Icejade Deck #768420 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. D.D. Crow x3, Revealer of the Ice Barrier x3, Skull Meister x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (55)
- D.D. Crow x3
- General Raiho of the Ice Barrier x1
- Revealer of the Ice Barrier x3
- Skull Meister x3
- Speaker for the Ice Barriers x2
- Georgius, Swordman of the Ice Barrier x3
- Ghost Ogre & Snow Rabbit x3
- Hexa Spirit of the Ice Barrier x3
- Icejade Ran Aegirine x3
- Book of Lunar Eclipse x3
- Cosmic Cyclone x3
- Enemy Controller x3
- Freezing Chains of the Ice Barrier x1
- Medallion of the Ice Barrier x3
- Mirror of the Ice Barrier x3
- Pot of Greed x1
- Ultimate Slayer x3
- Winds Over the Ice Barrier x1
- Breakthrough Skill x3
- Ice Barrier x2
- Ice Dragon's Prison x2
- Typhoon x3
Extra Deck (15)
- Elder Entity N'tss x1
- Adamancipator Risen - Dragite x1
- Icejade Gymir Aegirine x1
- Lancea, Ancestral Dragon of the Ice Mountain x2
- Ravenous Crocodragon Archethys x1
- Swordsoul Supreme Sovereign - Chengying x1
- Trishula, Dragon of the Ice Barrier x1
- Trishula, Zero Dragon of the Ice Barrier x1
- White Aura Whale x1
- Coral Dragon x1
- Golden Cloud Beast - Malong x1
- Mereologic Aggregator x1
- Number 4: Stealth Kragen x1
- Stealth Kragen Spawn x1
Couldn't load the deck
Deck — Deck Power Evaluation
Final Contextual Deck Power: 25/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 53 |
| Going First | 55 |
| Going Second | 60 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Midrange
- Secondary strategies: Stun, Toolbox
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Extra Deck Synchro/Xyz boards (Lancea, Trishula Zero, Chengying, Gymir, Dragite) built off Ice Barrier and Icejade starters, with 3000+ ATK end-boards; Hand-trap and negation-driven interaction that trades 1-for-1 and lets the Synchro board stick
- Turn 1 (going first): Open a 2-3 card starter from Revealer, Georgius, Hexa Spirit, Icejade Ran, or Ghost Ogre, Synchro into a 3000-ATK board while holding Ice Barrier/Ghost Ogre/Skull Meister as protection
- Turn 2 (going second): Hold 9 hand traps (D.D. Crow, Ghost Ogre, Skull Meister, Ice Barrier, Ice Dragon's Prison-style disruption) to answer the opponent's board, then rebuild through Ice Barrier GY effects
- Recovery: Recursion through Ice Barrier GY effects (Speaker, Freezing Chains, Winds, Ice Barrier trap banish) plus Georgius and Hexa re-summons
- After siding: No Side Deck registered; no post-side plan is possible from this list
Why it scores here
This list is Illegal in the OCG format: Pot of Greed and Trishula, Dragon of the Ice Barrier are both Forbidden and each is run at one copy, so the rubric caps the result and the score is theoretical/structural only. Structurally the deck is a coherent Ice Barrier midrange system: about a dozen distinct three-copy starters (Revealer, Georgius, Hexa Spirit, Icejade Ran, Ghost Ogre) give a real engine with several independent openers, and the hypergeometric draw odds per three-copy card are about 0.25 in a five-card opening hand (Inferred). Its interaction is dense (removal text on 25 cards, negation text on 11, nine hand traps), which lifts the end-board and going-second dimensions. Its end-board ceiling is high (Lancea 3300, Trishula Zero, Chengying, Gymir, Dragite). The score does not come from the archetype's popularity, because the usage stats show none of the archetype core (0 of 12 core cards present), and it does not come from averaging card scores. The consistency and combo floor are unmeasured because the export has no recorded boards, which pulls confidence down to Low.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | Roughly a dozen distinct three-copy hand-starters; P(>=1 three-copy starter in 5) ≈ 0.25 per card, so the combined starter coverage is high (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | 9 hand traps and 10 tech cards with 15 three-copy slots; redundant but dead-card risk is moderate for a 55-card main (Inferred) |
| D3 | Combo Conversion & Ceiling | 45 | No recorded boards; ceiling read from card text only, with Lancea, Trishula Zero and Chengying as board-level payoffs (Inferred) |
| D4 | Combo Floor & Median Output | 40 | combos_evidence reports 0 parseable boards, so the median output is unmeasured and provisional (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 45 | Multiple independent starters and Ice Barrier GY recursion give a second line after one disruption; no board data to confirm (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Recursion via Ice Barrier GY effects and Hexa/Georgius re-summons offset spend; no resource signature data (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | Removal text on 25 cards and negation on 11 (Ice Barrier trap, Ice Dragon's Prison, Skull Meister, Ghost Ogre); verified by card text (Verified) |
