Icejade Deck #768420 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. D.D. Crow x3, Revealer of the Ice Barrier x3, Skull Meister x3. Created Oct 20, 2026 by YGO Mod.

Deck Icejade OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 20, 2026
25± 8/ 100
Power Score
Structural 53
Reliability 40
Going First 55
Going Second 60

Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 53
Going First 55
Going Second 60
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Midrange
  • Secondary strategies: Stun, Toolbox
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Extra Deck Synchro/Xyz boards (Lancea, Trishula Zero, Chengying, Gymir, Dragite) built off Ice Barrier and Icejade starters, with 3000+ ATK end-boards; Hand-trap and negation-driven interaction that trades 1-for-1 and lets the Synchro board stick
  • Turn 1 (going first): Open a 2-3 card starter from Revealer, Georgius, Hexa Spirit, Icejade Ran, or Ghost Ogre, Synchro into a 3000-ATK board while holding Ice Barrier/Ghost Ogre/Skull Meister as protection
  • Turn 2 (going second): Hold 9 hand traps (D.D. Crow, Ghost Ogre, Skull Meister, Ice Barrier, Ice Dragon's Prison-style disruption) to answer the opponent's board, then rebuild through Ice Barrier GY effects
  • Recovery: Recursion through Ice Barrier GY effects (Speaker, Freezing Chains, Winds, Ice Barrier trap banish) plus Georgius and Hexa re-summons
  • After siding: No Side Deck registered; no post-side plan is possible from this list

Why it scores here

This list is Illegal in the OCG format: Pot of Greed and Trishula, Dragon of the Ice Barrier are both Forbidden and each is run at one copy, so the rubric caps the result and the score is theoretical/structural only. Structurally the deck is a coherent Ice Barrier midrange system: about a dozen distinct three-copy starters (Revealer, Georgius, Hexa Spirit, Icejade Ran, Ghost Ogre) give a real engine with several independent openers, and the hypergeometric draw odds per three-copy card are about 0.25 in a five-card opening hand (Inferred). Its interaction is dense (removal text on 25 cards, negation text on 11, nine hand traps), which lifts the end-board and going-second dimensions. Its end-board ceiling is high (Lancea 3300, Trishula Zero, Chengying, Gymir, Dragite). The score does not come from the archetype's popularity, because the usage stats show none of the archetype core (0 of 12 core cards present), and it does not come from averaging card scores. The consistency and combo floor are unmeasured because the export has no recorded boards, which pulls confidence down to Low.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 Roughly a dozen distinct three-copy hand-starters; P(>=1 three-copy starter in 5) ≈ 0.25 per card, so the combined starter coverage is high (Inferred)
D2 Opening-Hand Quality & Brick Management 55 9 hand traps and 10 tech cards with 15 three-copy slots; redundant but dead-card risk is moderate for a 55-card main (Inferred)
D3 Combo Conversion & Ceiling 45 No recorded boards; ceiling read from card text only, with Lancea, Trishula Zero and Chengying as board-level payoffs (Inferred)
D4 Combo Floor & Median Output 40 combos_evidence reports 0 parseable boards, so the median output is unmeasured and provisional (Provisional)
D5 Interruption Resilience & Route Redundancy 45 Multiple independent starters and Ice Barrier GY recursion give a second line after one disruption; no board data to confirm (Inferred)
D6 Resource Economy, Recovery & Grind 55 Recursion via Ice Barrier GY effects and Hexa/Georgius re-summons offset spend; no resource signature data (Inferred)
D7 End-Board & Interaction Quality 70 Removal text on 25 cards and negation on 11 (Ice Barrier trap, Ice Dragon's Prison, Skull Meister, Ghost Ogre); verified by card text (Verified)
D8 Going-Second & Board-Breaking Power 62 Nine hand traps give a 0.68 going-second chance of at least one in hand 6 (Inferred); board breakers present in the Extra Deck (Inferred)
D9 Offensive Pressure & Closing Power 70 End-board ATK up to 3300 (Lancea) and several 3000-ATK Synchros, though Trishula Zero is Forbidden-adjacent in the list (Verified stat)
D10 Main Deck Efficiency & Flexibility 45 Main deck of 55 with only 5.7% exact-name Icejade purity; 31 generic cards and two Forbidden slots lower efficiency (Verified composition)
D11 Extra Deck Efficiency & Coverage 60 15 Extra Deck slots with 11 Synchros, 3 Xyz and 1 Fusion; Lancea at 2 copies is redundant, and two Extra cards are not used as a sole engine (Verified composition)
D12 Side Deck Adaptability 20 No Side Deck registered; a best-of-3 side plan cannot be assessed (Verified)
D13 Matchup Coverage & Format Fit 45 tournament_context unavailable and no dated metagame sample supplied (Provisional)
D14 Pilotability & Error Tolerance 55 Ice Barrier chains with multiple summon routes and Quick Effects create many decision points, moderately high complexity (Inferred)

