Machina Deck #768270 — Yu-Gi-Oh! OCG
55 Main, 13 Extra, incl. Infinitrack Harvester x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (55)
- Ancient Gear Box x1
- Convex Knight x1
- Droll & Lock Bird x1
- Flying Pegasus Railroad Stampede x1
- Gizmek Taniguku, the Immobile Intellect x1
- Heavy Armored Knight Babeldecker x2
- Heavy Freight Train Derricrane x1
- Infinitrack Brutal Dozer x2
- Infinitrack Harvester x3
- Infinitrack Trencher x1
- Infinitrack Tunneller x1
- Machina Citadel x1
- Machina Ruinforce x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Nibiru, the Primal Being x2
- Night Train Blue Traveler x3
- Scrap Recycler x1
- Therion "King" Regulus x1
- Ash Blossom & Joyous Spring x3
- Clockwork Night x1
- Exceptional Schedule x3
- Foolish Burial Goods x2
- Forbidden Droplet x3
- Heavy Forward x2
- Illusion Gate x2
- Lightning Storm x1
- Revolving Switchyard x1
- Triple Tactics Thrust x1
- Urgent Schedule x2
- Dominus Purge x3
- Machina Overdrive x1
Extra Deck (13)
- Ancient Gear Ballista x1
- Clockwork Knight x1
- Double Headed Anger Knuckle x1
- Infinitrack Goliath x1
- Qliphort Genius x1
- Divine Arsenal AA-ZEUS - Sky Thunder x1
- Gaming Gamer GG x1
- Infinitrack River Stormer x1
- Number 81: Superdreadnought Rail Cannon Super Dora x1
- Superdreadnought Rail Cannon Flying Launcher x1
- Superdreadnought Rail Cannon Gustav Max x1
- Superdreadnought Rail Cannon Gustav Rocket x1
- Superdreadnought Rail Cannon Juggernaut Liebe x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±6 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 55 |
| Going First | 58 |
| Going Second | 54 |
| Meta Power | provisional |
| Tournament Reliability | 50 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox
- Format: ocg
Legality
Main 55 / Extra 13 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Extra Deck Xyz/Link boards (Superdreadnought Rail Cannon Gustav Rocket, Super Dora, Flying Launcher, Juggernaut Liebe) closed through Train and Infinitrack searches; Machina Ruinforce and Machina Citadel as high-ATK boss monsters from the GY
- Turn 1 (going first): Search a Train or Infinitrack monster (Exceptional Schedule, Urgent Schedule, Night Train Blue Traveler, Infinitrack Harvester) into a Level 10 or Xyz line; hold Ash Blossom and Dominus Purge for opposing searches.
- Turn 2 (going second): Open with Ash Blossom, Droll & Lock Bird, or Dominus Purge to blank the opponent's first search, then rebuild through Heavy Forward and Heavy Armored Knight Babeldecker.
- Recovery: Recover through Scrap Recycler, Infinitrack Tunneller and Machina Overdrive, which pull Machine monsters back from the GY, and through Clockwork Night.
- After siding: No Side Deck is registered, so no post-side plan can be evaluated.
Why it scores here
The deck reliably opens a searcher: P(at least one searcher-text card in a 5-card opening hand) is about 0.86, and Train and Infinitrack searchers give it several routes into a Level 10 or Xyz line (Inferred). Interaction is its real strength. Ash Blossom, Droll & Lock Bird, Dominus Purge, Forbidden Droplet and Lightning Storm, together with 16 negation-text and 16 removal-text cards, give layered answers at both ends of a turn (Inferred from card text). The Extra Deck closes strongly, with several 3800 to 5000 ATK Xyz and Link bosses in the list. The score is held down by the deck's structure rather than by any single card: the three Mulcharmy monsters need an empty field, which conflicts with a Train and Infinitrack board, the deck runs only 4.4% exact-name Machina, and it has no Side Deck. Usage and archetype popularity did not earn points. Card scores were not averaged. Because the list is Illegal (three copies of Ash Blossom against a limit of two), the score is capped at 30 and is structural only.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(at least one searcher-text card in a 5-card opening hand) ≈ 0.86; core Train/Infinitrack searchers give a live T1 route (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | Six hand traps, three conditional Mulcharmy draw bodies, and archetype-mismatched sub-engines add brick and dead-card risk; P(no hand trap in going-second 6) ≈ 0.48 (Inferred) |
| D3 | Combo Conversion & Ceiling | 58 | No recorded boards; Extra Deck Level 10 Xyz and Link boss lines suggest a strong ceiling from text only (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No recorded boards and no win-rate telemetry; the median is unknown and set conservatively (Inferred, low confidence) |
| D5 | Interruption Resilience & Route Redundancy | 58 | Searcher density and several recursion routes (Tunneller, Trencher, Machina Overdrive) provide some route redundancy after a single disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 62 | Multiple searches and GY recursion (Scrap Recycler, Clockwork Night) support rebuilding after the opening exchange (Inferred from text) |
