Dark Magician Deck #765970 — Yu-Gi-Oh! Duel Links
30 Main, 9 Extra, incl. Timaeus the United Dragon x3, Illusion of Chaos x3, Preparation of Rites x3 - Skill: The Eye of the United Dragon. Created Oct 15, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/15/2026
The Eye of the United Dragon
Main Deck (30)
- Dark Magician Girl x1
- Diabellstar the Black Witch x1
- Droll & Lock Bird x2
- Evolsaur Lios x2
- Evoltile Megachirella x1
- Magicians' Souls x1
- Timaeus the United Dragon x3
- Dark Magician x2
- Illusion of Chaos x3
- Dark Magic Attack x1
- Dark Magical Circle x1
- Dark Magical Curtain x2
- Original Sinful Spoils - Snake-Eye x1
- Preparation of Rites x3
- Secrets of Dark Magic x1
- Soul Servant x2
- The Gaze of Timaeus x1
- Evo-Singularity x1
- Magicians' Combination x1
Extra Deck (9)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 64/100 (±5 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 62 |
| Going First | 68 |
| Going Second | 58 |
| Meta Power | provisional |
| Tournament Reliability | 66 |
- Primary strategy: Midrange
- Secondary strategies: Combo, Toolbox
- Format: duel-links
Legality
Main 30 / Extra 9 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Fusion, Xyz and Link summons (Red-Eyes Dark Dragoon is absent; Dark Magician of Destruction, Dark Paladin, Timaeus and TY-PHON carry the ATK pressure) built from Dark Magician and Chaos/Evol engine cards; Dark Magician and Dark Magician Girl beatdown, with Evolzar Lars and Evolzar Dolkka as board-presence Xyz finishers
- Turn 1 (going first): Search or draw a Dark Magician starter (Magicians' Souls, Soul Servant, Dark Magical Circle or Timaeus), chain it into a Fusion or Ritual extender, and keep Magicians' Combination up as a negation
- Turn 2 (going second): Open with Droll & Lock Bird or Dark Magical Curtain to slow the opponent's draws, then use Dark Magic Attack or Gaze of Timaeus to clear a backrow or monster and rebuild the engine from the GY
- Recovery: Soul Servant and Magicians' Souls recycle Dark Magician cards from the GY, while Preparation of Rites and the Dark Magical Circle searches restore the starter count
- After siding: No side deck is run (0 side cards), so there is no post-side plan; Duel Links rules are assumed to make side construction unavailable
Why it scores here
The deck reliably opens an engine: the 17-copy Dark Magician core is at least one card in the opening 5 about 99% of the time, and the 10 searcher-text cards hit at least one in hand about 89% of the time. Interaction is layered across negation (Magicians' Combination, Droll & Lock Bird, the Evolzar Xyz negations) and removal (Dark Magic Attack, Gaze of Timaeus, Snake-Eye), so the deck can hold a board for more than one turn. Recursion through Soul Servant and Magicians' Souls keeps the line alive after interruption. The score rests on consistency and interaction across the whole system, not on averaging the card scores. Popularity and archetype usage confirm the list is real and accessible, but they earned no points by themselves. The score is capped by the absence of recorded boards, which leaves the combo ceiling and median as Inferred, and by the absence of a side deck and meta data.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 74 | P(>=1 starter in 5) ~ 0.99 for the 17-copy core and ~0.89 for the 10 searcher-text cards; 2-card bootstrap via Magicians' Souls or Soul Servant (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 70 | Copy histogram 11 singles / 5 doubles / 3 triples; 2 hand traps; full-brick proxy ~0.9% for the core group; some Normal Summon conflicts (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | No parsed boards, so the ceiling is read from card text only: Fusion/Xyz/Link extenders plus negation and removal (Inferred) |
| D4 | Combo Floor & Median Output | 52 | combos_evidence contains 0 boards, so the median is unknown and placed near neutral; no power distribution available (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 68 | Searchers and GY recursion (Soul Servant, Magicians' Souls, Magical Circle) plus two negation routes give at least two independent lines (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 66 | Recursion and draw text (Magicians' Souls draws, Soul Servant recycles) offset Fusion-material spend; no resource_signature data (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | Negation and removal text counts: 4 negation, 8 removal; Evolzar Lars and Dolkka negate on Xyz material, while Magicians' Combination counters a single activation (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 56 | Going-second hand-trap coverage is 2 cards (~37% in hand 6); Dark Magic Attack and Gaze are the only board breakers, and no going-second split is recorded (Inferred) |
