Mitsurugi Deck #765475 — Yu-Gi-Oh! Master Duel

40 Main, 15 Extra, incl. Ice Ryzeal x3, Mulcharmy Fuwalos x3, Ash Blossom & Joyous Spring x3. Created Oct 14, 2026 by YGO Mod.

Deck Mitsurugi Master Duel

Created by: YGO Mod (20517634)

Created On: 10/14/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 17, 2026
59± 7/ 100
Power Score
Structural 64
Reliability 60
Going First 66
Going Second 62

Deck — Deck Power Evaluation

Final Contextual Deck Power: 59/100 (±7 · Confidence: Medium)

Overall score Value
Structural Deck Power 64.4
Going First 66
Going Second 62
Meta Power provisional
Tournament Reliability 60
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Combo
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Ritual Summon a Reptile boss (Ame no Murakumo, Ame no Habakiri, Futsu no Mitama) via Mitsurugi Ritual or Mitsurugi Mirror, or convert the board with Xyz bosses (Ryzeal Detonator, Number 38, Duo Drive).; Xyz pressure from Rank 4 and Rank 8 Xyz monsters built from Ryzeal and Reptile bodies, with Dragluxion and Hope Harbinger as late-game closers.
  • Turn 1 (going first): Turn 1: search with Pre-Preparation of Rites, Mitsurugi no Mikoto (Saji/Aramasa/Kusanagi) or Mitsurugi Prayers to set up a Ritual Spell plus a Ritual Monster, then Ritual Summon a Reptile boss on turn 2 while holding Ash Blossom or Maxx C for interruption.
  • Turn 2 (going second): Hold Droll & Lock Bird, Ash Blossom, Forbidden Droplet and Dominus Impulse to answer the opponent's board, then use the Ritual searcher chain to rebuild a Reptile boss the following turn.
  • Recovery: Use Mitsurugi Great Purification and Mitsurugi Prayers to special summon Reptile monsters from the GY, and Mulcharmy draw effects to refill the hand once the field is empty.
  • After siding: No side deck is registered, so there is no post-side plan; the deck cannot adjust between games in a best-of-3.

Why it scores here

The score is built from the deck as a system: a dense searcher layer (16 searcher-text cards, 93.5% chance of at least one in a 5-card opening hand) reliably finds a Ritual Spell and a Reptile Ritual boss, and the ritual boss then converts into board control or Xyz pressure. Interaction density is high for a 40-card main (hand traps, Forbidden Droplet, Dominus Impulse, Crossout Designator, and Ryzeal Detonator), which lifts end-board and going-second scores. The main penalties are the absence of a side deck (D12 is scored low and no post-side plan exists), the single Droll & Lock Bird and graveyard-banish exposure noted in the guide, and an exact-name archetype purity of only 25.5% across Ryzeal, Mulcharmy and other sub-archetypes. No combo boards were supplied, so the ceiling and median are text-based inferences, and no card scores were averaged into the deck score. Popularity (archetype core coverage of 99% by hypergeometric estimate) confirms the list is real and accessible but was not credited as power.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 72 P(at least one searcher in 5-card hand) ≈ 0.94 and P(at least one Mitsurugi Ritual in 5) ≈ 0.34 for 3 copies; searcher density carries the engine (Inferred)
D2 Opening-Hand Quality & Brick Management 66 Searchers and multiple Reptile starters keep most hands functional, but 4 Mulcharmy and 1 Purulia are weak in hand without a field (Inferred)
D3 Combo Conversion & Ceiling 62 No recorded boards; ceiling read from card text of Murakumo (destroy board, 3200 ATK) and Habakiri (800 ATK drain) via Ritual Summon (Inferred semantic)
D4 Combo Floor & Median Output 55 No combo data; median inferred from the Ritual chain needing a specific Ritual Spell and boss, so typical output is lower than the ceiling (Inferred)
D5 Interruption Resilience & Route Redundancy 66 Tribute-recursion through Saji, Aramasa and Kusanagi plus GY special summons via Great Purification give alternate routes after a single Droll or Maxx C hit (Inferred)
D6 Resource Economy, Recovery & Grind 70 Searcher-heavy engine with GY recursion via Prayers and Great Purification recovers resources across turns (Inferred from card text)
D7 End-Board & Interaction Quality 74 Ash Blossom x3, Droll, Maxx C, Dominus Impulse x2, Forbidden Droplet x2, Great Purification and Murakumo negation give layered interaction (Verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 66 Five hand traps and Forbidden Droplet cover going-second turns; Murakumo and Hope Harbinger provide board breaking (Inferred)
D9 Offensive Pressure & Closing Power 70 Murakumo 3200 ATK, Ryzeal Detonator 3000 ATK, Hope Harbinger 3000 ATK and Dragluxion 2500 ATK give strong end-board stats (Verified stats)
D10 Main Deck Efficiency & Flexibility 58 40 cards with 26 distinct names; 17 spells/traps include 4 tech cards, and exact-name archetype purity is 25.5% (Verified composition)
D11 Extra Deck Efficiency & Coverage 72 13 Xyz and 2 Link in Extra, with Rank 4 and Rank 8 access covered by many Xyz options (Verified composition)
D12 Side Deck Adaptability 30 No side deck is registered, so adaptability is effectively zero for best-of-3 play (Verified)
D13 Matchup Coverage & Format Fit 55 No tournament or meta-share link in the export; format fit is Provisional and only the guide's note that the deck is cheap and beats many decks is available (Provisional)
D14 Pilotability & Error Tolerance 60 Ritual, Reptile tribute and Xyz chains require several decision points and correct sequencing (Inferred)

