Charmer Deck #767306 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Nibiru, the Primal Being x3, Ash Blossom & Joyous Spring x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (55)
- Anubis the Last Judge x2
- Droll & Lock Bird x1
- Lord of the Heavenly Prison x1
- Merciless Scorpion of Serket x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x2
- Nibiru, the Primal Being x3
- The Man with the Mark x2
- Ash Blossom & Joyous Spring x3
- Ghost Ogre & Snow Rabbit x3
- Forbidden Droplet x3
- Harpie's Feather Duster x1
- Pot of Prosperity x1
- Prohibition x3
- Temple of the Kings x1
- Terraforming x1
- Treasures of the Kings x3
- Apophis the Serpent x2
- Apophis the Swamp Deity x3
- Dominus Purge x2
- Evenly Matched x3
- Infinite Impermanence x3
- Mask of Restrict x1
- Solemn Accusation x1
- Solemn Judgment x1
- Statue of Anguish Pattern x1
- Typhoon x3
- Verdict of Anubis x1
Extra Deck (15)
- Divine Serpent Apophis x2
- Accesscode Talker x1
- Gorgon of Zilofthonia x1
- I:P Masquerena x1
- Mediclius the Extraordinary Power Patron x1
- S:P Little Knight x1
- Silhouhatte Rabbit x1
- Dragon Gate x1
- Evolzar Lars x1
- Full Armored Utopic Ray Lancer x1
- Gallant Granite x1
- Jinzo - Layered x1
- Super Starslayer TY-PHON - Sky Crisis x1
- Time Thief Redoer x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 46 |
| Going First | 42 |
| Going Second | 55 |
| Meta Power | provisional |
| Tournament Reliability | 35 |
- Primary strategy: Midrange
- Secondary strategies: Control, Toolbox
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Extra-Deck beatdown from Xyz/Link bodies (Divine Serpent Apophis, Anubis, Super Starslayer TY-PHON, Mediclius) once the Apophis/Temple of the Kings line is live; Generic beatsticks and Trap-line value (Apophis the Serpent, Apophis the Swamp Deity, Mulcharmy draw engine)
- Turn 1 (going first): Open a starter from the Temple of the Kings / Apophis core (about 61% for at least one core card in a 5-card hand, Inferred) and use Treasures/Terraforming/Pot searchers to find the next piece
- Turn 2 (going second): Use the 16 hand traps (about 89% to hold at least one in a 6-card hand, Inferred) to answer the opponent's first summon, then convert through the Extra Deck
- Recovery: Mulcharmy draw effects plus the searcher text (about 72% for at least one searcher in 5 cards, Inferred) to rebuild after a hand-trap-for-hand-trap exchange
- After siding: Not evaluable: side_count is 0 and no side deck is supplied, so there is no post-side plan to score
Why it scores here
The deck's engine is the Temple of the Kings / Apophis core (9 core copies, about 61% to open at least one in a 5-card hand, Inferred), but 70 of 'archetype-adjacent' copies are off-archetype (0% exact-name purity), so the engine is diluted and not reliably live on turn 1 or 2. Its real strength is interaction density: 16 hand traps, 17 negation-text cards and 21 removal-text cards give strong end-board and going-second answers (Inferred from text and role flags). Output is not measured: no combos were supplied, so median and ceiling are text-only estimates and are kept low. Popularity did not earn points: the Charmer archetype usage data confirms the list is real, but the score is not raised by it, and no card scores were averaged. The deck is Illegal (3 copies of Ash Blossom against an OCG Semi-Limited limit of 2), so the raw structural blend of about 44 is capped to 30 and labelled theoretical only.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 45 | P(at least one core card in 5-card hand) ~0.61 across 9 core copies; 70 off-archetype copies dilute the engine (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 42 | Brick risk from 33 generic copies and 16 hand traps that need a board to act; no combo data to confirm (Inferred) |
| D3 | Combo Conversion & Ceiling | 40 | Ceiling read from text only: Divine Serpent Apophis and Anubis lines exist, but there are 0 parseable boards (Inferred) |
| D4 | Combo Floor & Median Output | 35 | Median output unknown: combos_evidence has 0 scored boards, so this is a low-confidence text estimate (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 52 | Redundant hand-trap and negation density (16 hand traps, 17 negation texts) gives multiple answer routes after disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 45 | Searcher text on 12 cards plus Mulcharmy draw effects; Extra Deck Xyz/Link costs are not resource-modelled because no combos exist (Inferred) |
