Other Deck #765166 — Yu-Gi-Oh! Duel Links

20 Main, incl. Snoww, Unlight of Dark World x3, Dark World Dealings x3, Jackpot 7 x3 - Skill: Princess Adena's Protection. Created Oct 13, 2026 by YGO Mod.

Deck Other Duel Links

Created by: YGO Mod (20517634)

Created On: 10/13/2026

Princess Adena's Protection
 
 


Official AI Deck Power Analysis
ToolboxConfidence: MediumEvaluated Oct 17, 2026
32± 6/ 100
Power Score
Structural 35
Reliability 40
Going First 38
Going Second 30

Deck — Deck Power Evaluation

Final Contextual Deck Power: 32/100 (±6 · Confidence: Medium)

Overall score Value
Structural Deck Power 35
Going First 38
Going Second 30
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Toolbox
  • Secondary strategies: Midrange
  • Format: duel-links

Legality

Main 20 / Extra 0 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Chip damage from Snoww and Broww after card-advantage draw; no real win condition in the list; Jackpot 7 banish-3 win is unrealistic without a dedicated engine
  • Turn 1 (going first): Open with Dark World Dealings or Pot of Duality for card flow; Snoww only if a Dark World monster is discarded
  • Turn 2 (going second): Discard Snoww or Broww to draw and recur a Dark World monster; little interaction to stop an opposing board
  • Recovery: Recur Dark World monsters from the Graveyard via Snoww's discard effect and rebuild with draw spells
  • After siding: No Side Deck exists in Duel Links; no post-side plan

Why it scores here

The deck is a Toolbox-style Dark World list whose score comes from how the 20 Main Deck cards work together as a system, not from averaging card power. Its best reliable function is card flow: Dark World Dealings, Pot of Duality, Allure of Darkness and Broww give repeated draws, and Snoww's discard effect puts a Dark World monster into play, so the list can usually reach a Dark World body by turn 2 (P(at least one Snoww in a 5-card opening) ≈ 0.60, Inferred). Conversion is weak: no parseable combo boards exist, so the ceiling and median are text-only estimates, and the closing power is limited to 1400–1700 ATK monsters with no boss. Several cards are dead in this list: Anchamoufrite is an Extra-Deck-style Pendulum that cannot be summoned with an empty Extra Deck, Spellbook of Knowledge has no second Spellbook or Spellcaster to send, and Reverse Reuse has only one Flip monster to target. Interaction is thin (All-Out Attacks, Jackpot 7 and no hand traps), so the deck gives up the board to any established opposing setup. Popularity of the Dark World archetype and the two guides confirm the list is real, but they do not add points. The Final Score is 0.80·Structural + 0.20·Tournament Reliability − 4 modifiers, with Meta Power provisional.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 40 P(≥1 Snoww in 5-card hand) ≈ 0.60; Snoww is the only starter-like engine card, with a 3-copy discard path (Inferred)
D2 Opening-Hand Quality & Brick Management 35 Dead or conditional cards include Anchamoufrite, Spellbook of Knowledge and Reverse Reuse, and Into the Void can hand-dump; estimated brick load is high (Inferred)
D3 Combo Conversion & Ceiling 40 No parseable combo boards; ceiling rests on Snoww discard recursion plus draw, from card text only (Inferred)
D4 Combo Floor & Median Output 35 No recorded boards to give a median; the typical turn is a single draw plus one Dark World body (Inferred)
D5 Interruption Resilience & Route Redundancy 40 Dark World recursion from the Graveyard gives some redundancy after a disruption, but there is no second engine route (Inferred)
D6 Resource Economy, Recovery & Grind 50 Four draw sources (Dealings, Pot, Allure, Broww) give good card flow; Into the Void and Jackpot 7 are costly (Inferred)
D7 End-Board & Interaction Quality 25 Only All-Out Attacks, the Jackpot 7 removal text and the Gates of Dark World removal text give interaction; no hand traps (Verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 30 Going second relies on a 6-card hand plus draw; little board-breaking or force interaction (Inferred)
D9 Offensive Pressure & Closing Power 25 Offensive output is Snoww 1700 and Broww 1400 with no boss monster or piercing text (Verified stats, Inferred closing)
D10 Main Deck Efficiency & Flexibility 45 20 cards with 13 distinct, 12 spells/traps and 8 monsters; several cards are off-plan (Verified composition)
D11 Extra Deck Efficiency & Coverage 15 Extra Deck is empty, so zero Extra-Deck coverage; Anchamoufrite is stranded in the Main Deck (Verified composition)
D12 Side Deck Adaptability 20 Duel Links has no Side Deck; score reflects the absence of any post-game adaptation path (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament share or dated meta sample supplied; fit is provisional (Provisional)
D14 Pilotability & Error Tolerance 60 Simple one-to-two-step lines with few decision points, but draw sequencing is nontrivial (Inferred)

How the score was computed

Strategy profile: Toolbox primary; Midrange not blended into the weights. Structural ≈ 35, Going First ≈ 38, Going Second ≈ 30, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: Dead cards in Main Deck (-2); No Extra Deck access (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional); 0.80*35.4 + 0.20*40 − 4 = 32.3

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.6 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Four draw sources give strong card flow
  • Snoww recursion gives a reliable early body
  • Full usage-stat core is present (13/13)

Weaknesses

  • Thin interaction with no hand traps
  • Dead cards: Anchamoufrite, Spellbook of Knowledge, Reverse Reuse
  • No Extra Deck threat or access
  • Weak closing power with no boss monster

Critical choke points

  • Snoww's three copies are the only consistent engine starter
  • Anchamoufrite cannot be summoned in this list
Priority Remove Add Reason
1 Anchamoufrite A card playable from hand or Deck (e.g. a second Snoww or Broww-class starter) Anchamoufrite requires an Extra Deck summon and the list has none
2 Spellbook of Knowledge A hand trap or a second Dark World starter No second Spellbook or Spellcaster on field to fuel it
3 Reverse Reuse Interaction or a second recursion route Only one Flip monster is in the list, so the trap has almost no target

Evidence & confidence

  • Verified: Legal: 20 Main, Allure of Darkness at 1 Limited copy; Dark World card text and stats (Snoww 1700, Broww 1400); Usage stats: 13/13 core cards present
  • Inferred: Snoww 3-copy starter probability ≈ 0.60; Brick and dead-card estimates; Toolbox strategy classification
  • Provisional: Meta Power; Matchup fit
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied

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