Gimmick Puppet Deck #767710 — Yu-Gi-Oh! OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: Low
25± 10/ 100
Power Score
Structural 53
Reliability 45
Going First 50
Going Second 55

Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 53
Going First 50
Going Second 55
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Midrange
  • Secondary strategies: Control, Stun
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Xyz Summon a Gimmick Puppet boss (Number 40 / Number C40 / Fantasix or Fanatix Machinix line) and push damage through board control; Direct Xyz damage and Puppet monster-control or destruction effects that remove blockers
  • Turn 1 (going first): Normal Summon Little Soldiers or Rouge Doll/Bisque Doll, use Little Soldiers' level change to reach a Level 8 or 9 Puppet, then Xyz Summon and protect with Mansion/Prohibition/Sales Ban
  • Turn 2 (going second): Hold Ash Blossom, Dominus Impulse, Red Reboot or Droll & Lock Bird for the opponent's first Special Summon or trap, then rebuild through Rouge Doll/Dreary Doll recursion
  • Recovery: Recursion from GY via Dreary Doll, Cattle Scream and Terror Baby, plus searchers Rouge Doll, Chimera Doll and Fiendish Knight to refill the hand
  • After siding: Not evaluable: the deck runs an empty Side Deck (0 cards)

Why it scores here

The deck is Illegal: it runs 2 copies of CXyz Gimmick Puppet Fanatix Machinix (Forbidden in OCG) and 2 copies of Number C40 (Limited, 1 legal copy), so the Final Contextual score is capped and this is a structural-only read. Structurally, the 25-card Gimmick Puppet core is dense: P(at least one core card in a 5-card opening hand) is about 0.97 and P(at least one searcher) is about 0.83 (both Inferred), so the engine usually becomes live on turn 1 or 2. Interaction is broad, with Ash Blossom, Dominus Impulse, Red Reboot, Droll & Lock Bird, Maxx C, Crossout Designator and Lightning Storm covering the main interruption types. Floor and median output cannot be measured because there are no recorded boards, and the deck has no Side Deck, no tournament link and no meta data, so the score is built on consistency and interaction of the system rather than popularity or card averages. The Forbidden and over-limit cards would have to be removed before this list could be played in OCG, and no normal score should be inferred until that is fixed.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 70 P(>=1 core Puppet card in hand5) ≈ 0.97; P(>=1 searcher in hand5) ≈ 0.83; 3-copy starters (Inferred)
D2 Opening-Hand Quality & Brick Management 55 Copy histogram 13x1/6x2/10x3 with 29 distinct main cards; brick and conflict rate not computed from list (Inferred)
D3 Combo Conversion & Ceiling 45 No parseable combo boards; Xyz line text-only (Inferred)
D4 Combo Floor & Median Output 40 No recorded boards; median output unknown (Provisional)
D5 Interruption Resilience & Route Redundancy 55 Recursion from GY (Dreary Doll, Cattle Scream, Terror Baby) and 6 hand traps give two independent recovery routes (Inferred)
D6 Resource Economy, Recovery & Grind 55 GY recursion and searchers refill resources; no netCardAdvantage data (Inferred)
D7 End-Board & Interaction Quality 70 Ash Blossom, Dominus Impulse, Red Reboot, Droll, Maxx C, Crossout and Lightning Storm: 9 negation-text cards (Verified card text, Inferred layering)
D8 Going-Second & Board-Breaking Power 60 Hand traps and Dominus Impulse answer a going-second board, but no going-second split exists (Inferred)
D9 Offensive Pressure & Closing Power 55 Xyz bosses at 3000-3300 ATK and damage-on-destroy text; closing power is set by the Forbidden/over-limit cards (Inferred)
D10 Main Deck Efficiency & Flexibility 50 55 Main with 25 Spells and 4 Traps; 29 distinct cards is a wide list with few garnet-style slots (Verified counts, Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 60 15 Extra slots: 10 Xyz, 3 Synchro, 2 Link, all Puppet-aligned except Blue-Eyes Ultimate Spirit Dragon (Verified composition)
D12 Side Deck Adaptability 5 Side Deck is empty (0 cards), so there is no post-side plan (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link or dated meta sample; archetype share unavailable (Provisional)
D14 Pilotability & Error Tolerance 40 Several multi-step Xyz and GY-recursion lines with many decision points (Inferred)

How the score was computed

Strategy profile: Midrange primary, Control secondary (structural-only; illegal list). Structural ≈ 53, Going First ≈ 50, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: Banlist exposure (-8); Copy-limit violation (Limited) (-2); Empty side deck (-2); Illegal-deck cap (-14). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) = 51.4 before modifiers; modifiers -12 applied (39.4); Illegal-deck cap applied -> 25 (theoretical/structural-only)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.97 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense Puppet core with 3-copy starters and high opening-hand access (Inferred)
  • Broad negation and removal coverage: 9 negation-text cards and 21 removal-text cards (Verified text)
  • Two recovery routes from the GY via Dreary Doll, Cattle Scream and Terror Baby (Inferred)

Weaknesses

  • Illegal list: Forbidden and over-limit cards must be removed before OCG play
  • No Side Deck, so no post-side plan
  • Wide list (29 distinct main cards) with 14 tech slots that thin out the engine
  • Mixed sub-archetypes (Mulcharmy, Blue-Eyes, Chaos, Dominus, Forbidden) weaken engine cohesion

Critical choke points

  • Puppet Xyz boss summon depends on Level 8/9 Puppet monsters reachable through Little Soldiers or Rouge Doll
  • Forbidden Fanatix Machinix and over-limit C40 leave the deck unplayable in OCG until replaced
Priority Remove Add Reason
1 2x CXyz Gimmick Puppet Fanatix Machinix A legal Puppet Xyz or Puppet-aligned Level 8/9 monster (e.g. Gimmick Puppet Fantasix Machinix already in the Extra Deck, or another Number-compatible Puppet Xyz) Forbidden card; the deck cannot be legally played in OCG until it is removed
2 1x Number C40: Gimmick Puppet of Dark Strings Legal-copy Puppet Xyz or a second Number 40 is not allowed; use a single Number C40 or a Puppet Xyz at 1 copy Limited card run at 2 copies; reduce to the legal limit of 1
3 Off-archetype tech cards A 10-15 card Side Deck covering the most-played main-phase hand traps and Spell/Trap answers Side Deck is empty (D12 = 5), so there is no adaptability

Evidence & confidence

  • Verified: Main deck 55 and Extra 15 are within OCG size rules (0-15 side, 40-60 main); CXyz Gimmick Puppet Fanatix Machinix is Forbidden and run 2x (0 legal); Number C40 is Limited with 1 legal copy and is run 2x; Copy histogram 13x1 / 6x2 / 10x3; archetype core 25 copies; Side Deck is empty
  • Inferred: P(>=1 core in hand5) ≈ 0.97 and P(>=1 searcher) ≈ 0.83 give high engine accessibility (D1 = 70); Interaction layering across 9 negation cards (D7 = 70); Structural score 53 from midrange-weighted dimensions
  • Provisional: Meta Power is null: no dated metagame sample was supplied; Tournament Reliability 45: no tournament link
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent No win-rate telemetry (going-first/second, matchup, brick/starter rates) Meta Power is Provisional unless a dated metagame sample is supplied Side Deck is empty, so post-side performance is unmeasurable

More OCG Info

Gimmick Puppet

Gimmick Puppet Breakdown

 
 

 

 

 

 

 

 
 

 

 
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