How the score was computed

Strategy profile: Midrange primary, with Toolbox adjustment weighting D7/D10 (none applied numerically). Structural ≈ 64.4, Going First ≈ 66, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 60. Modifiers: no_side_deck (-2); engine_conflict_archetype_purity (-2); banlist_exposure_limited (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional) = 0.80*64.4 + 0.20*60 - 5 = 58.5, rounded to 59

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.94 · key two-card combo ≈ — · full-brick estimate ≈ 0.01 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense searcher layer (16 searcher-text cards) makes the engine reliably live on turns 1 and 2
  • Five hand traps plus Forbidden Droplet and Dominus Impulse give strong going-second interaction
  • Ritual bosses (Murakumo 3200 ATK, Habakiri, Futsu) and Xyz closers (Detonator, Hope Harbinger, Dragluxion) give high end-board power
  • Full Extra Deck with 13 Xyz and 2 Link gives flexible Rank 4 and Rank 8 options

Weaknesses

  • No side deck, so no post-side plan in best-of-3
  • Droll & Lock Bird (single copy) and graveyard-banish hate are known weaknesses per the guide
  • Exact-name archetype purity is only 25.5%, with Ryzeal, Mulcharmy and generic cards diluting the engine
  • Six Limited cards run at their limit, leaving no redundancy if one is removed
  • No combo boards recorded, so floor, median and ceiling are text-only inferences

Critical choke points

  • A single Mitsurugi Ritual or Mitsurugi Mirror is required for most boss lines; if the Ritual Spell is dead, the Ritual chain fails
  • Droll & Lock Bird or Maxx C during the search chain can stall the draw engine for the turn
  • Banish-based graveyard hate removes the recursion of Great Purification and Prayers
Priority Remove Add Reason
1 Triple Tactics Talent (1 copy) Side deck of 5-15 cards (anti-Droll / anti-GY-banish answers) The deck has no side deck, so it cannot adapt to graveyard hate or hand-trap-heavy opponents in best-of-3 play
2 Mulcharmy Purulia (1 copy) Second copy of Mitsurugi Great Purification Purulia is an off-archetype Aqua that rarely improves the Mitsurugi engine; Great Purification adds a Reptile recursion route

Evidence & confidence

  • Verified: Legal status for master-duel with 40 main, 15 extra, 0 side and no violations; All Limited and Semi-Limited copies are at or below their legal limit; Archetype purity exact-name 25.5%; Probabilities from hypergeometric draws over the resolved main deck
  • Observed: Usage stats show Maxx C, Ash Blossom, Ame no Habakiri, Mitsurugi Prayers and Saji at 94-100% inclusion in the archetype
  • Inferred: Engine consistency and brick rate estimates from searcher density and hand math; Going-first and going-second power from card text and interaction density; Median and ceiling output from text, since no combo boards exist
  • Provisional: Meta power and matchup fit, pending a dated metagame sample; Tournament reliability relies on archetype context only
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN — going-first/second, matchup and brick rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied no side deck registered

More Master Duel Info

Mitsurugi

Mitsurugi Breakdown

 
 

 

 

 

 

 

 
 

 

 
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