  • High-ATK Extra Deck closers (5000-ATK Chaotic Phantasmal and Gustav Rocket) give real closing power
  • Legal list: all copy limits and Limited/Semi-Limited copies are respected

Weaknesses

  • No Side Deck: no post-side adaptability in a best-of-3 event
  • Exact-name purity is only 5.7%; the Phantasm core is split with Mulcharmy, Greed, Forbidden, Cyclone and Favorite, so the deck is a hybrid rather than a focused engine
  • Three core Yubel cards are absent from the list according to usage stats (Yubel - Terror Incarnate, Nightmare Throne, Yubel - The Ultimate Nightmare)
  • High pilot complexity from chained Sacred Beast summons and multiple optional triggers
  • Five Limited cards in the Extra and Main Deck increase exposure to banlist changes

Critical choke points

  • Reaching a Level 10 Sacred Beast on turn 1 depends on one of 3-copy starters or a searcher; a single unanswered interruption can end the line
  • Gustav Rocket requires Gustav Max on the field, and Max is a single copy, so the Train XYZ line has no redundancy
Priority Remove Add Reason
1 Pot of Sloth (1 copy, Greed) A Yubel-archetype or Phantasm-compatible card that adds an engine piece (for example a card the usage stats mark as core, subject to legality check) Greed is off-plan in a deck whose engine is Sacred Beasts and Yubel; removing it cuts a dead card. Inferred from composition and usage stats.
2 None (no current slot is clearly dead) A 15-card Side Deck of hand traps and answers (the deck currently has none) Side count is 0, so the deck has no post-side plan; adding a side is the largest single structural gap (Verified legality allows up to 15).
3 Lightning Storm (2 copies, Cyclone) A Sacred Beast monster or spell that feeds the Level 10 engine Lightning Storm needs no face-up cards to work, so it is conditional and off-plan here (Inferred).

Evidence & confidence

  • Verified: Legality: 55 Main, 15 Extra, 0 Side; all copy limits met; Semi-Limited and Limited copy counts match; Card text and stats for every listed card; Usage stat rows and core-card inclusion percentages; Archetype composition: Phantasm 23, Mulcharmy 6, Yubel 4, exact-name purity 5.7%
  • Observed: No boards observed: combos_evidence is empty (0 combos)
  • Inferred: Starter access: P(>=1 searcher in hand 5) = 0.92; P(a 3-copy starter in hand 5) = 0.2529; Going-second hand-trap access P(>=1 in 6) = 0.719; going-first estimate about 0.65; Interaction density and closing-power reads from card text; Engine coherence and dilution from archetype spread
  • Provisional: Median output and floor (D4) are provisional: no boards; Meta power and matchup fit (D13) are provisional: no tournament link, no dated metagame sample
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference (D3/D4 inferred or provisional) No tournament link: archetype meta-share and per-pilot match record absent; meta power provisional Usage-statistics in_this_deck flags are inconsistent with the card list: Garura, Mudragon, Phantom of Yubel and S:P Little Knight are in the Extra Deck but flagged in_this_deck=false, so core_present_pct 36.4 is understated (about 72.7% by card list); Nightmare Throne, Yubel - Terror Incarnate and Yubel - The Ultimate Nightmare are truly absent No win-rate telemetry exists in YGOVN: going-first/second, matchup and brick rates are Inferred or unknown No post-side data: the deck has no Side Deck and no matchup record

More OCG Info

Yubel

Yubel Breakdown

 
 

 

 

 

 

 

 
 

 

 
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