Toon Deck #767929 — Yu-Gi-Oh! OCG
46 Main, 3 Extra, incl. Elfnote Regina x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (46)
- Blue-Eyes White Dragon, the White Phantom Beast x1
- Bystial Magnamhut x1
- Droll & Lock Bird x1
- Elfnote Fortuna x1
- Elfnote Lucina x1
- Elfnote Regina x3
- Elfnote Tinia x1
- Fallen of the White Dragon x1
- Maxx "C" x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Nibiru, the Primal Being x1
- The Great Gallant Bandit x3
- Ash Blossom & Joyous Spring x2
- Effect Veiler x3
- Elfnote Power Patron x1
- Fydraulis Harmonia x3
- Ghost Belle & Haunted Mansion x2
- Ghost Ogre & Snow Rabbit x1
- Kewl Tune Clip x2
- Dominus Impulse x2
- Dominus Spark x3
- Infinite Impermanence x3
- Synchro Emergency x3
Extra Deck (3)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 49/100 (±8 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 55 |
| Going First | 60 |
| Going Second | 68 |
| Meta Power | provisional |
| Tournament Reliability | 48 |
- Primary strategy: Midrange
- Secondary strategies: Stun
- Format: ocg
Legality
Main 46 / Extra 3 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Synchro or Elfnote board presence (Black Rose Dragon, Elfnote June Pride, Kewl Tune RS) backed by Blue-Eyes White Dragon, Nibiru, Bystial Magnamhut and Elfnote Tinia/Lucina as high-ATK beatsticks; Mulcharmy draw-engine card advantage that outlasts the opponent over several turns
- Turn 1 (going first): Open with Mulcharmy and Elfnote starters (Regina, Fortuna, Power Patron) to build a board while holding hand traps (Infinite Impermanence, Effect Veiler, Ash Blossom) for the opponent's first meaningful activation
- Turn 2 (going second): Use the 6-card hand to find a hand trap (about 90% at least one) and negate the opponent's board-building summon or engine, then rebuild through Mulcharmy draws and Elfnote summons
- Recovery: Mulcharmy Fuwalos and Purulia draw whenever the opponent Summons, and Elfnote Regina and Lucina search or recycle Elfnote monsters from the Deck to refill
- After siding: No side deck registered; there is no documented post-side plan
Why it scores here
The deck is scored as one system: 14 hand-trap-type cards and roughly 19 negation-text and 22 removal-text cards give dense interaction, and about a 90% chance of at least one hand trap in a going-second six-card hand supports its interaction-first, going-second plan. Mulcharmy (6 copies) gives repeatable draw; the Elfnote/Synchro chain is consistent for the core (about 83% chance of at least one core card in five) but has no recorded combo boards, so ceiling and floor are text-only reads with low certainty. Structural power comes out near 55, with Tournament Reliability around 48 because the deck runs no side deck (D12 near 10) and mixes many sub-archetypes (Elfnote, Mulcharmy, Dominus, Kewl Tune, Bystial, Blue-Eyes, Rose Dragon) with only three Extra Deck cards. Popularity earned no points: the archetype is labelled Toon but the list runs no Toon cards and misses every Toon usage-stat core card, so the label is a provenance concern and not a strength; no card scores were averaged.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 60 | P(at least one core card in a 5-card opening) about 0.83 across 13 archetype-core copies; 2-card bootstrap from Mulcharmy and Elfnote is plausible but not simulated (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | 11 non-monster Traps and 14 hand-trap or tech cards create some dead-hand risk when no opposing board is present; no brick-rate data (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | No recorded boards; the Elfnote Regina to Lucina/Tinia/Fortuna chain and Synchro to Black Rose Dragon or June Pride are the text-based ceiling (Inferred) |
| D4 | Combo Floor & Median Output | 45 | combos_evidence has zero parseable boards, so the median is unknown; a floor read rests on the Mulcharmy draw engine alone (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Multiple independent interruption answers (Impermanence, Veiler, Ash, Impulse, Synchro Emergency, Droll) and Mulcharmy recursion (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | Mulcharmy draws on Summon, six searcher-text cards, and Elfnote Regina recursion give card economy across turns (Inferred) |
| D7 | End-Board & Interaction Quality | 72 | 19 negation-text and 22 removal-text hits across the list; interaction density is high and layered (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 70 | At least one hand trap in a going-second six-card hand about 0.90; Blue-Eyes, Nibiru and Bystial give board-breaking options (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | Closing bodies include Blue-Eyes White Phantom Beast 3000, Nibiru 3000, June Pride 3100 and Elfnote Tinia 2400 (Verified card text and stats) |
| D10 | Main Deck Efficiency & Flexibility | 45 | 46 main cards across 24 distinct names; nine triple copies but nine sub-archetypes diluting coherence (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 50 | Only three Extra cards, all Synchro (June Pride, Kewl Tune RS, Black Rose Dragon); limited access and single copies (Verified composition, Inferred access) |
| D12 | Side Deck Adaptability | 10 | No side deck (0 of 15 slots), so the best-of-3 plan has no adaptation (Verified composition) |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament link; archetype meta-share absent, so format fit is only a structural guess (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Multiple hand-trap timing decisions plus Synchro and Elfnote chains; complexity is moderate-high for one player (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 55, Going First ≈ 60, Going Second ≈ 68, Meta = provisional, Tournament Reliability ≈ 48. Modifiers: No side deck (-3); Archetype label and sub-archetype spread conflict (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional; no dated metagame sample)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.83 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense interaction: 14 hand-trap or tech cards and about 90% chance of a going-second hand trap
- Repeatable card advantage from six Mulcharmy copies
- Legal list with every restricted card at or under its limit
Weaknesses
- No side deck for best-of-3
- Archetype label Toon does not match the list; Toon usage-stat core is absent
- Sub-archetype spread (Elfnote, Mulcharmy, Dominus, Kewl Tune, Bystial) reduces engine focus
- Only three Extra Deck cards limit Synchro access
Critical choke points
- Synchro summons depend on the three Extra Deck cards and on available tuners in hand
- Elfnote chain requires the Regina or Lucina starter to be live
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One copy of Dominus Impulse or a non-core trap | A 1–3 card side deck (for example hand traps or boss removal) to enable post-side play | A zero-card side deck is the largest gap in this list for best-of-3 play |
| 2 | Off-archetype singletons that do not feed the engine | Additional Elfnote or Mulcharmy support, or a Toon package if the Toon label is intended | Coherence and the archetype label both need to match the deck's real plan |
Evidence & confidence
- Verified: Legal list: 46 main, 3 extra, 0 side; restricted copies within limits; Card text and stats for all resolved cards; Usage stats: 12 rows; 6 of 11 core cards present; core list lacks Toon cards
- Inferred: Hypergeometric consistency: about 0.83 core in five; about 0.90 hand trap in six going second; Interaction density from text flags; Ceiling and floor from text only (no boards)
- Provisional: Meta Power (null); Matchup and format fit (no tournament data)
- Data gaps: No combos supplied; combo ceiling, median and floor are text-only inference No tournament link; archetype meta-share and per-pilot record absent No win-rate or brick telemetry in YGOVN Meta Power is Provisional unless a dated metagame sample is supplied Archetype label Toon has no matching Toon cards in the list
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