Enneacraft Deck #768250 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Akasuna the Battle Ashtra x3, First Penguin x3, Lava Golem x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (55)
- Akasuna the Battle Ashtra x3
- Audhumla, Progenitor of the Frozen Expanse x1
- First Penguin x3
- Kuzuha the Hex Ashtra x1
- Lava Golem x3
- Mikumari the Banisher Ashtra x3
- Mulcharmy Fuwalos x3
- Yoa the Plague Ashtra x3
- Ashtrashen - Gate to the Worlds Beyond x3
- Pot of Prosperity x1
- Pot of Sloth x2
- Spiritualism x1
- Terraforming x1
- Triple Tactics Thrust x2
- Zombie World x1
- Ashtra's Domain x1
- Ashtra's Howl x1
- Ashtra's Web x1
- Dominus Impulse x2
- Dominus Spiral x3
- Evenly Matched x1
- Infinite Impermanence x3
- Solemn Accusation x3
- Solemn Judgment x1
- Songs of the Dominators x3
- The Black Goat Laughs x1
- Transaction Rollback x1
- Typhoon x3
Extra Deck (15)
- Aiwass, the Magistus Spell Spirit x1
- Artemis, the Magistus Moon Maiden x1
- Adamancipator Risen - Dragite x1
- Angelechy Bastion x1
- Ashtraja Susanoo x2
- Ashtraya Mikumari-no-Mikoto x2
- Icejade Gymir Aegirine x1
- Stardust Dragon - Victim Sanctuary x1
- Vahram, the Magistus Divinity Dragon x1
- Virtual World Kyubi - Shenshen x1
- White Aura Whale x1
- Zoroa, the Magistus Conflagrant Calamity x1
- Rilliona, the Wondrous Magistus Witch Wardrobe x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 49/100 (±8 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 54.6 |
| Going First | 58 |
| Going Second | 50 |
| Meta Power | provisional |
| Tournament Reliability | 50 |
- Primary strategy: Midrange
- Secondary strategies: Control, Synchro
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Synchro Summon Ashtra and Magistus Synchro monsters, then convert the board with Ashtrashen search and negation or removal backup; Ashtra Special Summon chain from face-down cards to repeatedly reach Synchro-level boards
- Turn 1 (going first): Set traps, Special Summon an Ashtra monster by revealing a face-down card, search with Ashtrashen or Mikumari, then Synchro Summon from the Extra Deck
- Turn 2 (going second): Hold Solemn Judgment, Infinite Impermanence, Dominus Impulse or Evenly Matched to answer the opponent's summon, then rebuild the Ashtra engine from face-down cards
- Recovery: Ashtrashen returns Ashtra cards from the Deck, and Dominus Spiral or Solemn Accusation can be set again to restart the face-down requirement
- After siding: Side deck is empty (0 cards), so there is no post-side plan in this best-of-1 list
Why it scores here
The deck is scored as a system: a 10-copy Ashtra monster core needs a face-down card to start, and 24 Trap cards supply that requirement, so the opening is about 65% likely to contain an Ashtra monster in 5 cards (Inferred, hypergeometric) and about 95% likely to contain a trap. The score reflects a Midrange plan that depends on Synchro conversion and a 14-card negation and removal suite, with Solemn Judgment, Infinite Impermanence and Dominus Impulse as the main interaction. The median and floor are held down by the absence of recorded combos, the 20-monster main deck, and an engine that spreads across about 13 sub-archetypes with no Enneacraft cards at all. Usage statistics show the Enneacraft core is absent (2 of 14 core cards present), so the list is not the archetype-standard build; this does not add points, and archetype popularity was not used. The final score is 0.80 times Structural plus 0.20 times Tournament Reliability minus 5 modifiers, with Meta left provisional and no card scores averaged into the deck.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(at least 1 Ashtra monster in 5-card opening hand) ~0.65 with 10 copies; face-down enabler present in ~0.95 of hands (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | 20 monsters and 35 Spell/Trap cards in 55; Lava Golem needs opponent monsters to tribute; 0 side deck to fix bricks (Inferred) |
| D3 | Combo Conversion & Ceiling | 58 | Ceiling read from text only: Ashtra Synchro chain plus Ashtrashen searches and Magistus/Stardust/Vahram Synchro bodies; no recorded boards (Inferred) |
| D4 | Combo Floor & Median Output | 45 | Median depends on drawing a monster plus a face-down card; no board records, so floor is unmeasured and set low (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 55 | Ashtra monsters and Ashtra Spell/Trap enablers give several independent starters, but Dominus and Solemn cards add conflicts when the engine is interrupted (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 50 | Ashtrashen, Mikumari and Penguin provide searches; Pot of Sloth and Pot of Prosperity add draw, but no recorded resource signature exists (Inferred) |
