Invoked Deck #765397 — Yu-Gi-Oh! Master Duel
41 Main, 15 Extra, incl. Aiwass, Divine Spirit of the Law x3, Aleister the Invoker x3, Aleister the Reminiscent x3. Created Oct 14, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/14/2026
Main Deck (41)
- Aiwass, Divine Spirit of the Law x3
- Aleister the Invoker x3
- Aleister the Reminiscent x3
- Droll & Lock Bird x2
- Maxx "C" x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x2
- Nightmare Apprentice x3
- Virakam, the Divine Spirit of Artifice x1
- Ash Blossom & Joyous Spring x3
- Effect Veiler x3
- Ghost Belle & Haunted Mansion x3
- Ghost Ogre & Snow Rabbit x2
- Crossout Designator x1
- Invocation x2
- Invocation - "Sword" x1
- Sacred Spirit Sword Aiwass x3
- The Book of the Law x1
- Gamma Summon x1
Extra Deck (15)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 62/100 (±8 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 66.5 |
| Going First | 69 |
| Going Second | 70 |
| Meta Power | provisional |
| Tournament Reliability | 55 |
- Primary strategy: Combo
- Secondary strategies: Stun
- Format: master-duel
Legality
Main 41 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Fusion/Link boss pressure from the Extra Deck (Hyperinvoked Aeon 3800 ATK, Invoked Oceanus 3000, Baronne de Fleur 3000), enabled by Invocation / Book of the Law fusion lines (Inferred from card text and stats); Recurring Aleister and Invocation pieces from the GY to keep Fusion lines going after disruption (Inferred)
- Turn 1 (going first): Normal Summon Aleister the Reminiscent or Aiwass to search and set up Invocation, then Fusion Summon an Invoked boss from the Extra Deck (Inferred)
- Turn 2 (going second): Use hand traps (Ash Blossom, Ghost Belle, Effect Veiler, Ghost Ogre, Droll, Maxx C) to break the opponent's starter, then follow up with the Invoked Fusion line from the Extra Deck (Inferred)
- Recovery: GY effects of Aleister the Invoker, Invocation and Invocation - Sword return Aleister and Invocation pieces to the hand or Deck (verified card text; line viability Inferred)
- After siding: None: the list has no Side Deck, so there is no post-side plan (verified)
Why it scores here
The deck reliably opens its engine: six Main Deck Aleister monsters give roughly a 57% chance of at least one in a 5-card opening hand (Inferred, hypergeometric), and 24 of the 25 core Invoked cards from the usage statistics are present. Conversion is strong on paper because the Extra Deck carries high-ATK Fusion and Link bosses, though no recorded boards exist, so the ceiling and median are text-based estimates. Survival is the best part of the list: 14 hand traps give about a 93% chance of at least one going second, and 11 negation texts and 19 removal texts supply layered interaction. The score is driven by consistency, interaction and closing power on the system, not by averaging card scores and not by Invoked's popularity in the usage stats. It is held down by an empty Side Deck, a Medium-confidence combo evidence gap, and a 15-card Extra Deck requirement.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 70 | P(>=1 of 6 Main Deck Aleister monsters in opening 5) ~ 0.57 from hypergeometric on 41 cards; 24 of 25 core cards are present (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 60 | 14 hand traps and 15 searchers make most hands functional, but Fusion lines need specific Extra Deck materials and Invocation-type pieces are thin at 2 copies each (Inferred) |
| D3 | Combo Conversion & Ceiling | 72 | Ceiling is high from Hyperinvoked Aeon, Invoked Oceanus and Baronne de Fleur text and stats, but there are 0 parseable boards (Inferred) |
| D4 | Combo Floor & Median Output | 58 | No recorded board medians exist, so the typical output is estimated from starter redundancy and interaction density (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 70 | Multiple independent starters and 14 hand traps give several routes after a single disruption, plus GY recursion from Invocation and Aleister (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 62 | Fusion summons spend Main Deck and GY material while GY effects and searchers regenerate pieces, so resource cost is moderate (Inferred) |
