Enneacraft Deck #768250 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Akasuna the Battle Ashtra x3, First Penguin x3, Lava Golem x3. Created Oct 20, 2026 by YGO Mod.

Deck Enneacraft OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 20, 2026
49± 8/ 100
Power Score
Structural 55
Reliability 50
Going First 58
Going Second 50

Deck — Deck Power Evaluation

Final Contextual Deck Power: 49/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 54.6
Going First 58
Going Second 50
Meta Power provisional
Tournament Reliability 50
  • Primary strategy: Midrange
  • Secondary strategies: Control, Synchro
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Synchro Summon Ashtra and Magistus Synchro monsters, then convert the board with Ashtrashen search and negation or removal backup; Ashtra Special Summon chain from face-down cards to repeatedly reach Synchro-level boards
  • Turn 1 (going first): Set traps, Special Summon an Ashtra monster by revealing a face-down card, search with Ashtrashen or Mikumari, then Synchro Summon from the Extra Deck
  • Turn 2 (going second): Hold Solemn Judgment, Infinite Impermanence, Dominus Impulse or Evenly Matched to answer the opponent's summon, then rebuild the Ashtra engine from face-down cards
  • Recovery: Ashtrashen returns Ashtra cards from the Deck, and Dominus Spiral or Solemn Accusation can be set again to restart the face-down requirement
  • After siding: Side deck is empty (0 cards), so there is no post-side plan in this best-of-1 list

Why it scores here

The deck is scored as a system: a 10-copy Ashtra monster core needs a face-down card to start, and 24 Trap cards supply that requirement, so the opening is about 65% likely to contain an Ashtra monster in 5 cards (Inferred, hypergeometric) and about 95% likely to contain a trap. The score reflects a Midrange plan that depends on Synchro conversion and a 14-card negation and removal suite, with Solemn Judgment, Infinite Impermanence and Dominus Impulse as the main interaction. The median and floor are held down by the absence of recorded combos, the 20-monster main deck, and an engine that spreads across about 13 sub-archetypes with no Enneacraft cards at all. Usage statistics show the Enneacraft core is absent (2 of 14 core cards present), so the list is not the archetype-standard build; this does not add points, and archetype popularity was not used. The final score is 0.80 times Structural plus 0.20 times Tournament Reliability minus 5 modifiers, with Meta left provisional and no card scores averaged into the deck.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least 1 Ashtra monster in 5-card opening hand) ~0.65 with 10 copies; face-down enabler present in ~0.95 of hands (Inferred)
D2 Opening-Hand Quality & Brick Management 55 20 monsters and 35 Spell/Trap cards in 55; Lava Golem needs opponent monsters to tribute; 0 side deck to fix bricks (Inferred)
D3 Combo Conversion & Ceiling 58 Ceiling read from text only: Ashtra Synchro chain plus Ashtrashen searches and Magistus/Stardust/Vahram Synchro bodies; no recorded boards (Inferred)
D4 Combo Floor & Median Output 45 Median depends on drawing a monster plus a face-down card; no board records, so floor is unmeasured and set low (Inferred)
D5 Interruption Resilience & Route Redundancy 55 Ashtra monsters and Ashtra Spell/Trap enablers give several independent starters, but Dominus and Solemn cards add conflicts when the engine is interrupted (Inferred)
D6 Resource Economy, Recovery & Grind 50 Ashtrashen, Mikumari and Penguin provide searches; Pot of Sloth and Pot of Prosperity add draw, but no recorded resource signature exists (Inferred)
D7 End-Board & Interaction Quality 68 14 negation-text and 15 removal-text cards, with 4 hand traps and Solemn Judgment at 1 copy; text-only read (Inferred)
D8 Going-Second & Board-Breaking Power 52 Going-second plan relies on 6-card hands with Solemn/Infinite Impermanence/Dominus Impulse; hand-trap density is 4 in main, P(at least 1 in 6) ~0.38 (Inferred)
D9 Offensive Pressure & Closing Power 55 Closing power comes from Synchro bodies with 2800-3300 ATK, including Ashtraja Susanoo 3300 and Zoroa 2900; no end-board recorded (Inferred)
D10 Main Deck Efficiency & Flexibility 60 55 Main, 0 side, 28 distinct cards, copy histogram 12 triple-copies; 20 monsters is low for a Synchro-based engine (Inferred)
D11 Extra Deck Efficiency & Coverage 55 Extra Deck has 12 Synchro, 1 Link, 1 Fusion, 1 XYZ; several Extra slots are single copies with narrow roles (Verified composition)
D12 Side Deck Adaptability 40 Side deck is 0 cards; no post-side plan and no adaptability (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated meta sample; archetype share unavailable (Provisional)
D14 Pilotability & Error Tolerance 40 Multi-step Ashtra summon chains, face-down requirements and Synchro sequencing; no example boards to test pilotability (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 54.6, Going First ≈ 58, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: Unrecoverable face-down choke point (-2); Engine conflicts and spread (-2); Banlist exposure (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional, null): 0.80*54.6 + 0.20*50 - 5 = 48.7, rounded to 49

