Mulcharmy Deck #766113 — Yu-Gi-Oh! TCG
57 Main, 15 Extra, incl. D/D Swirl Slime x3, Denko Sekka x3, Mulcharmy Fuwalos x3. Created Oct 15, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/15/2026
Main Deck (57)
- D/D Necro Slime x1
- D/D Swirl Slime x3
- Denko Sekka x3
- Droll & Lock Bird x2
- Lava Golem x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- D/D Count Surveyor x3
- D/D Gryphon x3
- D/D Savant Copernicus x1
- D/D Savant Kepler x3
- D/D Scale Surveyor x3
- D/D/D Oblivion King Abyss Ragnarok x1
- D/D/D Zero Doom Queen Machinex x3
- D/D Orthros x1
- Ash Blossom & Joyous Spring x3
- D/D Lance Soldier x1
- Allure of Darkness x3
- Called by the Grave x1
- Dark Contract with Patent License x1
- Dark Contract with the Gate x3
- Dark Contract with the Zero King x1
- Dark Spirit's Mastery x2
- Triple Tactics Talent x1
- Triple Tactics Thrust x3
- D/D/D Headhunt x1
- Dark Contract with the Eternal Darkness x1
- Different Dimension Ground x1
- Heavy Slump x1
Extra Deck (15)
- D/D/D Alfred the Divine Sage King x1
- D/D/D Flame High King Genghis x1
- D/D/D Flame King Genghis x1
- D/D/D Abyss King Gilgamesh x2
- D/D/D Sky King Zeus Ragnarok x1
- D/D/D/D Dimensional King Arc Crisis x1
- D/D/D Cursed King Siegfried x1
- D/D/D First King Clovis x1
- D/D/D Duo-Dawn King Kali Yuga x1
- D/D/D Marksman King Tell x1
- D/D/D Wave High King Caesar x1
- D/D/D Wave King Caesar x1
- D/D/D Wise King Solomon x1
- D/D/D Deviser King Deus Machinex x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 50 |
| Going First | 48 |
| Going Second | 40 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox
- Format: tcg
Legality
Main 57 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).
Identity & game plan
- Win condition: D/D/D Extra Deck boss monsters (Kali Yuga, Deus Machinex, Arc Crisis, Caesar) reached through Pendulum and Dark Contract recursion; Dark Contract Standby damage and Mulcharmy draw-engine card advantage
- Turn 1 (going first): Open a D/D searcher or Pendulum starter, set Pendulum Scales, and build toward a D/D/D Extra Deck summon; the Mulcharmy core (6 copies) is a secondary draw source
- Turn 2 (going second): Use Droll & Lock Bird, Ash Blossom, and Called by the Grave to interrupt the opponent's first summon, then rebuild through D/D searchers
- Recovery: Recur Dark Contract cards and Pendulum monsters from the GY (Necro Slime, Gryphon, Lance Soldier); the Mulcharmy draw effects refill the hand when the board is empty
- After siding: Not evaluable: the deck has zero side-deck cards, so there is no post-side plan
Why it scores here
The list is Illegal as built (Allure of Darkness at 3 copies against a limit of 1, Ash Blossom at 3 against 2) and has no side deck, so under the rubric it receives a capped theoretical score rather than a normal contextual one. Structurally the deck is a D/D Pendulum midrange shell: 44 of its main-deck copies are D/D cards and it has 18 searcher-text cards, so the archetype-core group opens at least one copy in about 74% of 5-card hands (Inferred). Its interaction is broad (5 hand traps, 9 negation texts, 23 removal texts), which supports the interaction and resilience scores, but none of that is evidence of a combo line because no boards were recorded. The 'Mulcharmy' label is not what the deck runs: only 6 of 72 main-deck copies are exact Mulcharmy cards (8.3% purity), so popularity or archetype share did not earn points, and the score does not come from averaging card scores. Going-second strength rests on the interaction suite, but the empty side deck and the missing combo and meta data keep the score low and its band wide.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | P(>=1 archetype-core card in 5-card hand) ~= 0.74 across 13 copies; searcher text on 18 cards (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | Level-0 Pendulum and Spell-heavy hands with 14 singletons raise brick risk; no combo data to confirm (Inferred) |
| D3 | Combo Conversion & Ceiling | 40 | No parseable recorded boards, so ceiling is a text-only read of D/D/D Extra Deck summons (Inferred) |
| D4 | Combo Floor & Median Output | 35 | No recorded boards; median output cannot be measured and is a structural guess (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 55 | Five hand traps, Mulcharmy draw effects and multiple D/D starters give independent routes (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | Dark Contract recursion and Mulcharmy draw effects offer card advantage; Standby damage is a cost (Inferred) |
| D7 | End-Board & Interaction Quality | 65 | Nine negation texts, 23 removal texts and 5 hand traps; interaction density not measured (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 55 | Droll & Lock Bird and Ash Blossom cover the going-second window; no going-second split data (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | Extra Deck bosses reach 2800 to 4000 ATK via text; no end-board measurements (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 40 | 57 main deck with 66 off-exact-name copies and 19 level-0 cards; compactness is weak (Observed count, Inferred effect) |
| D11 | Extra Deck Efficiency & Coverage | 60 | 15 Extra Deck slots across Xyz, Fusion, Synchro and Link with several D/D/D bosses; coverage is broad (Verified count) |
| D12 | Side Deck Adaptability | 10 | Zero side-deck cards, so there is no post-side adaptability (Verified) |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament link or dated meta sample; Mulcharmy archetype share unavailable (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Four Extra Deck summon types, Pendulum scale management and many decision points raise the skill floor (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 50, Going First ≈ 48, Going Second ≈ 40, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist_exposure (-8); no_side_deck (-4). Final formula: Illegal theoretical cap: raw 0.80*50 + 0.20*40 + modifiers(-12) = 36, capped to 30 (Meta provisional)
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