Mitsurugi Deck #765419 — Yu-Gi-Oh! Master Duel
42 Main, 15 Extra, incl. Lamia x3, Mulcharmy Fuwalos x3, Ame no Murakumo no Mitsurugi x3. Created Oct 14, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/14/2026
Main Deck (42)
- Lamia x3
- Maxx "C" x1
- Mitsurugi no Miko, Wousu x1
- Mitsurugi no Mikoto, Aramasa x1
- Mitsurugi no Mikoto, Kusanagi x1
- Mitsurugi no Mikoto, Saji x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x2
- Ame no Habakiri no Mitsurugi x2
- Ame no Murakumo no Mitsurugi x3
- Futsu no Mitama no Mitsurugi x1
- Ash Blossom & Joyous Spring x3
- Mitsurugi Magatama x1
- Mitsurugi Mirror x1
- Mitsurugi Prayers x1
- Mitsurugi Ritual x3
- Pre-Preparation of Rites x3
- The Fallen & The Virtuous x2
- The Gaze of Timaeus x1
- Triple Tactics Talent x2
- Dominus Impulse x3
- Dominus Spark x2
- Mitsurugi Great Purification x1
Extra Deck (15)
- Albion the Branded Dragon x1
- Dark Magician of Destruction x1
- Red-Eyes Dark Dragoon x1
- Charmer Quartet in Bloom x1
- Dyna Mondo x1
- Gorgon of Zilofthonia x1
- I:P Masquerena x1
- Reprodocus x1
- S:P Little Knight x1
- W:P Fancy Ball x1
- Worldsea Dragon Zealantis x1
- Ecclesia and the Dark Dragon x1
- King of the Feral Imps x1
- Number 60: Dugares the Timeless x1
- Super Starslayer TY-PHON - Sky Crisis x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 58/100 (±6 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 63 |
| Going First | 64 |
| Going Second | 60 |
| Meta Power | provisional |
| Tournament Reliability | 60 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Tempo
- Format: master-duel
Legality
Main 42 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Ritual Summon a Reptile boss (Ame no Murakumo, Ame no Habakiri, Futsu no Mitama) with Mitsurugi Ritual or Mitsurugi Mirror, then protect the board with Dominus and Mitsurugi traps; Link and Xyz finishers from the Extra Deck (Zealantis, TY-PHON, Gorgon, King of the Feral Imps) once the Reptile base is established
- Turn 1 (going first): Pre-Preparation of Rites or a Saji/Aramasa/Kusanagi search, then Mitsurugi Ritual toward a boss while holding Ash Blossom and Maxx C for interaction
- Turn 2 (going second): Hand-trap through the opponent's first Special Summon (Ash, Maxx C, Mulcharmy draw), then Dominus Impulse or Great Purification on the follow-up and Ritual or search into a boss
- Recovery: Mitsurugi Great Purification and Futsu no Mitama no Mitsurugi revive Reptile monsters from the GY; Mulcharmy Fuwalos and Purulia refill the hand when the board is empty
- After siding: No side deck is registered, so there is no evidence of a post-side plan; the deck has no sideboard adjustment path in this export
Why it scores here
The deck reliably opens a functional Mitsurugi plan: the 17 searcher-text cards give about 94% at least one searcher in a 5-card opening hand (Inferred), and the 22-copy Mitsurugi core is present in almost every opening. Conversion rests on Ritual Summoning Reptile bosses with Mitsurugi Ritual or Mirror, and the boss ceiling (Murakumo 3200 ATK, Habakiri 2400, Futsu 3400 DEF) is credited on text, not on recorded boards. Interaction is layered across Ash Blossom, Maxx C, three Dominus Impulse, two Dominus Spark, Great Purification and Magatama, so the deck can survive one interruption and recover from the GY. Points are earned for the system (searcher density, GY recursion, layered traps, Extra Deck coverage), not for the archetype's popularity: the guide and usage stats confirm the list is real, not that it is strong. The score is not an average of card scores. Missing sideboard (0 cards), no recorded boards, and no tournament link cap confidence at Medium.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 74 | P(at least one searcher-text card in opening 5) = 0.94; P(at least one of 3 copies of a key card) = 0.32; 22-copy Mitsurugi core P(open at least one) = 0.98 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 66 | Four hand traps and 17 searchers reduce dead hands, but Reptile tribute chains and many zero-level spells/traps add brick risk; 4 hand-trap group P(at least one in going-second 6) = 0.47 (Inferred) |
| D3 | Combo Conversion & Ceiling | 58 | No recorded boards; ceiling read from card text: Ritual bosses with board-wide destruction and -800 ATK on Habakiri, plus Link/Xyz finishers (Inferred from text) |
| D4 | Combo Floor & Median Output | 52 | No combos_evidence rows; median output is inferred from search density and the guide's note that the deck is cheap and playable, not from measured boards (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 66 | Ash, Maxx C, Fuwalos, Purulia, Great Purification revive and Futsu revive give independent recovery lines; no recorded interruption data (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 70 | Multiple searchers (Saji, Aramasa, Kusanagi, Wousu, Lamia) and GY revives regenerate resources; the guide flags Droll & Lock Bird as the main weakness to this economy (Inferred, with guide snippet) |
