Snake-Eye Deck #765976 — Yu-Gi-Oh! Duel Links
30 Main, 9 Extra, incl. Diabellstar the Black Witch x3, Droll & Lock Bird x3, Snake-Eyes Poplar x3 - Skill: Eyes of Sovereign Defiance. Created Oct 15, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/15/2026
Eyes of Sovereign Defiance
Main Deck (30)
- Diabellstar the Black Witch x3
- Droll & Lock Bird x3
- Snake-Eye Ash x1
- Snake-Eye Birch x2
- Snake-Eye Oak x2
- Snake-Eyes Flamberge Dragon x2
- Snake-Eyes Poplar x3
- Ghost Ogre & Snow Rabbit x1
- Cosmic Cyclone x3
- Divine Temple of the Snake-Eye x1
- Forbidden Droplet x3
- Original Sinful Spoils - Snake-Eye x1
- Sinful Spoils of Subversion - Snake-Eye x1
- WANTED: Seeker of Sinful Spoils x2
- Sinful Spoils of Betrayal - Silvera x1
- Startling Stare of the Snake-Eyes x1
Extra Deck (9)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 63/100 (±6 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 66 |
| Going First | 67 |
| Going Second | 68 |
| Meta Power | provisional |
| Tournament Reliability | 60 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox
- Format: duel-links
Legality
Main 30 / Extra 9 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Snake-Eyes Flamberge Dragon (Level 8, 3000 ATK) and Link-5 / Link-4 extra-deck boss monsters (Underworld Goddess, Zealantis, Amblowhale) reached through FIRE Level-1 Snake-Eye engine lines (Inferred from card text; no recorded boards); Promethean Princess and Knightmare Phoenix as Link pressure and removal from the Extra Deck (Inferred)
- Turn 1 (going first): Open a Level-1 FIRE starter (Poplar, Oak, Birch or Ash), search or summon a second Snake-Eye, and convert into a Link or Flamberge board while protecting the line with Cosmic Cyclone and Forbidden Droplet (Inferred)
- Turn 2 (going second): Use Droll & Lock Bird and Ghost Ogre & Snow Rabbit as hand traps to break the opponent's first board, then re-enter the Snake-Eye engine from the GY or Spell/Trap Zone (Inferred)
- Recovery: Recover through Oak and Ash effects that add or summon a Level-1 FIRE monster from the Deck and Divine Temple of the Snake-Eye, which places a Snake-Eye monster face-up as a Continuous Spell (Inferred)
- After siding: No Side Deck is registered (Side Deck size 0), so no post-side plan can be evaluated
Why it scores here
The deck is scored as one connected Snake-Eye system and not as an average of its card scores. Eight Level-1 FIRE starters (3 Poplar, 2 Birch, 2 Oak, 1 Ash) give about an 82% chance of at least one starter in a 5-card opening hand and about 87% in a 6-card hand, which earns the consistency dimensions their credit. Nine searcher effects, a Spell/Trap-placement engine, and several recursion routes keep the line alive after one interruption, and the Extra Deck supplies multiple high-ATK Link and Xyz closers. Four hand traps and three Droplets plus Cyclones give the deck real interaction at the end of the board, but no recorded boards exist, so combo ceiling and median are text-only inference. Popularity and the archetype's Tier-1 label in the guide did NOT earn points, and the empty Side Deck and absent tournament data cap the score.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 78 | P(>=1 Level-1 FIRE starter in 5 cards) ≈ 0.82, ≈ 0.87 in 6 cards across 8 starters; Snake-Eye core present (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 60 | Four hand traps and six Droplet/Cyclone-type dead-card risks; 14 generic copies dilute the engine; P(>=1 hand trap in 6 cards) ≈ 0.61 (Inferred) |
| D3 | Combo Conversion & Ceiling | 65 | No recorded boards; ceiling inferred from Flamberge Dragon, Oak/Birch recursion and Link-5 closers in card text (Inferred) |
| D4 | Combo Floor & Median Output | 55 | No recorded boards; median cannot be measured, only the starter-density proxy above (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 70 | Eight starters, multiple summon routes from hand, GY and Deck, and Divine Temple recovery give independent lines (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 72 | Nine searcher effects in text and Oak/Ash add-to-hand effects cover resource regeneration (Inferred) |
| D7 | End-Board & Interaction Quality | 74 | Droll & Lock Bird, Ghost Ogre, Forbidden Droplet, Cosmic Cyclone, Startling Stare and Sinful Spoils Silvera cover negate and removal text (Inferred from text) |
| D8 | Going-Second & Board-Breaking Power | 68 | Going-second hand traps plus Droplets and Cyclones challenge a board; P(hand trap in 6) ≈ 0.61 (Inferred) |
| D9 | Offensive Pressure & Closing Power | 72 | Flamberge Dragon at 3000 ATK, Underworld Goddess at 3000 ATK and Link-5, Promethean Princess at 2700 ATK (verified stats, Inferred pressure) |
| D10 | Main Deck Efficiency & Flexibility | 70 | 30 Main cards with 16 distinct and 8 three-copy staples; compact but with many non-engine slots (Verified counts, Inferred efficiency) |
| D11 | Extra Deck Efficiency & Coverage | 68 | 9 Extra cards, all distinct, mostly Link-2 to Link-5 with flexible summon materials; Lyrilusc is Limited at one copy (Verified) |
| D12 | Side Deck Adaptability | 20 | No Side Deck registered (Side Deck size 0); no post-side plan can be evaluated (Provisional) |
| D13 | Matchup Coverage & Format Fit | 50 | Archetype share and tournament context absent; placement is unknown (Provisional) |
| D14 | Pilotability & Error Tolerance | 55 | Multiple once-per-turn effects and continuous-spell placements raise decision load; moderate step count (Inferred) |
How the score was computed
Strategy profile: Midrange primary, Toolbox secondary, applied as the Midrange profile. Structural ≈ 66, Going First ≈ 67, Going Second ≈ 68, Meta = provisional, Tournament Reliability ≈ 60. Modifiers: archetype dilution (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional, no dated metagame sample)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.82 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Eight Level-1 FIRE starters give high opening access
- Nine searcher effects and several recursion routes give resource regeneration
- Four hand traps and removal text give interaction at both ends of the turn
- Multiple high-ATK Link and Xyz closers in a 9-card Extra Deck
Weaknesses
- No Side Deck, so no post-side adaptation
- Hand-trap and removal cards can be dead without a matching opponent board
- Only 33% exact-name archetype purity; many generic slots
- Combo ceiling and median cannot be verified from recorded boards
Critical choke points
- Dependence on Level-1 FIRE starters: if the opening hand has none, the engine does not start
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One Forbidden Droplet | One Snake-Eye Oak or Snake-Eye Birch | Adds an engine starter and reduces dead interaction; Inferred from the composition and starter counts |
Evidence & confidence
- Verified: Legal deck: 30 Main, 9 Extra, 0 Side within Duel Links size rules; Lyrilusc is Limited at one copy and is run at one copy; Card stats and card text from the evidence pack
- Observed: Usage statistics show the core Snake-Eye package at 55 to 100% inclusion
- Inferred: Starter hypergeometric odds; Hand-trap and removal functionality; Going-first and going-second plans; Engine continuity after one interruption
- Provisional: Tournament reliability and Meta Power; Matchup and format fit
- Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot match record absent No win-rate telemetry; going-first, going-second and matchup signals are Inferred or Unknown Meta Power is Provisional without a dated metagame sample No Side Deck registered, so D12 has no performance data
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