Icejade Deck #767862 — Yu-Gi-Oh! OCG
57 Main, 15 Extra, incl. First Penguin x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (57)
- Atlantean Heavy Infantry x1
- Blue Dragon Ninja x1
- Click & Echo x1
- Coralianectes, the Luminous Cradle Dragon x1
- Droll & Lock Bird x1
- First Penguin x3
- Levia-Dragon of Atlantis - Daedalus x1
- Maxx "C" x1
- Monster Arms of Atlantis x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Ocean Dragon Lord - Kairyu-Shin x1
- Poseidra, the Storming Atlantean x1
- Siren Vortex of Atlantis x3
- Warchief of Atlantis x3
- Crowned by the World Chalice x1
- Ash Blossom & Joyous Spring x2
- Advent of Atlantis x3
- Atlantis, City of the Sea Dragon x1
- Call of Atlantis x3
- Fish Sonar x3
- Pot of Sloth x3
- Rage of Kairyu-Shin x1
- Sea Stealth II x1
- Triple Tactics Talent x1
- World Legacy Succession x1
- Daedalus Maelstrom x1
- Dominus Impulse x2
- Infinite Impermanence x3
- Solemn Accusation x3
- Solemn Judgment x1
- Solemn Warning x2
Extra Deck (15)
- Azure Ocean Dragon Lord - Neo-Daedalus Rage x2
- Levia-Dragoon - Daedalus x2
- Marincess Coral Anemone x1
- Mediclius the Extraordinary Power Patron x1
- Varar, Vaalmonican Concord x2
- Brionac, the Magical Ice Dragon x1
- Swordsoul Supreme Sovereign - Chengying x1
- White Aura Whale x1
- Deep Sea Repetiteur x1
- Ib the World Chalice Justiciar x1
- Bahamut Shark x1
- Toadally Awesome x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 56 |
| Going First | 55 |
| Going Second | 60 |
| Meta Power | provisional |
| Tournament Reliability | 50 |
- Primary strategy: Combo
- Secondary strategies: Stun
- Format: ocg
Legality
Main 57 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Atlantis/Umi engine: Warchief, Siren Vortex and Advent of Atlantis recurse or search Atlantis-named monsters, then Link/Synchro bosses (Neo-Daedalus Rage, Levia-Dragoon, Varar, Poseidra) convert the board into attacks.; Mulcharmy draw-and-pressure package and Pot of Sloth card advantage over a long game.
- Turn 1 (going first): Search with Fish Sonar, Advent of Atlantis or Warchief, set Atlantis, City of the Sea Dragon, then Normal Summon into a Link or Synchro boss. Protect the first line with Solemn and Infinite Impermanence (Inferred).
- Turn 2 (going second): Open hand traps (Ash Blossom, Solemn Warning, Maxx C, Droll and Lock Bird, Dominus Impulse) to break the opponent's first summon, then rebuild the Umi engine from the GY (Inferred).
- Recovery: Mulcharmy draw effects and Pot of Sloth refill the hand; Warchief and Advent recover searchers from the GY (Inferred).
- After siding: No Side Deck is registered, so there is no post-side plan. This is a structural gap.
