Heros Deck #765556 — Yu-Gi-Oh! Duel Links

28 Main, 9 Extra, incl. Elemental HERO Stratos x3, Miracle Ejector x3, E - Emergency Call x3 - Skill: Dragonic Contact. Created Oct 14, 2026 by YGO Mod.

Deck Heros Duel Links

Created by: YGO Mod (20517634)

Created On: 10/14/2026

Dragonic Contact
 
 


Official AI Deck Power Analysis
ComboConfidence: MediumEvaluated Oct 17, 2026
57± 7/ 100
Power Score
Structural 61
Reliability 58
Going First 62
Going Second 57

Deck — Deck Power Evaluation

Final Contextual Deck Power: 57/100 (±7 · Confidence: Medium)

Overall score Value
Structural Deck Power 61
Going First 62
Going Second 57
Meta Power provisional
Tournament Reliability 58
  • Primary strategy: Combo
  • Secondary strategies: Midrange, Toolbox
  • Format: duel-links

Legality

Main 28 / Extra 9 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Fusion Summon a large HERO/Neos Fusion (Neos, Shining Neos Wingman, Brave Neos, Rainbow Neos) through Neos Fusion, Miracle Fusion, or Super Polymerization, then convert the high-ATK board into attacks.; Spirit of Neos and Stratos searches feed follow-up Fusion Summons; Sunrise and Great Tornado give board-wide ATK/DEF pressure when they are present in the Extra Deck.
  • Turn 1 (going first): Search with E - Emergency Call or Miracle Ejector (both 3 copies), Stratos or Spirit of Neos for a second searcher, then Neos Fusion or Miracle Fusion into a 2500+ ATK fusion while keeping Protection of the Elements and Favorite Contact as follow-up.
  • Turn 2 (going second): Open with Effect Veiler or Droll & Lock Bird to stop the opponent's first Main Phase play, then use Spirit of Neos or Stratos to rebuild a fusion board and use Miracle Fusion to refill.
  • Recovery: Recover from a removed board by sending HEROs to the GY for Cross Keeper (GY summon), Liquid Soldier GY recursion, and EN Shuffle from the GY, then rebuild Neos with the searcher engine.
  • After siding: Not applicable: Duel Links is a single-game format with no Side Deck (side_count 0).

Why it scores here

The deck reliably opens a searcher: P(at least one searcher in a 5-card opening hand) is about 0.94 across the 11 searcher-text cards, and three 3-copy starters (E - Emergency Call, Miracle Ejector, Stratos) give about 0.46 odds of one of them in hand, which is a strong opening for a Fusion engine (Inferred). Conversion is strong on paper: Neos Fusion, Miracle Fusion and Super Polymerization feed a Fusion Extra Deck with several 2500+ ATK boards, and the closing power sits in Rainbow Neos, Shining Neos Wingman and Sunrise. Scores are not based on popularity: the archetype is widely played and its usage stats confirm the list is real, but that did not earn points. The score also does not average individual card scores; it reflects the system-level picture of searcher access, Fusion conversion and interaction. Two or three main-deck cards (Rainbow Dragon, Armed Dragon Thunder, and probably Rainbow Neos, which needs an Ultimate Crystal material) have no realistic route in this list, which costs consistency and costs an Extra Deck slot. No combo boards, win rates, or tournament data were supplied, so median and floor scores are structural inferences.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 66 P(>=1 searcher in 5-card hand) ≈ 0.94; P(>=1 of 3-copy starter) ≈ 0.46; Neos Fusion and Spirit of Neos at 2 copies ≈ 0.33 each (Inferred)
D2 Opening-Hand Quality & Brick Management 52 Rainbow Dragon has no route to Special Summon (no Crystal Beast in the deck) and Armed Dragon Thunder has no Armed Dragon enablers; ~2-3 dead main-deck bricks (Inferred)
D3 Combo Conversion & Ceiling 72 Neos Fusion + Miracle Fusion/Super Polymerization convert a searched starter into a 2500-4500 ATK Fusion; ceiling inferred from card text, no combo boards (Inferred)
D4 Combo Floor & Median Output 58 No recorded boards; median output inferred from one-card fusion access with a single Limited Polymerization and reliance on Neos (Inferred)
D5 Interruption Resilience & Route Redundancy 62 Stratos, Spirit of Neos, Favorite Contact, Protection of the Elements and Cross Keeper give several independent restart lines; Super Polymerization is 1 copy (Inferred)
D6 Resource Economy, Recovery & Grind 62 Redundant searchers and GY recursion (Cross Keeper, Liquid Soldier, EN Shuffle) keep resources flowing; no resource telemetry (Inferred)
D7 End-Board & Interaction Quality 58 Two Effect Veiler, one Droll & Lock Bird, Stratos spell destruction and Protection of the Elements give layered interaction (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 55 Droll & Lock Bird and Effect Veiler x2 are hand traps that matter on the going-second hand (P(>=1 hand trap in 6) ≈ 0.53) (Inferred)
D9 Offensive Pressure & Closing Power 70 Neos, Shining Neos Wingman (3100 ATK), Rainbow Neos (4500 ATK) and Sunrise give a high-ATK closing board from stat text (Verified stat, Inferred closing)
D10 Main Deck Efficiency & Flexibility 55 28 Main Deck cards in the 20-30 range with 18 distinct cards; 3 bricks and 10 level-0 spells/traps reduce compactness (Inferred)
D11 Extra Deck Efficiency & Coverage 60 9 Fusion Extra Deck monsters; Rainbow Neos depends on an Ultimate Crystal material the list lacks, while the other 8 are on-plan (Inferred)
D12 Side Deck Adaptability 40 No Side Deck in Duel Links (side_count 0); scored as neutral-low, not a measured post-side plan (Provisional)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated meta sample; archetype-level usage only (Provisional)
D14 Pilotability & Error Tolerance 55 Multi-step fusion sequencing with searcher choices and many Fusion material checks; moderate decision load (Inferred)

