Egyptian God Deck #765732 — Yu-Gi-Oh! Master Duel

60 Main, 15 Extra, incl. Black Metal Dragon x3, Red-Eyes Black Meteor Dragon x3, Sorcerer of the Swamp x3. Created Oct 14, 2026 by YGO Mod.

Deck Egyptian God Master Duel

Created by: YGO Mod (20517634)

Created On: 10/14/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 17, 2026
50± 7/ 100
Power Score
Structural 60
Reliability 52
Going First 60
Going Second 62

Deck — Deck Power Evaluation

Final Contextual Deck Power: 50/100 (±7 · Confidence: Medium)

Overall score Value
Structural Deck Power 60
Going First 60
Going Second 62
Meta Power provisional
Tournament Reliability 52
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox
  • Format: master-duel

Legality

Main 60 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Kashtira and Red-Eyes board pressure, closed by Kashtira Arise-Heart, Red-Eyes Black Fullmetal Dragon (3400 ATK) and Red-Eyes Darkness Metal / Flare Metal Dragons; Egyptian God Ra Sphere Mode control swing via Triple Tactics Talent and Max Metalmorph / Red-Eyes Fullmetal line
  • Turn 1 (going first): Open on a searcher (Kashtira Fenrir, Kashtira Unicorn, Red-Eyes Black Meteor Dragon, Black Metal Dragon) to reach a Kashtira or Red-Eyes starter, protect with Ash Blossom / Infinite Impermanence, and extend into a Link or Xyz board
  • Turn 2 (going second): Hold Ash Blossom, Infinite Impermanence, Maxx C and Triple Tactics Talent to answer the opponent's board, then rebuild through Kashtira Birth / Kashtiratheosis and Red-Eyes recursion
  • Recovery: Recover from GY and banish through Kashtira Birth, Kashtira Preparations, Kashtira Big Bang, and Red-Eyes Black Meteor Dragon / Black Metal Dragon GY effects to re-enter Xyz or Link summons
  • After siding: Not applicable in Master Duel ladder (single game); no side deck is run

Why it scores here

The deck reliably opens a functional starter: a searcher among 22 search-text cards gives about 0.91 odds of at least one in a 5-card opening hand, and the archetype-core group about 0.86 (Inferred). Its strength sits in the system rather than in any single card: three engines (Kashtira, Red-Eyes, and Dragon/Ra tribute lines) share a 7-card hand-trap and search suite, so one interruption rarely ends the turn. Interaction density is high (Ash Blossom, Infinite Impermanence, Maxx C, Triple Tactics Talent, Kashtira Big Bang) and the endboard reaches 2800-3400 ATK through Extra Deck Xyz, Link and Fusion options. The score is held back by low archetype coherence (2.7% exact-name purity, 73 off-archetype copies), a heavy brick and conflict risk across Normal Summon rules, and high pilot complexity. Popularity and meta-share earned no points because no tournament or meta sample exists, and card scores were not averaged into the deck score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(≥1 searcher in 5-card hand) ≈ 0.91 across 22 search cards; archetype-core P(≥1) ≈ 0.86; three engines reduce single-line dependence (Inferred)
D2 Opening-Hand Quality & Brick Management 55 Three engines with conflicting Summon rules (Ra Sphere Mode 3-tribute, Kashtira Birth tribute-free, Max Metalmorph Dragon tribute); ~14% proxy full-brick on core group (Inferred)
D3 Combo Conversion & Ceiling 66 No parseable boards; ceiling read from text: Kashtira Shangri-Ira and Arise-Heart Xyz lines plus Red-Eyes Fullmetal reach 3000+ ATK (Inferred)
D4 Combo Floor & Median Output 50 combos_evidence reports 0 boards, so median output is text-only and diluted by three engines in one 60-card list (Inferred)
D5 Interruption Resilience & Route Redundancy 66 Seven hand traps and ~22 search/draw effects give alternate starters after one negation; two-to-three independent entry points (Inferred)
D6 Resource Economy, Recovery & Grind 64 GY recursion via Kashtira Birth, Kashtira Preparations and Red-Eyes Black Meteor / Black Metal Dragon effects; Dragon Shrine and Triple Tactics for card flow (Inferred)
D7 End-Board & Interaction Quality 70 Ash Blossom, Infinite Impermanence, Maxx C, Kashtira Big Bang and Kashtira Preparations give layered negation and banish-based interaction (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 66 Triple Tactics Talent steals a monster and Kashtira Big Bang forces mass banish; going-second hand-trap P(≥1 in 6) ≈ 0.54 (Inferred)
D9 Offensive Pressure & Closing Power 70 Endboard reaches 3400 ATK (Red-Eyes Black Fullmetal) and 2800 ATK Xyz/Fusion options; closing via direct and battle damage text (Verified stats, Inferred plan)
D10 Main Deck Efficiency & Flexibility 45 60 main cards with 37 distinct; 19 one-copy cards, 2.7% exact-name purity, 73 off-archetype copies; low coherence (Verified composition)
D11 Extra Deck Efficiency & Coverage 58 15 Extra Deck slots fully used across Link (6), Fusion (5), Xyz (3), Synchro (1); Kashtira Xyz and Red-Eyes Fusion give coverage (Verified composition, Inferred use)
D12 Side Deck Adaptability 35 Master Duel ladder is single-game and no side deck is run; scored low as a non-adaptable build, not a best-of-3 read (Inferred/Provisional)
D13 Matchup Coverage & Format Fit 50 No tournament link or archetype meta-share in evidence; neutral placeholder held outside Structural (Provisional)
D14 Pilotability & Error Tolerance 35 Multi-engine line with Tribute, Xyz detach and chained hand-trap decisions; many decision points per turn (Inferred)

