Artmage Deck #764973 — Yu-Gi-Oh! TCG
55 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Mulcharmy Purulia x3, Nibiru, the Primal Being x3. Created Oct 12, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/12/2026
Main Deck (55)
- Ars Magna the Corruption and the Purification x1
- Ars Magna the Division and the Union x1
- Ars Magna the Finite and the Infinite x1
- Artmage Finmel x2
- Artmage Graflare x1
- Artmage Litera x1
- Artmage Power Patron x2
- Droll & Lock Bird x2
- Medius the Pure x2
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Nibiru, the Primal Being x3
- The Winged Dragon of Ra - Sphere Mode x3
- Theorealized Medius x1
- Junoldo the Shadespirit Power Patron x1
- Jupredo the Shademachine Power Patron x1
- Nervedo the Shadebeast Power Patron x3
- Vidolium the Unstable Power Patron of Unity x3
- Ash Blossom & Joyous Spring x3
- Ars Magna "Citrinitas" x1
- Artmage Academic Arcane Arts Acropolis x1
- Artmage Vandalism -Assault- x1
- Artmage Varnish -Alteration- x1
- Called by the Grave x1
- Pendulum Treasure x3
- Prohibited Power Patron Portal - Terminus x1
- Theorealize Past Lull x1
- Artmage Impasto -Recapture- x1
- Artmage Pact -Awakening- x1
- Infinite Impermanence x3
- Typhoon x3
Extra Deck (15)
- Artmage Diactorus x1
- Artmage Non-Finito x2
- Nerva the Power Patron of Creation x1
- Predaplant Dragostapelia x1
- Beyond the Pendulum x1
- Charmer Quartet in Bloom x1
- Exceed the Pendulum x1
- Mediclius the Extraordinary Power Patron x1
- Purification Power Patron x1
- S:P Little Knight x1
- Sky Striker Ace - Azalea x1
- Junora the Power Patron of Tuning x1
- Jupiter the Power Patron of Destruction x1
- Varudras, the Final Bringer of the End Times x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 50 |
| Going First | 50 |
| Going Second | 55 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Combo
- Secondary strategies: Midrange, Toolbox
- Format: tcg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Fusion/Link/Xyz/Synchro boards from the Artmage and Power Patron engines, closing with Power Patron boss monsters (e.g. Vidolium, Jupiter, Nerva) as evidenced by card text only; no recorded boards exist.; Pendulum and Link pressure (Nervedo, Exceed the Pendulum, Sky Striker Ace - Azalea) plus negation-based board control.
- Turn 1 (going first): Open on Artmage Power Patron or Artmage Finmel plus Pendulum Treasure or Mulcharmy draw engine, then Fusion Summon into an Artmage boss while holding hand traps (Ash Blossom, Droll & Lock Bird) for the opponent's first interaction. This is structural reasoning from card text, not a recorded line.
- Turn 2 (going second): Open with a six-card hand, use Ash Blossom or Droll & Lock Bird to interrupt the opponent's first search or draw, then rebuild through Artmage Litera or Artmage Finmel. Hand-trap coverage (about 0.76 for at least one in six cards) is the main asset. Inferred from text.
- Recovery: Recover through Artmage and Power Patron searchers in the deck (Medius, Artmage Vandalism, Artmage Varnish, Pendulum Treasure) and Mulcharmy draw effects, rebuilding the Extra Deck boss from the GY or banish zone. Inferred, not recorded.
- After siding: No Side Deck is registered (0 cards), so there is no post-side plan; this is a structural gap, not a choice.
