Tistina Deck #767817 — Yu-Gi-Oh! OCG
40 Main, 12 Extra, incl. Diabellstar the Black Witch x3, Fallen of the Tistina x3, Nibiru, the Primal Being x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (40)
- Crystal God Tistina x1
- Demigod of the Tistina x2
- Diabellstar the Black Witch x3
- Droll & Lock Bird x1
- Fallen of the Tistina x3
- Miasma Dragon Tistina x2
- Nibiru, the Primal Being x3
- Sentinel of the Tistina x3
- Ash Blossom & Joyous Spring x3
- Ghost Belle & Haunted Mansion x2
- Breath of the Tistina x1
- Deception of the Sinful Spoils x1
- Divine Domain Baatistina x3
- Forbidden Droplet x3
- Play of the Tistina x2
- The Hallowed Azamina x1
- Triple Tactics Thrust x3
- WANTED: Seeker of Sinful Spoils x1
- Discordance of the Tistina x1
- Sinful Spoils of Slumber - Morrian x1
Extra Deck (12)
- Azamina Mu Rcielago x1
- Saint Azamina x1
- Accesscode Talker x1
- I:P Masquerena x1
- S:P Little Knight x2
- Divine Arsenal AA-ZEUS - Sky Thunder x1
- Super Starslayer TY-PHON - Sky Crisis x1
- Superdreadnought Rail Cannon Gustav Max x1
- Superdreadnought Rail Cannon Juggernaut Liebe x1
- Tistina, the Divinity that Defies Darkness x1
- Totem Bird x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 25/100 (±8 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 58.56 |
| Going First | 58 |
| Going Second | 62 |
| Meta Power | provisional |
| Tournament Reliability | 55 |
- Primary strategy: Midrange
- Secondary strategies: Combo, Toolbox
- Format: ocg
Legality
Main 40 / Extra 12 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Tistina field-zone engine (Divine Domain Baatistina, Crystal God Tistina) into a Tistina XYZ / Azamina board pressure and Gustav Max / Divine Arsenal closing (theoretical; no combo corpus); Azamina Fusion (Saint Azamina, Azamina Mu Rcielago) with Sinful Spoils recursion for extra pressure
- Turn 1 (going first): Normal Summon a Tistina monster, use Breath / Play of the Tistina to extend, and hold Ash Blossom and Forbidden Droplet for the opponent's first activation
- Turn 2 (going second): Hold Ash Blossom, Ghost Belle, Nibiru, and Droll & Lock Bird as hand traps to stop the opponent's board, then rebuild Tistina from the GY
- Recovery: Recur Tistina monsters and spells from the GY via Fallen of the Tistina, Play of the Tistina, and Sentinel of the Tistina, then re-establish the Field Zone
- After siding: No side deck is registered, so no post-side plan exists in this export
Why it scores here
The deck opens its engine reliably: the 31-copy Tistina core gives near-certain access in a 5-card opening hand (about 0.9998 by the hypergeometric proxy), so the score reflects that accessibility at the system level rather than any average of card scores. Its interaction suite (Ash Blossom, Ghost Belle, Nibiru, Droll & Lock Bird, Forbidden Droplet) carries real weight, especially going second, where about 81% of six-card hands contain at least one hand trap (Inferred). Conversion is the weak point: no recorded boards exist, so the ceiling and median are text-based inference only and remain uncertain. Popularity of the archetype and its usage stats confirm the list is real and accessible but earned no points. The Illegal status (three Semi-Limited Ash Blossom and two Limited S:P Little Knight over their copy limits) caps the result to a theoretical, structural-only score, and the absent side deck removes any post-side adaptability.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 72 | P(>=1 Tistina core card in opening 5) ~0.9998 from the 31-copy core; engine density is high but exact-archetype purity is only 36.5% (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 60 | Roughly 33 off-archetype copies and 18 generic cards add brick and dead-card risk; hand traps soften it (Inferred) |
| D3 | Combo Conversion & Ceiling | 62 | Ceiling read from card text only: Baatistina Field Zone plus Crystal God and Tistina XYZ, with no recorded boards (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No combos evidence; median output cannot be measured, so this is provisional (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 62 | Nine hand traps plus GY recursion (Fallen, Play, Sentinel) give independent restart routes; redundancy is partial (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | GY recursion and Sinful Spoils / WANTED draw-and-search text regenerate resources; no resource telemetry (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | Eight negation-text cards and removal-text cards (Ash, Ghost Belle, Forbidden Droplet, Fallen, Morrian) cover the end board in layers (Inferred from text) |
| D8 | Going-Second & Board-Breaking Power | 60 | Going-second hand-trap density is about 0.81 at least one in six cards; board-breaking relies on Crystal God and Triple Tactics Thrust (Inferred) |
| D9 | Offensive Pressure & Closing Power | 62 | Closing power from Gustav Max (3000 ATK), Divine Arsenal (3000 ATK), and Tistina XYZ text, but Tistina XYZ and Arsenal are not in the main list of this run (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 60 | 40-card main deck at the legal minimum with 20 distinct cards; compact but 12 tech slots add consistency cost (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 62 | Twelve Extra Deck cards cover Link, XYZ, and Fusion with several Limited-status cards; flexibility is adequate (Verified list, Inferred use) |
| D12 | Side Deck Adaptability | 15 | No side deck is registered, so no post-side adaptability exists (Verified from export) |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament link and no dated meta sample; matchup fit is unknown (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Multi-step Tistina sequencing across Fusion, XYZ, and Link summons with many decision points (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 58.56, Going First ≈ 58, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 55. Modifiers: Banlist exposure (-4). Final formula: Illegal cap applied per rubric Step 2: theoretical structural-only score 25. Uncapped value would be 0.80*58.56 + 0.20*55 + modifiers = 57.85 - 4 = 53.85; the cap overrides it.
Probability & combo summary
- Opening a starter: P(≥1) ≈ 1 · key two-card combo ≈ — · full-brick estimate ≈ 0 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Near-certain Tistina core access
- Layered hand-trap suite with strong going-second coverage
- Compact main deck with GY recursion
Weaknesses
- Illegal copy-limit violations on Ash Blossom and S:P Little Knight
- No side deck
- No recorded combo evidence to confirm conversion
Critical choke points
- Tistina Field Zone (Baatistina) as the single engine anchor
- Hand-trap dependence when going second
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 Ash Blossom & Joyous Spring | Legal substitute from the copy limit | Brings the list to legal copy counts (Semi-Limited allows 2 copies) |
| 2 | 1 S:P Little Knight | Legal substitute from the copy limit | Limited allows 1 copy |
| 3 | none | Register a side deck | A best-of-3 post-side plan is currently missing (D12) |
Evidence & confidence
- Verified: Illegal status and two copy-limit violations from legality; Banlist status of the restricted cards; Main 40 / Extra 12 / Side 0 composition
- Inferred: Hypergeometric starter and hand-trap access; Midrange-profile dimension scores from card text; Interaction density from text roles
- Provisional: Meta Power (null); Matchup fit D13; Median output D4
- Data gaps: no combos supplied; combo floor, median, and ceiling are text-only inference no tournament link; archetype meta-share and per-pilot record absent no win-rate telemetry; going-first and going-second splits are Inferred no side deck; post-side plan unknown Meta Power provisional without a dated metagame sample
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