Darklord Deck #765736 — Yu-Gi-Oh! Master Duel
60 Main, 15 Extra, incl. Aluber the Jester of Despia x3, Darklord Djehuty x3, Darklord Gulgolet x3. Created Oct 14, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/14/2026
Main Deck (60)
- Aluber the Jester of Despia x3
- Darklord Djehuty x3
- Darklord Gulgolet x3
- Darklord Ixchel x3
- Darklord Morningstar x1
- Darklord Nasten x1
- Darklord Tezcatlipoca x1
- Darklord Ukoback x2
- Despian Tragedy x1
- Droll & Lock Bird x2
- Fallen of Albaz x1
- Fallen of the White Dragon x2
- Maxx "C" x1
- Mulcharmy Fuwalos x3
- Nibiru, the Primal Being x1
- Trias Hierarchia x1
- Ash Blossom & Joyous Spring x3
- Blazing Cartesia, the Virtuous x2
- Guiding Quem, the Virtuous x1
- Incredible Ecclesia, the Virtuous x1
- Banishment of the Darklords x3
- Branded Fusion x1
- Branded Opening x3
- Darklord Contact x1
- Darklord Dance x1
- Despia, Theater of the Branded x1
- Foolish Burial x1
- Forbidden Droplet x1
- Fusion Deployment x3
- That Grass Looks Greener x1
- The Fallen & The Virtuous x2
- Triple Tactics Talent x1
- Triple Tactics Thrust x2
- Darklord Rebellion x1
- Fallen Angel in Darkness x1
- The Sanctified Darklord x1
Extra Deck (15)
- Alba-Lenatus the Abyss Dragon x1
- Albion the Branded Dragon x1
- Darklord Eveningstar x2
- Despian Quaeritis x1
- Granguignol the Dusk Dragon x1
- Lubellion the Searing Dragon x1
- Mirrorjade the Iceblade Dragon x1
- Rindbrumm the Striking Dragon x1
- The Dragon that Devours the Dogma x1
- The First Darklord x1
- Condemned Darklord x1
- Protector of The Agents - Moon x1
- Rahamu, Envoy of the Sacred Tome x1
- Ecclesia and the Dark Dragon x1
Couldn't load the deck
Deck — Deck Power Evaluation
Final Contextual Deck Power: 56/100 (±6 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 64 |
| Going First | 64 |
| Going Second | 66 |
| Meta Power | provisional |
| Tournament Reliability | 52 |
- Primary strategy: Combo
- Secondary strategies: Midrange
- Format: master-duel
Legality
Main 60 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Darklord Fusion and Darklord recursion into 2500-4000 ATK boss monsters (Eveningstar, First Darklord, Morningstar, Ixchel, Tezcatlipoca), with Branded/Despia/Albaz Dragon lines as secondary boss routes; Albaz Dragon and Branded Fusion extensions through Fallen of Albaz, Fallen of the White Dragon and Blazing Cartesia
- Turn 1 (going first): Open on a Darklord starter (Djehuty, Gulgolet, Ukoback) or Branded Opening/Banishment of the Darklords for a searched Darklord, then extend into Fusion or Darklord Dance and protect with Ash Blossom, Droll and Maxx C
- Turn 2 (going second): Use hand traps (Ash Blossom, Droll & Lock Bird, Maxx C, Nibiru) to interrupt the opponent, then rebuild a Darklord board from the GY through Gulgolet, Ukoback and Contact
- Recovery: Recur Darklord monsters from the GY via Darklord Contact, Fallen Angel in Darkness and Gulgolet, and re-search through Banishment of the Darklords and Darklord Ixchel
- After siding: No side deck in the export; no post-side plan can be evaluated
Why it scores here
The deck reliably opens on Darklord starters: 26 exact-name Darklord copies give an estimated 95% chance of at least one in an opening five, and 21 searcher-text cards give about 89% for at least one search effect. Its interaction layer is substantial (Ash Blossom, two Droll & Lock Bird, Maxx C, Nibiru, The Sanctified Darklord and Darklord Rebellion), and seven hand traps give roughly 54% for at least one when going second, which supports the going-second and resilience scores. Closing power is strong on paper because the Extra Deck holds several 2500-4000 ATK bosses, but there are no recorded boards, so the combo ceiling and median are text-only inferences and were scored conservatively. The score comes from consistency, interaction and boss power as a system; the deck's popularity and the Darklord archetype's name did not earn points, and card scores were not averaged. Penalties apply for low archetype purity (35% exact name, with Branded, Despia and Albaz Dragon splashes), the absence of a side deck, and the dependence on a single-copy Fallen of Albaz.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 74 | P(>=1 Darklord core card in 5-card opening hand) ~0.95 from the archetype-core proxy; searcher text on 21 cards gives ~0.89 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 58 | Seven generic/tech cards and 35% archetype purity imply moderate brick risk from off-archetype Branded, Despia and Albaz pieces (Inferred) |
| D3 | Combo Conversion & Ceiling | 68 | No parseable boards; the ceiling rests on Fusion Deployment, Dance and Branded Fusion into 4000-ATK First Darklord or 3000-ATK Eveningstar (Inferred from card text) |
