Drytron Deck #767794 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Drytron Alpha Thuban x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (55)
- Droll & Lock Bird x1
- Drytron Alpha Thuban x3
- Drytron Gamma Eltanin x2
- Drytron Nu II x1
- Drytron Zeta Aldhibah x1
- Maxx "C" x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Nibiru, the Primal Being x1
- Ultimate Bright Knight Ursatron Alpha x1
- Vanity's Ruler x1
- Cyber Angel Benten x3
- Drytron Meteonis Draconids x1
- Megalith Aratron x1
- Megalith Bethor x1
- Megalith Notrah Plura x1
- Megalith Phul x1
- Megalith Phuloch x1
- Sakitama x1
- Ash Blossom & Joyous Spring x2
- Diviner of the Herald x1
- Effect Veiler x3
- Ghost Belle & Haunted Mansion x1
- Cyber Emergency x3
- Drytron Fafnir x1
- Drytron Nova x3
- Forbidden Droplet x3
- Megalith Anastasis x3
- Meteonis Drytron x1
- Dimensional Barrier x1
- Red Reboot x1
- Solemn Judgment x1
- Solemn Strike x3
Extra Deck (15)
Couldn't load the deck
Deck — Deck Power Evaluation
Final Contextual Deck Power: 20/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 48 |
| Going First | 40 |
| Going Second | 42 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Toolbox
- Secondary strategies: Midrange, Tempo
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status: Illegal. 5 violation(s).
Identity & game plan
- Win condition: Drytron Extra Deck boss monsters (Drytron Meteonis Draconids 4000 ATK via Meteonis Drytron ritual, Drytron Mu Beta Fafnir Xyz) supported by Drytron Alpha Thuban and Drytron Gamma/Zeta/Nu II recursion-and-search loop; Ritual and Link boss pressure (Megalith Notrah Plura, Ultimate Bright Knight Ursatron Alpha, Firewall Dragon Singularity, Worldsea Dragon Zealantis, Elder Entity N'tss) and Megalith ritual searches
- Turn 1 (going first): Open a Drytron or Megalith starter, use Drytron Nova or Drytron Alpha Thuban to Special Summon, search a Ritual Monster or Ritual Spell, and build toward Meteonis Drytron into Draconids; hold Effect Veiler or Ash Blossom for the opponent's first interaction
- Turn 2 (going second): Use the six-card hand's hand traps (Effect Veiler, Ash Blossom, Droll & Lock Bird, Maxx C, Nibiru, Solemn effects, Red Reboot) to stop the opponent's first summon or search, then rebuild from the Graveyard through Drytron recursion
- Recovery: Drytron Gamma/Zeta/Nu II and Megalith Phul searches plus Drytron Fafnir recovery of Ritual Spells from the Deck
- After siding: Not evaluable: the deck runs no Side Deck (side_count 0)
Why it scores here
The Drytron core is reasonably accessible: the probability of at least one archetype core card in a 5-card opening hand is about 0.78, and about 0.91 for at least one search-text card, so the deck usually gets a starter live by turn 1 or 2 (Inferred). Beyond that, the list is spread thin: 33 distinct Main Deck cards, 21 of them single copies, 17 tech-tagged cards, and only 15 copies of the exact Drytron name, so the engine is less coherent than the archetype name suggests. Interaction is broad (10 hand-trap-tagged cards and 21 negation-text cards) and gives real resilience, but it is spread across many one-of answers. Output is not measured: the deck has no recorded boards, so the floor, median and ceiling are text-only inference and carry low confidence. The score is capped because five Forbidden cards are run in the Extra Deck; it is not an average of card scores, and archetype popularity and usage statistics earned no points beyond confirming the core list is real.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 60 | P(at least one archetype core card in opening 5) ≈ 0.78; P(at least one searcher-text card) ≈ 0.91 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 45 | 21 single-copy main cards and 17 tech-tagged cards imply frequent dead or conflicting hands; no brick simulation supplied (Inferred) |
| D3 | Combo Conversion & Ceiling | 50 | No parseable boards; ceiling read from text only (Drytron Meteonis Draconids via Meteonis Drytron ritual, Mu Beta Fafnir Xyz) (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No recorded boards, so the median is unmeasured and lowered for low confidence (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 50 | 10 hand-trap-tagged cards and redundant Drytron searchers give several independent routes after disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Drytron Fafnir, Drytron Nu II recursion and Megalith searchers provide some regrowth; 20 searcher-text cards (Inferred) |
