Umi Deck #767857 — Yu-Gi-Oh! OCG
59 Main, 15 Extra, incl. Abyssrhine, the Atlantean Spirit x3, Atlantean Dragoons x3, Mermail Shadow Squad x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (59)
- Abyssrhine, the Atlantean Spirit x3
- Atlantean Dragoons x3
- Atlantean Heavy Infantry x1
- Droll & Lock Bird x1
- Eria the Water Channeler x2
- Levia-Dragon of Atlantis - Daedalus x1
- Mermail Abysspike x1
- Mermail Shadow Squad x3
- Monster Arms of Atlantis x1
- Moulinglacia the Elemental Lord x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Neptabyss, the Atlantean Prince x3
- Poseidra, the Storming Atlantean x2
- Siren Vortex of Atlantis x1
- Warchief of Atlantis x1
- Ash Blossom & Joyous Spring x3
- Deep Sea Minstrel x1
- Icejade Ran Aegirine x2
- Lappis Dragon x1
- Abyss-sting Triaina x1
- Advent of Atlantis x1
- Atlantis, City of the Sea Dragon x1
- Call of Atlantis x1
- Forbidden Droplet x3
- Instant Fusion x1
- Lightning Storm x1
- One for One x1
- Triple Tactics Thrust x2
- Daedalus Maelstrom x1
- Dominus Impulse x3
- Evenly Matched x2
- Solemn Judgment x1
- Solemn Strike x1
- Solemn Warning x1
- Virtue Stream x1
Extra Deck (15)
- Elder Entity Norden x1
- Azure Ocean Dragon Lord - Neo-Daedalus Rage x1
- Levia-Dragoon - Daedalus x1
- Marincess Coral Anemone x1
- Mermail Abyssalacia x1
- Mermail King - Neptabyss x1
- Adamancipator Risen - Dragite x1
- Icejade Gymir Aegirine x1
- Swordsoul Supreme Sovereign - Chengying x1
- Deep Sea Prima Donna x1
- Abysstrite, the Atlantean Spirit x1
- LeVirtue Dragon x1
- Mermail Abyssgaios x1
- Poseidra Abyss, the Atlantean Dragon Lord x1
- Toadally Awesome x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 40/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 58 |
| Going First | 60 |
| Going Second | 55 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Combo
- Secondary strategies: Midrange, Toolbox
- Format: ocg
Legality
Main 59 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Umi / Atlantis engine ends in Extra Deck boss monsters (Poseidra Abyss, Abysstrite, Levia-Dragon - Daedalus, Azure Ocean Dragon Lord) backed by WATER monster recursion.; Direct attacks from Atlantean Dragoons and Level 3-or-lower Sea Serpents, plus Mermail King - Neptabyss pointing at WATER monsters.
- Turn 1 (going first): Open Mulcharmy or Neptabyss / Mermail searchers, search an Atlantis-named card, and go Extra Deck through Link or Xyz boards while holding Ash Blossom and Solemn for disruption.
- Turn 2 (going second): Hand traps (Ash Blossom, Droll & Lock Bird, Evenly Matched) and Solemn-family negates to break the opponent's board, then rebuild the Umi board from the GY.
- Recovery: Mulcharmy draw and Eria or Mermail searches refill the hand; WATER monsters recur from the GY through Abyss-sting Triaina, LeVirtue Dragon and Warchief of Atlantis.
- After siding: No Side Deck is registered, so no post-side plan can be evaluated (Unable to verify).
