Machina Deck #767372 — Yu-Gi-Oh! OCG
52 Main, 17 Extra, incl. Convex Knight x3, Heavy Armored Knight Babeldecker x3, Mulcharmy Fuwalos x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (52)
- Ancient Gear Box x1
- Carnot the Eternal Machine x1
- Convex Knight x3
- Droll & Lock Bird x1
- Harpie Lady - Elegant Egotist x2
- Heavy Armored Knight Babeldecker x3
- Heavy Freight Train Derricrane x2
- Infinitrack Anchor Drill x2
- Infinitrack Crab Crane x1
- Infinitrack Harvester x2
- Infinitrack Trencher x1
- Infinitrack Tunneller x1
- Jizukiru, the Star Destroying Kaiju x2
- K9-17 Izuna x2
- K9-ØØ Lupis x1
- Machina Citadel x1
- Machina Fortress x1
- Machina Ruinforce x1
- Maxx "C" x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Night Train Blue Traveler x3
- Super Express Bullet Train x1
- Turbo Booster x1
- Ash Blossom & Joyous Spring x1
- Ghost Sister & Spooky Dogwood x1
- Exceptional Schedule x2
- Outrigger Extension x1
- Revolving Switchyard x1
- Subspace Battle x2
- Tokusano Shinkyojin x1
- Urgent Schedule x3
Extra Deck (17)
- Ancient Gear Ballista x1
- Double Headed Anger Knuckle x1
- Qliphort Genius x1
- Infinitrack River Stormer x2
- Kashtira Arise-Heart x1
- Number 35: Ravenous Tarantula x2
- Number 81: Superdreadnought Rail Cannon Super Dora x1
- Superdreadnought Rail Cannon Flying Launcher x1
- Superdreadnought Rail Cannon Gustav Max x3
- Superdreadnought Rail Cannon Gustav Rocket x1
- Superdreadnought Rail Cannon Juggernaut Liebe x2
- Varudras, the Final Bringer of the End Times x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 36/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 49 |
| Going First | 50 |
| Going Second | 55 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Midrange
- Secondary strategies: Combo, Tempo
- Format: ocg
Legality
Main 52 / Extra 17 / Side 0 — status: Illegal. 4 violation(s).
Identity & game plan
- Win condition: Extra Deck Xyz/Link boards led by Superdreadnought Rail Cannon Gustav Rocket, Juggernaut Liebe, Super Dora and Machina Ruinforce, converting through high ATK and direct damage; Train and Infinitrack recursion that rebuilds Level 10 and Level 5 Machine boards after the first wave is answered
- Turn 1 (going first): Opening Night Train, Heavy Armored Knight Babeldecker and Convex Knight chains into a Level 10 Machine, then Xyz into a 4000+ ATK boss; Urgent and Exceptional Schedule supply the next Train piece
- Turn 2 (going second): Hand traps (Ash Blossom, Maxx C, Droll and Lock Bird, Ghost Sister) and Mulcharmy draw effects to slow the opponent, then Ruinforce or Carnot as a Special Summon answer to the opponent's board
- Recovery: Machine monsters in the graveyard are reused through Night Train Blue Traveler, Infinitrack Tunneller and Machina Citadel, with Revolving Switchyard blocking battle damage
- After siding: Not evaluable: the deck has no Side Deck, so there is no post-side plan
Why it scores here
The deck is Illegal in OCG: the Extra Deck is 2 over the size limit, Gustav Max is run 3 times against a limit of 1, and Kashtira Arise-Heart and Varudras are Forbidden. Under the rubric it is capped to a theoretical, structural-only read, so the score is not a normal Final Contextual score. Within that cap, the Train, Infinitrack and Machina engines overlap in the Machine and EARTH space and give a plausible T1 to T2 path to Level 10 boards, while the Extra Deck has strong closing bosses (Gustav Rocket 5000 ATK, Liebe 4000 ATK, Ruinforce 4600 ATK) and four hand traps with negation and removal text. Points were held down by the absence of combo, matchup and Side Deck data, the number of Machina and Mulcharmy pieces that need specific board states, and the 17-card Extra Deck. Archetype popularity and the Machina name did not earn points, and card scores were not averaged into the deck score.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | P(at least one 3-copy starter in opening 5) ≈ 0.27; archetype core group P(≥1 in hand5) ≈ 0.89; multiple Machine-level starters across Train, Infinitrack and Machina (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 45 | Six Mulcharmy copies and several Level 2 to 4 pieces are dead without a specific board; 18 singletons reduce redundancy; no full-brick rate is computed (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | No recorded boards exist; the structural ceiling comes from Gustav Rocket, Liebe and Flying Launcher with Xyz material chaining (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No recorded boards; median output is not measurable and is estimated only from the Train and Infinitrack chain length (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 55 | Four hand traps, two Maxx-style draw responses and multiple recursion paths give some redundancy against a single interaction (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | 14 searcher-text cards and 15 removal-text cards support resource regeneration through the graveyard (Inferred) |