| D4 | Combo Floor & Median Output | 55 | No observed median or power distribution; text-only inference with a mixed-archetype list lowers the floor estimate (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 66 | Darklord recursion (Gulgolet, Ukoback, Contact, Fallen Angel in Darkness) and seven hand traps provide alternative routes after disruption (Inferred from card text) |
| D6 | Resource Economy, Recovery & Grind | 60 | Spell and trap discard costs plus LP costs on Ixchel and Nasten are offset by GY recursion; no resource telemetry exists (Inferred) |
| D7 | End-Board & Interaction Quality | 74 | Eight negation-text cards and 11 removal-text cards across Ash Blossom, Droll, Maxx C, Sanctified Darklord and Rebellion (Inferred semantic read of card text) |
| D8 | Going-Second & Board-Breaking Power | 68 | Hand traps give ~0.54 chance of one in a six-card going-second hand; Eveningstar and Dance supply boards and Nibiru answers (Inferred) |
| D9 | Offensive Pressure & Closing Power | 74 | Eveningstar and Morningstar at 3000 ATK, First Darklord at 4000 and Tezcatlipoca at 2800 provide pressure once a board is established (Inferred from stat lines) |
| D10 | Main Deck Efficiency & Flexibility | 52 | 60 main slots over 36 distinct cards, with 21 singletons and a 35% exact-archetype purity; coherence is diluted across sub-archetypes (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 60 | 15 Extra Deck slots: 11 Fusion, 3 Link and 1 Synchro, with two Eveningstar and an Albaz Dragon cluster dependent on Fallen of Albaz (Inferred) |
| D12 | Side Deck Adaptability | 25 | No side deck in the export, so no post-side adaptability can be assessed (Provisional) |
| D13 | Matchup Coverage & Format Fit | 50 | No dated metagame or tournament link; archetype fit is unknown (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multi-step Fusion, recursion and Darklord-cost sequencing with several decision points per turn (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 64, Going First ≈ 64, Going Second ≈ 66, Meta = provisional, Tournament Reliability ≈ 52. Modifiers: Darklord purity and sub-archetype conflict (-2); Single-copy Fallen of Albaz choke point (-2); Banlist exposure (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional; Structural 63.6, TR 52, modifiers -5 => 56.3)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.95 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Heavy Darklord core (26 copies) with a high opening-hand presence
- Layered interaction: three negation cards, hand traps and removal text
- Multiple 2500-4000 ATK bosses in the Extra Deck, including Eveningstar x2 and First Darklord
- Recursion through GY-based Darklord revival
Weaknesses
- Low exact-archetype purity (35%) and splash of Branded, Despia, Albaz Dragon and Mulcharmy
- No side deck in the export, so no post-side plan
- No recorded boards, so ceiling and median are text-only estimates
Critical choke points
- Single Fallen of Albaz for the Albaz Dragon Fusion routes
- Fusion-based boss access depends on Fusion Deployment, Darklord Dance or Branded Fusion surviving interaction
- Limited-status singleton staples (Maxx C, Foolish Burial, Branded Fusion)
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Triple Tactics Thrust (x2) | A second Darklord searcher or Darklord Dance-compatible starter | Off-archetype Normal Spell/Trap searcher adds brick risk; a Darklord card keeps the engine coherent (Inferred) |
| 2 | Triple Tactics Talent | Side-deck slot, or a Darklord Trap | Conditional on an opponent Monster Effect activation, low reliability for the slot cost (Inferred) |
Evidence & confidence
- Verified: Main 60, Extra 15, Side 0; all restricted copies within legal limits; Card text and stat lines for all 36 main and 14 extra distinct cards; Darklord exact-name count 26, purity 34.7%; Usage statistics: 13 of 20 core cards present
- Inferred: P(>=1 Darklord core in hand of 5) ~0.95; Hand-trap access going second ~0.54; Combo ceiling and floor from card text only; Interaction quality from text (negation and removal counts)
- Provisional: Meta Power and matchup fit (no dated sample); Post-side plan (no side deck)
- Data gaps: No recorded combos; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot records are absent No win-rate telemetry in YGOVN for going-first, going-second, matchup or brick rates Deck title is null; identity is inferred from the card list No side deck in the export, so D12 cannot be measured Meta Power is Provisional without a dated metagame sample
Couldn't load the combos