| D7 | End-Board & Interaction Quality | 70 | Three Dominus Impulse, two Dominus Spark, Great Purification, Magatama and Ash/Maxx hand traps give layered interaction; negation and removal text in 10 and 13 cards (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 70 | Murakumo on-summon destruction, Habakiri's -800 ATK and multiple negate traps challenge a going-second board; no going-second split is measured (Inferred) |
| D9 | Offensive Pressure & Closing Power | 72 | Boss ATK (Murakumo 3200, Destruction 2800, TY-PHON 2900) closes games, but no end-board or conversion stats are recorded (Inferred from card stats) |
| D10 | Main Deck Efficiency & Flexibility | 60 | 42 main cards with 7 three-copy slots and 23 distinct cards; archetype purity is only 29.8% exact-name, with Dominus, Mulcharmy, Branded and Ecclesia spread (Inferred from composition) |
| D11 | Extra Deck Efficiency & Coverage | 58 | 15/15 Extra slots used across Link (8), Xyz (3), Fusion (3), Synchro (1); several Extra cards (Albion, Ecclesia, Destruction) need specific materials; usage stats show King of the Feral Imps and Dugares as core but absent (Verified stat, Inferred coverage) |
| D12 | Side Deck Adaptability | 25 | Side deck is empty (0 of 15 slots used); no post-side plan can be evaluated (Verified count, Provisional score) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated metagame sample; archetype meta-share absent, so matchup fit cannot be measured (Provisional) |
| D14 | Pilotability & Error Tolerance | 62 | Multiple Ritual, tribute and search chains with several hand-trap timing decisions; step count moderate from card text (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 63, Going First ≈ 64, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 60. Modifiers: Droll & Lock Bird exposure (-2); No side deck (-3); Limited / Semi-Limited exposure (0). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional; Structural 63.4, TR 60, modifiers -5 gives 57.7 rounded to 58)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.94 · key two-card combo ≈ — · full-brick estimate ≈ 0.06 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Searcher density (17 cards, about 94% at least one in opening 5, Inferred) keeps the engine live
- Layered interaction: 4 hand traps, 3 Dominus Impulse, 2 Dominus Spark and Great Purification
- GY recursion (Great Purification, Futsu no Mitama) and Mulcharmy draw give recovery after a clear
- Legal list at the copy cap for every restricted card
Weaknesses
- No side deck: no post-side plan
- Low exact-name purity (29.8%) spreads the deck across Dominus, Mulcharmy, Branded and Ecclesia
- Droll & Lock Bird is a single-card lock per the guide
- Extra Deck has several cards whose materials are off-theme (Albion, Ecclesia, Destruction)
Critical choke points
- Mitsurugi Ritual (3 copies) and the Reptile tribute base: losing the Ritual enabler or Reptile bodies stops the boss line
- Droll & Lock Bird: a single copy on the field stops the search engine (guide note)
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | one off-theme Extra Deck card (for example Dyna Mondo or Reprodocus, which the usage stats do not show as core) | a 15-card side deck with a Droll answer and a Dominus or Mitsurugi floodgate-style trap | A side deck is the largest gap (D12 25) and the guide names Droll as the main threat; a side adds a post-side plan. |
| 2 | one Mulcharmy Purulia copy | a Reptile-engine searcher or a second Mitsurugi Ritual route | Reduces off-archetype copies and raises the Reptile tribute density the boss line depends on. |
Evidence & confidence
- Verified: Legal in Master Duel at 42 main, 15 extra, 0 side; all restricted cards at legal copy caps; Usage stats: Mitsurugi core inclusion 85 to 100 percent, 13 of 20 core cards present; Guide snippet notes the deck is cheap and that Droll is its main weakness
- Inferred: Searcher, consistency and brick probabilities from the hypergeometric table; Interaction density from card text flags; Boss ceiling and recovery reads from card text
- Provisional: Meta Power is null (no dated metagame sample); Matchup and format fit (D13 50) without tournament data; Post-side plan score (D12 25) with no side cards
- Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot match record absent no win-rate telemetry for going-first, going-second, matchup or brick rate Meta Power is provisional: no dated metagame sample No side deck in the export: post-side performance cannot be scored
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