| D7 | End-Board & Interaction Quality | 80 | 11 negation texts, 19 removal texts and 14 hand traps give layered end-board interaction, including Fleur destroy and Mechaba negate effects (Inferred from text) |
| D8 | Going-Second & Board-Breaking Power | 74 | Strong going-second interaction from hand traps (93% at least one in hand 6) plus Fleur and Mechaba board-breaking text (Inferred) |
| D9 | Offensive Pressure & Closing Power | 78 | Closing power is high from 3800/3000/3000 ATK Fusion and Synchro bosses, with the Extra Deck used for threat density (Verified stats, Inferred conversion) |
| D10 | Main Deck Efficiency & Flexibility | 62 | Main Deck is 41 cards across 19 distinct names with 9 three-copy cards, but exact archetype purity is 28.6% and 6 non-Invoked support slots dilute it (Verified composition, Inferred efficiency) |
| D11 | Extra Deck Efficiency & Coverage | 62 | All 15 Extra slots are used (9 Fusion, 5 Link, 1 Synchro), with several non-core flex Extra cards such as Almiraj, Artemis and Chorozo (Verified composition) |
| D12 | Side Deck Adaptability | 20 | No Side Deck is present (0 cards), so there is no evidence for post-side adjustment (Verified absence, Provisional impact) |
| D13 | Matchup Coverage & Format Fit | 55 | No tournament link or dated meta sample exists, so matchup fit cannot be measured (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | The line needs several Extra Deck materials and hand-trap timing decisions, and the guide says the deck is difficult to play well (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 66.5, Going First ≈ 69, Going Second ≈ 70, Meta = provisional, Tournament Reliability ≈ 55. Modifiers: extra_deck_burden (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.57 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- 14 hand traps, about 93% chance of at least one going second (Inferred)
- Layered interaction: 11 negation texts and 19 removal texts across Main and Extra (Inferred from text)
- High-ATK Extra Deck closers: Aeon 3800, Oceanus 3000, Fleur 3000 (Verified stats)
- Legal list: 41 Main, 15 Extra, Limited and Semi-Limited cards within legal copies (Verified)
Weaknesses
- Empty Side Deck, so no post-side adaptation (Verified)
- No recorded boards, so ceiling and median are text-only estimates (Verified absence)
- Extra Deck is fully committed to 15 cards with several flex and splash Extra slots (Verified composition)
- Exact archetype purity is 28.6% (Verified composition)
Critical choke points
- Aleister monsters in hand: 6 Main Deck copies, about 57% in opening 5 (Inferred)
- Extra Deck material availability for Fusion lines (Inferred)
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Side Deck of 5-15 cards | A zero-card Side Deck caps D12 and leaves best-of-3 unanswered; the rubric's post-side plan is absent (Verified) | |
| 2 | 1 Droll & Lock Bird | 1 Magical Meltdown | Magical Meltdown is in 82% of archetype lists at a typical 3 copies and is absent here, so the core coverage gap is real (Verified usage stat) |
Evidence & confidence
- Verified: Legal: 41 Main, 15 Extra, 0 Side; Limited/Semi-Limited copies within legal limits; Copy histogram 9x3, 4x2, 6x1 and Extra breakdown 9 Fusion, 5 Link, 1 Synchro; Hand trap count 14 and searcher text count 15; Archetype usage: 24 of 25 core cards present in cards[]; Magical Meltdown missing
- Inferred: Hypergeometric Aleister P(>=1 in hand 5) ~ 0.57; Hand-trap P(>=1 in hand 6) 0.934 from evidence pack; Engine accessibility, brick rate, interaction and closing scores from card text; Combo ceiling and median are text-only estimates
- Provisional: Meta Power is null: no dated metagame sample; Matchup fit: no tournament link or match record
- Data gaps: no combos supplied: combo floor/median/ceiling is text-only inference no tournament link: archetype meta-share and per-pilot match record absent no win-rate telemetry (going-first/second, matchup, brick/starter/OTK rates) Meta Power provisional unless a dated metagame sample is supplied Data defect: usage_statistics in_this_deck is false for every Extra Deck card although they appear in cards[] with copies > 0, so core_present_pct 44% (11/25) is understated; the true figure is 24/25 (Magical Meltdown the only absence) No Side Deck supplied (side_count 0): post-side performance cannot be assessed
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