Invoked Deck #765022 — Yu-Gi-Oh! Master Duel

40 Main, 15 Extra, incl. Aleister the Invoker x3, Aleister the Reminiscent x3, Ash Blossom & Joyous Spring x3. Created Oct 13, 2026 by YGO Mod.

Deck Invoked Master Duel

Created by: YGO Mod (20517634)

Created On: 10/13/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: MediumEvaluated Oct 17, 2026
56± 7/ 100
Power Score
Structural 62
Reliability 55
Going First 58
Going Second 62

Deck — Deck Power Evaluation

Final Contextual Deck Power: 56/100 (±7 · Confidence: Medium)

Overall score Value
Structural Deck Power 62
Going First 58
Going Second 62
Meta Power provisional
Tournament Reliability 55
  • Primary strategy: Combo
  • Secondary strategies: Stun, Fusion, Link
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Fusion Summon a high-ATK Invoked Fusion Monster (Hyperinvoked Aeon, Mechaba, Oceanus, Magistus Omega) from Extra Deck, using Aleister and Invocation lines; Link and Synchro board pressure (Baronne de Fleur, Aleister the Invoker of Madness) after a Fusion or Link line
  • Turn 1 (going first): Search or Summon an Aleister monster (Aleister the Reminiscent or Aleister the Invoker) and convert into an Invocation or Invocation - Sword Fusion; hold a hand trap only if the first line is not secured
  • Turn 2 (going second): Use the 14 hand traps (Infinite Impermanence, Ash Blossom, Effect Veiler, Ghost Ogre, Ghost Mourner, Ghost Belle, Maxx C, Droll) to stop the opponent's first board, then rebuild through Aiwass or Magical Meltdown searches
  • Recovery: Aleister monsters in the GY feed Gamma Summon, Virakam and Invocation GY effects; Aiwass banishes an Aleister from hand or field to reload
  • After siding: Not evaluable: the deck runs no side deck (0 cards), so there is no post-side plan

Why it scores here

The deck's Structural score comes from the system as a whole: six Aleister monsters (Invoker and Reminiscent, 3 copies each) plus Invocation and Invocation - Sword give a going-first starter chance of roughly 0.58 (Inferred, hypergeometric over the six Aleister monster copies), and Aiwass, Magical Meltdown and Sacred Spirit Sword Aiwass add search redundancy. The 14 hand traps give about 0.94 chance of at least one going second (Inferred), which supports the interruption and going-second scores. The Extra Deck's Fusion ceiling (Hyperinvoked Aeon, Mechaba, Oceanus, Baybarron) carries the conversion and closing scores, but no recorded boards exist, so the median is an inference and is scored conservatively. The archetype's popularity (100% core inclusion in the usage stats) did not earn points, the individual card scores were not averaged, and the lack of a side deck and the 33% exact-archetype purity cap the final score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(≥1 Aleister monster in opening 5) ≈ 0.58 across 6 copies; Invocation and Aiwass searches add redundancy (Inferred)
D2 Opening-Hand Quality & Brick Management 55 14 hand traps and generic tech dilute the starter density; 18 of 40 Main copies are exact Invoked names (Inferred)
D3 Combo Conversion & Ceiling 72 Ceiling from Hyperinvoked Aeon (3800 ATK) and Fusion boss text; no recorded boards to confirm (Inferred semantic)
D4 Combo Floor & Median Output 55 Median output unmeasured: combos_evidence has 0 parseable boards; scored conservatively (Provisional)
D5 Interruption Resilience & Route Redundancy 68 Two independent starter families (Aleister monsters, Magical Meltdown and Aiwass searches) plus 14 hand traps (Inferred)
D6 Resource Economy, Recovery & Grind 65 GY recursion from Gamma Summon, Virakam and Invocation GY effects; no resource telemetry (Inferred)
D7 End-Board & Interaction Quality 70 Mechaba, Sorath, Baronne and Oceanus carry negate and destroy text, and 14 hand traps supply interaction (Inferred semantic)
D8 Going-Second & Board-Breaking Power 66 Going-second hand-trap coverage ≈ 0.94 (Inferred); Mechaba and Baronne give board-breaking text (Inferred)
D9 Offensive Pressure & Closing Power 72 Aeon 3800 ATK, Oceanus 3000, Baronne 3000, Mechaba 2500 give strong end-board attack (Verified stats, Inferred plan)
D10 Main Deck Efficiency & Flexibility 55 40-card Main with 14 distinct hand traps and 37 off-archetype copies; compactness is moderate (Inferred)
D11 Extra Deck Efficiency & Coverage 58 All 15 Extra slots used with 10 Fusion, 4 Link, 1 Synchro; heavy Extra usage per guide text (Inferred)
D12 Side Deck Adaptability 25 No side deck (0 cards); no post-side plan (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link and no dated meta sample; Meta Power is provisional (Provisional)
D14 Pilotability & Error Tolerance 35 Multi-step Fusion lines and many decision points (Provisional, Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 62, Going First ≈ 58, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 55. Modifiers: engine compactness (-3); weak post-side plan (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.58 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Aleister monster starters (6 copies) with Invocation and Aiwass search redundancy
  • 14 hand traps give strong going-second interaction
  • Fusion boss ceiling in Hyperinvoked Aeon, Mechaba, Oceanus and Baybarron
  • Legal, full 40/15 list with no banlist exposure beyond 1-copy Limited and Semi-Limited cards

Weaknesses

  • No side deck (0 cards): no post-side plan
  • Low exact-archetype purity (32.7%): many generic hand traps and tech cards
  • No combo boards recorded, so the median and floor are inferred from text
  • Heavy Extra Deck dependence: all 15 Extra slots used

Critical choke points

  • Aleister monster availability in hand or GY gates both the Fusion lines and most searches
  • Extra Deck Fusion Summon depends on Invocation, Super Polymerization or Invocation - Sword being in hand
Priority Remove Add Reason
1 no change to Main side deck of up to 15 cards (e.g. extra hand traps or Fusion-summon negates) Deck has 0 side cards, so there is no post-side plan (Verified)
2 Crossout Designator (1 copy, Limited, text-only tech) 1 additional Mulcharmy Fuwalos (usage stats show typical 3 copies; only 1 runs) Replaces a narrow tech card with a card that has higher usage in the archetype (Observed usage, Inferred benefit)

Evidence & confidence

  • Verified: Main 40 / Extra 15 / Side 0 within Master Duel size rules; Maxx C (1 copy, Limited), Crossout Designator (1, Limited), Droll & Lock Bird (1, Semi-Limited), Super Polymerization (2, Semi-Limited) are all within legal copies; Card stats and printed text for every listed card
  • Observed: Usage stats: 100% core inclusion for several Invoked cards (archetype-level, not deck-level)
  • Inferred: P(≥1 Aleister monster in 5) ≈ 0.58; P(≥1 hand trap in 6) ≈ 0.94; Going-first and going-second splits; Fusion ceiling and interaction density from card text
  • Provisional: Meta Power (no dated metagame sample); D13 matchup and format fit
  • Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference usage_statistics is internally inconsistent: Invoked Mechaba, Sorath, Oceanus, Baybarron, Hyperinvoked Aeon and Magistus Omega appear in the cards list but are marked in_this_deck=false in core_cards and missing_core, so core_present_pct (44) is unreliable no tournament link: archetype meta-share and per-pilot match record absent no win-rate telemetry (going-first/second, matchup, brick/starter rates) in YGOVN guides are thin: 4 mentions, one is a placeholder ('test'), and none includes a board or a matchup deck title is null

More Master Duel Info

Invoked

Invoked Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
Top