How the score was computed

Strategy profile: Combo primary, Midrange secondary (structural weights from the Combo profile; no blend applied). Structural ≈ 61, Going First ≈ 62, Going Second ≈ 57, Meta = provisional, Tournament Reliability ≈ 58. Modifiers: dead main-deck bricks (-3). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) + ContextModifiers = 0.80*61 + 0.20*58 - 3 ≈ 57

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.94 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Searcher density: 11 searcher-text cards with about 94% odds of at least one in an opening hand
  • Fusion engine with Neos Fusion and Miracle Fusion plus Super Polymerization for access
  • High-ATK closers (Rainbow Neos 4500, Wingman 3100, Shining 2600) in the Extra Deck
  • Layered hand traps (Effect Veiler x2, Droll & Lock Bird) for going second

Weaknesses

  • Dead main-deck cards (Rainbow Dragon, Armed Dragon Thunder) that do not fit the HERO engine
  • Single-copy Super Polymerization (Limited) and no second Fusion enabler beyond Miracle Fusion
  • Fusion-heavy sequencing is costly and error-prone when Neos Fusion misses material

Critical choke points

  • Neos Fusion (2 copies) with its Elemental HERO Neos material as the main Neos route
  • Miracle Fusion (1 copy) as the only banish-fusion refill
Priority Remove Add Reason
1 Rainbow Dragon a second Neos-path searcher or Neo-Spacian enabler (Neo-Spacian monsters to feed Miracle Ejector) Rainbow Dragon cannot be Special Summoned without 7 Crystal Beast cards, and the list has none
2 Armed Dragon Thunder LV10 a second Neo-Spacian searcher or a HERO tech It has no Armed Dragon enablers and needs 2 tributes to Normal Summon, so it is a near-dead slot
3 Rainbow Neos (Extra Deck) — only if no Ultimate Crystal is added Elemental HERO Flame Wingman or Elemental HERO Aqua Neos (frequently played in this archetype per usage stats) Rainbow Neos needs an Ultimate Crystal material and the list runs no other route to one

Evidence & confidence

  • Verified: Legal in duel-links: 28 Main (20-30) and 9 Extra (0-9); Super Polymerization 1/1 Limited; all others Unlimited; Core usage: E - Emergency Call, Stratos, Super Polymerization, Liquid Soldier and Favorite Contact are high-inclusion core cards in the archetype usage stats
  • Inferred: P(>=1 searcher in a 5-card hand) ≈ 0.94 and P(>=1 3-copy starter) ≈ 0.46 from hypergeometric draws; Rainbow Dragon and Armed Dragon Thunder are effectively dead main-deck cards from card text and the list composition; D3-D9 ceilings and medians are semantic reads of card text, not recorded boards
  • Provisional: Meta power is null: no dated metagame sample; Matchup fit (D13) is provisional: archetype-level usage only
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry (going-first/second, matchup, brick/starter rates) — those signals are Inferred Meta Power is Provisional unless a dated metagame sample is supplied Duel Links has no Side Deck, so D12 is not measured Neo-Spacian enablers beyond Neo-Spacian Aqua Dolphin (1 copy) are not verifiable from the list

More Duel Links Info

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