Gem-Knights Deck #768324 — Yu-Gi-Oh! OCG

55 Main, 14 Extra, incl. Gem-Armadillo x3, Gem-Knight Nepyrim x3, Effect Veiler x3. Created Oct 20, 2026 by YGO Mod.

Deck Gem-Knights OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 20, 2026
25± 10/ 100
Power Score
Structural 55
Reliability 45
Going First 50
Going Second 65

Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 55
Going First 50
Going Second 65
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Midrange
  • Secondary strategies: Stun
  • Format: ocg

Legality

Main 56 / Extra 14 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Gem-Knight Fusion monsters (Lady Brilliant Diamond ATK 3400, Master Diamond ATK 2900+) summoned through Fusion spells and Gem-Knight searchers; Gem-Knight Master Diamond Dispersion and Gem-Knight Topaz pressure; Lady Rose Diamond board protection
  • Turn 1 (going first): Search a Gem-Knight with Gem-Armadillo or Nepyrim, then Fusion Summon via Gem-Knight Dispersion or Gem-Knight Fusion while holding hand traps for the opponent's first interaction
  • Turn 2 (going second): Hold Ash Blossom, Effect Veiler, Maxx C, Nibiru, and Infinite Impermanence against the opponent's first interaction, then convert the surviving board into Fusion pressure
  • Recovery: Recover Gem-Knight Fusion from the GY (banish 1 Gem-Knight), re-run the searchers, and use Gem-Knight Quartz and Phantom Quartz to refill hand
  • After siding: No side deck is registered, so there is no post-side plan to evaluate

Why it scores here

This deck is Illegal: it runs one copy of Fossil Dyna Pachycephalo, which is Forbidden in OCG, so it receives a theoretical, structural-only read and its score is capped at 25 rather than given a normal Final Contextual score. Its reliable strengths are the disruption suite (14 negation-text cards, 20 removal-text cards, Ash Blossom x2, Effect Veiler x3, Infinite Impermanence x3, Maxx "C", Red Reboot), which gives it a strong going-second hand (P(at least one hand trap in 6) ≈ 0.84 Inferred) and resilient interaction on the system. Its engine is only partly coherent: searchers and Fusion enablers (Dispersion, Fusion, Brilliant Fusion, Super Polymerization) feed a Gem-Knight Extra Deck, but three Shaddoll Fusion copies have only two Shaddoll monsters in the main deck, and the Shaddoll and Gem-Knight shells conflict. Consistency is only moderate: P(at least one copy of a 3-copy starter in the opening 5) ≈ 0.25 (Inferred) and there are no recorded boards, so combo floor and median cannot be measured. Score was not lifted by Gem-Knights' popularity or by averaging card scores; there is no tournament, meta, or win-rate evidence.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 P(≥1 3-copy starter in 5) ≈ 0.25; searcher text P(≥1 in 5) ≈ 0.72; Fusion enablers Dispersion x3, Super Polymerization x2 (Inferred)
D2 Opening-Hand Quality & Brick Management 45 Shaddoll Fusion x3 with only two Shaddoll main-deck monsters, plus 14 hand traps and tech cards that are dead without a target (Inferred)
D3 Combo Conversion & Ceiling 55 No parseable boards (combos_evidence total 0); ceiling read from card text only, Lady Brilliant Diamond ATK 3400 (Inferred)
D4 Combo Floor & Median Output 40 No recorded boards, so floor and median are unmeasured and kept low (Inferred)
D5 Interruption Resilience & Route Redundancy 58 Five hand-trap and negation cards let the deck rebuild after one interruption; no independent lines are recorded (Inferred)
D6 Resource Economy, Recovery & Grind 60 Searchers and GY recursion (Gem-Knight Fusion, Quartz, Hollowcore, Dispersion) support resource economy (Inferred)
D7 End-Board & Interaction Quality 78 14 negation-text, 20 removal-text, Effect Veiler x3, Ash Blossom x2, Infinite Impermanence x3 (Verified card text, Inferred quality)
D8 Going-Second & Board-Breaking Power 75 P(≥1 hand trap in 6 going second) ≈ 0.84; Lightning Storm, Raigeki, Heavy Storm, Harpie's Feather Duster for board breaking (Verified text, Inferred)
D9 Offensive Pressure & Closing Power 65 Lady Brilliant Diamond ATK 3400, Master Diamond ATK 2900 with +100 per Gem monster in GY, Garura and Shekhinaga as closers (Verified stats, Inferred)
D10 Main Deck Efficiency & Flexibility 50 56 main cards, 30 distinct; 25 spells, 14 hand-trap or tech cards, 22 Normal-monster cards are weak slots (Inferred)
D11 Extra Deck Efficiency & Coverage 60 14 Extra cards: 12 Fusion and 2 Link, 13 distinct; Fusion access is well covered (Verified composition, Inferred)
D12 Side Deck Adaptability 10 No side deck registered (side_count 0), so no post-side plan can be scored (Verified gap)
D13 Matchup Coverage & Format Fit 45 No tournament link and no dated meta sample; placeholder based on archetype stats only (Provisional)
D14 Pilotability & Error Tolerance 40 Many conditional hand traps and a multi-step Fusion sequence with a deep decision tree (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 55, Going First ≈ 50, Going Second ≈ 65, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist exposure (-8); engine conflict (-4). Final formula: Illegal deck: theoretical/structural-only. Uncapped 0.80*55 + 0.20*45 = 53, after context modifiers -12 gives 41, capped at 25 for Illegal status. Meta Power is null (Provisional).

