Yummy Deck #765215 — Yu-Gi-Oh! TCG

56 Main, 15 Extra, incl. Marshmao☆Yummy x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 13, 2026 by YGO Mod.

Deck Yummy TCG

Created by: YGO Mod (20517634)

Created On: 10/13/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 17, 2026
30± 8/ 100
Power Score
Structural 49
Reliability 40
Going First 50
Going Second 52

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 49
Going First 50
Going Second 52
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Midrange
  • Secondary strategies: Combo, Toolbox
  • Format: tcg

Legality

Main 56 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Yummy Link-1 / Level-2 Synchro board presence converting into Azamina or Dark Magician fusion/synchro pressure (text-only read; no recorded boards); Sinful Spoils / Azamina recursion and damage-doubling text, plus large Extra Deck beaters (Red-Eyes Dark Dragoon, Dark Magician of Destruction)
  • Turn 1 (going first): Open with Marshmao (Level 1) and Linkuriboh as a Link-1 enabler, then Special Summon Yummy Level-1 monsters and Yummy Way Synchros. Hand traps are largely dead on a going-first T1 (Inferred from text).
  • Turn 2 (going second): Hold hand traps (Ash, Droll, Effect Veiler, Infinite Impermanence, Ghost Ogre) to answer the opponent's first summon or activation, then convert through Yummy Link-1 access (Inferred).
  • Recovery: Mulcharmy draw effects and searcher text (Sinful Spoils, Yummy Way, Azamina) rebuild hand after a board wipe or hand trap exchange (Inferred).
  • After siding: Not evaluable: the deck has zero side cards, so there is no post-side plan.

Why it scores here

The deck's Yummy engine needs a Link-1 monster or Level-2 Synchro on the field before its key Yummy monsters can be Special Summoned, and only one dedicated Link-1 enabler (Linkuriboh) is run, with the Yummy★Snatchy enabler absent; that caps reliable engine access. Its strongest feature is interaction density: 10 negation-text and 18 removal-text cards, several hand traps and a 0.88 chance of at least one hand trap in a going-second six-card hand (Inferred), which lifts end-board and going-second scores. Mulcharmy draw effects and searcher text give it recovery, but 16 hand traps create dead-card risk on the going-first turn, and the deck is only 19.7% exact-name Yummy with 57 off-archetype copies, which lowers main-deck efficiency. Popularity of the archetype and its usage stats confirm the list is real, but they did not add points; no card scores were averaged. The deck is Illegal (three cards over copy limit), so the final score is capped at 30 and reflects structural reasoning only.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 45 P(at least one archetype-core card in 5-card opening hand) ≈ 0.96, but only one Link-1 enabler in the Extra Deck; (Inferred)
D2 Opening-Hand Quality & Brick Management 38 16 hand traps and 13 searcher-text cards compete for the hand, and off-archetype copies are high; (Inferred)
D3 Combo Conversion & Ceiling 50 No recorded boards; ceiling inferred from Yummy Way Synchro and Azamina text; (Inferred)
D4 Combo Floor & Median Output 40 No recorded boards, so median output is unknown; (Provisional)
D5 Interruption Resilience & Route Redundancy 55 Hand traps and Mulcharmy draw provide some redundancy after one interruption; (Inferred)
D6 Resource Economy, Recovery & Grind 58 Mulcharmy draw and searcher text regenerate resources; (Inferred)
D7 End-Board & Interaction Quality 70 10 negation-text and 18 removal-text cards give dense interaction; (Inferred)
D8 Going-Second & Board-Breaking Power 62 Droll & Lock Bird, Ash Blossom, Ghost Ogre and Dominus Spark can challenge a going-second board; (Inferred)
D9 Offensive Pressure & Closing Power 58 Red-Eyes Dark Dragoon (3000 ATK), DMoD (2800 ATK) and Azamina damage doubling give closing power; (Inferred)
D10 Main Deck Efficiency & Flexibility 38 56 main-deck cards with 30 distinct cards and 19.7% exact-name purity; compactness is weak; (Verified)
D11 Extra Deck Efficiency & Coverage 45 15 Extra Deck slots spread over three Yummy Way Synchros and multiple unrelated Link and Fusion routes; (Inferred)
D12 Side Deck Adaptability 10 No side deck is registered, so no side plan exists; (Verified)
D13 Matchup Coverage & Format Fit 45 No tournament link or dated metagame sample; (Provisional)
D14 Pilotability & Error Tolerance 35 Multi-step Link and Synchro chains with many choice effects; (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 49, Going First ≈ 50, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: Illegal copy-limit violations (Marshmao x3, Ash Blossom x3, WANTED x3) (-8); Link-1 enabler scarcity (-2); Going-first hand trap dead-card risk (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) + modifiers (-12) = 35, then capped at 30 because legality is Illegal

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.96 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense interaction: 10 negation-text and 18 removal-text cards
  • Recovery through Mulcharmy draw effects and searcher text
  • High-power Extra Deck beaters (Red-Eyes Dark Dragoon, DMoD) with Dark Magician and Azamina support

Weaknesses

  • Illegal as built: three cards exceed the copy limit
  • Thin Link-1 enabler access for the Yummy engine
  • Low exact-archetype purity (19.7%) with many off-archetype copies
  • No side deck

Critical choke points

  • Access to a Link-1 monster or Level-2 Synchro to unlock Yummy Special Summons
  • Single Linkuriboh as the only Link-1 enabler in the Extra Deck
Priority Remove Add Reason
1 One copy each of Marshmao☆Yummy, Ash Blossom & Joyous Spring and WANTED: Seeker of Sinful Spoils (to the legal limit) Replacement Main Deck cards that fit the copy limit (not specified by evidence) Clears the legality violations that cap this deck's score
2 Off-archetype hand traps with low going-first value Link-1 enabler (for example Yummy★Snatchy) if it is legal in the format Raises engine access and the Yummy purity score

Evidence & confidence

  • Verified: Deck is Illegal: 3 cards over copy limit; Main 56, Extra 15, Side 0 counts; Banlist statuses for Marshmao, Ash Blossom, WANTED and Droll & Lock Bird
  • Inferred: Engine access probability ≈ 0.96 for the archetype core group; Hand trap and interaction density scores; Going-first dead-card risk from hand traps
  • Provisional: Meta power and matchup fit (no dated metagame sample)
  • Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot match record absent No side deck, so post-side adaptability is unmeasured No win-rate telemetry; going-first and going-second splits are inferred Meta Power is provisional unless a dated metagame sample is supplied

More TCG Info

Yummy

Yummy Breakdown

 
 

 

 

 

 

 

 
 

 

 
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