Invoked Deck #765371 — Yu-Gi-Oh! Master Duel
40 Main, 15 Extra, incl. Aleister the Invoker x3, Aleister the Reminiscent x3, Ash Blossom & Joyous Spring x3. Created Oct 14, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/14/2026
Main Deck (40)
- Aiwass, Divine Spirit of the Law x2
- Aleister the Invoker x3
- Aleister the Reminiscent x3
- Droll & Lock Bird x1
- Maxx "C" x1
- Mulcharmy Fuwalos x1
- Virakam, the Divine Spirit of Artifice x1
- Ash Blossom & Joyous Spring x3
- Effect Veiler x3
- Ghost Belle & Haunted Mansion x1
- Ghost Mourner & Moonlit Chill x2
- Ghost Ogre & Snow Rabbit x2
- Crossout Designator x1
- Invocation x2
- Invocation - "Sword" x2
- Magical Meltdown x3
- Sacred Spirit Sword Aiwass x3
- Super Polymerization x2
- Gamma Summon x1
- Infinite Impermanence x3
Extra Deck (15)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 64/100 (±6 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 64 |
| Going First | 66 |
| Going Second | 68 |
| Meta Power | provisional |
| Tournament Reliability | 58 |
- Primary strategy: Combo
- Secondary strategies: Stun, Fusion, Link
- Format: master-duel
Legality
Main 40 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Aleister starter in hand (Aleister the Reminiscent or Aleister the Invoker) enables Fusion Summons from the Extra Deck (Hyperinvoked Aeon, Invoked Mechaba, Magistus Omega, Chorozo, Baybarron) that convert into large boards and board-level negation.; Hand-trap-supported interaction (Impermanence, Ash, Effect Veiler, Ghost Ogre, Ghost Belle) that protects the Fusion or Link line and punishes the opponent's combo starter.
- Turn 1 (going first): Open with an Aleister starter plus a searcher (Magical Meltdown, Aiwass, Invocation, Sacred Spirit Sword Aiwass), then Fusion Summon an Invoked monster; keep one hand trap for the opponent's first activation.
- Turn 2 (going second): Use a hand trap (Ash, Impermanence, Ghost Ogre, Ghost Belle, Maxx C, Droll & Lock Bird) to disrupt the opponent's starter, then rebuild with Aleister and Fusion or Link summon from the hand.
- Recovery: Recover through Aleister or Invocation effects that work from the GY and banishment, plus Gamma Summon and Aiwass for a second Aleister search after a broken turn.
- After siding: Not applicable: the deck has 0 side cards and Master Duel side-deck play is not used in this export, so no post-side plan is scored (D12 Provisional).
Why it scores here
The deck is scored as one connected Invoked Fusion/Link system, not as an average of its card scores. Consistency is solid for a 40-card list: 6 Aleister starters (3 Reminiscent, 3 Invoker) give roughly a 58% chance of at least one starter in a 5-card opening hand, and Aleister searchers push the starter-or-search chance near 92% (Inferred hypergeometric estimate). Conversion is credible on paper, since the Extra Deck holds multi-attribute Fusion options and a Link route, but no recorded boards exist, so the ceiling and median are text-only inferences. Interruption resilience and going-second strength are the deck's clearest strengths: 14 hand traps (Impermanence, Ash, Effect Veiler, Ghost Ogre, Ghost Belle, Maxx C, Droll and others) cover the opponent's first activation. Closing power depends on Fusion Summons landing, and there is no side deck, no tournament link, and no win-rate data. Popularity of the archetype and the guide snippets were not counted as power, and the Provisional meta and side dimensions cap confidence at Medium.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 68 | P(>=1 of 6 Aleister starters in opening 5) is about 0.58 (computed), with searcher-text group P(>=1 in 5) = 0.92 from evidence; 1-card hand starter exists (Reminiscent Special Summons from hand) (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 58 | 14 hand traps and 40 main slots include conditional bricks (Gamma Summon, Droll, Crossout) and no garnet redundancy outside the Aleister starters; brick rate estimated, not measured (Inferred) |
| D3 | Combo Conversion & Ceiling | 62 | Fusion/Link ceiling via Hyperinvoked Aeon (3800 ATK), Mechaba, Magistus Omega and Chorozo; zero recorded combo boards, so ceiling is semantic only (Inferred) |
| D4 | Combo Floor & Median Output | 52 | combos_evidence has 0 parseable boards; median and floor cannot be measured, scored near neutral and labeled Provisional (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 72 | 14 hand traps across multiple negation types and two independent starter routes (Reminiscent, Invoker, Aiwass, Meltdown) give redundancy after one interruption (Inferred from card text) |