| D7 | End-Board & Interaction Quality | 55 | Ruinforce and Citadel provide board breaks and Ash Blossom and Carnot provide interaction; Varudras, a Forbidden card, is excluded from the legal estimate (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 55 | Four hand traps (Ash Blossom, Maxx C, Droll and Lock Bird, Ghost Sister) and Ruinforce's negation give a going-second answer set, though it is untested (Inferred) |
| D9 | Offensive Pressure & Closing Power | 65 | Gustav Rocket at 5000 ATK, Liebe at 4000 ATK, Ruinforce at 4600 ATK and Flying Launcher at 3800 ATK give strong end-board pressure, but three Gustav Max copies are illegal (Verified stats, Inferred use) |
| D10 | Main Deck Efficiency & Flexibility | 45 | 52 Main Deck cards is within the 40 to 60 range, but 6 Mulcharmy and several Train and Infinitrack pieces give uneven efficiency; 3 Gustav Max copies is over the limit (Verified) |
| D11 | Extra Deck Efficiency & Coverage | 40 | The Extra Deck is 17 cards against a limit of 15, and 12 distinct Extra Deck cards include 3 copies of an over-limit Xyz and 2 copies of Liebe (Verified) |
| D12 | Side Deck Adaptability | 10 | The deck has zero Side Deck cards, so there is no post-side plan and no adaptability (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link or meta sample is present, so matchup fit cannot be measured; Machina archetype share is not given (Provisional) |
| D14 | Pilotability & Error Tolerance | 35 | Multi-step Train and Machina chains with Level changes and Special Summon restrictions are demanding to pilot, with many decision points (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 49, Going First ≈ 50, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist exposure (-12). Final formula: Illegal cap: 0.80*Structural(49.45) + 0.20*TournamentReliability(40) + ContextModifiers(-12) = 35.6, rounded to 36; Meta provisional and not scored; structural-only read
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.27 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Strong Level 10 and Level 11 Machine bosses with high ATK (Gustav Rocket 5000, Liebe 4000, Ruinforce 4600)
- Four hand traps plus graveyard-based removal and negation give layered interaction
- Machine-type density (41 of 52 Main Deck cards) gives many Machine-based engine links across Train, Infinitrack and Machina
Weaknesses
- Illegal list: over-limit Gustav Max (3 copies), two Forbidden Extra Deck cards, and a 17-card Extra Deck
- No Side Deck, so there is no post-side plan
- Six Mulcharmy copies and several low-impact Machine pieces dilute the list
Critical choke points
- Legality: the list cannot be played as built until the Forbidden and over-limit cards are removed
- Night Train and Convex Knight starter access is low (≈0.27 per 3-copy card in hand 5)
- Machine-based Xyz summons depend on the graveyard holding Level 10 Machines
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Kashtira Arise-Heart and Varudras, the Final Bringer of the End Times | Legal Machina or Train Extra Deck cards (for example, Machina Fortress is Main Deck; a second Gustav Rocket or Ruinforce is not available as an extra copy) | Forbidden cards make the list illegal; their replacement must be a legal Extra Deck card |
| 2 | two Gustav Max copies and one Extra Deck card | one Gustav Max copy and a legal Level 10 Machine Xyz | Gustav Max is Limited to 1, and the Extra Deck must be 15 cards or fewer |
| 3 | one Mulcharmy copy | a Side Deck of 3 to 5 cards | No Side Deck exists; the deck needs a post-side plan |
Evidence & confidence
- Verified: Illegal status: Extra Deck 17 over the limit of 15, Gustav Max 3 copies over its limit of 1, Kashtira Arise-Heart and Varudras Forbidden; Main Deck size of 52 is within 40 to 60; Zero Side Deck cards
- Inferred: Starter access probabilities from the hypergeometric table; Engine coherence across Train, Infinitrack and Machina; Interaction and going-second estimates from hand-trap and removal text
- Provisional: Meta Power (null, no dated metagame sample); Matchup fit (no tournament data); Median output (no recorded boards)
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN Meta Power is Provisional unless a dated metagame sample is supplied No Side Deck is listed, so post-side adaptability cannot be measured
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