Gizmek Deck #767522 — Yu-Gi-Oh! OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
ToolboxConfidence: Medium
29± 10/ 100
Power Score
Structural 43
Reliability 35
Going First 42
Going Second 48

Deck — Deck Power Evaluation

Final Contextual Deck Power: 29/100 (±10 · Confidence: Medium)

Overall score Value
Structural Deck Power 43
Going First 42
Going Second 48
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Toolbox
  • Secondary strategies: Stun, Blind-Second/OTK
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Board pressure from Link and Fusion Extra Deck monsters (Borrelend Dragon, Naturia Exterio, The Last Warrior from Another Planet) and Blue-Eyes White Dragon, with Gizmek Orochi as the removal and pressure engine; Floodgates and hand traps (Vanity's Fiend, Majesty's Fiend, Dimensional Fissure) that lock the opponent out while the deck's own monsters are summoned by other means
  • Turn 1 (going first): Open Gizmek Orochi / Gren Maju Da Eiza / Eater of Millions and banish to fill the banished-card count; use Pots to dig for the rest. Floodgate play is blocked by the illegal Pachycephalo, so the going-first plan leans on Orochi removal and Extra Deck pressure
  • Turn 2 (going second): Hold Ash Blossom, Maxx C, Droll and Linkuriboh-style interaction through the opponent's first summon chain, then convert with Orochi or Blue-Eyes once the board is cleared
  • Recovery: Recurse via Linkuriboh and Fiendsmith Engraver from the GY; Pots of Prosperity and Extravagance rebuild the hand from the Extra Deck, which is the deck's only real card-economy plan
  • After siding: Not applicable: the deck runs no Side Deck (side_count 0), so there is no post-side plan

Why it scores here

This is an Illegal OCG list: it runs 3 copies of Fossil Dyna Pachycephalo (Forbidden, 0 legal copies) and 3 copies of Linkuriboh (1 legal copy), so the score is a structural, theoretical read capped low and not a normal final rating. The deck's structure is a Toolbox mix: Gizmek Orochi and Gren Maju Da Eiza form the most consistent engine (both at 100% inclusion in the usage sample, with a 95% chance of at least one archetype-core card in the opening 5), but the rest is a patchwork of Blue-Eyes, Greed, Kaiju, Naturia and Fiendsmith lines with 0% exact-archetype purity and no side deck. Dimensions score each system property separately: pressure and interaction (D7, D8, D9) are the deck's relative strengths, while brick management, median output and Main Deck efficiency are weak because 14 of 24 distinct Main Deck cards are 3-of tech or conditional cards. No combo boards exist in the export, so ceiling and median are text-based estimates, and no popularity or meta-share credit was given. The card scores were not averaged.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 45 Core Orochi and Maju at 3 copies each; P(at least one archetype-core card in opening 5) = 0.95; but the engine is split across off-archetype lines (Inferred)
D2 Opening-Hand Quality & Brick Management 40 55 main cards with 14 distinct 3-of cards and 7 singletons; many cards are conditional or dead without the engine (Inferred)
D3 Combo Conversion & Ceiling 40 No parseable combo boards; structural read of Orochi-to-Blue-Eyes and Link pressure suggests a moderate ceiling (Inferred)
D4 Combo Floor & Median Output 35 No recorded boards, so the median is unknown; expect frequent dead-hand starts given the tech density (Inferred)
D5 Interruption Resilience & Route Redundancy 45 Four hand traps (Ash Blossom 2, Maxx C 1, Droll and Lock Bird 1) and a recursion route through Linkuriboh and Fiendsmith Engraver (Inferred)
D6 Resource Economy, Recovery & Grind 50 Heavy banish costs (Eater of Millions, Orochi, Banquet) offset by two Pots as the card-draw sources (Inferred)
D7 End-Board & Interaction Quality 55 Removal text on 34 cards, negation text on 12, and floodgates (Vanity's Fiend, Majesty's Fiend, Dimensional Fissure) (Inferred semantic read; the Pachycephalo floodgate is illegal)
D8 Going-Second & Board-Breaking Power 55 Going-second value rests on hand traps and Orochi removal; no going-second split data exists (Inferred)
D9 Offensive Pressure & Closing Power 60 Pressure from Borrelend Dragon (ATK 3500), Naturia Exterio (2800), Last Warrior (2350) and Blue-Eyes (3000) (Verified stats)
D10 Main Deck Efficiency & Flexibility 35 Main Deck of 55 cards runs 16 tech-tagged cards and 9 floodgates; the flex and tech density is high for a compact engine (Verified composition, Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 40 15 Extra Deck cards: 9 Link and 6 Fusion; the limited Extra slots are used well, but Linkuriboh is over its legal copy limit (Verified)
D12 Side Deck Adaptability 5 No Side Deck (0 side cards), so there is no adaptability (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link or dated meta sample; format fit is provisional (Provisional)
D14 Pilotability & Error Tolerance 40 Many conditional lines with several decision points across Extra and GY summons; pilotability is demanding (Inferred)

How the score was computed

Strategy profile: Toolbox. Structural ≈ 43, Going First ≈ 42, Going Second ≈ 48, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: banlist exposure (-12); no side deck (0). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional; 0.80*43 + 0.20*35 = 41.4, then illegal-status modifiers applied, rounded to 29)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.95 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Compact, high-consistency archetype core (Orochi and Maju at 3 copies each, 95% chance of at least one core card in the opening 5)
  • Dense interaction: 4 hand traps, 9 floodgates and 34 removal-text cards
  • Strong Extra Deck pressure: Borrelend Dragon, Naturia Exterio and Last Warrior

Weaknesses

  • Illegal list: a Forbidden card at 3 copies and an over-limit Limited card
  • No Side Deck, so there is no post-side adaptation
  • Off-archetype spread (0% exact-name purity) with several unrelated engines
  • High tech and conditional density in the Main Deck, which raises brick risk

Critical choke points

  • Forbidden Fossil Dyna Pachycephalo must be removed before any real evaluation can be made
  • Going-first plan depends on Orochi plus Pots for card economy; without them the hand runs out fast
Priority Remove Add Reason
1 Fossil Dyna Pachycephalo (3 copies) Legal floodgate or hand trap (none recommended without a meta sample) Forbidden in OCG; the deck cannot be legally played as built
2 Linkuriboh (1 copy) Any legal Level 1 or Link-1 monster Reduce to 1 copy to meet the Limited copy limit
3 Waking the Dragon / Banquet of Millions A Side Deck of 15 cards The deck has no Side Deck; a side plan would lift D12 and TournamentReliability

Evidence & confidence

  • Verified: Legality: Illegal; Fossil Dyna Pachycephalo (Forbidden, 3 copies), Linkuriboh (1 legal copy, 3 run); Main Deck 55 and Extra Deck 15 are within size rules; no Side Deck; Card stats and text as supplied in the evidence; Usage statistics: Orochi and Maju at 100% inclusion in the sample
  • Inferred: Opening-hand consistency: 95% for the archetype-core group in the opening 5; Brick and dead-card risk from the 3-of tech and conditional cards; Interaction and pressure reads from card text
  • Provisional: Meta Power and format fit (no dated metagame sample)
  • Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and match record absent No win-rate telemetry; going-first and going-second splits are Inferred Meta Power is Provisional without a dated metagame sample

More OCG Info

Gizmek

Gizmek Breakdown

 
 

 

 

 

 

 

 
 

 

 
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