| D6 | Resource Economy, Recovery & Grind | 66 | Maxx C and Droll draw or disrupt; Aleister and Invocation effects recur from GY and banishment; Fusion material cost is high (Inferred from card text) |
| D7 | End-Board & Interaction Quality | 72 | 17 negation-text and 16 removal-text tags, with layered hand traps and Mechaba/Baronne negation on the field (Inferred semantic read from flags and excerpts) |
| D8 | Going-Second & Board-Breaking Power | 70 | Hand traps (Ash, Impermanence, Ghost Ogre, Ghost Mourner) are strong going second; no recorded going-second split (Inferred from text) |
| D9 | Offensive Pressure & Closing Power | 68 | Closing via 2800 to 3800 ATK Fusion monsters and Link/Synchro boards, but only when Fusion Summons land; no end-board data (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 62 | 40 main cards (minimum legal size), 20 distinct, with 7 triple-copy staples; some single-copy tech (Crossout, Belle, Gamma, Virakam) dilute coherence; archetype exact-name purity only 32.7% (Verified composition + Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 68 | 15 of 15 Extra slots used: 10 Fusion, 4 Link, 1 Synchro, broad coverage; guide warns the deck is Extra-Deck hungry (Verified count, Inferred efficiency) |
| D12 | Side Deck Adaptability | 40 | No side deck (0 cards) in this Master Duel export, so side adaptability cannot be scored; placed at a low Provisional value (Provisional) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link and no archetype meta-share; format fit cannot be grounded in a dated sample (Provisional) |
| D14 | Pilotability & Error Tolerance | 50 | Multiple Fusion-material steps, Aleister decisions and hand-trap timing make the deck demanding for a new pilot (Inferred from example text and structure) |
How the score was computed
Strategy profile: Combo profile only (primary strategy Combo; Stun shown as secondary tag, not blended). Structural ≈ 64, Going First ≈ 66, Going Second ≈ 68, Meta = provisional, Tournament Reliability ≈ 58. Modifiers: engine_compactness (2); banlist_exposure (-1); Extra_deck_dependence (0). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional): 0.80*64.2 + 0.20*58 + 1 = 63.96, rounded to 64
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.58 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Six Aleister starters plus Meltdown, Aiwass and Invocation searchers give redundant openings.
- 14 hand traps across multiple negation types give strong going-second and interruption play.
- Extra Deck covers Fusion, Link and Synchro routes with several strong boards (Aeon, Mechaba, Omega).
Weaknesses
- Low exact-name archetype purity (32.7%), with many off-archetype and tech slots.
- 14 hand traps reduce the number of live non-hand-trap cards in opening hands.
- No recorded combo boards, so combo conversion and median output are unmeasured.
Critical choke points
- Aleister monster in hand or GY is the single gate to every Fusion Summon in the deck.
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Droll & Lock Bird (1) | Second Invocation (or a second Magical Meltdown) | Droll is conditional and dead against decks that never add from the Main Deck; a second searcher/Invoked enabler improves starter access. |
Evidence & confidence
- Verified: Legal size 40/15/0 and copy limits for all 4 restricted cards; Card text and attributes for all 40 main and 15 extra cards; Deck composition counts and role tags (14 hand traps, 17 negation, 16 removal)
- Observed: Usage stat inclusion for archetype staples (as reported; flags for Extra Deck cards contradict the card list)
- Inferred: Starter probability 0.58 (Aleister, 6 copies) and searcher group 0.92; Interaction density, going-second strength, board-breaking from card text; Brick rate and engine consistency
- Provisional: Meta power and matchup fit (no dated metagame sample); Side deck adaptability (0 side cards); Median and floor output (no recorded boards)
- Data gaps: no combos supplied: combo floor/median/ceiling is text-only inference no tournament link: archetype meta-share and per-pilot match record absent usage_statistics in_this_deck flags disagree with the card list for many Extra Deck cards (for example Hyperinvoked Aeon, Invoked Mechaba and Invoked Magistus Omega are in the card list but flagged absent), so core_present_pct 44 is unreliable no win-rate telemetry exists in YGOVN; going-first/second, matchup, brick and OTK rates are Inferred or Unknown Meta power is Provisional unless a dated metagame sample is supplied deck title is null; no side deck (0 cards) guide 383 snippet is the single word 'test' and carries no strategic content
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