Machina Deck #768355 — Yu-Gi-Oh! OCG

54 Main, 16 Extra, incl. Ancient Gear Statue x3, Ancient Gear Wyvern x3, Eldlich the Golden Lord x3. Created Oct 20, 2026 by YGO Mod.

Deck Machina OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 20, 2026
35± 8/ 100
Power Score
Structural 48
Reliability 40
Going First 44
Going Second 38

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 48
Going First 44
Going Second 38
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox
  • Format: ocg

Legality

Main 54 / Extra 16 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Ancient Gear Fusion / Ancient Gear Golem fusion boards (Ultimate Ancient Gear Golem 4400, Chaos Ancient Gear Giant 4500, Ancient Gear Megaton Golem 3300) and Superdreadnought Rail Cannon Gustav Rocket (5000) as XYZ pressure; Galaxy Destroyer (5000) and Eldlich the Golden Lord (2500) as backrow-clearing and recursion-based boards
  • Turn 1 (going first): Open on Ancient Gear Wyvern, Ancient Gear Statue or Eldlich the Golden Lord (about 26% each in a 5-card hand), search through Ancient Gear Box, Infinitrack Harvester or Night Train, then Fusion or Link into a Golem-based board
  • Turn 2 (going second): Use the 6-card hand to find Ash Blossom, Droll & Lock Bird or Infinite Impermanence (about 38% that at least one hand trap is present), then fall back to Ancient Gear Dark Golem or Ancient Gear Golem recursion
  • Recovery: Ancient Gear Frame, Ancient Gear Box, Night Train Blue Traveler and Eldlich GY recursion (Eldlixirs) rebuild from the Deck or GY, though the three engines compete for the same hand slots
  • After siding: Not evaluable: the deck has no Side Deck, so no post-side plan exists

Why it scores here

The deck opens a live engine often enough: 21 searcher-text cards put at least one searcher in a 5-card hand about 93% of the time, and the three 3-copy starters (Ancient Gear Wyvern, Ancient Gear Statue, Eldlich the Golden Lord) each reach about 26% in hand. Conversion has a high ceiling: Fusion and XYZ boards reach 4400 to 5000 ATK, and Galaxy Destroyer and Gustav Rocket add interaction at the end of a board. Its interaction suite (Ash Blossom, Droll & Lock Bird, Infinite Impermanence, Lightning Storm, Forbidden Droplet, Harpie's Feather Duster) is broad. The score is held down because the list runs three engines (Ancient Gear, Eldlich, Train) with 0% exact Machina purity, has no Side Deck, and is Illegal because the Extra Deck holds 16 cards against a 15-card limit. No combo boards, tournament results or guides were supplied, so the floor and median are not measured. The score was not raised by Machina's popularity or meta share, and card scores were not averaged.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 52 P(at least one Ancient Gear or Eldlich 3-copy starter in 5) ≈ 0.26 each; searcher group P ≈ 0.93; core-group P ≈ 0.52 (Inferred)
D2 Opening-Hand Quality & Brick Management 40 27 singleton and 9 two-copy slots of Level-0 Spells and Eldlixirs that need Eldlich monsters; no Side Deck, so the 3-way engine split raises brick risk (Inferred)
D3 Combo Conversion & Ceiling 55 Text-only ceiling: Ultimate Golem 4400, Chaos Giant 4500, Gustav Rocket 5000 via Fusion/XYZ with no recorded boards (Inferred)
D4 Combo Floor & Median Output 38 No combos_evidence (0 boards): floor and median cannot be measured, so this is a text-only estimate (Inferred)
D5 Interruption Resilience & Route Redundancy 45 4 hand traps and 2 disruption-tolerant engines (Ancient Gear Box, Night Train) give partial redundancy, but several lines end on one Golem or Eldlich starter (Inferred)
D6 Resource Economy, Recovery & Grind 58 21 searchers and GY recursion via Eldlich, Ancient Gear Box and Night Train; Cursed Eldland costs 800 LP per use (Inferred)
D7 End-Board & Interaction Quality 60 Lightning Storm, Forbidden Droplet, Harpie's Feather Duster (Limited, 1 copy), Infinite Impermanence and Galaxy Destroyer give layered answers (Verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 50 Chaos Giant can attack every monster; 4 hand traps give P ≈ 0.38 of at least one in a 6-card hand (Inferred)
D9 Offensive Pressure & Closing Power 68 End-board ATK 5000 (Galaxy Destroyer, Gustav Rocket) and 4400 to 4500 Golem Fusions; piercing and all-monster attacks on Chaos Giant (Verified text)
D10 Main Deck Efficiency & Flexibility 38 54 Main Deck cards across 39 distinct names with 0% exact Machina purity; 29 Level-0 cards dilute the engines (Verified count, Inferred effect)
D11 Extra Deck Efficiency & Coverage 45 16 Extra Deck cards: over the 15 limit by 1 (Verified). 5 Fusion, 5 Link and 6 XYZ give coverage, but one Extra Deck slot is an illegal surplus
D12 Side Deck Adaptability 12 Side Deck is empty (0 cards): no post-side plan exists, so the score sits at the floor (Verified)
D13 Matchup Coverage & Format Fit 45 No tournament_context and no dated meta sample; the archetype core is only 22.7% present (Provisional)
D14 Pilotability & Error Tolerance 42 Three engines plus Fusion and XYZ summon paths require many decision points; multi-step recovery is error-prone (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 48, Going First ≈ 44, Going Second ≈ 38, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: Illegal Extra Deck size (-4); No Side Deck (-3); Engine conflict (-4). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers = 0.80*48 + 0.20*40 - 7 ≈ 39; capped to 35 because the deck is Illegal (Extra 16 > 15), so it is scored as theoretical/structural-only

