Invoked Deck #765479 — Yu-Gi-Oh! Master Duel

Created by: YGO Mod (20517634)

Created On: 10/14/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: Medium
46± 8/ 100
Power Score
Structural 52
Reliability 45
Going First 50
Going Second 55

Deck — Deck Power Evaluation

Final Contextual Deck Power: 46/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 52.5
Going First 50
Going Second 55
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Combo
  • Secondary strategies: Midrange, Toolbox
  • Format: master-duel

Legality

Main 42 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Fusion Summon a large Invoked Fusion Monster (Hyperinvoked Aeon, Invoked Elysium, Invoked De Anima or Invoked Oceanus) through Aleister-based material setup and Invocation/Super Polymerization; Link and Synchro beatdown from the Extra Deck when the Fusion line is blanked (Aleister the Invoker of Madness, Endymion, Baronne de Fleur)
  • Turn 1 (going first): Open an Aleister monster (Reminiscent or Invoker) and use Aiwass or Magical Meltdown to search the next Aleister or Invocation, then Fusion Summon an Invoked monster with Invocation
  • Turn 2 (going second): Hold Infinite Impermanence, Ash Blossom, Droll and Maxx C to answer the opponent's first combo line, then rebuild through Aleister searches and a Fusion Summon
  • Recovery: Recover Aleister monsters and Invocation from the GY through Invocation - Sword and Invoker effects, then re-enter the Fusion line
  • After siding: No side deck is registered in this list; Master Duel ranked play offers no sideboard, so post-side adaptation is not available

Why it scores here

The list is legal at 42 Main, 15 Extra and 0 Side, with four restricted cards all run at their legal copy limits. Consistency rests on six Aleister monsters (Reminiscent and Invoker, three copies each) and 16 searcher-text cards, which gives an estimated 56% chance of at least one Aleister monster in a going-first opening hand and about 63% going second. Conversion is the main uncertainty: no recorded boards exist, so the ceiling and median are text-based inference, and the Extra Deck carries several strong Fusion finishers (Aeon, Elysium, De Anima, Oceanus) that the deck can reach. Interaction is the strongest area, with nine hand traps, 13 negation-text cards and 14 removal-text cards protecting the first combo line. The score comes from consistency, interaction and closing power on the system; the popularity of the Invoked archetype did not earn points, and card scores were not averaged.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 58 P(at least one Aleister monster in 5-card opening hand) ≈ 0.56 with 6 copies; searcher text across 16 cards gives P ≈ 0.92 (Inferred)
D2 Opening-Hand Quality & Brick Management 55 Fusion-dependent hands with 14 distinct Extra cards and no measured brick rate; 39 of 42 Main copies sit outside the exact Invoked name (Inferred)
D3 Combo Conversion & Ceiling 52 Ceiling from Fusion finishers (Hyperinvoked Aeon, Elysium, Oceanus) and Aleister/Invocation routes; no recorded boards to confirm (Inferred, text-only)
D4 Combo Floor & Median Output 45 Median output is unmeasured: combos_evidence is empty, so the floor is set lower than the ceiling (Inferred, provisional)
D5 Interruption Resilience & Route Redundancy 50 Ash Blossom, Maxx C and two Aleister entry paths give partial redundancy; no independent-line data (Inferred)
D6 Resource Economy, Recovery & Grind 50 Aiwass and Magical Meltdown search the Aleister chain and Mulcharmy draws help recovery; no resource telemetry (Inferred)
D7 End-Board & Interaction Quality 62 Nine hand traps, 13 negation-text cards and 14 removal-text cards cover the first combo line; Virakam and Droll add layering (Inferred from flags and text)
D8 Going-Second & Board-Breaking Power 55 Going second is supported by hand traps and Crossout Designator; board-breaking depends on Extra-Deck Fusions not yet tested in boards (Inferred)
D9 Offensive Pressure & Closing Power 60 End-board ATK from Aeon (3800), Oceanus (3000), De Anima (2900) and Elysium (3200) gives closing power if the Fusion line resolves (Verified stat, Inferred use)
D10 Main Deck Efficiency & Flexibility 52 42 Main cards near the 40 minimum; 14 tech/off-archetype copies lower coherence (Inferred from composition)
D11 Extra Deck Efficiency & Coverage 52 15 of 15 Extra slots used (10 Fusion, 4 Link, 1 Synchro); strong coverage with almost no flex room (Verified composition, Inferred use)
D12 Side Deck Adaptability 30 No Side Deck registered and no sideboarding in Master Duel ranked; adaptability cannot be scored beyond provisional (Provisional)
D13 Matchup Coverage & Format Fit 45 Archetype usage stats show Invoked is established, but no dated meta or tournament link exists (Provisional)
D14 Pilotability & Error Tolerance 35 Multi-step Fusion sequencing with Aleister and Invocation prerequisites and an unmeasured step count (Inferred)