How the score was computed

Strategy profile: Midrange primary with a Stun secondary; D13 kept in the Structural sum because no meta-neutral re-normalization was requested. Structural ≈ 53, Going First ≈ 55, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist exposure (-12). Final formula: Illegal-list cap (rubric Step 2): the formula 0.80*Structural(53) + 0.20*TournamentReliability(40) = 50.4 with banlist exposure applied is not used; the deck is capped low and labeled theoretical/structural-only, final = 25

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Several distinct three-copy starters from Ice Barrier and Icejade give multiple independent openers
  • Dense interaction: nine hand traps and 25 removal-text cards
  • High end-board ATK in the Extra Deck (Lancea 3300, Trishula Zero, Chengying 3000, Gymir 3000)

Weaknesses

  • Illegal in OCG: two Forbidden cards at one copy each
  • Low archetype purity (5.7% exact Icejade) and 31 generic cards dilute the engine
  • No Side Deck registered
  • No recorded boards, so the combo floor and median are unmeasured

Critical choke points

  • Ice Barrier monster count drives most engine effects; a thin Ice Barrier hand reduces the plan
  • Two Forbidden cards must be removed before the list is playable
Priority Remove Add Reason
1 Pot of Greed a legal, non-Forbidden draw or search card Forbidden in OCG at one copy; the deck is Illegal until it is removed
2 Trishula, Dragon of the Ice Barrier Trishula, Zero Dragon of the Ice Barrier (already present) or a legal Ice Barrier Synchro Forbidden in OCG at one copy; Trishula, Zero Dragon of the Ice Barrier already covers the same line
3 one generic spell (of the 31 generic cards) one Ice Barrier or Icejade card from the archetype pool Raises exact archetype purity and engine density; verify card text before the swap
4 none a Side Deck of 15 or fewer cards A Side Deck is allowed up to 15 in OCG and the list has none, so post-side adaptability is zero

Evidence & confidence

  • Verified: OCG legality: Pot of Greed and Trishula, Dragon of the Ice Barrier are Forbidden and run at one copy each; Main 55, Extra 15, Side 0; Main and Extra counts within size rules; Card text for the 9 hand traps and the removal/negation cards; Exact archetype purity 5.7%; 4 Icejade copies; 24 Ice Barrier copies; Usage stats: 0 of 12 archetype core cards present
  • Inferred: Starter access P(>=1 three-copy starter in 5) ≈ 0.25 per card, with broad coverage across distinct starters; Going-second hand-trap chance P(>=1 in 6) ≈ 0.68; Midrange primary and Stun secondary classification from composition and interaction density; Structural score 53 from the Midrange weight profile
  • Provisional: Meta power (null) and matchup fit, since no dated metagame sample or tournament link exists; Median output estimate, since no recorded boards exist
  • Data gaps: no combos supplied; combo floor, median and ceiling are text-only inference no tournament link; archetype meta-share and per-pilot match record absent no win-rate telemetry; going-first/second, matchup, brick and starter rates are Inferred or Unknown Meta Power is Provisional without a dated metagame sample no Side Deck registered; post-side performance cannot be assessed

More OCG Info

Icejade

Icejade Breakdown

 
 

 

 

 

 

 

 
 

 

 
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