| D7 | End-Board & Interaction Quality | 66 | 16 negation-text and 16 removal-text cards, with 6 hand traps, give broad interaction across card and effect activations (Inferred from text flags) |
| D8 | Going-Second & Board-Breaking Power | 56 | Going-second value depends on Ash, Droll, Dominus Purge and Lightning Storm; Super Dora and Gustav Rocket add board breaking late (Inferred) |
| D9 | Offensive Pressure & Closing Power | 72 | End-board ATK is high: Gustav Rocket 5000, Super Dora 3200, Flying Launcher 3800, Juggernaut Liebe 4000, Machina Ruinforce 4600 (Verified stats) |
| D10 | Main Deck Efficiency & Flexibility | 50 | 55 main cards with 65 off-archetype copies by name and 4.4% exact-name purity; compactness is weak for a three-archetype build (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 60 | 13 Extra Deck slots, each a Link or Xyz boss or enabler; Gustav Max runs at its legal single copy (Verified) |
| D12 | Side Deck Adaptability | 10 | No Side Deck is registered, so there is no post-side plan (Verified: side_count 0) |
| D13 | Matchup Coverage & Format Fit | 50 | Archetype share and match records are absent; no dated meta sample exists (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multiple conditional summon chains across three sub-archetypes, hand-trap timing, and an empty-field Mulcharmy condition are demanding to pilot (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 55, Going First ≈ 58, Going Second ≈ 54, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: banlist_exposure (-6); engine_conflicts (-4); illegal_list_cap (-14). Final formula: Illegal cap: min(0.80*Structural + 0.20*TournamentReliability + ContextModifiers, 30); no normal Final score. Uncapped value = 0.80*55 + 0.20*50 - 10 = 44, Meta provisional
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.86 · key two-card combo ≈ — · full-brick estimate ≈ 0.08 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Searcher density (17 searcher-text cards) gives a high chance of a live opening (Inferred)
- Layered interaction: 6 hand traps plus negation and removal text across Ash, Droll, Dominus Purge, Forbidden Droplet and Lightning Storm (Inferred)
- High-ATK Extra Deck closers, including Gustav Rocket at 5000 ATK (Verified stats)
Weaknesses
- Illegal list: Ash Blossom & Joyous Spring runs 3 copies against a limit of 2 (Verified)
- Three sub-archetypes with 4.4% exact-name purity weaken engine coherence (Verified composition)
- Mulcharmy draw bodies need an empty field, which conflicts with the Train and Infinitrack board (Inferred)
- No Side Deck, so there is no post-side adaptation (Verified)
Critical choke points
- Single-copy Droll & Lock Bird and Gustav Max are both Limited, so any further additions to those roles cannot be made
- Going-second openings depend on the 6-card hand containing a hand trap (P ≈ 0.52) (Inferred)
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 copy of Ash Blossom & Joyous Spring | A legal non-Limited card from the Train or Infinitrack searcher pool that is currently at fewer than 3 copies | Clears the only copy-limit violation, which is what makes the list Illegal; the replacement keeps the searcher density. |
| 2 | One of the three Mulcharmy monsters | A Train or Infinitrack monster that fits the empty-field-free board | Reduces the empty-field conflict and improves the consistency of the three-archetype engine (Inferred). |
| 3 | None | A 15-card Side Deck | The list has no post-side plan, which is required for a best-of-3 evaluation (Verified: side_count 0). |
Evidence & confidence
- Verified: Legality: Ash Blossom 3 copies vs legal limit 2 (Semi-Limited); size 55/13/0 within OCG rules; Extra Deck is 8 Xyz and 5 Link; all ATK values from card data; Side count is 0
- Inferred: Searcher access probability ≈ 0.86 in a 5-card hand; Hand-trap coverage and interaction density from card text flags; Going-second hand-trap probability ≈ 0.52; Dimension scores D1 to D9 and D14 from text and composition
- Provisional: Meta Power is null; no dated metagame sample; D13 matchup fit is provisional with no archetype share or match record
- Data gaps: no combos supplied; combo floor, median and ceiling are text-only inference no tournament link; archetype meta-share and per-pilot match record are absent no win-rate telemetry (going-first/second, matchup, brick and starter rates) no Side Deck supplied, so D12 has no list to evaluate Meta Power is provisional unless a dated metagame sample is supplied
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