Why it scores here
The deck reliably opens an Atlantis or Mermail starter about 70 percent of the time, based on the core-group hypergeometric estimate and the searcher density (0.85 P of at least one searcher in the opening 5 cards). Its interaction layer is the strongest part of the system: six hand traps, several Solemn-family negates and Droll & Lock Bird give it layered answers to the opponent's board. Its closing power comes from several 2800 to 3000 ATK Extra Deck bosses (Poseidra Abyss, Icejade Gymir, Swordsoul Supreme Sovereign, Dragite), but no combo evidence was supplied, so the ceiling and median are text-only inference. The score is held down by the illegal list (two cards over their Semi-Limited copy limit), the absent Side Deck and the absence of any matchup or tournament data; popularity and archetype meta-share earned no points. This evaluation scores the deck as a connected system and does not average individual card scores.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(at least one starter in 5) about 0.70 for the archetype core group and 0.85 for searchers; 2-card bootstrap via Mermail and Neptabyss searchers (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | Copy histogram is spread (22 singletons, 9 triple copies) and 22 level-0 Spell/Trap slots add some dead-card risk; no brick sample (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | Text-only inference: Extra Deck bosses reached through Mulcharmy and Atlantean recursion give a high ceiling; no recorded boards (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No combo boards, so the median is unknown and set conservatively; starter diversity looks moderate (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Six hand traps plus Solemn and Droll negates provide several independent interruption routes, and the GY recursion adds recovery (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 58 | Mulcharmy and Eria draw and search effects regenerate cards; WATER recursion from GY is a real resource engine (Inferred) |
| D7 | End-Board & Interaction Quality | 72 | Interaction density is high: Ash Blossom, Dominus Impulse, three Solemn cards, Droll & Lock Bird, Forbidden Droplet and Daedalus Maelstrom (Verified card text, Inferred quality) |
| D8 | Going-Second & Board-Breaking Power | 65 | Going-second plan leans on hand traps and negates; no going-second split available (Inferred) |
| D9 | Offensive Pressure & Closing Power | 75 | End-board ATK reaches 2800 to 3000 across several Extra Deck monsters, and Atlantean Dragoons gives direct attacks (Verified stat, Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 50 | 59 Main Deck cards with 36 distinct, 13 tech slots and 14 off-archetype copies; compactness is weak (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 62 | All 15 Extra Deck slots are used across Xyz, Synchro, Link and Fusion, with several bosses that need specific materials (Verified composition) |
| D12 | Side Deck Adaptability | 15 | No Side Deck is registered, so the side-deck score is minimal (Unable to verify) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament or meta data; the archetype usage stats show about 50 percent core presence only (Provisional) |
| D14 | Pilotability & Error Tolerance | 35 | Multi-step Atlantis, Umi and WATER-recursion sequences with many optional effects require heavy decision-making (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 58, Going First ≈ 60, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: illegal_copy_limit (-6); no Side Deck (-4); banlist exposure (-4). Final formula: Illegal list: no normal Final score. Computed 0.80*Structural(58.1) + 0.20*TournamentReliability(40) = 54.5, capped to 40 for the illegal list. Meta provisional, not used.
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.7 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Layered interaction: six hand traps, three Solemn cards, Droll & Lock Bird and Daedalus Maelstrom
- Strong Extra Deck closers at 2800 to 3000 ATK
- Searcher density (18 cards) keeps the hand functional
Weaknesses
- Illegal list: Ash Blossom and Dominus Impulse exceed their Semi-Limited copy limit
- No Side Deck registered
- Heavy off-archetype spread (74 copies outside the exact Umi name) hurts engine coherence
- Limited cards are run at their caps, so there is little redundancy
Critical choke points
- Mulcharmy and Neptabyss searchers are the only early bootstrap
- Atlantis, City of the Sea Dragon as the field-based engine enabler
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 copy of Ash Blossom & Joyous Spring | 1 non-over-limit tech or search card | Restores the legal copy limit so the list can be evaluated normally |
| 2 | 1 copy of Dominus Impulse | 1 Side Deck-compatible card | Fixes the over-limit violation and starts building the missing Side Deck |
| 3 | 1 low-impact tech card | 1 consistent Atlantean searcher | Reduces the brick risk from 22 level-0 Spell/Trap slots |
Evidence & confidence
- Verified: Illegal status: Ash Blossom and Dominus Impulse exceed legal copies 2 (BanList Semi-Limited); Main 59, Extra 15, Side 0 counts from legality and composition; Extra Deck archetype breakdown (5 Xyz, 4 Synchro, 1 Fusion, 5 Link); Usage stats: about 50 percent core present, core list drawn from usage statistics
- Inferred: Starter and searcher probabilities from the hypergeometric estimates; Interaction quality from card text; Combo ceiling and pilotability from text, with no recorded boards
- Provisional: Meta power (no dated metagame sample); Matchup and tournament reliability (no tournament link)
- Data gaps: No combos supplied, so the combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot match record absent No win-rate telemetry (going first, going second, matchup, brick and starter rates) No Side Deck registered, so no post-side evaluation is possible Meta power is provisional without a dated metagame sample
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