X-Saber Deck #768048 — Yu-Gi-Oh! OCG
40 Main, 15 Extra, incl. Speedroid Terrortop x3, XX-Saber Faultroll x3, Ash Blossom & Joyous Spring x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (40)
- Droll & Lock Bird x1
- Speedroid Taketomborg x1
- Speedroid Terrortop x3
- XX-Saber Boggart Knight x1
- XX-Saber Darksoul x1
- XX-Saber Faultroll x3
- XX-Saber Garsem x1
- XX-Saber Ragigura x1
- Ash Blossom & Joyous Spring x3
- Ghost Ogre & Snow Rabbit x3
- X-Saber Bruno x3
- X-Saber Pellina x3
- Emergency Teleport x3
- Fire Formation - Tenki x3
- Gottoms' Second Call x1
- Saber Combination x1
- Saber Slash x1
- Small World x3
- Infinite Impermanence x3
- Saber Hole x1
Extra Deck (15)
- Black Rose Dragon x1
- Commander Souza, Swordmaster x1
- Mist Wurm x1
- Navy Dragon Mech x1
- Psychic Blaster Mk-II x1
- Serene Psychic Sorceress x1
- Stellar Wind Wolfrayet x1
- Virtual World Kyubi - Shenshen x1
- X-Saber Gottoms x2
- XX-Saber Hyunlei x1
- Accel Synchron x1
- Silvera, Wolf Tamer of the White Forest x1
- Zalen the Shackled Dragon x1
- M-X-Saber Invoker x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 35/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 49.8 |
| Going First | 50 |
| Going Second | 58 |
| Meta Power | provisional |
| Tournament Reliability | 38 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Combo
- Format: ocg
Legality
Main 40 / Extra 15 / Side 0 — status: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Synchro boards built from X-Saber and Saber Synchro monsters (Psychic Blaster Mk-II, Virtual World Kyubi, Zalen, Wolfrayet, Gottoms, Souza) with Ash Blossom and Infinite Impermanence protecting the line (Inferred from text and composition); Synchro attack pressure from Gottoms x2 and Souza (Inferred)
- Turn 1 (going first): T1 Normal Summon Pellina or Bruno, then build a Synchro with an X-Saber body while holding a hand trap for the opponent's first response (Inferred)
- Turn 2 (going second): Hold Ash, Infinite Impermanence, Ghost Ogre or Droll to answer the opponent's first board, then Synchro through the remaining monsters (Inferred)
- Recovery: Ragigura and Darksoul recover X-Saber monsters from the GY and the searchers refill the hand; Gottoms' Second Call revives GY monsters (Inferred)
- After siding: Not evaluable: side_count is 0, so there is no post-side plan
Why it scores here
The score comes from the deck as a system: its Synchro engine of two Starter types (Pellina and Bruno, six copies, about 58% chance of at least one in a 5-card opening hand under hypergeometric estimates) and its searcher density (15 copies, about 92% chance of at least one in a 5-card hand) give it reasonable access and recovery, and its hand traps and Spell/Trap negation give it interaction on the board. Ten hand traps and thirteen tech cards in 40 main deck slots raise brick and dead-card risk, and the Roid, Synchron, Virtual World and Rose Dragon splash dilutes engine coherence (exact-name purity is only 20%). The deck has no combo boards, no side deck and no tournament record, so the floor, median and ceiling are text-only inferences and the score is theoretical and structural only. Popularity and archetype stats were not used as evidence: the one core card (M-X-Saber Invoker, 66% inclusion) is missing, and no card scores were averaged into the deck score. The list is Illegal (three copies of a Semi-Limited card), so the score is capped low and carries a Low confidence.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | P(≥1 Pellina or Bruno in 5-card hand) ≈ 0.58 from six copies; searcher density 15 copies at ≈0.92 P(≥1 in hand5) (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 40 | 10 hand traps and 13 tech cards in 40 main slots raise dead-card and brick risk; P(≥1 hand trap in going-second hand6) ≈ 0.85 (Inferred) |
| D3 | Combo Conversion & Ceiling | 45 | No parseable combo boards; ceiling read from card text only (Synchro into Gottoms, Psychic Blaster, Kyubi) (Inferred) |
| D4 | Combo Floor & Median Output | 35 | No recorded boards, so median output cannot be measured; text-only estimate with low weight (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 50 | Three Ash, three Ghost Ogre and one Droll give repeatable disruption; Ragigura and Gottoms' Second Call give recursion routes (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | Searchers (Bruno, Ragigura, Darksoul, Garsem, Tenki, Small World) and GY recursion refill the hand (Inferred from card text) |
