Danger! Deck #767430 — Yu-Gi-Oh! OCG

55 Main, 12 Extra, incl. Artifact Lancea x3, Danger! Nessie! x3, Genta, Gateman of Dark World x3. Created Oct 20, 2026 by YGO Mod.

Deck Danger! OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 20, 2026
34± 8/ 100
Power Score
Structural 48
Reliability 40
Going First 50
Going Second 42

Deck — Deck Power Evaluation

Final Contextual Deck Power: 34/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 48
Going First 50
Going Second 42
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Combo
  • Format: ocg

Legality

Main 55 / Extra 12 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Dark World and Danger! hand-reveal searches build a Fiend-based board that converts into Grapha, Dragon Overlord and Reign-Beaux boss monsters; Link and Xyz Extra Deck boards from Knightmare Phoenix, S:P Little Knight and Coach King Giantrainer style pressure (theoretical; no recorded boards)
  • Turn 1 (going first): Reveal a Danger! monster or Dark World searcher to draw and Special Summon a second body, then search a Dark World boss, subject to the reveal-discard mechanic
  • Turn 2 (going second): Hand-trap style disruption via Artifact Lancea, Evenly Matched and Dimensional Barrier, then rebuild through Dark World searchers (theoretical; no post-side or matchup data)
  • Recovery: Recover from the GY with Reign-Beaux, Snoww and Grapha special summon conditions, and Dark World Accession from the GY
  • After siding: Not evaluable: side deck is empty (0 cards), so no post-side plan exists in the submitted list

Why it scores here

The deck's core engine is accessible: Danger! monsters and Dark World searchers (Genta, Snoww, Zalamander Catalyzer, Dark Corridor) give an estimated 87% chance of at least one searcher in a 5-card opening hand (Inferred), so the starter layer is reliable on paper. Conversion beyond that is unmeasured because no combos were recorded, so combo ceiling and floor are inferred from card text only and scored conservatively. Interaction is thin and partly illegal: Harpie's Feather Duster, Dimensional Barrier and Skill Drain are Limited, and two Forbidden spells (Called by the Grave, Triple Tactics Talent) are present, which caps the list rather than rewarding its interaction. Popularity was not used: the archetype core is only 54.5% present in this list, and the score comes from the system reading, not from averaging card scores. The list is Illegal under OCG rules, so the score is a structural estimate only and the Final value is capped low.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 68 P(at least one searcher in 5-card opening) ≈ 0.87 with 18 searcher-text cards; reveal-discard starters are redundant (Inferred)
D2 Opening-Hand Quality & Brick Management 55 Three copies of most Dark World/Danger! starters but 15 singletons and no side deck gives a moderate brick rate (Inferred)
D3 Combo Conversion & Ceiling 45 No recorded combos; ceiling inferred from Grapha and Reign-Beaux special-summon text only (Inferred)
D4 Combo Floor & Median Output 40 No recorded boards; median output cannot be measured and is scored conservatively (Inferred)
D5 Interruption Resilience & Route Redundancy 50 Multiple searcher and reveal starters give some redundancy, but no independent line data exists (Inferred)
D6 Resource Economy, Recovery & Grind 55 GY recursion through Reign-Beaux, Snoww, Grapha and Dark World Accession provides some grind; draw-neutral discard effects add card economy (Inferred)
D7 End-Board & Interaction Quality 45 Three negation/removal-text cards and 4 hand traps, but two Forbidden cards and Limited copies reduce interaction quality (Verified legality + Inferred semantics)
D8 Going-Second & Board-Breaking Power 40 Limited board-breakers and Dimensional Barrier are the only clear going-second answers; no going-second split data (Inferred)
D9 Offensive Pressure & Closing Power 45 Boss monsters Grapha Dragon Overlord (3200 ATK) and Reign-Beaux (3000 ATK) give closing power when they land (Verified stats + Inferred)
D10 Main Deck Efficiency & Flexibility 55 55 main-deck cards with 31 distinct names and 15 singletons; size is legal but copy-limit violations lower efficiency (Verified count + Inferred)
D11 Extra Deck Efficiency & Coverage 60 12 Extra Deck cards across Fusion, Link and Xyz with 2 Grapha Overlords; Extra space is used coherently (Verified breakdown)
D12 Side Deck Adaptability 20 Side deck is empty (0 cards) in an OCG list, so no post-side adaptation is possible (Verified)
D13 Matchup Coverage & Format Fit 25 No dated metagame or tournament link; archetype meta-share absent, so fit is Provisional
D14 Pilotability & Error Tolerance 45 Reveal-discard chains and multi-step Dark World special-summon conditions require careful sequencing (Inferred)

How the score was computed

Strategy profile: Balanced (default; no single strategy dominates). Structural ≈ 48, Going First ≈ 50, Going Second ≈ 42, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist exposure (-10); copy-limit violations (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional); Illegal list capped low and labelled structural-only

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.87 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense searcher and reveal-starter layer gives a high chance of a functional opening
  • Strong Dark World boss monsters (Grapha Dragon Overlord, Reign-Beaux) with clear special-summon routes from the GY
  • Extra Deck is coherent across Fusion, Link and Xyz

Weaknesses

  • Illegal under OCG rules: two Forbidden cards and three copy-limit violations
  • No side deck, so no post-side adaptation
  • Archetype purity is low (17.9% exact name); 27 generic and 20 Dark World cards dilute the Danger! engine
  • Interaction is thin and depends on Limited cards

Critical choke points

  • Legality: removing the Forbidden cards and reducing Allure of Darkness to one copy is required before this list can be played
  • Danger! reveal starters are the only route to several lines; a bad opening has no alternate starter
Priority Remove Add Reason
1 Called by the Grave; Triple Tactics Talent Legal interaction or generic starters (e.g. one more legal hand trap) Both are Forbidden in OCG, so the list cannot be played as submitted
2 One copy of Allure of Darkness A legal Draw or searcher card Allure of Darkness runs 2 copies against a Limited limit of 1
3 A low-impact singleton tech card A 15-card side deck covering Dark World or Danger! mirrors Side deck is empty; post-side adaptability is currently scored 20

Evidence & confidence

  • Verified: Legality status Illegal with 3 violations (2 Forbidden, 1 over Limited copy limit); Main 55, Extra 12, Side 0 within OCG size rules; Extra Deck breakdown: 2 Fusion, 7 Link, 3 Xyz
  • Inferred: At least one searcher in 5-card opening ≈ 0.87; Consistency, brick rate and resilience scores derived from card text and copy histogram; Combo ceiling and floor estimated from card text only
  • Provisional: Meta power and matchup fit: no dated metagame sample or tournament link
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry for going-first, going-second or matchups Meta Power is Provisional unless a dated metagame sample is supplied Side deck is empty, so post-side scoring is not evaluable

More OCG Info

Danger!

Danger! Breakdown

 
 

 

 

 

 

 

 
 

 

 
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