Red-Eyes Deck #767585 — Yu-Gi-Oh! OCG
56 Main, 15 Extra, incl. Kashtira Fenrir x3, Kashtira Riseheart x3, Kashtira Unicorn x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (56)
- Droll & Lock Bird x1
- Kashtira Fenrir x3
- Kashtira Ogre x1
- Kashtira Riseheart x3
- Kashtira Unicorn x3
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Scareclaw Kashtira x1
- Ash Blossom & Joyous Spring x3
- Ghost Ogre & Snow Rabbit x3
- Dimensional Fissure x3
- Harpie's Feather Duster x1
- Kashtira Birth x3
- Kashtiratheosis x3
- Lightning Storm x2
- Pot of Prosperity x1
- Pot of Sloth x3
- Pressured Planet Wraitsoth x3
- Rainbow Bridge Bifrost x3
- Terraforming x1
- Triple Tactics Thrust x2
- Different Dimension Ground x1
- Infinite Impermanence x3
- Kashtira Preparations x1
- Solemn Judgment x1
- Solemn Warning x1
Extra Deck (15)
- Black Luster Soldier - Soldier of Chaos x1
- I:P Masquerena x1
- S:P Little Knight x1
- Crimson Dragon x1
- Sangenpai Transcendent Dragion x1
- Swordsoul Supreme Sovereign - Chengying x1
- Dark Armed, the Dragon of Annihilation x1
- Divine Arsenal AA-ZEUS - Sky Thunder x1
- Kashtira Shangri-Ira x2
- Mecha Phantom Beast Dracossack x1
- Number 11: Big Eye x1
- Number F0: Utopic Draco Future x1
- Number F0: Utopic Future x1
- Red-Eyes Flare Metal Dragon x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 20/100 (±6 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 49 |
| Going First | 48 |
| Going Second | 52 |
| Meta Power | provisional |
| Tournament Reliability | 35 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Stun
- Format: ocg
Legality
Main 56 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Kashtira boards (Shangri-Ira, Ogre, Unicorn) built through Kashtira searchers and Kashtiratheosis/Birth summons; Extra Deck boss monsters (Dark Armed, Utopic Draco Future, Divine Arsenal) once the board is stable
- Turn 1 (going first): Open on a Kashtira searcher (Pressured Planet Wraitsoth, Kashtira Ogre) and push to a Kashtira Level 7 board, using Kashtiratheosis or Birth for extra summons. Hand traps are held back for the opponent's first activation.
- Turn 2 (going second): Hold Ash Blossom, Infinite Impermanence, Ghost Ogre and Solemn cards to answer the opponent's opening engine, then rebuild from the GY or banish zone via Kashtira Birth and Scareclaw Kashtira.
- Recovery: Searchers and Kashtiratheosis rebuild the hand, and Mulcharmy Fuwalos or Purulia draw cards when the field is empty. Recovery depends on Kashtira-tagged cards being in the Deck, which the illegal copy counts make unreliable.
- After siding: Not evaluable: the deck runs 0 Side Deck cards, so there is no post-side plan to score.
