Altergeist Deck #768364 — Yu-Gi-Oh! OCG
41 Main, 15 Extra, incl. Altergeist Marionetter x3, Altergeist Meluseek x3, Altergeist Multifaker x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (41)
- Altergeist Kunquery x1
- Altergeist Marionetter x3
- Altergeist Meluseek x3
- Altergeist Multifaker x3
- Altergeist Peritrator x1
- Altergeist Pookuery x2
- Altergeist Silquitous x1
- Droll & Lock Bird x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Altergeist Malwisp x2
- Ash Blossom & Joyous Spring x3
- Ghost Ogre & Snow Rabbit x3
- One for One x1
- Altergeist Haunted Rock x1
- Altergeist Manifestation x2
- Altergeist Protocol x1
- Altergeist Revitalization x1
- Evenly Matched x3
- Infinite Impermanence x3
Extra Deck (15)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 35/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 59.8 |
| Going First | 58 |
| Going Second | 64 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Midrange
- Secondary strategies: Stun, Tempo
- Format: ocg
Legality
Main 41 / Extra 15 / Side 0 — status: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Link Summon Altergeist Adminia / Memorygant / Primebanshee and attack through a single board, backed by Altergeist hand-trap interaction; Altergeist Dragvirion and the Altergeist Hexstia / Promethean Princess link ladder for board breaking
- Turn 1 (going first): Open an Altergeist searcher or summon monster (Meluseek, Multifaker, Marionetter, Malwisp), chain to a Link-2 or Link-3 and search or set a second Altergeist trap
- Turn 2 (going second): Use hand traps (Ash Blossom, Infinite Impermanence, Evenly Matched, Ghost Ogre, Droll & Lock Bird) to answer the opponent's first board, then Link Summon through the remaining Altergeist pieces
- Recovery: Recover Altergeist Link monsters and traps from the GY with Revitalization, Manifestation, and Haunted Rock, and re-Link through Pookuery
- After siding: Not evaluable: the deck runs no side deck, so there is no post-side plan
Why it scores here
The deck's score comes from how the system behaves, not from averaging its cards. The 22-copy Altergeist core gives a near-certain opening (about 98% for at least one core card in a 5-card hand, Inferred), and the searcher and link ladder keep the engine live across turns. The 13 hand traps and the Altergeist Protocol/Kunquery negation layer give the deck strong end-board interaction and a good going-second hand (about 92% for at least one hand trap in a 6-card hand, Inferred). Closing power comes from Adminia (3000 ATK), Memorygant and Primebanshee, but there are no recorded boards and no tournament data, so combo conversion and the floor/median are text-only estimates. The deck is Illegal (Ash Blossom at 3 copies against a limit of 2), so it does not receive a normal contextual score; the structural score is capped at 35 and labelled theoretical only. Popularity did not earn points, and no points were earned from the archetype usage stats.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 70 | P(>=1 core Altergeist card in 5-card hand) about 0.98; 3-copy starters about 0.33 each; 22 archetype-core copies (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | 13 hand traps and 8 searchers compete for hand space; several hands hold multiple hand traps with no Normal Summon (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | No parseable boards, so ceiling is a text read of Adminia, Memorygant, Primebanshee and Dragvirion (Inferred) |
| D4 | Combo Floor & Median Output | 50 | No recorded boards, so median and floor are unknown; scored at neutral (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 65 | Revitalization, Manifestation, Haunted Rock and Pookuery give independent recovery routes after a disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 65 | Searchers and GY recursion from Altergeist traps and link monsters give card advantage (Inferred) |
| D7 | End-Board & Interaction Quality | 72 | Protocol, Kunquery, Dragvirion and the hand-trap suite give layered negation and removal (Inferred semantic read of card text) |
| D8 | Going-Second & Board-Breaking Power | 65 | Going-second hand-trap density is high, but there is no going-second combo data (Inferred) |
| D9 | Offensive Pressure & Closing Power | 62 | Adminia 3000 ATK, Memorygant 2800 ATK and Primebanshee 2100 ATK in the Extra Deck (Verified stats) |
| D10 | Main Deck Efficiency & Flexibility | 58 | 41 Main Deck cards with 20 distinct cards; 30 exact Altergeist-name copies against 18 generic and 6 Mulcharmy copies (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 55 | 15 Extra Deck slots: 11 Altergeist-related link and synchro monsters plus 4 off-theme link cards (Verified composition) |
| D12 | Side Deck Adaptability | 15 | Side deck is empty, so there is no post-side plan (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or meta share in the export, so format fit is provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Many hand-trap timing decisions and link chains with multiple decision points, though the card set is familiar (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 59.8, Going First ≈ 58, Going Second ≈ 64, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist exposure (-4); illegal copy limit cap (0). Final formula: Illegal cap: Structural 59.8 is reported as theoretical only and the final score is capped at 35; the 0.80*Structural + 0.20*TournamentReliability formula is not applied (Meta provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.98 · key two-card combo ≈ — · full-brick estimate ≈ 0.02 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- 22-copy Altergeist core gives a near-certain opening (about 98%)
- 13 hand traps and 9 negation-text cards give layered interaction
- Searchers and GY recursion provide card advantage across turns
- Adminia, Memorygant and Primebanshee give high closing ATK
Weaknesses
- Illegal in OCG: Ash Blossom at 3 copies versus a limit of 2
- No side deck, so no post-side adaptation
- Many hand traps and generic tech compete for hand space
- Off-theme Extra Deck slots (Promethean Princess, Amblowhale, Fancy Ball, Little Knight, Masquerena) dilute engine coherence
Critical choke points
- Single Altergeist link monster chain through Altergeist Pookuery and Hexstia
- Single-copy Altergeist Dragvirion and Altergeist Protocol as non-replaceable interaction
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1x Ash Blossom & Joyous Spring | none needed | Brings the deck to 2 copies (legal OCG limit) and a 40-card Main Deck, which is still within size rules; this is the only change needed to make the list legal |
| 2 | 1x off-theme Extra Deck link (e.g. Promethean Princess) | 1x Altergeist Extra Deck link | Raises archetype purity in the Extra Deck and reduces dead Link Summon options (Inferred) |
| 3 | 1x Mulcharmy monster | 1x Altergeist monster | Mulcharmy copies are 6 of 41 main slots with no Altergeist interaction, which weakens the engine (Inferred) |
Evidence & confidence
- Verified: Illegal status: Ash Blossom 3 copies over OCG limit of 2; Main 41 / Extra 15 / Side 0 counts against OCG size rules; Adminia 3000 ATK, Memorygant 2800 ATK, Primebanshee 2100 ATK; Core-group inclusion 98.45% at least one in a 5-card hand
- Observed: Usage stats: 11 of 20 core cards present (55%)
- Inferred: Engine consistency and brick estimates from hypergeometric probabilities; Hand-trap coverage on the going-second hand; Interaction density from card text
- Provisional: Meta Power (no dated metagame sample); Matchup and format fit (no tournament link)
- Data gaps: no combos supplied, so combo floor, median and ceiling are text-only inference no tournament link, so archetype meta share and per-pilot record are absent no win-rate telemetry for going-first, going-second, matchups or brick rates Meta Power is provisional without a dated metagame sample no side deck, so the post-side dimension is unscored by evidence
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