Phantom Beast (Chimera) Deck #767040 — Yu-Gi-Oh! OCG

48 Main, 16 Extra, incl. Cornfield Coatl x3, Gazelle the King of Mythical Claws x3, Mulcharmy Fuwalos x3. Created Oct 20, 2026 by YGO Mod.

Deck Phantom Beast (Chimera) OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 22, 2026
30± 8/ 100
Power Score
Structural 53
Reliability 40
Going First 52
Going Second 54

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 53.4
Going First 52
Going Second 54
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Combo
  • Secondary strategies: Midrange, Toolbox
  • Format: ocg

Legality

Main 48 / Extra 16 / Side 0 — status: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Fusion Summon boss monsters (Chimera the Illusion Beast, Guardian Chimera, Chimera the King, Berfomet, Chaos Angel) off Chimera Fusion and searcher-driven starts; Ritual boss monsters (Black Luster Soldier, Magician of Dark Chaos, Black Chaos) via Light and Darkness Ritual, plus Fiendsmith Extra Deck lines
  • Turn 1 (going first): Open a searcher (Gazelle, Nightmare Apprentice, Cornfield Coatl) that fetches Chimera Fusion, then Fusion Summon a Chimera boss from the Extra Deck
  • Turn 2 (going second): Hold Ash Blossom and Infinite Impermanence for the opponent's starter, then rebuild through Chimera Fusion recursion from the GY
  • Recovery: Searchers and GY recursion (Chimera Fusion, Mirror Swordknight, Mulcharmy draw) rebuild the hand after a single disruption
  • After siding: Not applicable: the deck runs no Side Deck, so there is no post-side plan

Why it scores here

The deck reliably opens searcher starts: the searcher-text group has a 95% chance of at least one hit in a 5-card opening hand, and the Chimera Fusion engine is the single starter that needs to land (about 29% going first from 3 copies). Its ceiling comes from a full Extra Deck of Chimera-family bosses (Chimera the Illusion Beast, Guardian Chimera, Chimera the King, Berfomet, Chaos Angel) that close with 3000+ ATK, and it has six hand traps for interruption. Scoring is structural: no recorded boards exist, so median and ceiling are text-based inference only, and no popularity or usage share was added to the score. The card scores were not averaged; the score reflects the system, while the illegal copy counts, the 16-card Extra Deck and the lack of a Side Deck cap it low.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 58 P(>=1 Chimera Fusion in 5) about 0.29 going first and 0.34 going second from 3 copies; P(>=1 searcher-text in 5) about 0.95 (Inferred)
D2 Opening-Hand Quality & Brick Management 40 Three-archetype splash (Chimera, Fiendsmith, Light and Darkness Ritual) with 17 singletons and off-archetype Evil HERO/Fabled/Mulcharmy slots; full-brick proxy about 0.06 (Inferred)
D3 Combo Conversion & Ceiling 68 Text-based chain: Chimera Fusion plus a searcher into a Chimera boss from the Extra Deck; no recorded boards to measure a ceiling (Inferred)
D4 Combo Floor & Median Output 45 No combos supplied, so median output cannot be measured and is held near the middle of the range (Inferred)
D5 Interruption Resilience & Route Redundancy 55 Six hand traps and two or more independent starters (searchers, Chimera Fusion recursion) give partial redundancy (Inferred)
D6 Resource Economy, Recovery & Grind 60 Searcher density and GY recursion (Chimera Fusion, Mirror Swordknight) rebuild after a single interruption (Inferred)
D7 End-Board & Interaction Quality 58 Infinite Impermanence, Ash Blossom, Mirror Swordknight, Desirae negation and Chaos Angel banish give layered but partly pilot-dependent interaction (Inferred)
D8 Going-Second & Board-Breaking Power 52 Going-second relies on the 6-card hand reaching a hand trap (about 0.57 for at least one of 6 hand traps) and then Chimera boss pressure (Inferred)
D9 Offensive Pressure & Closing Power 74 Chimera-family Extra Deck bosses at 2800-3500 ATK and Black Luster Soldier at 3000 ATK give high closing power (Verified card stats)
D10 Main Deck Efficiency & Flexibility 42 48 main with 17 singletons and off-archetype slots; 64 off-archetype copies by the exact-name purity check (Verified composition, Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 40 Extra Deck is 16 cards, one over the OCG limit of 15, and mixes Fusion, Synchro and Link lines (Verified count)
D12 Side Deck Adaptability 5 No Side Deck at all (0 cards), so no post-side adaptation exists (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated meta sample; archetype share unavailable (Provisional)
D14 Pilotability & Error Tolerance 35 Multiple Fusion, Ritual and Synchro summon routes with several optional Quick Effects raise decision load (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 53.4, Going First ≈ 52, Going Second ≈ 54, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist exposure (-4); hard-garnet burden (-3); engine conflicts (-2). Final formula: Illegal (Ash Blossom 3/2, Fiendsmith Engraver 2/1, Extra 16/15): theoretical/structural only. Uncapped: 0.80*53.4 + 0.20*40 + (-9) = 41.7; capped low at 30 per the Illegal rule.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.29 · key two-card combo ≈ — · full-brick estimate ≈ 0.06 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense searcher suite (21 searcher-text cards) gives about 95% opening access to a search
  • Full Chimera-family Extra Deck bosses at 2800-3500 ATK provide high closing power
  • Six hand traps (Ash Blossom, Infinite Impermanence) cover interruption
  • Extra Deck already contains all five core Chimera boss cards, despite the usage-stats flag