Why it scores here
This list is Illegal (Kashtira Fenrir is Forbidden and run 3 times, Kashtira Unicorn and Ash Blossom exceed their limits), so the score is capped at 20 and is theoretical only. The Structural read (about 49) comes from the Kashtira searcher and summon density, the interaction suite (Ash Blossom, Infinite Impermanence, Solemn, Ghost Ogre, Droll), and a Midrange profile. Those points were computed from the system (consistency, interaction, and recovery) and were not averaged from card scores. Archetype popularity earned nothing: the exact Red-Eyes name appears on only 1 card, and no combo or tournament evidence exists.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | P(at least one copy-3 starter in a 5-card hand) ≈ 0.25; searcher text P(≥1) ≈ 0.90 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 45 | 26 distinct main-deck cards with 14 three-of slots and 10 hand traps create redundancy and some dead-card risk (Inferred) |
| D3 | Combo Conversion & Ceiling | 40 | No parseable boards in combos_evidence; ceiling inferred from text only (Inferred) |
| D4 | Combo Floor & Median Output | 35 | No combo median data; floor is unknown and must stay low (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 55 | Ten hand traps and two-plus independent starter lines give partial recovery after one interruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 50 | Searchers (20) and Kashtira Birth/Shangri-Ira recursion help, but no float or grind data exists (Inferred) |
| D7 | End-Board & Interaction Quality | 68 | Ash Blossom, Infinite Impermanence, two Solemn cards, Ghost Ogre, Droll, Harpie and Lightning Storm give broad interaction (Verified text, Inferred quality) |
| D8 | Going-Second & Board-Breaking Power | 58 | Hand-trap P(≥1 in 6 cards going second) ≈ 0.71 supports going-second interaction (Inferred) |
| D9 | Offensive Pressure & Closing Power | 58 | Kashtira Ogre and Shangri-Ira give strong Extra and Main boss boards, but Fenrir is Forbidden and cannot be played legally (Verified/Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 45 | 56 Main cards across 26 distinct names, with 14 cards at three copies and many non-engine spells, give a moderately efficient but over-stacked Main Deck (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 50 | Extra Deck uses 14 distinct cards from mixed sub-archetypes; access depends on Kashtira Shangri-Ira and Kashtira Unicorn (Inferred) |
| D12 | Side Deck Adaptability | 10 | Side Deck is empty (0 cards), so no adaptability is available (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link and no dated meta sample, so format fit is provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Multiple Quick-Effect hand traps and Extra Deck lines require tight sequencing, which is hard to pilot consistently (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 49, Going First ≈ 48, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: banlist_exposure (-12). Final formula: min(20, 0.80*Structural + 0.20*TournamentReliability + modifiers) = min(20, 0.80*48.9 + 0.20*35 - 12) → 34 → illegal cap 20 (Meta provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense interaction suite: Ash Blossom, Infinite Impermanence, Solemn Judgment, Solemn Warning, Ghost Ogre and Droll give broad protection
- Strong searcher density (20 cards) makes starter access reliable on paper
- Kashtira Ogre and Shangri-Ira give a high-ATK and high-DEF board presence
Weaknesses
- Illegal list: Kashtira Fenrir is Forbidden, and Kashtira Unicorn and Ash Blossom exceed their copy limits
- Archetype label Red-Eyes does not match the cards: only 1 Red-Eyes card, with Kashtira at about 20
- No Side Deck (0 cards) gives no post-side adaptability
- Tech and hand-trap density (30 interaction cards) may overload the Main Deck and cause clogging
Critical choke points
- Kashtira searchers being present in the Deck (illegal copy counts make this unreliable)
- Kashtira Shangri-Ira in the Extra Deck as the main boss
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Kashtira Fenrir (3) | Legal Kashtira or Mulcharmy replacement | Forbidden card; the list cannot be played legally |
| 2 | Kashtira Unicorn (2 extra) | Second Kashtira searcher or Kashtiratheosis copy | Limited to 1 copy; reduces the illegal count |
| 3 | Ash Blossom & Joyous Spring (1 extra) | Infinite Impermanence or Ghost Ogre | Semi-Limited to 2 copies |
Evidence & confidence
- Verified: Illegal status: Fenrir Forbidden at 3 copies, Unicorn 3 vs 1, Ash 3 vs 2; Main 56, Extra 15, Side 0 counts; Searcher, hand-trap and interaction role tags from card text
- Inferred: Starter access ≈ 0.25 per copy-3 card in hand 5, searcher ≈ 0.90; Going-second hand-trap access ≈ 0.71; Interaction-density and Midrange-profile reads
- Provisional: Meta Power (no dated sample); Matchup fit (no tournament link)
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied Deck title is null and archetype label does not match the Kashtira-heavy card pool
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