Why it scores here
This list is Illegal: Triple Tactics Talent and Bahamut Shark are Forbidden in OCG and each is run once, so the normal Final formula is capped and the score is structural only. Inside that limit, the Atlantis/Umi engine opens reasonably well (about 90% for at least one core-group card in a 5-card opening, Inferred) and is backed by many hand traps and negations, which lift interaction and going-second strength. Its weak points are the lack of recorded boards (no combo evidence, so the floor and median are guesses), a mixed Extra Deck with no sideboard, and a 'Icejade' label that matches none of its cards. Popularity earned no points, and no card scores were averaged into the deck score.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(at least one core-group card in a 5-card opening) ≈ 0.90; 3-copy staples about 0.24 each; 2-card bootstrap plausible (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | Copy histogram 18 singles, 3 doubles, 11 triples; about 11 tech cards and 7 hand traps compete for slots, with 6 Mulcharmy that are weak when the board is occupied (Inferred) |
| D3 | Combo Conversion & Ceiling | 45 | No parseable boards (combos_evidence total 0); ceiling is a semantic read of Warchief, Siren Vortex, Advent and Link bosses (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No recorded median or distribution; floor is unknown and set conservatively (Inferred, low confidence) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Seven hand traps and about 19 negation-text cards give several independent answers; recursion via Warchief and Advent (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 65 | Pot of Sloth, Mulcharmy draws and 17 searcher-text cards support card economy; no resource_signature data (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | Negation text 19 and removal text 16; Solemn set and Infinite Impermanence layer interaction well (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 65 | Ash Blossom, Solemn Warning, Dominus Impulse, Maxx C and Droll cover going-second; six-card hand hand-trap hit ≈ 0.56 (Inferred) |
| D9 | Offensive Pressure & Closing Power | 70 | Link and Synchro bosses at 2600 to 3000 ATK (Neo-Daedalus Rage 2900, Varar 3000, Levia-Dragoon 2600, Poseidra 2800) with piercing and direct text (Verified stat, Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 50 | 57 main with 32 distinct; 72 off-archetype copies against 0 exact Icejade copies; compact but low coherence (Verified composition, Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 60 | 15 Extra slots with 12 distinct; Bahamut Shark is Forbidden and wastes a slot; Link and Synchro bosses fit the engine (Verified composition) |
| D12 | Side Deck Adaptability | 15 | No Side Deck registered (side_count 0), so post-side adaptability is absent (Verified structure, Provisional) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated meta sample; neutral placeholder (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Many once-per-turn names and multi-step Umi/Atlantis lines; no worked examples to measure complexity (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 56, Going First ≈ 55, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: banlist exposure (-10). Final formula: No reliable metagame: 0.80*Structural(55.8) + 0.20*TournamentReliability(50) = 54.6; banlist modifier -10 gives 44.6; Illegal list capped at 30 per Step 2 (structural-only, not a normal Final score)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.9 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Strong interaction density: 7 hand traps plus negation and removal text, with three Solemn-family traps
- Real Atlantis/Umi engine with multiple searchers and recursion
- High-ATK Link and Synchro boss options in the Extra Deck
Weaknesses
- Illegal list: two Forbidden cards are run
- Archetype label 'Icejade' does not match any card in the list (0 exact copies)
- No Side Deck, so no post-side plan
- No recorded combo boards, so floor and median are unknown
Critical choke points
- Atlantis, City of the Sea Dragon (1 copy) is the field spell that enables most Umi and Daedalus lines
- Warchief and Advent are the main searchers; disruption to them slows the whole engine
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Triple Tactics Talent and Bahamut Shark (both Forbidden) | Legal replacements from the Extra Deck or Main Deck, chosen by the player | The list cannot be scored as legal until both Forbidden cards are removed |
| 2 | Some of the 6 Mulcharmy monsters (weak with a board present) | A Side Deck of 5 to 15 cards (anti-hand-trap or anti-Floodgate options) | A post-side plan would raise the D12 score and the Tournament Reliability score |
Evidence & confidence
- Verified: Forbidden cards: Triple Tactics Talent and Bahamut Shark, 1 copy each, legal copies 0; Main 57 and Extra 15 are within size limits; Side 0; Copy limits met for all Limited and Semi-Limited cards; 0 exact Icejade cards in the Main or Extra Deck
- Observed: No parseable combo boards exist for this deck
- Inferred: Consistency and interaction ratings from probabilities and text roles; Going-first and going-second plans; Dimension scores D1 to D11 and D14
- Provisional: Meta Power is null; D13 is a neutral placeholder; D12 is a structural score with no post-side data
- Data gaps: Illegal list: Triple Tactics Talent and Bahamut Shark are Forbidden in OCG No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and pilot record are absent No win-rate telemetry exists for this deck Usage stats conflict with the card list: Marincess Coral Anemone (79130389), White Aura Whale (5614808) and Swordsoul Chengying (96633955) are listed as missing core cards with in_this_deck false, but they appear in the Extra Deck list Archetype label 'Icejade' has 0 matching cards; the real engine is Atlantis/Umi/Daedalus No Side Deck registered Meta Power is Provisional unless a dated metagame sample is supplied
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