Jurrac Deck #765490 — Yu-Gi-Oh! Master Duel
60 Main, 15 Extra, incl. Jurrac Stego x3, Miscellaneousaurus x3, Mulcharmy Fuwalos x3. Created Oct 14, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/14/2026
Main Deck (60)
- Dogoran, the Mad Flame Kaiju x1
- Droll & Lock Bird x2
- Genro Ryu-Ge Hakva x2
- Jurrac Stego x3
- Kairo Ryu-Ge Emva x2
- Maxx "C" x1
- Miscellaneousaurus x3
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Souleating Oviraptor x2
- Ultimate Conductor Tyranno x1
- Tensei Ryu-Ge Anva x2
- Sosei Ryu-Ge Mistva x3
- Ash Blossom & Joyous Spring x3
- Ghost Ogre & Snow Rabbit x1
- Jurrac Aeolo x2
- Jurrac Megalo x3
- Fossil Dig x3
- Jurrac Volcano x1
- Ryu-Ge Realm - Wyrm Winds x1
- Ryu-Ge Rising x3
- Ryu-Ge War Zone x2
- Subspace Battle x3
- The Fallen & The Virtuous x2
- The Melody of Awakening Dragon x3
- Dominus Impulse x3
- Infinite Impermanence x2
Extra Deck (15)
- Albion the Branded Dragon x1
- Baronne de Fleur x1
- Ecclesia and the Dark Dragon x1
- Jurrac Astero x3
- Jurrac Meteor x3
- Jurrac Velphito x1
- Swordsoul Supreme Sovereign - Chengying x1
- Horned Brute Carnovorus x1
- Evolzar Dolkka x1
- Super Starslayer TY-PHON - Sky Crisis x1
- Varudras, the Final Bringer of the End Times x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 59/100 (±6 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 62 |
| Going First | 64 |
| Going Second | 62 |
| Meta Power | provisional |
| Tournament Reliability | 62 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Combo
- Format: master-duel
Legality
Main 60 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Synchro and Xyz boards (Jurrac Meteor, Jurrac Astero, Varudras, Chengying) backed by Ryu-Ge and Jurrac Level 10 and 3000-ATK bodies; Ryu-Ge Pendulum and Level 10 beatsticks (Sosei Ryu-Ge Mistva 3500, Ultimate Conductor Tyranno 3500) that are hard to remove
- Turn 1 (going first): Opening Jurrac Stego or Megalo or Aeolo, Fossil Dig or Melody for a Dinosaur or Dragon, then Synchro into Meteor or Astero for board wipe or negation, with Ash Blossom or Impermanence protecting the first summon
- Turn 2 (going second): Hand trap (Ash Blossom, Droll and Lock Bird, Infinite Impermanence, Maxx C) on the opponent's first summon, then Dominus Impulse or Ryu-Ge War Zone to rebuild a Synchro or Level 10 board
- Recovery: Mulcharmy Fuwalos and Purulia draw on an empty field, Jurrac Aeolo recurs Level 4 or lower Jurrac from GY, Meteor revives a Tuner from GY, Melody and Fossil Dig refill the hand
- After siding: Not applicable: no Side Deck in this Master Duel list, so there is no post-side plan to evaluate
Why it scores here
The deck opens a functional plan reliably: the Jurrac and Ryu-Ge starter and searcher package (Stego, Megalo, Aeolo, Fossil Dig, Melody, Ryu-Ge Rising) gives roughly 0.88 odds of at least one searcher in a 5-card opening hand, and the archetype-core group reaches about 0.99 (Inferred, hypergeometric). It converts that plan into Synchro and Xyz boards (Meteor, Astero, Varudras) and Level 10 bodies, but no recorded boards exist, so the conversion scores are text-based Inferred reads, not measured output. Interaction is the strongest pillar: nine hand traps and negation text across Ash Blossom, Impermanence, Droll and Lock Bird, Maxx C, Ghost Ogre and the Extra-Deck negators sustain it through disruption (Inferred). Closing power comes from several 3000-plus ATK bodies, but popularity and archetype usage were not counted as power, and the score is not an average of card scores. Meta and tournament data are absent, so Meta Power stays provisional and the score rests on structural consistency.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 70 | P(at least one searcher in 5 cards) ≈ 0.88 and archetype-core ≈ 0.99 at 3-copy starters; engine uses Pendulum and Level 10 bodies whose setup is text-read (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 60 | Nine hand traps and Maxx C are dead when no interaction is needed, and Ryu-Ge Rising and Mulcharmy need specific board states; no brick rate was measured (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | Synchro and Xyz conversion (Meteor, Astero, Varudras) and Level 10 beatsticks read from card text; no recorded combo boards to confirm (Inferred) |
| D4 | Combo Floor & Median Output | 55 | No combo boards supplied, so median output is a text-based inference of many playable lines; reported as Inferred with low certainty |