| D8 | Going-Second & Board-Breaking Power | 62 | Nine hand traps give a 0.68 going-second chance of at least one in hand 6 (Inferred); board breakers present in the Extra Deck (Inferred) |
| D9 | Offensive Pressure & Closing Power | 70 | End-board ATK up to 3300 (Lancea) and several 3000-ATK Synchros, though Trishula Zero is Forbidden-adjacent in the list (Verified stat) |
| D10 | Main Deck Efficiency & Flexibility | 45 | Main deck of 55 with only 5.7% exact-name Icejade purity; 31 generic cards and two Forbidden slots lower efficiency (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 60 | 15 Extra Deck slots with 11 Synchros, 3 Xyz and 1 Fusion; Lancea at 2 copies is redundant, and two Extra cards are not used as a sole engine (Verified composition) |
| D12 | Side Deck Adaptability | 20 | No Side Deck registered; a best-of-3 side plan cannot be assessed (Verified) |
| D13 | Matchup Coverage & Format Fit | 45 | tournament_context unavailable and no dated metagame sample supplied (Provisional) |
| D14 | Pilotability & Error Tolerance | 55 | Ice Barrier chains with multiple summon routes and Quick Effects create many decision points, moderately high complexity (Inferred) |
How the score was computed
Strategy profile: Midrange primary with a Stun secondary; D13 kept in the Structural sum because no meta-neutral re-normalization was requested. Structural ≈ 53, Going First ≈ 55, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist exposure (-12). Final formula: Illegal-list cap (rubric Step 2): the formula 0.80*Structural(53) + 0.20*TournamentReliability(40) = 50.4 with banlist exposure applied is not used; the deck is capped low and labeled theoretical/structural-only, final = 25
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Several distinct three-copy starters from Ice Barrier and Icejade give multiple independent openers
- Dense interaction: nine hand traps and 25 removal-text cards
- High end-board ATK in the Extra Deck (Lancea 3300, Trishula Zero, Chengying 3000, Gymir 3000)
Weaknesses
- Illegal in OCG: two Forbidden cards at one copy each
- Low archetype purity (5.7% exact Icejade) and 31 generic cards dilute the engine
- No Side Deck registered
- No recorded boards, so the combo floor and median are unmeasured
Critical choke points
- Ice Barrier monster count drives most engine effects; a thin Ice Barrier hand reduces the plan
- Two Forbidden cards must be removed before the list is playable
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Pot of Greed | a legal, non-Forbidden draw or search card | Forbidden in OCG at one copy; the deck is Illegal until it is removed |
| 2 | Trishula, Dragon of the Ice Barrier | Trishula, Zero Dragon of the Ice Barrier (already present) or a legal Ice Barrier Synchro | Forbidden in OCG at one copy; Trishula, Zero Dragon of the Ice Barrier already covers the same line |
| 3 | one generic spell (of the 31 generic cards) | one Ice Barrier or Icejade card from the archetype pool | Raises exact archetype purity and engine density; verify card text before the swap |
| 4 | none | a Side Deck of 15 or fewer cards | A Side Deck is allowed up to 15 in OCG and the list has none, so post-side adaptability is zero |
Evidence & confidence
- Verified: OCG legality: Pot of Greed and Trishula, Dragon of the Ice Barrier are Forbidden and run at one copy each; Main 55, Extra 15, Side 0; Main and Extra counts within size rules; Card text for the 9 hand traps and the removal/negation cards; Exact archetype purity 5.7%; 4 Icejade copies; 24 Ice Barrier copies; Usage stats: 0 of 12 archetype core cards present
- Inferred: Starter access P(>=1 three-copy starter in 5) ≈ 0.25 per card, with broad coverage across distinct starters; Going-second hand-trap chance P(>=1 in 6) ≈ 0.68; Midrange primary and Stun secondary classification from composition and interaction density; Structural score 53 from the Midrange weight profile
- Provisional: Meta power (null) and matchup fit, since no dated metagame sample or tournament link exists; Median output estimate, since no recorded boards exist
- Data gaps: no combos supplied; combo floor, median and ceiling are text-only inference no tournament link; archetype meta-share and per-pilot match record absent no win-rate telemetry; going-first/second, matchup, brick and starter rates are Inferred or Unknown Meta Power is Provisional without a dated metagame sample no Side Deck registered; post-side performance cannot be assessed
Couldn't load the combos