| D7 | End-Board & Interaction Quality | 62 | Saber Hole, XX-Saber Hyunlei (destroys up to three S/T), Zalen and Navy Dragon Mech negate, Mist Wurm bounces three cards (Inferred from text) |
| D8 | Going-Second & Board-Breaking Power | 60 | Going-second hand6 has about 85% chance of a hand trap, plus Psychic Blaster Mk-II (3200 ATK) and Souza as board-breakers (Inferred) |
| D9 | Offensive Pressure & Closing Power | 62 | High-ATK Synchro finishers: Psychic Blaster 3200, Gottoms 2600 (x2), Kyubi 2800, Zalen 2800 (Verified stat, Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 45 | 40 main with ten 3-copy slots and ten singletons; 20 distinct cards with only 20% exact archetype purity (Verified composition, Inferred efficiency) |
| D11 | Extra Deck Efficiency & Coverage | 55 | 14 Synchro and 1 Xyz; the Xyz (M-X-Saber Invoker) is missing despite 66% archetype inclusion (Verified usage stat) |
| D12 | Side Deck Adaptability | 15 | side_count is 0, so there is no side deck and no post-side plan (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link, no dated metagame sample and no win rates; matchup fit cannot be assessed (Provisional) |
| D14 | Pilotability & Error Tolerance | 50 | Many hand-trap timing decisions and two Synchro chains per turn; moderate decision load (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 49.8, Going First ≈ 50, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 38. Modifiers: banlist_exposure (-10); engine_conflict_splash (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional; Illegal, so theoretical/structural only; 0.80*49.8 + 0.20*38 - 12 = 35.4)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.58 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Starter access from six Synchro-engine monsters (Pellina, Bruno) plus a 15-copy searcher package
- Dense hand-trap and negate suite (Ash, Infinite Impermanence, Ghost Ogre, Droll, Saber Hole, Zalen, Navy Dragon Mech)
- High-ATK Synchro finishers with multiple Synchro routes
Weaknesses
- Illegal list: Ash Blossom is run at 3 copies against an OCG limit of 2
- Ten hand traps and thirteen tech cards in 40 slots cause brick and dead-card risk
- No side deck, so no post-side plan
- Engine splash across five sub-archetypes; exact X-Saber purity 20%
- Missing core card (M-X-Saber Invoker, 66% usage inclusion)
Critical choke points
- Pellina or Bruno as the single engine starter on T1
- The 2-copy Ash limit: the third copy makes the list illegal
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 copy of Ash Blossom & Joyous Spring | a legal non-hand-trap Main Deck card from the owner's pool (for example a second engine starter) | Restores legality (OCG limit 2); the list is otherwise a plausible Synchro midrange shell |
| 2 | 1 tech card or hand trap | M-X-Saber Invoker (Xyz slot), if the owner wants the archetype-standard core | Adds the 66%-inclusion core card and removes one dead-card risk; Inferred from usage stat |
| 3 | none | a 10–15 card side deck | Side deck is 0, so there is no post-side plan for best-of-3 play (D12 is 15) |
Evidence & confidence
- Verified: Illegal: Ash Blossom & Joyous Spring at 3 copies against OCG limit 2 (Semi-Limited); Main 40 and Extra 15 are within OCG size limits; side is 0; Copy histogram: ten singletons and ten 3-copy cards; Hypergeometric draw tables (3-copy hand5 = 0.3376, hand6 = 0.3943); M-X-Saber Invoker 66.7% inclusion, 0 copies in this list
- Inferred: Starter access (≈0.58 for Pellina or Bruno in hand5); Searcher density (≈0.92 P(≥1) in hand5); Going-second hand-trap coverage (≈0.85); Interaction and closing read from card text; Strategy and engine classification
- Provisional: Meta Power (null) and D13 matchup fit: no dated metagame sample or tournament link
- Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and pilot records are absent No win-rate telemetry; going-first, going-second and matchup rates are unknown No side deck, so post-side performance cannot be assessed Meta Power is Provisional without a dated metagame sample Illegal list: the score is theoretical and structural only
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