| D7 | End-Board & Interaction Quality | 68 | 14 negation-text and 15 removal-text cards, with 4 hand traps and Solemn Judgment at 1 copy; text-only read (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 52 | Going-second plan relies on 6-card hands with Solemn/Infinite Impermanence/Dominus Impulse; hand-trap density is 4 in main, P(at least 1 in 6) ~0.38 (Inferred) |
| D9 | Offensive Pressure & Closing Power | 55 | Closing power comes from Synchro bodies with 2800-3300 ATK, including Ashtraja Susanoo 3300 and Zoroa 2900; no end-board recorded (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 60 | 55 Main, 0 side, 28 distinct cards, copy histogram 12 triple-copies; 20 monsters is low for a Synchro-based engine (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 55 | Extra Deck has 12 Synchro, 1 Link, 1 Fusion, 1 XYZ; several Extra slots are single copies with narrow roles (Verified composition) |
| D12 | Side Deck Adaptability | 40 | Side deck is 0 cards; no post-side plan and no adaptability (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated meta sample; archetype share unavailable (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multi-step Ashtra summon chains, face-down requirements and Synchro sequencing; no example boards to test pilotability (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 54.6, Going First ≈ 58, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: Unrecoverable face-down choke point (-2); Engine conflicts and spread (-2); Banlist exposure (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional, null): 0.80*54.6 + 0.20*50 - 5 = 48.7, rounded to 49
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.65 · key two-card combo ≈ 0.62 · full-brick estimate ≈ 0.09 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense interaction: 24 Traps, 14 negation-text cards, 15 removal-text cards
- Ashtra monsters can Special Summon from the hand using a face-down card, which gives an on-field-free starter
- Strong Synchro bodies in the Extra Deck, including Ashtraja Susanoo and Zoroa
- Full 55-card legal main with 0 illegal copies and all Limited cards at legal count
Weaknesses
- Only 20 monsters in main (36%), so many hands are Spell/Trap heavy
- Lava Golem needs opponent monsters to tribute and is a dead draw on an empty board
- No side deck (0 cards) for adaptation
- Archetype label Enneacraft is not reflected in the list; no Enneacraft core cards run
- Combo ceiling and floor are unmeasured because no boards are recorded
Critical choke points
- A face-down card must be present for Ashtra monsters to Special Summon, so removing or failing to set enablers stops the monster line
- Solemn Judgment is a single copy and is central to going-second interaction
- Synchro conversion needs a Tuner; Penguin and Ashtra enablers are the only Tuner sources
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 Lava Golem | 1 monster that starts the Ashtra line from hand or stays live on an empty board | Lava Golem is conditional on opponent monsters; a dead draw reduces opening-hand quality (D2) |
| 2 | 1 Pot of Sloth | 1 Ashtra or Synchro enabler that is castable without an opponent board | Pot of Sloth is a dead card when the opponent has few monsters; the change raises D1 and D10 (Inferred) |
| 3 | none | 1-3 side deck cards | Side deck is 0 cards, so D12 cannot improve without adding side cards; limited to 15 slots by format rules |
Evidence & confidence
- Verified: Main 55, Extra 15, Side 0 are within OCG size rules; Limited cards (Solemn Judgment, Pot of Prosperity, Terraforming) are at 1 copy each; Dominus Impulse is at 2 copies, which is the Semi-Limited maximum; Extra Deck composition: 12 Synchro, 1 Link, 1 Fusion, 1 XYZ; Archetype-purity result: 0 Enneacraft-named cards in the main deck
- Observed: Usage statistics: 2 of 14 Enneacraft core cards present (14.3%)
- Inferred: Ashtra monster in 5-card hand ~0.65 and face-down enabler ~0.95 (hypergeometric); Going-second hand-trap availability ~0.38; Interaction density and power distribution are estimated from text only; Combo floor and median are text-only inference
- Provisional: Meta Power is null because no dated metagame sample is supplied; D13 matchup and format fit are provisional
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry for going-first, going-second, matchups or brick rate Meta Power provisional; no dated metagame sample Archetype label mismatch: deck tagged Enneacraft but no Enneacraft cards run; usage core is 2 of 14 present Side deck is empty; post-side plan cannot be assessed
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