| D5 | Interruption Resilience & Route Redundancy | 62 | Multiple independent lines (Jurrac, Ryu-Ge, Mulcharmy, Dominus) and recursion via Aeolo and Meteor; cross-archetype overlap limits redundancy (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 66 | Mulcharmy draw effects, Fossil Dig and Melody searches, and Velphito and Meteor recursion give refuel; costs are Synchro-heavy (Inferred from text) |
| D7 | End-Board & Interaction Quality | 70 | Nine hand traps plus Maxx C, Baronne de Fleur, Evolzar Dolkka and Varudras give layered negation and removal (Inferred semantic read of card text) |
| D8 | Going-Second & Board-Breaking Power | 60 | Dominus Impulse, Droll and Lock Bird and Tyranno/Dogoran pressure give some board breaking; going-second combo split not available (Inferred) |
| D9 | Offensive Pressure & Closing Power | 68 | Several 3000-plus ATK closers (Mistva 3500, Tyranno 3500, Varudras, Emva, Hakva, Dogoran) end boards; no damage data recorded (Inferred from stats) |
| D10 | Main Deck Efficiency & Flexibility | 62 | 60 main slots with 27 distinct cards: many 3-copy staples plus 6 singletons and one-of Kaiju and Ryu-Ge tech; archetype purity exact-name 21.3% (Verified count, Inferred efficiency) |
| D11 | Extra Deck Efficiency & Coverage | 66 | Extra Deck is 15/15 with three Meteor, three Astero and several singleton powerhouses, using every slot with real function (Verified composition, Inferred value) |
| D12 | Side Deck Adaptability | 50 | Side Deck is empty (side_count 0) in this Master Duel list, so post-side adaptability cannot be measured and is held at a neutral midpoint (Provisional) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link and no dated meta sample; archetype usage is stat context only, so matchup fit is neutral (Provisional) |
| D14 | Pilotability & Error Tolerance | 62 | Multi-archetype engine with pendulum, Synchro and hand-trap timing creates many decision points; moderate-to-high pilot skill (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 62, Going First ≈ 64, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 62. Modifiers: Engine conflicts across archetypes (-3); Banlist exposure (0); No Side Deck (0). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) + ContextModifiers (-3)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.88 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Consistent starter and searcher density (Stego, Megalo, Aeolo, Fossil Dig, Melody, Ryu-Ge Rising at 3 copies each)
- Dense hand-trap and negation suite (nine hand traps plus negators in Extra Deck)
- Strong Level 10 and 3000-plus ATK closing bodies
- Full Extra Deck with functional Synchro and Xyz coverage
Weaknesses
- No recorded combo boards, so ceiling and median are unmeasured
- Low exact-name archetype purity (21.3%) across several engines
- Dead hand-trap draws when no interaction is needed
- Side Deck empty, so no adaptability in a format that could use it
Critical choke points
- Pendulum Ryu-Ge setup for Rising and War Zone
- Synchro summon of Meteor or Astero for the board-wipe and negate line
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Dogoran, the Mad Flame Kaiju (1 copy) | A second Jurrac Meteor or Astero copy is unavailable (both at 3), so consider a Jurrac or Ryu-Ge support spell or a Level 4 Dinosaur searcher | Kaiju support is a one-card engine that reduces consistency for a single 3000-ATK body; a same-archetype Dinosaur gives more reliable access |
Evidence & confidence
- Verified: Main 60 and Extra 15 are within Master Duel size rules; Restricted cards are legal at copies run (Maxx C 1 of 1, Droll 2 of 2, Fallen and Virtuous 2 of 2); Exact-name archetype purity 21.3% and archetype spread from composition
- Observed: Searcher-group probability 0.8795 and archetype-core group 0.9903 from the evidence pack
- Inferred: Hand-trap and negation coverage read from card text; Synchro and Xyz conversion, and recovery through Mulcharmy and Aeolo, from text; Consistency and going-first and going-second estimates from hypergeometric odds
- Provisional: Meta Power (no dated metagame sample); Matchup fit and tournament reliability (no tournament link); Side adaptability (no Side Deck in this format)
- Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot match record absent no win-rate telemetry (going-first, going-second, matchup, brick and starter rates) exists in YGOVN usage_statistics flags Albion, Velphito, Carnovorus, Meteor, Astero, Varudras-adjacent Extra cards as in_this_deck=false although the card list contains them in the Extra Deck; the in_this_deck flag appears inconsistent and was not relied on for scoring guide evidence is one short snippet with no sections Meta Power is Provisional unless a dated metagame sample is supplied
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