Other Deck #766561 — Yu-Gi-Oh! Duel Links

Created by: YGO Mod (20517634)

Created On: 10/18/2026

Princess Adena's Protection
 
 


Official AI Deck Power Analysis
ToolboxConfidence: Low
30± 6/ 100
Power Score
Structural 34
Reliability 35
Going First 36
Going Second 30

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±6 · Confidence: Low)

Overall score Value
Structural Deck Power 34
Going First 36
Going Second 30
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Toolbox
  • Secondary strategies: Combo
  • Format: duel-links

Legality

Main 20 / Extra 0 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Card-advantage grind: Dark World discard recursion (Snoww, Broww, Gates of Dark World) plus repeated draws; no reliable single-turn kill.; Jackpot 7 x3 banished by opponent effects (rarely reachable without opponent cooperation).
  • Turn 1 (going first): Open with Snoww or a draw spell (Dark World Dealings, Allure of Darkness, Pot of Duality), discard to the GY to enable Dealings/Snoww/Broww recursion, then extend card advantage with Gates.
  • Turn 2 (going second): Hold a six-card hand with at least one Snoww/Dealings line; there is no hand trap or negation, so the plan relies on card advantage outlasting the opponent.
  • Recovery: Recurse discarded Dark World monsters from the GY via Snoww's effect and redraw with Broww, Spellbook of Knowledge and Gates.
  • After siding: No Side Deck is run (side_count 0), so there is no post-side plan.

Why it scores here

The deck opens a live Dark World engine reliably enough: Snoww (3 copies) has about a 60% chance of appearing in a 5-card opening hand, and the recursion and draw package (Dark World Dealings, Allure of Darkness, Broww, Gates of Dark World, Spellbook of Knowledge, Into the Void, Pot of Duality) gives it real card-advantage density. It converts that into pressure poorly: its attackers are low-ATK (Broww 1400, Snoww 1700, Scout 650), and the Jackpot 7 win needs opponent-caused banishes. Interaction is almost absent, with no hand traps, floodgates or negation, and going second is weak for the same reason. Dead cards are a structural problem: Anchamoufrite cannot be summoned with no Extra Deck, and Hiro's Shadow Scout gives the opponent three cards when flipped. The score comes from consistency and card-advantage density on the system; it is not an average of individual card scores, and the popularity of the Dark World archetype was not credited.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 45 Snoww at 3 copies gives P(>=1 in opening 5) ≈ 0.60; no extra-deck engine, and the recursion engine depends on discards reaching the GY (Inferred)
D2 Opening-Hand Quality & Brick Management 35 Anchamoufrite is dead with an empty Extra Deck; Reverse Reuse needs Flip monsters in the GY; Hiro's Shadow Scout gives the opponent cards (Inferred)
D3 Combo Conversion & Ceiling 40 No recorded boards; Gates of Dark World plus Snoww/Broww recursion gives moderate card-advantage ceiling by card text (Inferred)
D4 Combo Floor & Median Output 30 No recorded boards, so the median is unobserved; the discard-recursion engine probably lands at a modest median (Inferred)
D5 Interruption Resilience & Route Redundancy 40 Several independent draw paths (Dealings, Allure, Gates, Broww, Spellbook, Pot) give some continuation after disruption, but no protection or redundant starters (Inferred)
D6 Resource Economy, Recovery & Grind 55 Six or more draw or search cards and recursion from the GY give strong economy; Dark World Dealings is symmetric and Allure costs cards (Inferred)
D7 End-Board & Interaction Quality 25 No hand traps, floodgates or negation (role_hint_tags and negation_text both 0); removal is mostly self-banish or Jackpot-based (Verified flags, Inferred quality)
D8 Going-Second & Board-Breaking Power 20 No hand traps or floodgates; the only board interaction is All-Out Attacks and Reverse Reuse, both narrow (Inferred)
D9 Offensive Pressure & Closing Power 20 Low ATK attackers and no piercing or direct damage; Jackpot 7's three-banish win is unreliable (Verified text, Inferred weight)
D10 Main Deck Efficiency & Flexibility 50 20 cards with 13 distinct, nine singletons and no archetype-consistent core beyond Dark World; coherence is mixed (Verified composition)
D11 Extra Deck Efficiency & Coverage 10 Zero Extra Deck cards, so no Extra Deck coverage or flexibility at all; the legal size rule permits it (Verified)
D12 Side Deck Adaptability 10 No Side Deck (side_count 0); no post-side plan and no performance data (Provisional)
D13 Matchup Coverage & Format Fit 45 No tournament link or dated meta sample; archetype share unavailable; neutral placeholder only (Provisional)
D14 Pilotability & Error Tolerance 45 Multi-step discard-recursion turns with several decision points; moderate pilot skill required (Inferred)

How the score was computed

Strategy profile: Toolbox. Structural ≈ 34, Going First ≈ 36, Going Second ≈ 30, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: Engine conflicts (-2); Dead or unrecoverable cards (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional; Structural 34.1, TR 35, modifiers -4 => 34.3 - 4 = 30.3)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.6 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense draw and search package (Dark World Dealings, Allure of Darkness, Broww, Gates of Dark World, Spellbook of Knowledge, Into the Void, Pot of Duality)
  • Snoww at 3 copies gives a reasonably reliable first starter in the opening hand (~60%)
  • Legal list: 20 Main, no banned cards, Allure of Darkness at its 1-copy Limited cap

Weaknesses

  • No hand traps, floodgates or negation, so no answer to a going-second board
  • Anchamoufrite is dead with an empty Extra Deck
  • Low ATK attackers and no reliable closing route; Jackpot 7's win needs opponent-caused banishes
  • No Side Deck, so no post-side adaptation

Critical choke points

  • Snoww (3 copies) is the main starter; a hand without it or a discard outlet stalls the engine
  • Dark World Dealings and Snoww both need discard fodder in hand to start the recursion
Priority Remove Add Reason
1 Anchamoufrite A playable Dark World or Spellbook monster that does not need the Extra Deck With an empty Extra Deck its summon condition can never be met, so it is a brick in every hand it touches
2 Hiro's Shadow Scout A hand trap or negation card It gives the opponent three cards on flip and the deck has zero interaction against a going-second board
3 Reverse Reuse A recursion or board-breaking card that does not depend on Flip monsters in the GY Its only target is Flip monsters in the GY, which the list runs one of

Evidence & confidence

  • Verified: Legal status: 20 Main, Allure of Darkness at 1 Limited copy, no violations; Card text for all 13 distinct cards read from description_excerpt; Hand-level probabilities from the hypergeometric table (Snoww 0.6009 at 3 copies); Archetype stats present; all 13 listed cards at 100% inclusion
  • Inferred: Engine consistency and brick-rate estimates from text and composition; Going-first and going-second plans built from card text; Dimension scores D1-D11, D14
  • Provisional: Meta power and matchup fit (D13), no dated metagame or tournament link; Side deck adaptability (D12), no Side Deck
  • Data gaps: No combos supplied: floor, median and ceiling are text-only inference No tournament link: archetype meta-share and pilot record absent No win-rate or matchup telemetry in YGOVN; going-first/second and brick rates are Inferred Meta Power is Provisional; no dated metagame sample supplied Usage statistics show all 13 listed cards at 100% inclusion; that reflects this deck's own rows, not an archetype-wide sample, so it adds no population signal Guides attached (Therion, P.U.N.K) are not about this deck's Dark World/Spellbook list, so they are not counted as attached guidance resolved_by value for this deck is not recorded in the evidence

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