Labrynth Deck #768390 — Yu-Gi-Oh! OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: Low
30± 8/ 100
Power Score
Structural 46
Reliability 35
Going First 45
Going Second 40

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 46
Going First 45
Going Second 40
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Midrange
  • Secondary strategies: Control
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Angelechy Synchro boards (Angelechy Seneschal, Shatranga, Bastion, Castellan, Destrier) backed by Chaos Angel and Bystial Dis Pater, theoretical only; Snake-Eye Doomed Dragon and Black-Winged Assault Dragon as extra-deck follow-up
  • Turn 1 (going first): Open a Labrynth or Angelechy starter and continue into Angelechy Opening to e4 or Angelechy Problem for a Field Spell and Extra Deck summons; hold Evenly Matched and Solemn Accusation for interaction
  • Turn 2 (going second): Use hand traps (Dominus Impulse, Angelechy Disturbance, Songs of the Dominators) and Angelechy Verdict to disrupt, then rebuild from Strategy Score recursion
  • Recovery: Recycle Angelechy Strategy Score and Angelechy Verdict from the GY, and Labrynth Chandraglier and Stovie Torbie from the GY, to rebuild the Angelechy field
  • After siding: Not evaluable: the deck has no side deck, so there is no post-side plan

Why it scores here

The deck is scored as a system: a Labrynth name with only 12 of 55 main cards (17.1% exact-name purity) and 24 Angelechy cards, so the engine is split between two sub-archetypes plus Dominus, Solemn, and Toy support. Consistency is moderate, with a 2-card starter pool and a roughly 0.25 per-copy chance of any single starter in a 5-card opening hand, and 14 generic-only main slots add brick risk. Interaction is the strongest area (31 removal-text cards and 13 negation-text cards), but three hand traps and two Dominus cards do not form a coherent engine. The deck has no recorded boards, no side deck, and no tournament or win-rate data, so the score rests on structure and text alone and is capped at 30 because the list is illegal in OCG (Dominus Impulse runs 3 copies against a Semi-Limited limit of 2). Popularity of the archetype and the average of card scores did not earn points.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 P(at least one of 3 copies in 5-card opening hand) = 0.25; P(at least one searcher-text card) = 0.65; Angelechy and Labrynth starters split the engine (Inferred)
D2 Opening-Hand Quality & Brick Management 40 14 generic-only main slots and 58 off-archetype copies create conflicting openings and dead draws (Inferred)
D3 Combo Conversion & Ceiling 45 No parseable boards in combos_evidence; ceiling is a text-only read of Angelechy Synchro extra-deck lines (Inferred)
D4 Combo Floor & Median Output 35 No recorded boards, so median output cannot be measured; text-only estimate (Inferred)
D5 Interruption Resilience & Route Redundancy 45 Three hand traps and some recursion (Strategy Score, Verdict) give partial redundancy, but the engine is split across two sub-archetypes (Inferred)
D6 Resource Economy, Recovery & Grind 50 Angelechy GY recursion from Strategy Score and Verdict, plus Labrynth recycle via Chandraglier and Stovie Torbie (Inferred)
D7 End-Board & Interaction Quality 70 31 removal-text and 13 negation-text cards, with Angelechy Verdict and Evenly Matched as layered interaction (Inferred semantic)
D8 Going-Second & Board-Breaking Power 45 Dominus Impulse and Songs of the Dominators support going second; no going-second combo split is available (Inferred)
D9 Offensive Pressure & Closing Power 50 Angelechy Seneschal, Shatranga, Bastion, and Chaos Angel give 3000-ATK closing bodies; the closing line is unproven (Inferred)
D10 Main Deck Efficiency & Flexibility 35 55 main slots with 39 level-0 Spell/Trap cards and only 17.1% exact-name purity; the list is not compact (Inferred)
D11 Extra Deck Efficiency & Coverage 50 15 Extra Deck slots, 13 Synchro and 2 Fusion; Angelechy monsters fill most slots, which fits the engine (Verified count, Inferred use)
D12 Side Deck Adaptability 10 The deck has no side deck, so no post-side adaptation exists (Verified)
D13 Matchup Coverage & Format Fit 40 No dated metagame or tournament data; archetype share unavailable, so a provisional value was set (Provisional)
D14 Pilotability & Error Tolerance 45 Multi-zone Angelechy column and Spell/Trap placement effects make sequencing complex; error tolerance is moderate (Inferred)

How the score was computed

Strategy profile: Midrange primary, Control as secondary; Midrange weights used for the Structural score. Structural ≈ 46, Going First ≈ 45, Going Second ≈ 40, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: banlist exposure (-4); engine conflict (-5). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability = 0.80*45.85 + 0.20*35 = 43.7; modifiers total -9 gives 34.7; Illegal legality cap applied, final 30 (theoretical/structural-only)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense interaction: 31 removal-text and 13 negation-text cards
  • Angelechy Extra Deck and Field Spell lines can create strong synchro boards
  • Recursion from GY through Angelechy Strategy Score and Verdict

Weaknesses

  • Illegal in OCG: Dominus Impulse runs 3 copies against a Semi-Limited limit of 2
  • Two competing engines (Angelechy and Labrynth) with only 12 exact-name Labrynth cards
  • High generic-card count (14 main slots) and 39 level-0 Spell/Trap cards raise brick risk
  • No side deck

Critical choke points

  • Angelechy Field Spell and Extra Deck Synchro access in the opening hand
  • Dominus Impulse legality: it must drop to 2 copies
Priority Remove Add Reason
1 1 Dominus Impulse Fixes the OCG legality violation; this is required before any normal score can be given
2 Off-archetype generic traps (e.g. Transaction Rollback, Songs of the Dominators) More Angelechy or Labrynth starters Reduces brick risk and engine conflict, and raises exact-name purity
3 Either the Labrynth or the Angelechy core Commit to one engine so the deck has one starter pool and one extra-deck plan

Evidence & confidence

  • Verified: Illegal status: Dominus Impulse runs 3 copies against a Semi-Limited limit of 2; Main 55 and Extra 15 are within OCG size limits; no side deck; Exact-name Labrynth purity 17.1%; Angelechy sub-archetype 24 copies
  • Observed: Big Welcome Labrynth and Lovely Labrynth are the only usage core cards present (2 of 6)
  • Inferred: Consistency values from hypergeometric draw odds; Interaction density from card text; Engine conflict between Labrynth and Angelechy
  • Provisional: Format fit (D13) and meta position: no dated metagame sample
  • Data gaps: No recorded combos; combo floor, median, and ceiling are text-only No tournament link; no archetype meta-share and no match record No win-rate telemetry exists in YGOVN Meta Power is Provisional; no dated metagame sample supplied Deck title is null

More OCG Info

Labrynth

Labrynth Breakdown

 
 

 

 

 

 

 

 
 

 

 
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