Snake-Eye Deck #765175 — Yu-Gi-Oh! Duel Links

30 Main, 9 Extra, incl. Diabellstar the Black Witch x3, Droll & Lock Bird x3, Snake-Eyes Poplar x3 - Skill: Eyes of Sovereign Defiance. Created Oct 13, 2026 by YGO Mod.

Deck Snake-Eye Duel Links

Created by: YGO Mod (20517634)

Created On: 10/13/2026

Eyes of Sovereign Defiance
 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 17, 2026
60± 6/ 100
Power Score
Structural 65
Reliability 62
Going First 63
Going Second 66

Deck — Deck Power Evaluation

Final Contextual Deck Power: 60/100 (±6 · Confidence: Medium)

Overall score Value
Structural Deck Power 65
Going First 63
Going Second 66
Meta Power provisional
Tournament Reliability 62
  • Primary strategy: Midrange
  • Secondary strategies: Combo, Control
  • Format: duel-links

Legality

Main 30 / Extra 9 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Snake-Eye Flamberge Dragon and the link-monster Extra Deck (Zealantis, Underworld Goddess, Promethean Princess, Amblowhale) converting Level 1 FIRE starters into a large board.; Repeated Sinful Spoils and Diabellstar recursion that grinds back the board after interaction.
  • Turn 1 (going first): Open with a Level 1 FIRE starter (Poplar, Oak, Ash or Birch) whose text adds or summons another Snake-Eye, then reach Flamberge and a link summon.
  • Turn 2 (going second): Use the 7 hand traps (Droll and Lock Bird, Ghost Ogre and Snow Rabbit, Infinite Impermanence) to answer the opponent's board, then rebuild through the Snake-Eye starters.
  • Recovery: Recycle from the GY with Snake-Eye Oak, Snake-Eye Ash and the Sinful Spoils Spell/Trap effects, then re-launch the engine.
  • After siding: Not applicable: Duel Links has no side deck, so the post-side plan is structurally absent.

Why it scores here

The deck reliably opens a Level 1 FIRE starter: 7 such monsters are in the list, and the group has an estimated 0.76 chance of at least one in a 5-card opening hand (Inferred, computed from the hypergeometric draw). Its strength is the system, not the average card: starters, Sinful Spoils recursion, and 7 hand traps chain into a Flamberge and link-summon board with several independent routes. The ceiling is credited from card text and the 9-slot Extra Deck, but no recorded boards exist, so floor and median are inferred and kept modest. Popularity (Tier 1 guide mention, 100% inclusion of several core cards) confirms the list is real and accessible but did not earn points, and card scores were not averaged. Points are deducted for low archetype purity (28%, with 17 generic copies), the lack of a side deck, and an extra-deck dependence on specific link materials.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 72 P(>=1 Level 1 FIRE starter in 5) ~0.76, computed from 7 starters; Poplar P(>=1) 0.43 at 3 copies (Inferred)
D2 Opening-Hand Quality & Brick Management 60 7 hand traps and 3 Cosmic Cyclone plus Diabellstar/Seeker copies can be dead or conflicting in some hands; copy histogram 7x1, 4x2, 5x3 (Inferred)
D3 Combo Conversion & Ceiling 66 Ceiling from card text: Flamberge 3000 ATK, Underworld Goddess 3000, Zealantis 2500 linked to a FIRE engine; no parseable boards (Inferred semantic read)
D4 Combo Floor & Median Output 55 No recorded boards, so median/floor cannot be measured; only starter diversity is evidenced (Inferred, data gap)
D5 Interruption Resilience & Route Redundancy 70 Several independent starters (Poplar, Oak, Ash, Birch), plus Droll and Ghost Ogre, give more than one line through disruption (Inferred)
D6 Resource Economy, Recovery & Grind 68 Sinful Spoils and Diabellstar recursion from GY/banish plus Oak/Ash recovery; resource_signature not supplied (Inferred from text)
D7 End-Board & Interaction Quality 74 11 removal-text and 3 negation-text cards, 7 hand traps and 3 Cosmic Cyclone; layering is good (Inferred from text flags)
D8 Going-Second & Board-Breaking Power 70 7 hand traps plus Droll and Ghost Ogre give strong going-second interaction; no going-second split measured (Inferred)
D9 Offensive Pressure & Closing Power 68 Several 2500-3000 ATK link and Flamberge bosses; piercing and direct text not evaluated in depth (Inferred)
D10 Main Deck Efficiency & Flexibility 55 16 distinct main cards in 30 slots, but archetype purity is only 28.2% (Verified count, Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 65 9 of 9 Extra slots used: 8 link + 1 Xyz; usage shows Knightmare Phoenix, I:P Masquerena and Underworld Goddess at 100% but not run (Verified usage stat)
D12 Side Deck Adaptability 40 Duel Links has no side deck, so there is no post-side evidence; scored as structurally absent (Provisional)
D13 Matchup Coverage & Format Fit 65 Archetype usage context only; no dated metagame sample; guide calls Snake-Eye Tier 1 (Provisional)
D14 Pilotability & Error Tolerance 55 Chains of optional triggers and multi-step starter-to-Flamberge sequencing raise the decision load; step count from examples not available (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 65, Going First ≈ 63, Going Second ≈ 66, Meta = provisional, Tournament Reliability ≈ 62. Modifiers: No side deck (Duel Links) (-2); Low archetype purity / engine conflict (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional); 0.80*65.1 + 0.20*62 - 4 = 60.5 -> 60