Weaknesses

  • Illegal: Ash Blossom 3 copies (limit 2) and Fiendsmith Engraver 2 copies (limit 1)
  • Extra Deck 16 cards, over the OCG limit of 15
  • No Side Deck (0 cards), so no post-side plan
  • Splash-heavy build (0% exact archetype purity) with conflicting engines
  • No recorded boards; the combo ceiling and median cannot be measured

Critical choke points

  • Chimera Fusion is the single engine starter at 3 copies (about 29% at least one in a going-first 5-card hand)
  • Fiendsmith Engraver is restricted to 1 copy and the deck runs 2
  • No side deck means every matchup is played with the same main deck
Priority Remove Add Reason
1 1 copy of Ash Blossom & Joyous Spring 1 legal non-restricted card (for example a non-Semi-Limited hand trap or a tech card) Fixes the copy-limit violation (3 copies, Semi-Limited limit 2)
1 1 copy of Fiendsmith Engraver a Fiendsmith-independent searcher or a legal support card Fixes the Limited copy-limit violation (2 copies, limit 1)
2 1 Extra Deck card (for example Chaos Angel or Wind Pegasus @Ignister) nothing (Extra Deck drops to 15) Brings the Extra Deck to the OCG limit of 15
3 Off-archetype splash cards (for example Evil HERO Adusted Gold or Fabled Lurrie) a Side Deck of 15 cards (for example extra hand traps and Fusion-disruption cards) Gives the deck a post-side plan (D12 is 5 with 0 side cards)

Evidence & confidence

  • Verified: Legality violations: Ash Blossom 3 vs 2 legal, Fiendsmith Engraver 2 vs 1 legal, Extra 16 vs 15; Banlist statuses: Engraver and Fiendsmith's Tract Limited; Ash Blossom and Super Polymerization Semi-Limited; Composition counts: 48 main, 16 extra, 0 side; 6 hand traps; 21 searcher-text cards; Card stats: Chimera-family Extra bosses 2800-3500 ATK
  • Inferred: Chimera Fusion P(>=1) about 0.29 going first; searcher group P about 0.95; Full-brick proxy about 0.06; Going-second hand-trap access about 0.57; Consistency, interaction and pilotability scores
  • Provisional: Meta Power (null) and D13 matchup fit, pending a dated meta sample
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and pilot match record absent No win-rate telemetry (going-first/second, matchup, brick/starter rates) Meta Power provisional without a dated metagame sample usage_statistics in_this_deck flags conflict with cards[] for Berfomet, Chimera the King, Guardian Chimera, Chimera the Illusion Beast and Chaos Angel (all listed in the Extra Deck), so the 58.3% core-present figure is likely an undercount; the Extra Deck core appears fully present Deck has no title (null) and no side deck

More OCG Info

Phantom Beast (Chimera)

Phantom Beast (Chimera) Breakdown

 
 

 

 

 

 

 

 
 

 

 
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