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.65 · key two-card combo ≈ 0.62 · full-brick estimate ≈ 0.09 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense interaction: 24 Traps, 14 negation-text cards, 15 removal-text cards
  • Ashtra monsters can Special Summon from the hand using a face-down card, which gives an on-field-free starter
  • Strong Synchro bodies in the Extra Deck, including Ashtraja Susanoo and Zoroa
  • Full 55-card legal main with 0 illegal copies and all Limited cards at legal count

Weaknesses

  • Only 20 monsters in main (36%), so many hands are Spell/Trap heavy
  • Lava Golem needs opponent monsters to tribute and is a dead draw on an empty board
  • No side deck (0 cards) for adaptation
  • Archetype label Enneacraft is not reflected in the list; no Enneacraft core cards run
  • Combo ceiling and floor are unmeasured because no boards are recorded

Critical choke points

  • A face-down card must be present for Ashtra monsters to Special Summon, so removing or failing to set enablers stops the monster line
  • Solemn Judgment is a single copy and is central to going-second interaction
  • Synchro conversion needs a Tuner; Penguin and Ashtra enablers are the only Tuner sources
Priority Remove Add Reason
1 1 Lava Golem 1 monster that starts the Ashtra line from hand or stays live on an empty board Lava Golem is conditional on opponent monsters; a dead draw reduces opening-hand quality (D2)
2 1 Pot of Sloth 1 Ashtra or Synchro enabler that is castable without an opponent board Pot of Sloth is a dead card when the opponent has few monsters; the change raises D1 and D10 (Inferred)
3 none 1-3 side deck cards Side deck is 0 cards, so D12 cannot improve without adding side cards; limited to 15 slots by format rules

Evidence & confidence

  • Verified: Main 55, Extra 15, Side 0 are within OCG size rules; Limited cards (Solemn Judgment, Pot of Prosperity, Terraforming) are at 1 copy each; Dominus Impulse is at 2 copies, which is the Semi-Limited maximum; Extra Deck composition: 12 Synchro, 1 Link, 1 Fusion, 1 XYZ; Archetype-purity result: 0 Enneacraft-named cards in the main deck
  • Observed: Usage statistics: 2 of 14 Enneacraft core cards present (14.3%)
  • Inferred: Ashtra monster in 5-card hand ~0.65 and face-down enabler ~0.95 (hypergeometric); Going-second hand-trap availability ~0.38; Interaction density and power distribution are estimated from text only; Combo floor and median are text-only inference
  • Provisional: Meta Power is null because no dated metagame sample is supplied; D13 matchup and format fit are provisional
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry for going-first, going-second, matchups or brick rate Meta Power provisional; no dated metagame sample Archetype label mismatch: deck tagged Enneacraft but no Enneacraft cards run; usage core is 2 of 14 present Side deck is empty; post-side plan cannot be assessed

More OCG Info

Enneacraft

Enneacraft Breakdown

 
 

 

 

 

 

 

 
 

 

 
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