Exodia Deck #766200 — Yu-Gi-Oh! TCG

54 Main, incl. Gemini Elf x3, Summoned Skull x3, Vorse Raider x3. Created Oct 15, 2026 by YGO Mod.

Deck Exodia TCG

Created by: YGO Mod (20517634)

Created On: 10/15/2026

 
 


Official AI Deck Power Analysis
FTK/Alternate-WinConfidence: LowEvaluated Oct 17, 2026
15± 5/ 100
Power Score
Structural 30
Reliability 15
Going First 30
Going Second 22

Deck — Deck Power Evaluation

Final Contextual Deck Power: 15/100 (±5 · Confidence: Low)

Overall score Value
Structural Deck Power 30.5
Going First 30
Going Second 22
Meta Power provisional
Tournament Reliability 15
  • Primary strategy: FTK/Alternate-Win
  • Secondary strategies: Toolbox, Combo
  • Format: tcg

Legality

Main 55 / Extra 0 / Side 0 — status: Illegal. 7 violation(s).

Identity & game plan

  • Win condition: Assemble Exodia the Forbidden One plus the four Forbidden limbs in hand for an instant win; each limb is a single copy (Limited); Non-Exodia beatdown is minimal; the list has no Extra Deck and few real threats beyond Summoned Skull and Vorse Raider
  • Turn 1 (going first): Search or draw toward the five pieces using Sangan, Witch of the Black Forest, Magician of Faith and Jar of Greed or Upstart Goblin; the theoretical plan is unreliable without a dependable searcher chain
  • Turn 2 (going second): Use Trap Hole, Mirror Force and Dark Hole style removal to slow the opponent, then attempt to assemble the limbs over several turns
  • Recovery: Recursion is limited to Monster Reborn and Magician of Faith, which return only a Spell or a GY monster; a broken hand usually cannot be rebuilt
  • After siding: Not applicable: the Side Deck is empty, so there is no post-side plan

Why it scores here

The deck is scored as a system, not as an average of its cards. Its only real win condition is the five-piece Exodia assembly, where each limb is a single Limited copy, so the engine is theoretical and depends on searchers such as Sangan, Witch of the Black Forest and Magician of Faith, plus draw effects. Interaction is broad and well-typed by text (Mirror Force, Torrential Tribute, Dark Hole, Raigeki, Trap Hole, Magic Cylinder), which gives the deck real resilience between attempts, but it does not convert into pressure because the list has no Extra Deck and very few threats. The list is illegal: six cards exceed the copy limit or are Forbidden outright, so the structural score is capped and the final score is held low and labelled theoretical only. Popularity and archetype usage did not earn points, and no combo, tournament or win-rate data supports a higher read.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 30 Each Exodia limb is a single Limited copy, so the full five-piece line is theoretical; P(at least one specific limb in opening 5) is about 0.09 (Inferred)
D2 Opening-Hand Quality & Brick Management 25 Hands are dominated by spells and traps with few functional monsters; 6 cards are illegal, so the real brick rate cannot be trusted (Inferred)
D3 Combo Conversion & Ceiling 35 Ceiling is the instant Exodia win, but no recorded combo boards exist, so the conversion read is text-only (Inferred)
D4 Combo Floor & Median Output 30 Median output is unknown; no parseable boards were supplied, so the floor is judged from text alone (Inferred)
D5 Interruption Resilience & Route Redundancy 25 Recovery relies on Monster Reborn and Magician of Faith, which return only one card, so a disrupted line rarely rebuilds (Inferred)
D6 Resource Economy, Recovery & Grind 35 Draw and search are plentiful (Jar of Greed, Upstart Goblin, Sangan, Witch) but spending and regeneration are thin; 6 cards are illegal (Inferred)
D7 End-Board & Interaction Quality 40 Removal and negation text is broad (Mirror Force, Torrential Tribute, Dark Hole, Raigeki, Trap Hole, Magic Cylinder, Swords of Revealing Light) (Verified text / Inferred strength)
D8 Going-Second & Board-Breaking Power 35 Non-engine board breakers are present (Raigeki, Dark Hole, Torrential Tribute), but going-second power is unmeasured (Inferred)
D9 Offensive Pressure & Closing Power 30 Closing power is effectively the Exodia instant win; there is no board pressure beyond Summoned Skull and Vorse Raider (Inferred)
D10 Main Deck Efficiency & Flexibility 35 Main size of 55 is inside the 40 to 60 band, but 6 copies are over the limit and several slots are dead without the engine (Verified legality / Inferred)
D11 Extra Deck Efficiency & Coverage 40 The Extra Deck is empty, so there is no Extra Deck access to score; the neutral value reflects that no slots are wasted (Verified)
D12 Side Deck Adaptability 10 The Side Deck is empty, so there is no post-side adaptability (Verified)
D13 Matchup Coverage & Format Fit 20 No tournament link or dated metagame sample exists, so the format fit is provisional (Provisional)
D14 Pilotability & Error Tolerance 50 The line is simple to execute once the searchers are assembled, but the sequencing needs care (Inferred)

How the score was computed

Strategy profile: FTK / Alternate-Win. Structural ≈ 30.5, Going First ≈ 30, Going Second ≈ 22, Meta = provisional, Tournament Reliability ≈ 15. Modifiers: Illegal copy limit and Forbidden cards (-12). Final formula: Illegal deck: theoretical only. Structural 30.5; 0.80*30.5 + 0.20*15 = 27.4 before modifiers; the illegality penalty of -12 gives 15.4, rounded to 15. Meta provisional.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ — · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Broad removal and negation text across the main deck
  • Five single-copy Exodia pieces give a clear instant-win route if assembled
  • Draw and search density (Jar of Greed, Upstart Goblin, Sangan, Witch, Magician of Faith)

Weaknesses

  • Illegal: six cards exceed the copy limit or are Forbidden
  • Exodia needs five single-copy pieces, so the win is rare
  • Almost no board presence or Extra Deck threats
  • Empty Side Deck, so there is no post-side plan
  • Weak recovery after interruption

Critical choke points

  • Each of the five Exodia pieces is a single copy with no redundancy
  • Searchers are the only route to the limbs
Priority Remove Add Reason
1 Ultimate Offering x2, Heavy Storm, Pot of Greed, Cyber-Stein, Fiber Jar, Graceful Charity Legal copies within the Forbidden and Limited lists, such as one additional non-Forbidden draw or search card The deck is illegal; the list must pass the copy limit and banlist before any normal score is possible
2 A low-impact draw card Extra searcher or a second route to the limbs Reduces reliance on a single chain to find the Exodia pieces
3 Empty Side Deck Side cards against the format's dominant strategy Gives a post-side plan for best-of-three play

Evidence & confidence

  • Verified: Legality: 6 cards over the copy limit or Forbidden, 8 Limited cards at 1 copy each; Main Deck of 55 cards is inside the 40 to 60 size band; Per-card hypergeometric values: 0.0909, 0.1751, 0.2529; Archetype core present at 25 of 25 cards
  • Inferred: Full five-piece Exodia probability is low given single-copy limbs; Interaction strength from card text; Brick and recovery estimates
  • Provisional: Meta and format fit (no dated sample); Tournament reliability (no tournament link)
  • Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot record are absent One passcode (23995346) could not be resolved to a card and was counted as main No win-rate telemetry exists for this deck Meta Power is provisional without a dated metagame sample Side Deck and Extra Deck are both empty, so their dimensions rest on absence rather than evidence

More TCG Info

Exodia

Exodia Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
Top