Danger! Deck #767235 — Yu-Gi-Oh! OCG
42 Main, 15 Extra, incl. Genta, Gateman of Dark World x3, Grapha, Dragon Lord of Dark World x3, Reign-Beaux, Overking of Dark World x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (42)
- Broww, Huntsman of Dark World x1
- Ceruli, Guru of Dark World x1
- Danger! Bigfoot! x1
- Danger! Chupacabra! x1
- Danger! Mothman! x1
- Danger! Nessie! x2
- Danger!? Jackalope? x1
- Diabolica the Draconique General x1
- Genta, Gateman of Dark World x3
- Grapha, Dragon Lord of Dark World x3
- Reign-Beaux, Overking of Dark World x3
- Reign-Beaux, Overlord of Dark World x1
- Sillva, Warlord of Dark World x2
- Snoww, Unlight of Dark World x3
- Tour Guide From the Underworld x3
- Allure of Darkness x2
- Card Destruction x1
- Dark Corridor x3
- Dark World Accession x3
- Dark World Archives x1
- Super Polymerization x3
- The Gates of Dark World x2
Extra Deck (15)
- Clorless, Chaos King of Dark World x1
- Garura, Wings of Resonant Life x1
- Grapha, Dragon Overlord of Dark World x2
- Mudragon of the Swamp x1
- Black Luster Soldier - Soldier of Chaos x1
- I:P Masquerena x1
- Knightmare Cerberus x1
- Knightmare Phoenix x1
- Knightmare Unicorn x1
- Muckraker From the Underworld x1
- S:P Little Knight x1
- Number 38: Hope Harbinger Dragon Titanic Galaxy x1
- Number 75: Bamboozling Gossip Shadow x1
- Number 90: Galaxy-Eyes Photon Lord x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 52 |
| Going First | 55 |
| Going Second | 45 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Fusion/Link/Xyz
- Format: ocg
Legality
Main 42 / Extra 15 / Side 0 — status: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Dark World board-breaking and Fusion/Link pressure (Reign-Beaux, Overlord; Grapha, Dragon Overlord; Clorless; Danger! Bigfoot) reached through searcher-driven engine lines.; Danger! hand-reveal monsters and GY recursion for incremental board presence.
- Turn 1 (going first): Search or Special Summon a Dark World starter (Genta, Snoww, Tour Guide, Dark Corridor) and build toward a Fusion or Link Summon from the Extra Deck.
- Turn 2 (going second): Use Snoww and Sillva GY effects against the opponent's discards and boards, then Fusion or Link into a board breaker. Not evaluable without combo data.
- Recovery: Recover through Dark World Accession, The Gates of Dark World, and GY-discard searches (Reign-Beaux, Snoww, Genta).
- After siding: No Side Deck is registered, so no post-side plan exists.
Why it scores here
The deck is scored as an Illegal list, so its structural read is theoretical only and capped at 30. The engine is a Dark World searcher and recursion package (18 searcher-text cards, about 95% chance of at least one searcher in an opening 5) that reliably produces a starter, although the 10-copy archetype core shows only about 76% chance of at least one in hand. Closing power comes from several 3000+ ATK Fusion and Link threats and board-breaker effects such as Reign-Beaux, Overlord. Weak points are the absence of hand traps, a thin interaction suite (10 removal-text cards and 3 negation-text cards), an empty Side Deck, and no combo or tournament evidence to ground the ceiling. Two copy-limit violations (Super Polymerization and Allure of Darkness) and the Limited-status Card Destruction and S:P Little Knight block a normal score. This score does not come from Danger! or Dark World popularity, and the card scores were not averaged.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(at least 1 archetype core card in opening 5) = 0.76 across 10 copies; about 95% chance of at least one searcher (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 60 | 22 distinct main-deck cards with many redundant starters; conflicting Normal Summons are not measured (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | No recorded boards; ceiling inferred from text only (Dark World board breakers, Fusion/Link pressure) (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No combo evidence; median output unknown, scored conservatively (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 58 | Multiple redundant starters and GY recursion give several independent routes; no recorded interruption data (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | Draw and search text across 18 searcher-text cards; Dark World Accession and The Gates of Dark World recover resources (Inferred) |
| D7 | End-Board & Interaction Quality | 45 | No hand traps; 10 removal-text and 3 negation-text cards, with limited layering (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 45 | Going-second board breaking depends on Reign-Beaux, Overlord and Clorless; no going-second split available (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | Several 3000+ ATK and Fusion/Link threats such as Grapha, Dragon Overlord (3200) and Danger! Bigfoot (3000) (Verified stat, Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 50 | 42 main cards in range (40-60), but exact-name purity is only 10.5% and 51 of 57 copies are off-archetype (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 50 | 15 Extra cards (5 Fusion, 7 Link, 3 Xyz), mixed across three summoning mechanics; some flex (Verified composition, Inferred) |
| D12 | Side Deck Adaptability | 20 | Side Deck is empty (0 of 15 allowed), so no adaptability exists for best-of-3 (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link or dated meta sample; archetype usage is niche (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Dark World and Fusion/Link sequencing has many decision points and no recorded boards to reduce them (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 52, Going First ≈ 55, Going Second ≈ 45, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist exposure (-8); no side deck (-4). Final formula: No reliable metagame: 0.80*Structural(52) + 0.20*TournamentReliability(45) = 50.6; plus modifiers total -12 = 38.6; Illegal cap applied, final score 30 (theoretical structural-only)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.95 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Searcher density (18 cards with search text) gives a high chance of a live starter
- Several 3000+ ATK and Fusion/Link threats provide closing power
- Dark World recursion and draw text provide resource recovery
Weaknesses
- Two copy-limit violations make the list illegal in OCG
- No hand traps and thin negation coverage
- Empty Side Deck
- Very low exact-name archetype purity (10.5%) suggests a mixed engine
Critical choke points
- Legality: the list cannot be played as built until Super Polymerization and Allure of Darkness are cut to legal counts
- Dark World core: about a 24% chance that none of the 10 core copies is in an opening 5
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 Super Polymerization | 1 legal-count replacement from the Dark World or Fusion package | Fixes the Semi-Limited copy violation (3 run, 2 legal) |
| 2 | 1 Allure of Darkness | 1 hand-trap or interaction card | Fixes the Limited copy violation (2 run, 1 legal) and adds the missing hand-trap layer |
| 3 | none | Side Deck of up to 15 cards | Gives the deck a post-side plan for best-of-3 and better interaction against common lines |
Evidence & confidence
- Verified: Legality violations: Super Polymerization 3 of 2, Allure of Darkness 2 of 1; Main 42 and Extra 15 are within size rules; Side is 0 of 15; Card text: 18 searcher, 10 removal, 3 negation, 0 hand-trap, 0 floodgate; Archetype purity 10.5%; Dark World 26 of 57 archetype-tagged copies
- Inferred: Engine accessibility from hypergeometric odds (0.76 for the archetype core in 5); Brick and resilience estimates from text and redundancy; Closing power from card stats and board-breaker text
- Provisional: Meta Power and matchup fit: no dated metagame sample or tournament link
- Data gaps: no combos supplied; combo floor, median and ceiling are text-only inference no tournament link; archetype meta-share and per-pilot record absent no win-rate telemetry; going-first, going-second and matchup signals are Inferred or Unknown Side Deck is empty, so post-side adaptability is unmeasured Meta Power is Provisional unless a dated metagame sample is supplied
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