Blackwings Deck #767082 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Blackwing - Simoon the Poison Wind x3, Blackwing - Sudri the Phantom Glimmer x3, Tri-Brigade Fraktall x3. Created Oct 20, 2026 by YGO Mod.

Deck Blackwings OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 22, 2026
44± 10/ 100
Power Score
Structural 58
Reliability 50
Going First 58
Going Second 53

Deck — Deck Power Evaluation

Final Contextual Deck Power: 44/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 58
Going First 58
Going Second 53
Meta Power provisional
Tournament Reliability 50
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Tempo
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Synchro and Link boards led by Blackwing - Silverwind / Assault Blackwing Onimaru / Black-Winged Assault Dragon, closed out with 3000+ ATK bodies and Blackwing piercing/Raikiri removal.; Tri-Brigade Link chains (Shuraig, Bearbrumm) that recycle banished and GY Beast-type monsters into extra pressure.
  • Turn 1 (going first): Normal Summon a Blackwing (Vata / Shamal / Sudri) to trigger Black Whirlwind searches and Gale/Harmattan special summons, then Synchro into a 3000+ ATK boss while Infinite Impermanence or Harpie's Feather Duster holds the backrow.
  • Turn 2 (going second): Hand trap Infinite Impermanence on the opponent's first monster effect or lethal attack, then rebuild through the GY with Black Feather Whirlwind and Twin Shadow recursion into a Synchro boss.
  • Recovery: Rebuild from the GY using Blackwing - Zephyros the Elite, Tri-Brigade Kerass and Tri-Brigade Revolt, which special summon banished or GY Beast-type monsters into new Link Summons.
  • After siding: Not applicable: the deck runs no Side Deck (side_count 0), so no post-side plan exists and this is a structural-only read.

Why it scores here

The deck's 16-copy Blackwing core gives it about an 83% chance of at least one core card in a 5-card opening hand, which supports a consistent engine start (Inferred). Its Synchro and Link bosses (Onimaru, Full Armor Master, Black-Winged Assault Dragon, Shuraig) give it real closing power, and two Infinite Impermanence plus Harpie's Feather Duster and Monster Reborn give it moderate interaction density. Structure is not average-of-cards: the Blackwing searchers and GY recursion let the engine continue after disruption, but no combo boards or matchup data exist, so the ceiling and median are inferred from card text only. Popularity of the Blackwings archetype did not earn points, and the score is capped by the illegal copy count (3 Allure of Darkness against a Limited limit of 1) and the absence of a Side Deck. This is a theoretical, structural-only read; the legal list needs correction before any contextual score is meaningful.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 70 P(>=1 archetype-core card in opening 5) = 0.83 across 16 core copies; Blackwing summons and searchers carry the bootstrap (Inferred)
D2 Opening-Hand Quality & Brick Management 62 Proxy brick rate about 17% from core-absence; 2 hand traps and 9 tech cards add some dead-draw risk, with no hand-level data (Inferred)
D3 Combo Conversion & Ceiling 60 No recorded boards; ceiling read from text only (Black-Winged Dragon, Onimaru, Assault Blackwing Raikiri) (Inferred)
D4 Combo Floor & Median Output 45 No combo boards so median and floor are not measurable; scored conservatively (Provisional)
D5 Interruption Resilience & Route Redundancy 58 14 searcher-text cards and GY recursion (Zephyros, Sudri, Twin Shadow) give independent lines after disruption (Inferred)
D6 Resource Economy, Recovery & Grind 60 Black Whirlwind and Tuning provide searches; Blackwing GY recursion regenerates resources (Inferred)
D7 End-Board & Interaction Quality 66 2x Infinite Impermanence, Harpie's Feather Duster, Monster Reborn, Lightning Storm and Dark Ruler No More: 8 negation-text cards overall, only 2 true hand traps (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 55 Going-second relies on a 6-card hand and the 2 Impermanence plus Black Sonic; no split data (Inferred)
D9 Offensive Pressure & Closing Power 70 Several 3000+ ATK synchro and link bosses (Onimaru 3000, Full Armor Master 3000, Black-Winged Assault Dragon 3200, Shuraig 3000) (Verified stat)
D10 Main Deck Efficiency & Flexibility 60 55 main cards, 26 distinct; 25 level-0 spells and traps with 3-copy staples; compact but low-garnet (Inferred)
D11 Extra Deck Efficiency & Coverage 62 15 Extra slots with 10 Synchro and 5 Link covering both boss tiers; flexible across Blackwing and Tri-Brigade routes (Inferred)
D12 Side Deck Adaptability 20 No Side Deck is run (side_count 0), so there is no post-side adaptability (Verified)
D13 Matchup Coverage & Format Fit 45 No tournament link and no dated meta sample; archetype meta-share absent (Provisional)
D14 Pilotability & Error Tolerance 55 Multi-step Synchro and Link chains with many decision points for the pilot (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 58, Going First ≈ 58, Going Second ≈ 53, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: banlist_exposure (-8); no_side_deck (-4). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional; Illegal, so theoretical/structural-only) = 0.80*58 + 0.20*50 - 12 = 44

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.83 · key two-card combo ≈ — · full-brick estimate ≈ 0.17 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Deep Blackwing core (16 copies) with about an 83% chance of starter access in a 5-card hand
  • High-ATK synchro and link closers in the Extra Deck
  • Multiple recursion routes through the GY and banished zone

Weaknesses

  • Illegal list: 3 Allure of Darkness against a Limited limit of 1
  • No Side Deck, so no post-side plan
  • Two engines (Blackwing and Tri-Brigade) with partial conflicts in Link material

Critical choke points

  • Dependence on Black Whirlwind and Blackwing searchers for consistency
  • Allure of Darkness copies must be cut before the list is legal
Priority Remove Add Reason
1 2 copies of Allure of Darkness 1 Ash Blossom & Joyous Spring (or 2 Blackwing-friendly consistency cards) to restore legality and add hand interaction Clears the copy-limit violation and adds a 53% usage card (Verified usage stat, Inferred impact)
2 none a Side Deck of up to 15 cards covering the most common negations and backrow answers Gives a post-side plan for best-of-3 play

Evidence & confidence

  • Verified: Allure of Darkness is at 3 copies against a Limited limit of 1, making the deck Illegal; side_count is 0 with a Side Deck size range of 0 to 15; Core Blackwing copy counts and Extra Deck breakdown are as listed
  • Observed: Usage stats show Blackwing - Silverwind and Ash Blossom are high-inclusion cards absent from this list
  • Inferred: Starter access of about 83% from hypergeometric odds on the 16-copy core; Ceiling and interaction reads from card text rather than recorded boards
  • Provisional: Meta Power is null; no dated metagame sample or tournament link
  • Data gaps: no combos supplied; floor, median and ceiling are text-only inference no tournament link; archetype meta-share and per-pilot record absent no win-rate telemetry; going-first and going-second splits are Inferred Meta Power is Provisional without a dated metagame sample no Side Deck present, so post-side adaptability is unmeasured

More OCG Info

Blackwings

Blackwings Breakdown

 
 

 

 

 

 

 

 
 

 

 
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