| D7 | End-Board & Interaction Quality | 60 | 21 negation-text cards plus Droll & Lock Bird and Maxx C; several interaction cards are Limited or Semi-Limited (Inferred from card text) |
| D8 | Going-Second & Board-Breaking Power | 45 | Going-second hand-trap group of 10 gives P(at least one in opening 6) ≈ 0.72; no going-second combo split supplied (Inferred) |
| D9 | Offensive Pressure & Closing Power | 50 | Ritual and Link boss ATK from card text (Draconids 4000, Ursatron Alpha 2000, Worldsea Zealantis 2500); no end-board observations (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 40 | 55 Main Deck cards over 33 distinct names with 17 tech cards and 21 single copies: low coherence and high flex count (Verified count, Inferred read) |
| D11 | Extra Deck Efficiency & Coverage | 45 | 15 Extra Deck slots with 5 Forbidden cards (over copy limit); the legal Extra core is only 10 cards (Verified) |
| D12 | Side Deck Adaptability | 20 | No Side Deck: side_count 0 gives no post-side plan (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link or dated meta sample; archetype meta-share absent (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multiple decision points: ritual summons with tribute choices, Drytron Nova end-phase destruction and Link-line sequencing (Inferred) |
How the score was computed
Strategy profile: Toolbox. Structural ≈ 48, Going First ≈ 40, Going Second ≈ 42, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist_exposure (-12); illegal_cap (-14); engine_conflicts (-2). Final formula: Uncapped 0.80*Structural(48) + 0.20*TournamentReliability(40) + Banlist modifier(-12) = 34; Illegal cap (Step 2) applied: final = 20. Theoretical/structural-only; Meta provisional.
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.78 · key two-card combo ≈ — · full-brick estimate ≈ 0.22 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Archetype core is accessible in the opening hand (about 0.78 for at least one core card)
- Broad interaction: 10 hand traps and 21 negation-text cards
- Recursion and search from Drytron Fafnir, Gamma/Zeta/Nu II and Megalith Phul
Weaknesses
- Five Forbidden Extra Deck cards make the list Illegal
- Low coherence: 21 single-copy Main Deck cards, 17 tech cards, 21.4% exact-name purity
- No Side Deck and no recorded boards or tournament data
Critical choke points
- Meteonis Drytron (1 copy) is the single ritual spell that enables Meteonis Drytron Draconids
- Drytron Fafnir (1 copy) is the only Ritual Spell recovery and search route in the Main Deck
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Link Decoder, F.A. Dawn Dragster, Reprodocus, Protectcode Talker, Knightmare Gryphon (all Forbidden, 1 copy each) | Legal Extra Deck replacements, verified against the current OCG banlist before adding; Drytron Mu Beta Fafnir is a usage-core card (100% inclusion, typical 3 copies) and currently 0 copies in this deck | Restores legality; without the five Forbidden cards the deck is Legal (main 55, extra 10 of 15, side 0 within size rules) |
| 2 | One or more single-copy tech cards (for example Red Reboot or Dimensional Barrier, both Limited) | A second copy of a core Drytron engine card (for example Drytron Gamma Eltanin, currently 2 copies) | Reduces the single-copy count and raises starter density; check the Limited count when replacing |
| 3 | None required | A Side Deck if this list is played best-of-3 | Current side_count is 0, so there is no post-side plan (D12 = 20) |
Evidence & confidence
- Verified: Illegal status: five Forbidden cards run (legal_copies 0); Main 55, Extra 15, Side 0: size rules satisfied; Limited cards (Droll & Lock Bird, Maxx C, Solemn Judgment, Red Reboot, Dimensional Barrier, Herald of the Arc Light, S:P Little Knight) each run at 1 copy, legal; Ash Blossom & Joyous Spring run at 2 copies (Semi-Limited limit 2); Archetype and card-text excerpts as listed in evidence
- Observed: Usage statistics: 25 core cards, 8 present (32%)
- Inferred: Starter consistency: archetype core P ≈ 0.78 in opening 5; Brick rate proxy ≈ 0.22; Interaction density from negation and hand-trap tags; Going-second hand-trap plan (P ≈ 0.72)
- Provisional: Meta Power (null): no dated metagame sample; D13 matchup and format fit: no tournament link
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent No win-rate telemetry: going-first, going-second, matchup, brick and starter rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied Deck title is null; no Side Deck; no guides (total_guides 0)
Couldn't load the combos





