Shining Sarcophagus Deck #767971 — Yu-Gi-Oh! OCG
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (50)
- Black Chaos x3
- Celtic Mystic x1
- Dark Magician Girl the Magician's Apprentice x3
- Dark Magician, the Pharaoh's Servant x1
- Droll & Lock Bird x1
- Gravekeeper's Shaman x1
- Griffoh x1
- Kuriboh - Multiply! x3
- Lava Golem x2
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Skull Archfiend of Chaos x2
- Witch of the Black Forest x1
- Dark Magician x1
- Black Luster Soldier - Soldier of Light and Darkness x1
- Magician of Dark Chaos - Black Chaos x1
- Ash Blossom & Joyous Spring x3
- Ghost Ogre & Snow Rabbit x2
- Dark Magical Curtain x3
- Light and Darkness Ritual x2
- Ragged Records of Rites x3
- Shining Sarcophagus x1
- Spell Shattering Sword x1
- Super Polymerization x2
- The Gaze of Timaeus x1
- Mind Shuffle x2
- Solemn Warning x2
Extra Deck (15)
- Dark Magician of Destruction x1
- Favorite HERO Flame Wingman x1
- Garura, Wings of Resonant Life x1
- Master of Chaos x1
- Mudragon of the Swamp x1
- A Bao A Qu, the Lightless Shadow x1
- Accesscode Talker x1
- Dyna Mondo x1
- I:P Masquerena x1
- Miasma Necromancer x1
- Relinquished Anima x1
- S:P Little Knight x1
- Selene, Queen of the Master Magicians x1
- W:P Fancy Ball x1
- Chaos Angel x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 35/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 52 |
| Going First | 50 |
| Going Second | 45 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Combo
- Secondary strategies: Toolbox, Stun
- Format: ocg
Legality
Main 50 / Extra 15 / Side 0 — status: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Light and Darkness Ritual / Dark Magician ritual-fusion boards (Black Chaos, Black Luster Soldier, Master of Chaos, Dark Magician of Destruction) backed by Link and Synchro pressure; Link pressure (A Bao A Qu, Accesscode Talker, Miasma Necromancer) and Chaos Angel synchro
- Turn 1 (going first): Open with Mulcharmy/Dark Magician Girl/Dark Magical Curtain searches and Shining Sarcophagus, then convert into a ritual or fusion board. No recorded line exists, so this is Inferred from card text only.
- Turn 2 (going second): Hold Ash Blossom, Ghost Ogre and Solemn Warning to protect the first summon, then use Kuriboh and Dark Magician Girl to reach a ritual or fusion board. Inferred from text.
- Recovery: Recover through Light and Darkness Ritual, Mind Shuffle and Skull Archfiend recursion from GY and banish; Mulcharmy draw effects add card flow. Inferred.
- After siding: Not applicable: the deck runs no Side Deck (0 cards), so there is no post-side plan.
Why it scores here
This list is illegal as submitted: Ash Blossom & Joyous Spring is run three times against a Semi-Limited OCG limit of two, so the score is capped and labelled theoretical/structural only. The deck reliably opens searchers (about 94 percent chance of at least one searcher in a 5-card opening hand, Inferred) and carries 6 hand traps and 7 negations, which lifts interaction and opening-hand scores. Points for conversion are limited because no recorded boards exist, so the combo ceiling and median are text-only inferences. Engine coherence is the main drag: exact-name Shining Sarcophagus purity is 1.5 percent and the list mixes Mulcharmy, Dark Magician, Light and Darkness Ritual, Link and Fusion engines that compete for the same hand and GY resources. Popularity was not rewarded, and card scores were not averaged into the deck score.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 60 | P(at least one of 3 Dark Magician Girl or Ash in a 5-card opening hand) is about 0.28 per 3-copy card; core-group P(open at least one) is 0.905; the Shining Sarcophagus engine itself is a single copy (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 65 | Searcher-text group has 21 copies with P(at least one in 5) of 0.944, so the hand is rarely dead; conflicting engine pieces lower the score (Inferred) |
| D3 | Combo Conversion & Ceiling | 45 | No parseable recorded boards exist; ceiling is inferred from Light and Darkness Ritual, Black Chaos and Master of Chaos text only (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No recorded combo median is available, so the typical output is unknown and scored conservatively (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 55 | Ash Blossom, Ghost Ogre, Kuriboh and Mind Shuffle give several independent lines, but the Mulcharmy and ritual engines share hand resources (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 45 | Mulcharmy draw effects and Skull Archfiend recursion help grind, but recovery depends on GY and banish resources that the engines compete for (Inferred) |
