Yummy Deck #766474 — Yu-Gi-Oh! Master Duel

40 Main, 15 Extra, incl. Cooky☆Yummy x3, Mulcharmy Fuwalos x3, Ash Blossom & Joyous Spring x3.

Created by: YGO Mod (20517634)

Created On: 10/18/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: MediumEvaluated Oct 20, 2026
48± 8/ 100
Power Score
Structural 56
Reliability 50
Going First 55
Going Second 52

Deck — Deck Power Evaluation

Final Contextual Deck Power: 48/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 56
Going First 55
Going Second 52
Meta Power provisional
Tournament Reliability 50
  • Primary strategy: Combo
  • Secondary strategies: Midrange, Toolbox
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Link-1 and Level-2 Synchro enabler chains into Yummy Level-1 Special Summons, with Synchro or Ritual bodies closing the board (Ame no Murakumo no Mitsurugi 3200 ATK, Baronne de Fleur 3000 ATK); Mitsurugi Ritual Summons and Mulcharmy card advantage grind through a long game
  • Turn 1 (going first): Normal Summon a Yummy Level-1 monster, use Pre-Preparation of Rites or Yummy searchers to fetch the next enabler, and set up a Link-1 or Level-2 Synchro for follow-up Special Summons; hold Ash Blossom or Infinite Impermanence for the first opposing interaction
  • Turn 2 (going second): Open with a hand trap (Ash Blossom, Infinite Impermanence, Maxx C, Droll and Lock Bird) on the opponent's first summon or search, then rebuild through Yummy Special Summons and Mulcharmy draws
  • Recovery: Mulcharmy Fuwalos and Purulia draw when the hand is empty, Mitsurugi monsters recur from the GY, and Pre-Preparation of Rites refills Ritual Spell and Ritual Monster pairs
  • After siding: No side deck is registered, so no post-side plan exists in this export

Why it scores here

The deck is scored as a system: three overlapping engines (Yummy Synchro/Link, Mitsurugi Ritual, Mulcharmy draw) share 40 main slots, and only 27.3 percent of copies are exact-name Yummy, so consistency is moderate rather than high. Starter access is decent: eight Yummy Level-1 bodies, 14 searcher-text cards and a 0.987 probability of opening at least one core-group card in a 5-card hand (Inferred). Interaction is the deck's strongest layer, with 8 hand traps, 8 negation texts and 8 removal texts spread across main and Extra. Ceiling and median output cannot be measured because no recorded boards exist, so both are Inferred from card text. Popularity or archetype usage did not earn points, and card scores were not averaged.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least one of 3 copies of a Yummy Level-1 starter in a 5-card hand) = 0.34 each; core group at least one card 0.987; Link-1 and Level-2 Synchro enablers present (Inferred)
D2 Opening-Hand Quality & Brick Management 50 Three engines plus 15 singletons and 3 Ritual Spells for 4 Ritual Monsters create conflicting and dead hands (Inferred)
D3 Combo Conversion & Ceiling 58 Ceiling read from card text only: Murakumo at 3200 ATK and Baronne at 3000 ATK with Synchro-enabled Yummy chains; no combo data (Inferred)
D4 Combo Floor & Median Output 50 Median output not measurable; no recorded boards and no combo evidence (Provisional)
D5 Interruption Resilience & Route Redundancy 58 Eight hand traps and Mulcharmy recursion give a second line after one interruption, but the Ritual route is single-threaded (Inferred)
D6 Resource Economy, Recovery & Grind 55 Fourteen searcher-text cards and Mulcharmy draw offset the Ritual tribute cost; the Yummy chain consumes Link-1 material quickly (Inferred)
D7 End-Board & Interaction Quality 62 Eight negation texts and eight removal texts across Ash Blossom, Infinite Impermanence, Acroquey, Mitsurugi Great Purification and Murakumo (Inferred)
D8 Going-Second & Board-Breaking Power 55 Hand-trap coverage at least one of 6 cards in hand on the going-second hand is 0.76; no recorded board split exists (Inferred)
D9 Offensive Pressure & Closing Power 58 Closing bodies are Murakumo 3200 ATK (1 copy), Habakiri 2400 ATK (2 copies) and Baronne 3000 ATK (1 copy); pressure depends on reaching Ritual or Synchro summons (Inferred)
D10 Main Deck Efficiency & Flexibility 55 40 main cards at the minimum size with 25 distinct cards and no side deck; compact but spread over three engines (Inferred)
D11 Extra Deck Efficiency & Coverage 60 Fifteen Extra-Deck slots filled with 9 Link and 6 Synchro cards, several with a stated role in the Yummy and Sky Striker lines (Verified)
D12 Side Deck Adaptability 30 No side deck is registered, so post-side adaptability cannot be assessed (Provisional)
D13 Matchup Coverage & Format Fit 50 No dated metagame or tournament link exists; archetype meta-share is absent (Provisional)
D14 Pilotability & Error Tolerance 45 Multiple conditional Special Summon gates, Ritual tribute arithmetic and three engines raise the decision load (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 56, Going First ≈ 55, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: Multi-engine conflict (-3); Single-choke Ritual route (-2); Banlist exposure (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) + ContextModifiers = 0.80*56.1 + 0.20*50 - 7 = 47.9, rounded to 48

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.34 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Eight hand traps and eight negation texts give layered interaction
  • Fifteen Extra-Deck slots are fully used by two coherent sub-engines (Link-1 and Level-2 Synchro)
  • Starter bodies are Level 1 and Normal Summonable, so the opening does not need a second card

Weaknesses

  • Three engines compete for the same bodies and the same Extra-Deck slots
  • Ritual route has few enablers and no side deck to adjust
  • Exact-name Yummy purity is only 27.3 percent

Critical choke points

  • Having a Link-1 or Level-2 Synchro on field for Yummy Special Summons
  • Three Ritual Spells for four Ritual Monsters
  • Single copies of Murakumo and Baronne as closers
Priority Remove Add Reason
1 Mitsurugi Mirror Second copy of Yummy☆Surprise Mirror is a single-purpose Ritual Spell that competes with the Yummy line, while Surprise is a Yummy-aligned reset with no copy limit

Evidence & confidence

  • Verified: Legal status with 40 main and 15 extra cards; Banlist statuses for Limited and Semi-Limited cards; Card text and stats for all listed cards
  • Inferred: Starter and hand probabilities; Hand-trap coverage and interaction density; Ritual route and choke-point reads
  • Provisional: Median output and meta/matchup read; Post-side plan
  • Data gaps: No combos supplied, so floor, median and ceiling are text-only inference No tournament link, so archetype meta-share and per-pilot match record are absent No win-rate telemetry; going-first and going-second splits are Inferred usage statistics in this deck flags conflict with the cards list for Cupsy Yummy Way, Cooky Yummy Way, Lollipo Yummy Way, Yummy Snatchy, Herald of the Arc Light, Linkuriboh and Spright Elf, which all appear in the Extra Deck here Meta Power is Provisional without a dated metagame sample No side deck is registered

More Master Duel Info

Yummy

Yummy Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
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