Why it scores here
This score comes from the system, not from an average of card scores and not from Artmage's popularity: the deck is illegal (Ash Blossom & Joyous Spring is run 3 copies against a Semi-Limited limit of 2), so it is capped at 30 and is scored as a theoretical, structural-only read. The 24 archetype-core copies give the engine a high probability of at least one starter in the opening hand (about 0.95, Inferred), but archetype purity is only 24% across Artmage, Power Patron, Mulcharmy, Pendulum and Ars Magna, so engine coherence is weakened. Eleven hand traps and about 15 negation effects give real interruption and going-second resilience, but there are no recorded boards, so ceiling and floor are text-only inference. The empty Side Deck and the absence of any metagame or tournament data hold Meta Power at provisional and cap Tournament Reliability at 40.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | P(at least one archetype core card in 5 cards) ~ 0.95 across 24 core copies; purity 24% lowers coherence (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 45 | 17 singletons, 11 hand traps and mixed sub-archetype starters give moderate brick risk (Inferred) |
| D3 | Combo Conversion & Ceiling | 45 | No recorded boards; Fusion/Link/Xyz conversion read from card text only (Inferred) |
| D4 | Combo Floor & Median Output | 40 | Median output unknown; zero recorded boards and no starter-diversity data (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 60 | 11 hand traps and Mulcharmy draw effects give several independent interruption answers (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | 21 searcher-text cards and Pendulum Treasure support recovery; no resource data exists (Inferred) |
| D7 | End-Board & Interaction Quality | 55 | 24 removal-text and 15 negation-text cards give broad interaction; Ash Blossom over-limit (Verified count, Inferred quality) |
| D8 | Going-Second & Board-Breaking Power | 60 | Hand-trap P(at least one in 6 cards going second) ~ 0.76 (Inferred) |
| D9 | Offensive Pressure & Closing Power | 50 | Power Patron bosses (Vidolium 5000 ATK, Jupiter 3500 ATK) reach high ATK; Nerva and Varudras are missing from the boss count (Verified stat, Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 45 | 55 main cards with 17 singletons and purity 24%; compact enough but low coherence (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 55 | 15 Extra Deck slots with 14 distinct cards; mixed Fusion/Link/Xyz coverage (Verified composition, Inferred use) |
| D12 | Side Deck Adaptability | 10 | Side Deck is empty (0 cards), so no post-side adaptation exists (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No dated metagame or tournament link; format fit is provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Multi-step Fusion and Pendulum lines with many decision points; error tolerance is moderate (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 50, Going First ≈ 50, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: Illegal copy-limit violation (cap) (-11); Archetype purity / engine conflicts (-4); No side deck (-3). Final formula: No reliable metagame: 0.80*Structural(50) + 0.20*TournamentReliability(40) = 48; context modifiers total -7 gives 41; illegal-deck cap (copy-limit violation) sets the final score to 30.
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.95 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Large archetype core (24 copies) gives a high probability of at least one starter in the opening hand
- 11 hand traps plus negation text give broad interruption coverage, especially going second
- Strong Extra Deck boss options in the Power Patron line (text-only evidence)
Weaknesses
- Illegal list: Ash Blossom & Joyous Spring over the Semi-Limited copy limit
- Low archetype purity (24%) with several sub-archetypes competing for slots
- No Side Deck and no recorded combos or matchup data
Critical choke points
- Artmage Power Patron / Artmage Finmel as the opening starters (two copies each)
- Medius the Pure as the Fusion material for the Artmage boss line
- The Extra Deck boss must be assembled from a limited set of Fusion material routes
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One copy of Ash Blossom & Joyous Spring | A legal, non-restricted card that fills the same interaction role, or a second copy of a Semi-Limited-legal hand trap | Makes the list legal; without this fix the deck cannot receive a normal Final Contextual score. |
| 2 | Off-archetype tech and splash cards outside the Artmage and Power Patron core | More Artmage or Power Patron starters and searchers | Raises engine coherence and purity, lowering brick and conflict risk. |
| 3 | None (Side Deck is empty) | A 10-15 card side for the most common matchups | Gives a post-side plan and adaptability for best-of-3 play. |
Evidence & confidence
- Verified: Deck is illegal: Ash Blossom & Joyous Spring over copy limit (3 vs 2); Main 55 and Extra 15 are within size rules; Side Deck contains 0 cards; Archetype purity 24.3%; 24 archetype-core copies; Hand-trap group 11 copies
- Inferred: Opening-hand starter probability ~0.95 from hypergeometric estimate; Hand-trap coverage going second ~0.76; Structural read of combo routes from card text; Interaction quality from negation and removal text
- Provisional: Meta Power (no dated metagame sample); Matchup and format fit (D13)
- Data gaps: No recorded combos; ceiling, floor and median are text-only inference No tournament link; archetype meta-share and per-pilot record absent No win-rate telemetry for going-first, going-second or matchups No Side Deck; post-side plan cannot be evaluated Meta Power is provisional without a dated metagame sample
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