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.93 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Broad searcher density (21 cards) makes a starter likely in most opening hands
  • High end-board ATK with Fusion and XYZ options (4400 to 5000)
  • Four hand traps and multiple negation/removal answers across the Main Deck

Weaknesses

  • Three engines (Ancient Gear, Eldlich, Train) share hand slots, so each starter is less reliable
  • Zero exact Machina purity; the archetype label does not match the list
  • No Side Deck, so best-of-3 has no adaptation
  • Illegal Extra Deck count (16 vs 15)

Critical choke points

  • Extra Deck over limit by one card must be removed before the list is legal
  • Eldlich starters (3 copies of Eldlich the Golden Lord) are the only way to enable the Eldlixirs, so drawing none leaves 6 dead Spells and Traps
  • Fusion boards rely on Ancient Gear Fusion or Ancient Gear Golem alone, a single-card choke point
Priority Remove Add Reason
1 One Extra Deck card (for example one of the 2 Ancient Gear Ballista copies, or the single Super Dreadnought Rail Cannon Gustav Rocket) None needed Brings the Extra Deck to 15, the OCG maximum, so the list is legal and can earn a normal score
2 Eldlixir copies that need Eldlich monsters (Eldlixir of Black Awakening, Eldlixir of White Destiny) A Side Deck of 15 cards built for the expected matchup Resolves the engine conflict and gives best-of-3 an adaptation plan
3 Level-0 tech Spells that do not extend a line A second copy of the Ancient Gear core (Ancient Gear Golem or Ancient Gear Box) Raises D1 and D2 consistency without adding a new engine

Evidence & confidence

  • Verified: Main Deck 54 cards and Extra Deck 16 cards; Extra 16 exceeds the OCG maximum of 15; Four restricted cards (Droll & Lock Bird, Harpie's Feather Duster, S:P Little Knight, Ash Blossom) are within their copy limits; Side Deck is empty; Card text for Ancient Gear Wyvern, Eldlich the Golden Lord, Galaxy Destroyer and Gustav Rocket as listed
  • Observed: Archetype usage stats show Ancient Gear and Train cores; only 5 of 22 core cards are present
  • Inferred: Starter access about 0.26 per 3-copy starter in a 5-card hand; searcher group about 0.93; Hand-trap access about 0.38 in a 6-card hand; Three-engine conflict lowers consistency; Ceiling of Fusion and XYZ boards from card text
  • Provisional: Matchup and format fit (no tournament or dated meta sample); Going-first and going-second power estimates
  • Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and pilot record absent no win-rate telemetry: going-first/second, matchup and brick rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied No Side Deck is recorded, so D12 cannot be measured

More OCG Info

Machina

Machina Breakdown

 
 

 

 

 

 

 

 
 

 

 
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