Ryzeal Deck #767900 — Yu-Gi-Oh! OCG

57 Main, 15 Extra, incl. Crackle Blitzclique x3, Lava Golem x3, Mulcharmy Fuwalos x3. Created Oct 20, 2026 by YGO Mod.

Deck Ryzeal OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 20, 2026
30± 8/ 100
Power Score
Structural 52
Reliability 40
Going First 45
Going Second 52

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 52.5
Going First 45
Going Second 52
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox
  • Format: ocg

Legality

Main 57 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 7 violation(s).

Identity & game plan

  • Win condition: Ryzeal Detonator, Ryzeal-linked and Blitzclique boards, and main-deck Thunder/Kaiju pressure (Thunder King the Lightningstrike Kaiju, Whisker Blitzclique) as the closers; Divine Arsenal AA-ZEUS and Super Starslayer TY-PHON as Extra Deck closers once the board is established
  • Turn 1 (going first): Open a Blitzclique searcher or Ryzeal starter, use Blitzclique removal-on-summon, and keep Ash Blossom and Ghost Belle up for the opponent's first interaction (Inferred from card text; no combo data)
  • Turn 2 (going second): Hold hand traps (Ash Blossom, Ghost Ogre, Ghost Belle, Evenly Matched) to answer the opponent's first board, then rebuild through Blitzclique searchers (Inferred)
  • Recovery: Blitzclique searchers and recursion (Blitzclique Alternator, Blitzclique - Breakaway, Blitzclique Overvolt from the GY) to rebuild a Thunder board (Inferred)
  • After siding: No side deck is registered, so there is no post-side plan; the deck cannot adapt between games

Why it scores here

This list is Illegal: three cards exceed their copy limits (Ash Blossom, The Fallen and Virtuous, plus Ice and Sword Ryzeal) and three Forbidden cards are run (Albion, Dugares, Bagooska), so the score is a structural-only read capped low and is not a normal contextual score. As a system the deck reliably opens a Blitzclique or Ryzeal starter about 40 to 70 percent of the time by hypergeometric estimate, with a large number of hand traps and searchers that give it interaction and card flow. The Blitzclique and Ryzeal lines share the deck (exact-name purity 9.7 percent) and the Extra Deck carries several off-plan XYZ and Fusion monsters, which costs coherence and brick resistance. There is no combo data, no tournament link and no side deck, so median output, going-second strength and matchup fit are Inferred or Provisional. Popularity of the archetype was not credited, and card scores were not averaged into the deck score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 P(at least 1 archetype-core card in 5-card opener) about 0.71; Ryzeal starters alone about 0.42 (Inferred)
D2 Opening-Hand Quality & Brick Management 50 Many hand traps and tech cards that can sit dead in hand, plus 12 three-copy cards; brick risk moderate (Inferred)
D3 Combo Conversion & Ceiling 45 No parseable boards; ceiling is a semantic read of Blitzclique chaining and Thunder Kaiju summons (Inferred)
D4 Combo Floor & Median Output 35 No board data; median output is unknown and kept low (Inferred)
D5 Interruption Resilience & Route Redundancy 60 Multiple independent starters across Blitzclique and Ryzeal lines and recursion through the GY (Inferred)
D6 Resource Economy, Recovery & Grind 60 22 searcher-text cards plus Breakaway, Overvolt and Alternator recursion give steady card flow (Inferred)
D7 End-Board & Interaction Quality 70 11 negation-text and 32 removal-text cards, with layered hand traps and Ryzeal Detonator as a boss-level interaction source (Inferred)
D8 Going-Second & Board-Breaking Power 65 Probability of at least 1 hand trap in a 6-card going-second hand about 0.70; Thunder and Kaiju boards challenge established boards (Inferred)
D9 Offensive Pressure & Closing Power 60 Main-deck Kaiju at 3300 ATK and Extra Deck closers at 2900 to 3000 ATK, reduced by the three Forbidden Extra Deck cards (Verified stats, Inferred plan)
D10 Main Deck Efficiency & Flexibility 50 57 main cards across 26 distinct names with 12 three-copy cards; compact enough but spread across two engines (Inferred)
D11 Extra Deck Efficiency & Coverage 40 Extra Deck runs 14 distinct names, including off-plan Mereologic, Tornado, Evilswarm, Giant Hand and Thunder Dragon, with three Forbidden cards (Verified)
D12 Side Deck Adaptability 10 No side deck registered; adaptability is essentially absent (Verified)
D13 Matchup Coverage & Format Fit 45 No tournament link and no dated meta sample; format fit is Provisional
D14 Pilotability & Error Tolerance 45 Several overlapping engines with name-sensitive hand traps and many decision points raise pilot load (Inferred)

How the score was computed

Strategy profile: Structural computed with the Midrange profile; Toolbox used as a secondary read only (not blended into the weights). Structural ≈ 52.5, Going First ≈ 45, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist exposure (-8); engine conflicts (-4). Final formula: No reliable metagame, so Meta is provisional: 0.80*52.5 + 0.20*40 = 50.0; modifiers -12 gives 38; capped at 30 because the list is Illegal (theoretical and structural-only)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.71 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense hand-trap and removal suite (10 hand traps, 32 removal-text cards)
  • Multiple independent starters across Blitzclique and Ryzeal lines
  • Strong Extra Deck closers (Zeus, TY-PHON, Ryzeal Detonator)

Weaknesses

  • Illegal list: copy-limit and Forbidden-card violations
  • Two engines share the deck with low exact-name purity
  • No side deck, so no post-side adaptability
  • Extra Deck carries several off-plan monsters

Critical choke points

  • Ryzeal Detonator and the Ryzeal starters are Limited, so the Ryzeal engine depends on a single copy of each
  • Ash Blossom and Ghost Belle as the only answers to the opponent's first board
Priority Remove Add Reason
1 Albion the Branded Dragon x2, Number 60: Dugares the Timeless, Number 41: Bagooska the Terribly Tired Tapir Legal Extra Deck replacements (e.g., Ryzeal Duo Drive or Ryzeal Cross) Forbidden cards make the list illegal; removing them is required before any normal score applies
2 One copy each of Ash Blossom and The Fallen and Virtuous; one copy each of Ice Ryzeal and Sword Ryzeal Legal substitutes within the copy limits Restores legal copy counts for the Semi-Limited and Limited cards
3 Off-plan Extra Deck monsters (Mereologic Aggregator, Tornado Dragon, Evilswarm Exciton Knight) Ryzeal or Blitzclique Extra Deck monsters Improves Extra Deck coherence and reduces dead Extra Deck slots
4 None (no side deck registered) A 15-card side deck with hand traps and extra removal Gives the deck post-side adaptability for best-of-3

Evidence & confidence

  • Verified: Legality: 7 copy-limit or Forbidden violations; banlist status of each card; Card text and stats for every listed card; Archetype-core usage statistics (Ext Ryzeal 100 percent, Mulcharmy Fuwalos 81 percent); Side deck count is 0
  • Inferred: Hypergeometric opening-hand probabilities (archetype-core 0.71, Ryzeal-only 0.42, hand-trap 0.70); Going-first and going-second plans from card text; Brick and engine-conflict assessments
  • Provisional: Meta power and matchup fit (no dated meta sample, no tournament link)
  • Data gaps: No combos supplied: floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry for going-first, going-second, matchups or brick rate Meta Power provisional without a dated metagame sample No side deck recorded

More OCG Info

Ryzeal

Ryzeal Breakdown

 
 

 

 

 

 

 

 
 

 

 
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