| D7 | End-Board & Interaction Quality | 62 | Layered interaction: Solemn Judgment, Apophis, Dominus Purge, Verdict of Anubis, Ash Blossom x3 (text-role flags, Inferred) |
| D8 | Going-Second & Board-Breaking Power | 58 | Going-second split not measured; hand-trap coverage ~0.89 in a 6-card hand supports going-second answers (Inferred) |
| D9 | Offensive Pressure & Closing Power | 52 | Closing ATK from 3000-ATK Anubis and Lord of the Heavenly Prison, 2800-ATK Divine Serpent Apophis; delivery depends on the Apophis line (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 38 | 55 main cards with 33 generic-name copies and 0% exact-name purity; compact archetype engine is not evident (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 55 | 15 Extra slots used across Xyz, Link and Fusion with a broad mix; usage data disagrees on S:P Little Knight (gap noted) (Observed/Inferred) |
| D12 | Side Deck Adaptability | 15 | side_count 0: no side deck to evaluate, so the post-side plan is not scoreable (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link and no dated meta sample; excluded from structural via renormalisation (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Many timing-sensitive hand-trap and Trap-activation decisions plus a multi-deck Extra Deck line; error tolerance is moderate (Inferred) |
How the score was computed
Strategy profile: Midrange, D13 dropped and weights renormalised over 95 (meta-neutral). Structural ≈ 46, Going First ≈ 42, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: Illegal-deck cap (-14). Final formula: Raw: 0.80*Structural(46) + 0.20*TournamentReliability(35) = 44; Illegal cap applied (Step 2) -> 30, theoretical/structural only
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.61 · key two-card combo ≈ — · full-brick estimate ≈ 0.39 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense hand-trap and negation coverage (16 hand traps, 17 negation texts)
- Layered end-board interaction (Solemn Judgment, Apophis, Dominus Purge, Verdict of Anubis)
- High going-second answer probability (about 0.89 for a hand trap in 6 cards)
- Strong Extra-Deck closing bodies (Anubis 3000 ATK, Divine Serpent Apophis 2800 ATK)
Weaknesses
- Illegal list: Ash Blossom over copy limit
- Engine diluted: 70 off-archetype copies, 0% exact-name purity
- No combo evidence, so ceiling and median are unmeasured
- No side deck, so no post-side adaptation
Critical choke points
- Temple of the Kings / Apophis core: the 9 core copies must appear to open the engine (about 61% in 5 cards)
- Hand-trap exchange on turn 1: if the first answer is stopped, the list has no clear fallback
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 copy of Ash Blossom & Joyous Spring | a legal non-Ash playable card from the same role (hand trap or interaction) | Restores legality; the deck is otherwise Illegal and cannot receive a normal score |
| 2 | Off-archetype generic copies with weakest role fit | additional Temple of the Kings / Apophis-line cards | Raises engine accessibility and exact-name purity (D1, D10) |
| 3 | none | a side deck (up to 15 cards) | Enables a post-side plan for best-of-3 play (D12) |
Evidence & confidence
- Verified: Illegal status: Ash Blossom & Joyous Spring at 3 copies vs OCG Semi-Limited limit 2; Main 55 and Extra 15 are within OCG size rules; side 0 is within [0,15]; Core archetype group of 9 copies and P(>=1 in hand5) = 0.606 from hypergeometric output; Usage stats: 5 of 6 core cards present (83.3%)
- Observed: Charmer archetype is real and in use (usage_statistics available)
- Inferred: Engine accessibility and brick estimates (D1, D2); Hand-trap going-second coverage (~0.89); Interaction quality from role tags and text (D7, D8); Ceiling and median read from text only (D3, D4)
- Provisional: Meta Power and matchup fit: no dated meta sample or tournament link (D13 excluded)
- Data gaps: Illegal copy count: Ash Blossom at 3 copies vs OCG Semi-Limited limit 2 (cap applied) No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry exists in YGOVN; going-first/second and matchup signals are Inferred Meta Power is Provisional unless a dated metagame sample is supplied Deck title is null Usage statistics mark S:P Little Knight as not in this deck, but the card list shows 1 copy in the Extra Deck; the discrepancy is unresolved No side deck (side_count 0): no post-side evaluation possible
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