| D7 | End-Board & Interaction Quality | 60 | Six hand traps and seven negation-text cards give layered interaction, but Ash is over the copy limit and the set is illegal (Verified text plus Inferred) |
| D8 | Going-Second & Board-Breaking Power | 50 | Going-second board-breaking relies on Solemn Warning, Droll and Light and Darkness board pieces; no going-second split is recorded (Inferred) |
| D9 | Offensive Pressure & Closing Power | 55 | Black Chaos, Black Luster Soldier and Master of Chaos reach 3000+ ATK, but there is no recorded end-board data (Verified stats plus Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 55 | 50 main cards with 27 distinct names; 3-copy staples are heavy and the Dark Magician and Mulcharmy slots are not compact (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 60 | 15 Extra cards (9 Link, 5 Fusion, 1 Synchro) with several Link engines that conflict with the ritual plan (Verified composition plus Inferred) |
| D12 | Side Deck Adaptability | 15 | Zero Side Deck cards means no post-side adaptation is possible; no post-side data exists (Verified composition, Provisional) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link or archetype meta-share is supplied, so format fit cannot be checked (Provisional) |
| D14 | Pilotability & Error Tolerance | 35 | Multiple engine families (ritual, fusion, link, Mulcharmy draw conditions) demand many decision points and exact sequencing (Inferred) |
How the score was computed
Strategy profile: Combo primary; Toolbox noted as secondary, not blended into weights. Structural ≈ 52, Going First ≈ 50, Going Second ≈ 45, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist_exposure (-6); engine_conflicts (-4); no_side_deck (-2). Final formula: Illegal: 0.80*Structural(52) + 0.20*TournamentReliability(40) = 49.6, plus modifiers (-12) = 37.6, then capped at 35 under the illegal-deck rule (theoretical/structural only). Meta provisional.
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.94 · key two-card combo ≈ — · full-brick estimate ≈ 0.1 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- High searcher density: 21 searcher-text cards, P(at least one in a 5-card hand) about 0.94
- Layered interaction: 6 hand traps, 7 negation-text cards, and Solemn Warning/Ghost Ogre/Ash-style protection
- Multiple boss options at 3000+ ATK (Black Chaos, Black Luster Soldier, Master of Chaos, Dark Magician of Destruction)
Weaknesses
- Illegal as submitted: Ash Blossom is run 3 times against an OCG limit of 2
- Engine incoherence: Mulcharmy, Light and Darkness ritual, Link and Fusion pieces compete for resources; exact-name Shining Sarcophagus purity is 1.5 percent
- No Side Deck, so no post-side plan
Critical choke points
- Ash Blossom over the copy limit: the list cannot be played legally until it is cut to 2 copies
- Shining Sarcophagus is a single copy, so the named engine is unreliable on its own
- Ritual summons require the Light and Darkness Ritual spell, which only 2 copies provide
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 copy of Ash Blossom & Joyous Spring | a legal non-Semi-Limited card or a 2nd Light and Darkness Ritual | Restores legality; the score is capped until this is fixed |
| 2 | Relinquished Anima or Miasma Necromancer (Link slots that do not fit the ritual engine) | a Side Deck of 10 to 15 cards | Adds post-side adaptation (D12 is 15) and lets the deck answer its own weak matchups |
| 3 | Mulcharmy Purulia and Fuwalos (3 copies each) | one ritual-engine searcher such as Light and Darkness Ritual or Mind Shuffle | Reduces engine conflicts and brick risk for the Light and Darkness core |
Evidence & confidence
- Verified: OCG size: 50 Main, 15 Extra, 0 Side (within 40-60, 0-15, 0-15); Ash Blossom & Joyous Spring: 3 copies, Semi-Limited limit 2 (over limit); Droll & Lock Bird and S:P Little Knight are Limited, 1 copy each (legal); Archetype purity: exact-name Shining Sarcophagus 1.5 percent; 64 off-archetype copies
- Observed: Archetype usage stats: Mulcharmy Fuwalos 80 percent inclusion, Dark Magical Curtain 75.6 percent, Dark Magician 62.2 percent (archetype-level, not this list's result)
- Inferred: Opening-hand searcher probability 0.944 and archetype core 0.905 (hypergeometric); Interaction density from hand traps and negation text; Combo ceiling and turn-1/turn-2 plans from card text only
- Provisional: Meta Power is null: no dated metagame sample supplied; Format fit (D13) and side-deck adaptability (D12) cannot be verified
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent No win-rate telemetry: going-first/second, matchup and brick rates are Inferred or unknown Deck has no Side Deck: post-side adaptation cannot be evaluated Meta Power is provisional without a dated metagame sample
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