How the score was computed

Strategy profile: 70% Midrange / 30% Toolbox; D13 dropped and weights renormalized over 95 for meta-neutral Structural. Structural ≈ 60, Going First ≈ 60, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 52. Modifiers: Archetype incoherence (-4); Banlist exposure (-2); Tribute and Normal Summon dependency (-2). Final formula: 0.80*Structural(60) + 0.20*TournamentReliability(52) + ContextModifiers(-8) = 50; Meta provisional, D13 excluded from Structural

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.86 · key two-card combo ≈ — · full-brick estimate ≈ 0.14 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Searcher density (22 search-text cards) gives ≈0.91 odds of a searcher in the opening 5
  • Seven hand traps plus 9 negation-text cards give layered interaction on both turns
  • Three independent engines (Kashtira, Red-Eyes, Dragon/Ra) reduce single-line dependence
  • Extra Deck covers Link, Fusion, Xyz and Synchro with 15 slots fully used

Weaknesses

  • Very low archetype coherence: 2.7% exact-name purity and 73 off-archetype copies
  • Brick and conflict risk from Summon-rule clashes between Ra, Max Metalmorph and Kashtira Birth
  • No side deck, so no adaptation in the Master Duel ladder
  • High pilot complexity with many branching decisions per turn

Critical choke points

  • Egyptian God Ra Sphere Mode (2 copies) requires 3 Tributes and cannot be Special Summoned
  • Max Metalmorph (2) is the single gate for Red-Eyes Black Fullmetal Dragon
  • Limited cards (Maxx C, One for One, Predaplant Anaconda, Pressured Planet Wraitsoth) are one-copy each
Priority Remove Add Reason
1 One Triple Tactics Talent (2 copies) and one Dragon Shrine A second copy of a Kashtira or Red-Eyes starter already in the list (for example Kashtira Ogre) Concentrate the deck on two engines rather than three to cut off-archetype dilution and raise starter density
2 One Ready Fusion A Kashtira hand-trap or Kashtira Preparations-style Set-and-banish option Ready Fusion costs 1000 LP and only summons a non-Effect Fusion; a Kashtira-aligned interaction fits the deck's main engine

Evidence & confidence

  • Verified: Legal in master-duel with 60 Main / 15 Extra / 0 Side; no violations; Limited copies: Maxx C 1, One for One 1, Predaplant Verte Anaconda 1, Pressured Planet Wraitsoth 1; Kashtira Unicorn Semi-Limited at 2 (all within limit); Exact-name purity 2.7% and 73 off-archetype copies from composition; Extra Deck breakdown: Link 6, Fusion 5, Xyz 3, Synchro 1
  • Observed: Archetype usage stats show 13 of 25 core cards present (52%) at the list level, but the in_this_deck flags conflict with the Extra Deck zone list (see data_gaps)
  • Inferred: P(≥1 searcher in opening 5) ≈ 0.91 and archetype-core P(≥1) ≈ 0.86 from hypergeometric draws; Interaction density and endboard quality from card text (hand traps, negation, removal text); Going-second hand-trap P(≥1 in 6) ≈ 0.54; Engine conflicts and brick risk from Summon-rule text
  • Provisional: Meta power is null; matchup and format fit (D13) unknown without a dated sample; Tournament reliability inferred from consistency and pilot complexity, not from results
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference (combos_evidence total 0) No tournament link: archetype meta-share and per-pilot match record absent; Meta Power is provisional No win-rate telemetry for going-first/second, matchup, brick or starter rates usage_statistics in_this_deck flags contradict the Extra Deck list: S:P Little Knight, Sanwitch, Horned Saurus, Red-Eyes Dark Dragoon, Master of Chaos, Ancient Fairy Dragon, Red-Eyes Flare Metal Dragon, Kashtira Shangri-Ira, Kashtira Arise-Heart, Linkuriboh, Striker Dragon and Hieratic Seal are all listed as in_this_deck false with copies 0 despite appearing in the cards array; core_present_pct 52 is unreliable Master Duel ladder is single-game, so the side-deck (D12) read is non-applicable and held low by convention

More Master Duel Info

Egyptian God

Egyptian God Breakdown

 
 

 

 

 

 

 

 
 

 

 
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