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.76 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Seven Level 1 FIRE starters with redundant summon and search text
  • Seven hand traps plus Cosmic Cyclone and Ghost Ogre give layered interaction
  • Full 9-slot Extra Deck with several 2500-3000 ATK link bosses
  • Archetype core pieces (Flamberge, Oak, Ash, Birch) are on the usage core list

Weaknesses

  • Low exact-name archetype purity (28.2%) with 17 generic copies
  • Missing usage-core cards: Forbidden Droplet (75%) and Startling Stare (55%)
  • Snake-Eye Birch run at 1 copy against a typical 2
  • No side deck, so no post-side adaptation

Critical choke points

  • Opening a Level 1 FIRE starter: P(>=1) about 0.76 in 5 cards, so about a quarter of openers depend on a turn-2 recovery
  • Single-copy Snake-Eye Ash and Birch decide whether the second starter exists
Priority Remove Add Reason
1 one Infinite Impermanence second Snake-Eye Birch Usage statistics show Snake-Eye Birch typically runs 2 copies and this list runs 1; the swap adds a starter without new generic copies.
2 one Cosmic Cyclone Forbidden Droplet Forbidden Droplet is a 75% usage-core card absent from this list (usage statistics only; its card text is not in the evidence pack).

Evidence & confidence

  • Verified: Legality: 30 main, 9 extra, 0 side; Legal; Lyrilusc at Limited 1 copy run 1; Exact-name purity 28.2% and 17 generic copies; Usage statistics: Flamberge core 100%, Birch typical 2 copies, Forbidden Droplet 75% not run; Level 1 FIRE starter count 7 from the copy histogram
  • Inferred: P(>=1 Level 1 FIRE starter in 5) ~0.76 (computed group estimate); Hand-trap and brick estimates, going-second interaction strength; Ceiling from card text; floor and median inferred
  • Provisional: Meta Power null; format-fit score without a dated metagame sample; Post-side score (no side deck)
  • Data gaps: No combos supplied: floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry for going-first/second, matchup or brick rate Meta Power provisional without a dated metagame sample Duel Links has no side deck, so D12 has no post-side evidence Forbidden Droplet card text not in the evidence pack

More Duel Links Info

Snake-Eye

Snake-Eye Breakdown

 
 

 

 

 

 

 

 
 

 

 
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