How the score was computed

Strategy profile: Combo primary, Midrange secondary (approx 80/20 by reasoning; weights taken from the Combo profile). Structural ≈ 52.5, Going First ≈ 50, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist exposure (-2); unrecoverable choke point (-3). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional): 0.80*52.5 + 0.20*45 = 51.0, then modifiers -5 = 46

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.56 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Legal list at 42/15/0 with restricted cards at legal copies
  • Dense interaction: 9 hand traps plus negation and removal text on 13 and 14 cards
  • Extra Deck with strong Fusion finishers, including Hyperinvoked Aeon at 2 copies
  • Aleister searchers (Aiwass, Magical Meltdown, Invoker) give repeatable access

Weaknesses

  • No recorded boards, so combo floor and median are unmeasured
  • Only six Aleister monsters in Main, a single starter-family choke point
  • Full Extra Deck use (15/15) with no flexibility
  • No side deck in Master Duel ranked play
  • Core cards show 39 of 42 Main copies outside the exact Invoked name, so engine coherence is mixed

Critical choke points

  • Opening an Aleister monster (6 copies in Main) to start the Fusion line
  • Invocation and Super Polymerization as the Fusion-enabling spells
Priority Remove Add Reason
1 One off-archetype tech copy (Crossout Designator or Gamma Summon) A second Aleister or Invocation-searching card Strengthens the Aleister starter density that the Fusion line depends on (Inferred)
2 Droll & Lock Bird (second copy) Invoked Mechaba or Invoked Sorath Adds an Invoked negation Fusion, which the usage stats list as core, to reinforce the Extra Deck interaction (Inferred; the usage in_this_deck flags conflict with the card list, so this needs a check)

Evidence & confidence

  • Verified: Legal size and copy limits (42/15/0; restricted cards at legal copies); Card text for all listed cards; Usage stats show Invoked archetype core at 100% inclusion for several cards
  • Inferred: P(at least one Aleister monster) ≈ 0.56 going first; Interaction density from hand-trap and text flags; Structural estimate from the Combo profile
  • Provisional: Meta power (no dated meta sample); Matchup fit and tournament reliability (no tournament link); Side adaptability (no side deck)
  • Data gaps: No combos supplied, so combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record are absent No win-rate telemetry (going-first/second, matchup, brick, starter or OTK rates) usage_statistics in_this_deck flags conflict with the card list: Hyperinvoked Aeon, Invoked Oceanus, Baybarron, Sorath, Mechaba, De Anima, Elysium, Magistus Omega, Chorozo, Fleur, Madness, Artemis and Little Knight are marked absent but appear in the Extra Deck, so core_present_pct = 48 is unreliable and was not used Deck title is null Meta Power is Provisional unless a dated metagame sample is supplied

More Master Duel Info

Invoked

Invoked Breakdown

 
 

 

 

 

 

 

 
 

 

 
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