Yummy Deck #765215 — Yu-Gi-Oh! TCG
56 Main, 15 Extra, incl. Marshmao☆Yummy x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 13, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/13/2026
Main Deck (56)
- Cooky☆Yummy x1
- Cupsy☆Yummy x1
- Diabellstar the Black Witch x2
- Droll & Lock Bird x2
- Lollipo☆Yummy x1
- Magicians' Souls x1
- Marshmao☆Yummy x3
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Nibiru, the Primal Being x3
- Dark Magician x1
- Illusion of Chaos x1
- Ash Blossom & Joyous Spring x3
- Effect Veiler x2
- Ghost Ogre & Snow Rabbit x3
- Called by the Grave x1
- Dark Magical Curtain x3
- Deception of the Sinful Spoils x1
- Hey, Space Trunade! x2
- Sky Striker Mecha - Hornet Drones x1
- The Gaze of Timaeus x1
- The Hallowed Azamina x1
- WANTED: Seeker of Sinful Spoils x3
- Yummy☆Surprise x1
- Yummyusment★Acroquey x1
- Yummyusment☆Mignon x1
- Assist★Yummy! x1
- Dominus Spark x3
- Infinite Impermanence x3
- Typhoon x3
Extra Deck (15)
- Azamina Ilia Silvia x1
- Azamina Mu Rcielago x1
- Dark Magician of Destruction x1
- Red-Eyes Dark Dragoon x1
- Charmer Quartet in Bloom x1
- Cyberse Contract Witch x1
- I:P Masquerena x1
- Linkuriboh x1
- S:P Little Knight x1
- Sky Striker Ace - Camellia x1
- Sky Striker Ace - Kagari x1
- Yummy★Snatchy x1
- Cooky★Yummy Way x1
- Cupsy★Yummy Way x1
- Lollipo★Yummy Way x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 49 |
| Going First | 50 |
| Going Second | 52 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Midrange
- Secondary strategies: Combo, Toolbox
- Format: tcg
Legality
Main 56 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Yummy Link-1 / Level-2 Synchro board presence converting into Azamina or Dark Magician fusion/synchro pressure (text-only read; no recorded boards); Sinful Spoils / Azamina recursion and damage-doubling text, plus large Extra Deck beaters (Red-Eyes Dark Dragoon, Dark Magician of Destruction)
- Turn 1 (going first): Open with Marshmao (Level 1) and Linkuriboh as a Link-1 enabler, then Special Summon Yummy Level-1 monsters and Yummy Way Synchros. Hand traps are largely dead on a going-first T1 (Inferred from text).
- Turn 2 (going second): Hold hand traps (Ash, Droll, Effect Veiler, Infinite Impermanence, Ghost Ogre) to answer the opponent's first summon or activation, then convert through Yummy Link-1 access (Inferred).
- Recovery: Mulcharmy draw effects and searcher text (Sinful Spoils, Yummy Way, Azamina) rebuild hand after a board wipe or hand trap exchange (Inferred).
- After siding: Not evaluable: the deck has zero side cards, so there is no post-side plan.
Why it scores here
The deck's Yummy engine needs a Link-1 monster or Level-2 Synchro on the field before its key Yummy monsters can be Special Summoned, and only one dedicated Link-1 enabler (Linkuriboh) is run, with the Yummy★Snatchy enabler absent; that caps reliable engine access. Its strongest feature is interaction density: 10 negation-text and 18 removal-text cards, several hand traps and a 0.88 chance of at least one hand trap in a going-second six-card hand (Inferred), which lifts end-board and going-second scores. Mulcharmy draw effects and searcher text give it recovery, but 16 hand traps create dead-card risk on the going-first turn, and the deck is only 19.7% exact-name Yummy with 57 off-archetype copies, which lowers main-deck efficiency. Popularity of the archetype and its usage stats confirm the list is real, but they did not add points; no card scores were averaged. The deck is Illegal (three cards over copy limit), so the final score is capped at 30 and reflects structural reasoning only.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 45 | P(at least one archetype-core card in 5-card opening hand) ≈ 0.96, but only one Link-1 enabler in the Extra Deck; (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 38 | 16 hand traps and 13 searcher-text cards compete for the hand, and off-archetype copies are high; (Inferred) |
| D3 | Combo Conversion & Ceiling | 50 | No recorded boards; ceiling inferred from Yummy Way Synchro and Azamina text; (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No recorded boards, so median output is unknown; (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 55 | Hand traps and Mulcharmy draw provide some redundancy after one interruption; (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 58 | Mulcharmy draw and searcher text regenerate resources; (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | 10 negation-text and 18 removal-text cards give dense interaction; (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 62 | Droll & Lock Bird, Ash Blossom, Ghost Ogre and Dominus Spark can challenge a going-second board; (Inferred) |
| D9 | Offensive Pressure & Closing Power | 58 | Red-Eyes Dark Dragoon (3000 ATK), DMoD (2800 ATK) and Azamina damage doubling give closing power; (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 38 | 56 main-deck cards with 30 distinct cards and 19.7% exact-name purity; compactness is weak; (Verified) |
| D11 | Extra Deck Efficiency & Coverage | 45 | 15 Extra Deck slots spread over three Yummy Way Synchros and multiple unrelated Link and Fusion routes; (Inferred) |
| D12 | Side Deck Adaptability | 10 | No side deck is registered, so no side plan exists; (Verified) |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament link or dated metagame sample; (Provisional) |
| D14 | Pilotability & Error Tolerance | 35 | Multi-step Link and Synchro chains with many choice effects; (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 49, Going First ≈ 50, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: Illegal copy-limit violations (Marshmao x3, Ash Blossom x3, WANTED x3) (-8); Link-1 enabler scarcity (-2); Going-first hand trap dead-card risk (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) + modifiers (-12) = 35, then capped at 30 because legality is Illegal
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.96 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense interaction: 10 negation-text and 18 removal-text cards
- Recovery through Mulcharmy draw effects and searcher text
- High-power Extra Deck beaters (Red-Eyes Dark Dragoon, DMoD) with Dark Magician and Azamina support
Weaknesses
- Illegal as built: three cards exceed the copy limit
- Thin Link-1 enabler access for the Yummy engine
- Low exact-archetype purity (19.7%) with many off-archetype copies
- No side deck
Critical choke points
- Access to a Link-1 monster or Level-2 Synchro to unlock Yummy Special Summons
- Single Linkuriboh as the only Link-1 enabler in the Extra Deck
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One copy each of Marshmao☆Yummy, Ash Blossom & Joyous Spring and WANTED: Seeker of Sinful Spoils (to the legal limit) | Replacement Main Deck cards that fit the copy limit (not specified by evidence) | Clears the legality violations that cap this deck's score |
| 2 | Off-archetype hand traps with low going-first value | Link-1 enabler (for example Yummy★Snatchy) if it is legal in the format | Raises engine access and the Yummy purity score |
Evidence & confidence
- Verified: Deck is Illegal: 3 cards over copy limit; Main 56, Extra 15, Side 0 counts; Banlist statuses for Marshmao, Ash Blossom, WANTED and Droll & Lock Bird
- Inferred: Engine access probability ≈ 0.96 for the archetype core group; Hand trap and interaction density scores; Going-first dead-card risk from hand traps
- Provisional: Meta power and matchup fit (no dated metagame sample)
- Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot match record absent No side deck, so post-side adaptability is unmeasured No win-rate telemetry; going-first and going-second splits are inferred Meta Power is provisional unless a dated metagame sample is supplied
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