| D9 | Offensive Pressure & Closing Power | 70 | End-board ATK 2800-2900 on Timaeus, DMoD, Dark Paladin and TY-PHON; the Red-Eyes Dark Dragoon finisher is missing from the list (Verified stats, Inferred pressure) |
| D10 | Main Deck Efficiency & Flexibility | 58 | 30 main / 19 distinct; 14 non-monsters; exact archetype purity 25.6% but sub-archetypes (Chaos, Evol, Prophecy) are coherent with the DM core (Verified composition, Inferred coherence) |
| D11 | Extra Deck Efficiency & Coverage | 64 | 9/9 Extra slots used across Fusion 4, Xyz 4, Link 1; Evol Xyz needs Evolsaur/Evoltile support, Abyss Dweller is Limited (Verified composition, Inferred access) |
| D12 | Side Deck Adaptability | 30 | No side cards in the export (0 side); post-side adaptability cannot be scored and is placed low (Provisional) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated meta sample; archetype usage stats only (Provisional) |
| D14 | Pilotability & Error Tolerance | 50 | Multi-step Fusion, Ritual and Xyz chains with many decision points; guides confirm it is a learned deck (Inferred) |
How the score was computed
Strategy profile: Midrange profile used alone; Combo secondary disclosed but not blended, since no recorded combos exist to support Combo weights. Structural ≈ 62, Going First ≈ 68, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 66. Modifiers: Engine conflicts across sub-archetypes (-2); Dependence on engine redundancy (3); Banlist exposure (0). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional); 0.80*62.4 + 0.20*66 = 63.1, + modifiers (+1) = 64
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.99 · key two-card combo ≈ — · full-brick estimate ≈ 0.01 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Core engine redundancy: 17 Dark Magician-related copies and 10 searchers
- Layered interaction: negation (Magicians' Combination, Droll, Evolzar negations) and removal (Dark Magic Attack, Gaze of Timaeus, Snake-Eye)
- Recursion through Soul Servant, Magicians' Souls and Magical Circle keeps the engine alive
- Full Extra Deck with Fusion, Xyz and Link coverage
Weaknesses
- No recorded boards, so the combo ceiling and median are text-only inference
- No side deck and no post-side plan
- Going-second hand-trap coverage is thin (2 cards)
- Low exact archetype purity; the list relies on sub-archetype overlap
Critical choke points
- Magicians' Combination and the Dark Magician summon chain depend on the Dark Magician core being in hand or GY
- Evol Xyz lines depend on Evolsaur Lios and Evoltile Megachirella, which are only 2 and 1 copies
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Original Sinful Spoils - Snake-Eye | A second Dark Magic Attack or a hand trap | Going-second interaction is the weakest area, and a single-copy removal spell adds little depth; this is an Inferred read from the text, with no matchup data behind it |
Evidence & confidence
- Verified: Legal in duel-links: 30 main, 9 extra, 0 side; Abyss Dweller Limited with 1 copy; Copy histogram 11/5/3 and the Extra breakdown Fusion 4 / Xyz 4 / Link 1; Archetype usage: The Gaze of Timaeus, Dark Magician Girl and Illusion of Chaos are core (>=86% inclusion)
- Inferred: Starter access P(>=1) ~ 0.99 for the core group and ~0.89 for searchers; Engine redundancy and recursion support lines after one interruption; Going-second weakness from 2 hand traps and 1 Dark Magic Attack; Interaction density from card-text negation and removal counts
- Provisional: Meta Power is null; no dated metagame sample; Matchup fit and side adaptability are unscored because no data exists
- Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot record are absent no win-rate telemetry: going-first/second, matchup and brick rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied Guide snippets are partial (section_count 0), so strategic intent is only partly verified
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