Heros Deck #765520 — Yu-Gi-Oh! Duel Links
29 Main, 9 Extra, incl. Elemental HERO Stratos x3, E - Emergency Call x3, Droll & Lock Bird x2 - Skill: Miracle Neos Contact. Created Oct 14, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/14/2026
Miracle Neos Contact
Main Deck (29)
- Droll & Lock Bird x2
- Elemental HERO Liquid Soldier x1
- Elemental HERO Solid Soldier x1
- Elemental HERO Spirit of Neos x2
- Elemental HERO Stratos x3
- Miracle Ejector x2
- Neo-Spacian Aqua Dolphin x2
- Rainbow Dragon x1
- Elemental HERO Neos x2
- Book of Eclipse x1
- E - Emergency Call x3
- EN Shuffle x1
- Forbidden Droplet x2
- Instant Contact x1
- Miracle Fusion x1
- Neos Fusion x1
- Super Polymerization x1
- Favorite Contact x1
- Protection of the Elements x1
Extra Deck (9)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 62/100 (±8 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 67 |
| Going First | 70 |
| Going Second | 62 |
| Meta Power | provisional |
| Tournament Reliability | 58 |
- Primary strategy: Combo
- Secondary strategies: Toolbox, Fusion
- Format: duel-links
Legality
Main 29 / Extra 9 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Contact-fused or Fusion-summoned Elemental HERO boss (Rainbow Neos 4500, Shining Neos Wingman 3100, Marine Neos 2800) after Neos and Neo-Spacian Aqua Dolphin are on board; Elemental HERO Sunrise and Wake Up Your Elemental HERO attrition via repeated Fusion Summons
- Turn 1 (going first): Emergency Call or Stratos to fetch an Elemental HERO, then Spirit of Neos or Neos plus Aqua Dolphin to Contact Fuse into a boss; Protection of the Elements and Stratos hold the board
- Turn 2 (going second): Hold Droll & Lock Bird (lock draws) and Spirit of Neos (defence-position hand summon) against the attack; use Instant Contact or Favorite Contact to rebuild a boss from the GY and banished zones
- Recovery: Solid Soldier and Liquid Soldier recur from the GY to the field; Emergency Call and Stratos restock searches; Neos Fusion and Miracle Fusion re-fuse from the GY
- After siding: Not applicable: Duel Links is a single game with no side deck (side_count 0), so no post-side plan exists
Why it scores here
The deck reliably opens a functional plan: 21 Elemental HERO core copies give a near-certain opening (P≥1 ≈ 0.9995), and 10 searcher-text cards put at least one searcher in the opening 5 about 90% of the time. Conversion is the strength: Neos plus Neo-Spacian Aqua Dolphin, Spirit of Neos, and Marine Neos/Aqua Neos/Rainbow Neos/Shining Neos Wingman give a high-ceiling fusion board with several 2500–4500 ATK bosses, though this is text-only inference because no recorded boards exist. Survival comes from layered interaction (Stratos, Protection of the Elements, Droll & Lock Bird, Forbidden Droplet, Shining Neos Wingman and Rainbow Neos destruction and shuffle effects) and from recursion through Solid and Liquid Soldier. The score is held down by single-point dependence on Elemental HERO Neos for most bosses, a dead-in-hand Rainbow Dragon, and a median output that cannot be verified without combos. Popularity did not earn points: the archetype core presence and usage statistics confirm a real list but say nothing about strength, and card scores were not averaged.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 80 | P(≥1 archetype-core card in opening 5) ≈ 0.9995; P(≥1 searcher in opening 5) ≈ 0.90; Neos starter only P≈0.32 going first (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 60 | Eleven singleton slots and dead-in-hand pieces (Rainbow Dragon needs 7 Crystal Beast, Book of Eclipse, Forbidden Droplet) lower hand quality (Inferred) |
| D3 | Combo Conversion & Ceiling | 74 | Neos Contact and Fusion lines to 2500–4500 ATK bosses give a high ceiling; no recorded boards, so text-only (Inferred) |
| D4 | Combo Floor & Median Output | 55 | Median output depends on Neos being present; no median_power_index available, so the floor is estimated (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 62 | Multiple independent routes via Emergency Call, Stratos, Favorite Contact, Miracle Fusion, Neos Fusion, and EN Shuffle; Neos is still a single choke point (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 70 | Three Emergency Call, three Stratos, and two Spirit of Neos searches plus Soldier recursion restock resources (Inferred, text-based) |
| D7 | End-Board & Interaction Quality | 72 | Removal and negation text (11 removal, 4 negation) plus Stratos, Droll, Forbidden Droplet and Shining Neos Wingman destruction (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 55 | Only two Droll & Lock Bird for board-breaking on the opponent's turn; Spirit of Neos is a defence-position hand summon and Protection of the Elements a negation (Inferred) |
| D9 | Offensive Pressure & Closing Power | 78 | Rainbow Neos 4500, Shining Neos Wingman 3100, and Marine Neos 2800 provide closing bodies and shuffle or destruction on conversion (Inferred from card text) |
| D10 | Main Deck Efficiency & Flexibility | 66 | Compact 19 distinct cards with 11 singletons and high spell/non-monster density; some slots are niche tech (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 74 | Nine fusions with broad boss coverage, but most depend on Neos as a material (Inferred) |
| D12 | Side Deck Adaptability | 30 | No side deck exists in Duel Links (side_count 0), so adaptability is not applicable and scored low (Verified structure) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament or dated meta data; archetype core present in 72% of usage stats (Provisional) |
| D14 | Pilotability & Error Tolerance | 55 | Multi-step Contact Fusion sequences and mixed material requirements raise decision points (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 67, Going First ≈ 70, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 58. Modifiers: Single-point Neos dependency (-2); Dead-in-hand Rainbow Dragon (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) + ContextModifiers = 0.80*66.8 + 0.20*58 - 3 ≈ 62
Probability & combo summary
- Opening a starter: P(≥1) ≈ 1 · key two-card combo ≈ — · full-brick estimate ≈ 0 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Near-certain archetype-core opening
- Several high-ATK fusion closers
- Layered removal and negation text across the main and extra decks
- Strong searcher and recursion density
Weaknesses
- Single dependence on Elemental HERO Neos
- No recorded boards, so the median is unverified
- Dead-in-hand Rainbow Dragon and tech cards
- No side deck to adapt
Critical choke points
- Elemental HERO Neos (2 copies) as material for most Contact and Fusion bosses
- Super Polymerization (1 copy, Limited) as an alternate fusion route
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Rainbow Dragon | A second Neo-Spacian or Elemental HERO searcher | Removes a dead-in-hand card and reinforces the Neos Contact engine |
Evidence & confidence
- Verified: Legal Duel Links size (29 main, 9 extra, 0 side); Super Polymerization Limited with 1 copy run; Core presence 72% of archetype usage stats
- Inferred: Opening probabilities (hypergeometric); Combo ceiling and median from card text; Interaction density read from text; Resource and recursion estimates
- Provisional: Meta power and matchup fit (no dated meta sample)
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN — going-first/second, matchup, brick and starter rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied
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