Ryzeal Deck #765801 — Yu-Gi-Oh! Master Duel
40 Main, 15 Extra, incl. Ice Ryzeal x3, Mulcharmy Fuwalos x3, Ash Blossom & Joyous Spring x3. Created Oct 15, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/15/2026
Main Deck (40)
- Droll & Lock Bird x2
- Ext Ryzeal x1
- Ice Ryzeal x3
- Maxx "C" x1
- Mitsurugi no Mikoto, Aramasa x1
- Mitsurugi no Mikoto, Kusanagi x1
- Mitsurugi no Mikoto, Saji x1
- Mulcharmy Fuwalos x3
- Node Ryzeal x2
- Sword Ryzeal x1
- Ame no Habakiri no Mitsurugi x2
- Ame no Murakumo no Mitsurugi x1
- Futsu no Mitama no Mitsurugi x1
- Ash Blossom & Joyous Spring x3
- Bonfire x1
- Crossout Designator x1
- Forbidden Droplet x3
- Mitsurugi Mirror x1
- Mitsurugi Prayers x1
- Mitsurugi Ritual x2
- Pre-Preparation of Rites x3
- Seventh Tachyon x1
- Dominus Impulse x3
- Mitsurugi Great Purification x1
Extra Deck (15)
- Dyna Mondo x1
- I:P Masquerena x1
- S:P Little Knight x1
- Divine Golden Shadow Dragon Dragluxion x1
- Eclipse Twins x1
- Evilswarm Exciton Knight x1
- King of the Feral Imps x1
- Light Dragon @Ignister x1
- Mereologic Aggregator x1
- Number 104: Masquerade x1
- Number 38: Hope Harbinger Dragon Titanic Galaxy x1
- Number 60: Dugares the Timeless x1
- Ryzeal Detonator x1
- Ryzeal Duo Drive x1
- Vallon, the Super Psy Skyblaster x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 59/100 (±8 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 63.9 |
| Going First | 64 |
| Going Second | 68 |
| Meta Power | provisional |
| Tournament Reliability | 58 |
- Primary strategy: Midrange
- Secondary strategies: Combo, Stun
- Format: master-duel
Legality
Main 40 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Xyz and Ritual board presence (Ryzeal Detonator, Ryzeal Duo Drive, Ame no Murakumo no Mitsurugi) converted into attacks while hand traps protect the setup; Mitsurugi Ritual Summons of Reptile ritual monsters, with Ame no Murakumo destroying all opposing monsters on Special Summon
- Turn 1 (going first): Open with a Ryzeal starter (Ice Ryzeal, Node Ryzeal, Sword Ryzeal, or Ext Ryzeal) or a search spell, reach a Level 4 Xyz base, and hold Ash Blossom, Droll and Lock Bird, or Forbidden Droplet for the opponent's first response
- Turn 2 (going second): Use hand traps (Ash Blossom, Droll and Lock Bird, Maxx C, Mulcharmy Fuwalos) to break the opponent's first-turn line, then build a Xyz or Mitsurugi ritual board with Dominus Impulse or Mitsurugi Great Purification as follow-up interaction
- Recovery: Recover from GY through Ice Ryzeal and Ryzeal GY attach effects, Mitsurugi Saji, Aramasa and Kusanagi add-to-hand effects, and Pre-Preparation of Rites to refetch Ritual Spells and Ritual Monsters
- After siding: No side deck is run (side_count 0, legal for Master Duel); post-side adaptation is not available in this deck
Why it scores here
The deck reliably opens a functional plan through its dense starter and search package: Pre-Preparation of Rites, Bonfire, Mitsurugi Prayers, the Ryzeal starters, and 15 searcher-text cards give a 92 percent chance of at least one searcher in a 5-card opening hand (Inferred hypergeometric estimate). Its strongest structural feature is interaction density, with three Ash Blossom, three Forbidden Droplet, three Dominus Impulse, two Droll and Lock Bird, Maxx C, and Crossout Designator, which earns the high end-board interaction score. Conversion is the weak point: no recorded boards exist, so combo ceiling and median are text-only inferences and are held near the middle. The Ryzeal and Mitsurugi engines are split (exact archetype-name purity is only 16 percent), and the deck runs no side deck, which keeps adaptability low. The score comes from consistency, interaction, and recovery on the system, not from Ryzeal's popularity or from averaging the individual card scores.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 70 | P(at least one of 3 Ice Ryzeal in 5-card hand) is about 0.34 for one specific card, but the Ryzeal and Mitsurugi searcher group reaches 0.92 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 62 | Hand traps and Ritual pieces can dead-draw without an opposing play or a Reptile tribute source; 14 singletons add redundancy (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | No recorded boards; ceiling read from text, including Ame no Murakumo Special Summon destruction and Ryzeal Detonator removal (Inferred) |
| D4 | Combo Floor & Median Output | 52 | No recorded boards, so median output is unknown; estimate from starter diversity and redundant searchers only (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 66 | Multiple independent lines through Ryzeal starters, Mitsurugi GY recursion, and Pre-Preparation of Rites recovery (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 68 | Ice Ryzeal and Mitsurugi GY add-to-hand effects, plus Ryzeal Duo Drive GY attach, regenerate resources (Inferred) |
| D7 | End-Board & Interaction Quality | 80 | Three copies each of Ash Blossom, Forbidden Droplet, and Dominus Impulse, plus Droll, Maxx C, Crossout, Great Purification, and Murakumo, give broad layered interaction (Inferred from text; no interaction telemetry) |
| D8 | Going-Second & Board-Breaking Power | 70 | Going-second hand traps (65 percent chance of at least one in 6 cards) and Murakumo Ritual board wipe support challenging an established board (Inferred) |
| D9 | Offensive Pressure & Closing Power | 70 | Ryzeal Detonator at 3000 ATK, Ryzeal Duo Drive at 2500 with buffs, and Murakumo at 3200 give strong closing power (Verified stats, Inferred pressure) |
| D10 | Main Deck Efficiency & Flexibility | 66 | 40 cards with 24 distinct, 14 singletons, and heavy generic interaction; the Ryzeal and Mitsurugi split limits coherence (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 60 | 15 distinct Extra Deck cards across Xyz and Link, with several flexible 4-rank and 2-link options; some usage-stat in_this_deck flags conflict with the resolved list (Verified composition, data conflict noted) |
| D12 | Side Deck Adaptability | 30 | No side deck (side_count 0); no post-side plan or side-deck performance data exists (Provisional) |
| D13 | Matchup Coverage & Format Fit | 55 | No tournament link and no dated metagame sample; archetype share is unavailable (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Multiple hand-trap timing decisions, Ritual tribute arithmetic, and Xyz material routing create many decision points (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 63.9, Going First ≈ 64, Going Second ≈ 68, Meta = provisional, Tournament Reliability ≈ 58. Modifiers: banlist_exposure (-2); engine_conflicts (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional): 0.80*63.9 + 0.20*58 - 4 = 58.7, rounded to 59
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