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense disruption: 14 negation-text cards and 20 removal-text cards, with 3 copies of Effect Veiler and Infinite Impermanence and 2 of Ash Blossom
  • Strong going-second hand: P(≥1 hand trap in 6) ≈ 0.84 (Inferred)
  • Searcher density (12 searcher-text cards) gives good access to Gem-Knight monsters
  • Deep Extra Deck: 12 Fusion and 2 Link monsters with multiple high-ATK closers

Weaknesses

  • Illegal list: Fossil Dyna Pachycephalo (Forbidden) is run
  • No side deck (side_count 0)
  • Shaddoll Fusion x3 has only two Shaddoll main-deck monsters to use as material
  • Several Normal-monster and tech cards are dead without specific targets
  • No recorded combos, so floor and median output are unmeasured

Critical choke points

  • Fusion Summon enablers (Dispersion x3, Super Polymerization x2, Fusion x1, Brilliant Fusion x1) are the only route to the Extra Deck
  • One Limited copy each of Gem-Knight Fusion and Gem-Knight Master Diamond, so their loss is unrecoverable
Priority Remove Add Reason
1 Fossil Dyna Pachycephalo (Forbidden) A legal in-archetype Gem-Knight or generic searcher within the 1 slot Forbidden cards make the list Illegal; removing it is required before any normal score
2 Shaddoll Fusion x3 A Gem-Knight-compatible Fusion enabler or extender Only two Shaddoll monsters are main-deck, so most copies are dead; this also removes the engine conflict
3 None (side deck is empty) A side deck of up to 15 cards Post-side adaptability is currently 0 and the best-of-3 plan is missing

Evidence & confidence

  • Verified: Illegal status: Fossil Dyna Pachycephalo (Forbidden, 1 copy run); Main 56 and Extra 14 are within size rules; side 0 is legal; Card text and stats for all resolved cards; Copy counts for restricted cards are within legal limits otherwise
  • Observed: Usage stats show 17 rows for Gem-Knights, core threshold 50%
  • Inferred: Opening-hand probabilities (hypergeometric); Going-first and going-second estimates; Engine conflict and brick estimates from text and composition; Midrange strategy classification
  • Provisional: Meta Power (null, no dated metagame sample); Matchup and format-fit scores
  • Data gaps: Illegal list (Forbidden card present); no normal Final Contextual score can be given No combos supplied: floor, median, and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No side deck registered (side_count 0), so D12 is unmeasured usage_statistics conflicts with the card list: Gem-Knight Phantom Quartz, Seraphinite, Aquamarine, Master Diamond Dispersion, Prismaura, and Lady Rose Diamond are in the Extra Deck (copies 1-2) but flagged in_this_deck=false with copies_in_deck 0; core_present_pct 23.1 is not trusted One passcode (20366274) in CardIDList is unresolved and counted as main; its function is unknown No win-rate telemetry exists in YGOVN

More OCG Info

Gem-Knights

Gem-Knights Breakdown

 
 

 

 

 

 

 

 
 

 

 
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