DoomZ Deck #767060 — Yu-Gi-Oh! OCG

42 Main, 16 Extra, incl. DoomZ VII Seven - Elara x3, Mulcharmy Fuwalos x3, Jupredo the Shademachine Power Patron x3. Created Oct 20, 2026 by YGO Mod.

Deck DoomZ OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 21, 2026
30± 8/ 100
Power Score
Structural 54
Reliability 45
Going First 55
Going Second 57

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 54
Going First 55
Going Second 57
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox
  • Format: ocg

Legality

Main 42 / Extra 16 / Side 0 — status: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Xyz and Link beatdown from DoomZ and Power Patron boards (DoomZ Break - Diactorus, DoomZ VII/XIII Xyz, Jupiter, Mediclius) once a starter lands and the board is protected by hand traps; Artmage and Ars Magna recursion plus Medius/Theorealize special summons for a second board
  • Turn 1 (going first): Open a DoomZ starter (Elara, Amalthe, Drastea, Jupredo or Power Patron DoomZ) and search or summon a second DoomZ body into an Xyz, using hand traps (Ash Blossom, Ghost Ogre, Infinite Impermanence, Droll) to protect the first summon
  • Turn 2 (going second): Hold Ash Blossom, Ghost Ogre, Droll or Maxx C to answer the opponent's first board, then rebuild through Medius, Theorealize or Ars Magna into a Xyz or Link
  • Recovery: DoomZ Raiders, Jupiter's search effects and Jupredo's destruction effects return cards from the GY and recycle DoomZ monsters
  • After siding: No side deck is registered, so no post-side plan can be evaluated; the list cannot adapt between games

Why it scores here

The list reliably opens a DoomZ starter: 27 archetype-core copies give a 99.65% proxy chance of at least one in the opening five, and 10 hand traps give an 82.7% chance of at least one in a going-second six (Inferred from hypergeometric draws). Interaction is the strongest part of the system, with 10 hand traps, 8 negation-text cards and 24 removal-text cards giving layered answers to a first board. Conversion is harder to judge: no recorded boards exist, so the ceiling and median are text-only inferences, and the 31% exact-archetype purity across DoomZ, Power Patron, Artmage, Ars Magna, Medius, Springans and Therion suggests engines that compete for the same slots. Consistency is capped by 40 off-archetype copies and by the Extra Deck being one card over the OCG limit, and the list has no side deck, so it cannot adapt between games. The 30 is a theoretical, structural-only cap because the deck runs a Forbidden card; popularity did not earn points, and card scores were not averaged.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least one archetype-core card in opening 5) = 0.9965 proxy, but the engine spans several sub-archetypes and the DoomZ starter count is not isolated (Inferred)
D2 Opening-Hand Quality & Brick Management 58 10 hand traps and 17 searchers give functional hands, offset by 40 off-archetype copies and many 1-of pieces that can dead-draw (Inferred)
D3 Combo Conversion & Ceiling 55 No parseable boards, so ceiling is a text-only read of Xyz/Link chains and Power Patron boosts (Inferred)
D4 Combo Floor & Median Output 50 No recorded combo distribution; median is a structural estimate from the starter-to-board ratio (Inferred)
D5 Interruption Resilience & Route Redundancy 60 Two hand traps plus DoomZ recursion (Raiders, Jupiter, Jupredo) give more than one independent route after disruption (Inferred)
D6 Resource Economy, Recovery & Grind 55 Searchers and GY recursion from Raiders, Jupiter and Jupredo recover resources, but the Xyz chains spend a lot of material (Inferred)
D7 End-Board & Interaction Quality 66 10 hand traps, 8 negation texts and 24 removal texts give layered interaction across both players' turns (Verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 58 Going-second six-card hand has an 82.7% chance of a hand trap, and Medius and Ars Magna give a second-turn board (Inferred)
D9 Offensive Pressure & Closing Power 60 Forbidden Varudras aside, the Xyz pool reaches 2400 to 3500 ATK (Jupiter, DoomZ Break, Drastrius) with several piercing or direct effects (Verified stat, Inferred closing)
D10 Main Deck Efficiency & Flexibility 45 42 Main Deck cards with 28 distinct names and 31% exact-archetype purity, so the count is spent on sub-archetype splash (Verified composition, Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 40 16 Extra Deck cards exceed the 15 maximum; 9 Xyz, 5 Link and 2 Fusion are used, with one Forbidden Xyz (Verified legality)
D12 Side Deck Adaptability 15 No side deck is registered, so there is no post-side data or plan (Verified empty side list)
D13 Matchup Coverage & Format Fit 45 No dated metagame or tournament link; archetype share is absent, so the score is a provisional neutral value (Provisional)
D14 Pilotability & Error Tolerance 35 Multiple archetype engines with several 1-of decision points, so repeating the list correctly is demanding (Inferred)

How the score was computed

Strategy profile: Midrange primary, Toolbox secondary; Midrange profile used as the structural base because it is the deck's primary strategy. Structural ≈ 54, Going First ≈ 55, Going Second ≈ 57, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist_exposure (-3); engine_conflicts (-4). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers = 0.80*54 + 0.20*45 - 7 = 45, then capped at 30 because the list is Illegal (Varudras, Forbidden, run 1 copy; Extra Deck 16 > 15). Structural-only, theoretical score.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 1 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Layered interaction: 10 hand traps plus 24 removal-text cards
  • High proxy chance of an archetype-core card in the opening hand
  • Recursion and searchers (DoomZ Raiders, Jupiter, Jupredo, Medius) give recovery after disruption

Weaknesses

  • Illegal list: Varudras is Forbidden in OCG and the Extra Deck has 16 cards against a maximum of 15
  • No side deck, so no post-side adaptation
  • Only 31% exact-archetype purity; engine lines compete for slots
  • No recorded boards, so the combo ceiling and median cannot be verified

Critical choke points

  • Single DoomZ starter in the opening hand (archetype core is high, but each starter is 1-3 copies)
  • Extra Deck legality: Varudras must be removed before the list can be played at all
Priority Remove Add Reason
1 Varudras, the Final Bringer of the End Times (1 copy, Forbidden) Nothing required; a 15th Extra Deck slot is then freed for a legal card if the player wants one Removes the copy-limit violation and brings the Extra Deck to 15, so the list becomes legal (both violations are fixed by this one removal)
2 One off-archetype 1-of (for example Droll & Lock Bird or Maxx C, both Limited) A DoomZ or Power Patron card, or a 15-card side deck Raises archetype purity and gives the list a post-side plan, which the current list lacks

Evidence & confidence

  • Verified: Varudras is Forbidden in OCG and is run once; Extra Deck has 16 cards against a maximum of 15; Main Deck has 42 cards, within the 40-60 range; Copy limits for Droll & Lock Bird, Maxx C, Terminus, S:P Little Knight and Ash Blossom are met; Side Deck is empty
  • Observed: Inclusion data: DoomZ core cards appear in 87.5% of archetype lists (usage statistics)
  • Inferred: Opening-hand consistency estimates from hypergeometric draws; Interaction quality from card text; Engine conflicts from archetype spread; Combo ceiling and median from text only
  • Provisional: Meta Power is null; D13 uses a provisional neutral 45 without a dated metagame sample
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and pilot match record are absent No win-rate telemetry for OCG: going-first, going-second and matchup rates are Unknown No side deck is registered, so post-side behaviour is unknown Meta Power is Provisional unless a dated metagame sample is supplied

More OCG Info

DoomZ

DoomZ Breakdown

 
 

 

 

 

 

 

 
 

 

 
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