Odion Deck #764863 — Yu-Gi-Oh! Master Duel

40 Main, 15 Extra, incl. Kashtira Fenrir x3, Mulcharmy Fuwalos x3, The Man with the Mark x3. Created Oct 12, 2026 by YGO Mod.

Deck Odion Master Duel

Created by: YGO Mod (20517634)

Created On: 10/12/2026

 
 


Official AI Deck Power Analysis
ControlConfidence: Medium
57± 7/ 100
Power Score
Structural 61
Reliability 56
Going First 64
Going Second 67

Deck — Deck Power Evaluation

Final Contextual Deck Power: 57/100 (±7 · Confidence: Medium)

Overall score Value
Structural Deck Power 61.2
Going First 64
Going Second 67
Meta Power provisional
Tournament Reliability 56
  • Primary strategy: Control
  • Secondary strategies: Toolbox, Midrange
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Board conversion through 2500-3000 ATK beaters (Kashtira Unicorn, Anubis the Last Judge, Queen of the Blazing Domain, Underworld Goddess) after the opponent's plays are negated; Temple of the Kings / Apophis trap-fusion line (Divine Serpent Apophis, Apophis the Serpent) as a recurring Trap-based engine
  • Turn 1 (going first): Set traps and search through The Man with the Mark or Treasures of the Kings, holding Infinite Impermanence or Solemn Accusation for the opponent's first play; the Dominus traps need an opponent card before they can activate from hand
  • Turn 2 (going second): Hold hand traps (Maxx C, Infinite Impermanence, Solemn Accusation, Dominus Impulse/Purge) against the opponent's summon, then rebuild through Kashtira and Mulcharmy draws
  • Recovery: Apophis trap recursion from the GY (Apophis the Serpent sent to GY adds an Embodiment) and the Man with the Mark / Anubis searches restock the hand; Mulcharmy draw effects require an empty field
  • After siding: No side deck in the Master Duel export (side 0); no post-side plan to score

Why it scores here

The deck's structural score comes from the system: a dense interaction layer of roughly 18 negation-text cards (hand traps, Apophis traps, Dominus traps, Solemn Accusation, Verdict of Anubis, plus the floodgates Skill Drain and Gozen Match) and about 16 searcher-text cards that give a 93.5% chance of at least one searcher in a going-first five-card hand (Inferred hypergeometric proxy). Resource recovery through Apophis GY recursion, Mulcharmy draws and multiple searchers lifts the grind dimensions. Closing power is real but conditional: the 2500-3000 ATK beaters and the Link/Xyz board come online only after the interaction layer has done its job. The score is held back by reactive dead-hand risk (21 traps, several conditional on an opponent card or an empty field), three engine sub-lines (Temple/Apophis, Kashtira, Mulcharmy) that conflict on board state, and the absence of recorded boards, meta share or side-deck data. Popularity did not earn points: the usage statistics only confirm the list is real and that the archetype label is loose (0 exact-name copies). Card scores were not averaged.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(>=1 copy of a 3-copy card in going-first 5) = 0.338; P(>=1 searcher-text card) = 0.935 across 16 copies; the Temple/Apophis, Kashtira and Mulcharmy lines each need 2-3 specific pieces (Inferred)
D2 Opening-Hand Quality & Brick Management 50 21 traps, 3 Spells, 16 Main monsters; Dominus Impulse/Purge need an opponent card and Mulcharmy needs an empty field, so going-first hands carry conditional dead cards (Inferred)
D3 Combo Conversion & Ceiling 52 No parseable boards (combos_evidence total 0); ceiling read from card text only, e.g. Apophis Trap-to-Fusion and Kashtira beater lines (Inferred)
D4 Combo Floor & Median Output 48 No recorded median output; floor estimated from the reactive-trap share and the conditional summons (Inferred)
D5 Interruption Resilience & Route Redundancy 62 Negation density across many card types and the Apophis GY recursion give multiple routes; Mulcharmy and Kashtira conflict with each other so redundancy is partial (Inferred)
D6 Resource Economy, Recovery & Grind 72 16 searcher-text cards, Man with the Mark and Treasures searches, Apophis recursion and Mulcharmy draws; resource regeneration is strong (Inferred from text; ResourceScore not available)
D7 End-Board & Interaction Quality 80 About 18 negation-text cards and 18 removal-text cards, incl. Infinite Impermanence x2, Maxx C, Solemn Accusation x3, Dominus Purge x3, Verdict of Anubis, Underworld Goddess and the floodgates (Verified text + Inferred density)
D8 Going-Second & Board-Breaking Power 70 Going-second hand-trap group P(>=1 in 6) = 0.394; floodgates Skill Drain and Gozen Match plus Underworld Goddess (text) give board-breaking reach (Inferred)
D9 Offensive Pressure & Closing Power 62 Kashtira Unicorn 2500 ATK, Anubis 3000 ATK, Queen 3000 ATK, Underworld Goddess 3000 ATK, Divine Arsenal 3000 ATK, Divine Serpent Apophis 2800 ATK; several are conditional (Verified stats + Inferred)
D10 Main Deck Efficiency & Flexibility 58 40 Main with 20 distinct cards; copy histogram 7x1, 6x2, 7x3; 21 traps dilute proactive density; slot mix is reasonable for Master Duel's 40-card minimum (Verified composition)
D11 Extra Deck Efficiency & Coverage 62 15 Extra with 12 distinct: 8 Link, 5 Xyz, 2 Fusion; Link/Xyz coverage is broad but several Extra cards are single-copy flex (Verified composition)
D12 Side Deck Adaptability 40 Side count is 0 and Master Duel is single-game, so no post-side data exists; score held neutral-low (Provisional)
D13 Matchup Coverage & Format Fit 50 No tournament link and no dated meta sample; archetype share unavailable (Provisional)
D14 Pilotability & Error Tolerance 45 Multiple timing-sensitive hand traps, Set-state requirements and conditional summon restrictions across three sub-engines raise decision load (Inferred)

How the score was computed

Strategy profile: 80% Control / 20% Toolbox (dimension weights blended per dimension). Structural ≈ 61.2, Going First ≈ 64, Going Second ≈ 67, Meta = provisional, Tournament Reliability ≈ 56. Modifiers: Engine conflicts (-3); Conditional trap burden (-2); Interaction density (2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional); 0.80*61.2 + 0.20*56 - 3 = 57.2

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.94 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense negation and removal layer (about 18 negation-text cards each) with multiple hand-trap options
  • Strong searcher density (16 searcher-text cards; 93.5% at least one in a going-first hand, Inferred)
  • Broad recovery through Apophis GY recursion and Mulcharmy draws
  • Legal list with all Limited and Semi-Limited copy counts within limits

Weaknesses

  • 21 traps and 3 Spells make the list reactive, with conditional dead cards on going first
  • Three sub-engines (Temple/Apophis, Kashtira, Mulcharmy) rely on conflicting board states
  • No recorded boards, so the combo floor and ceiling rest on text reads
  • Loose archetype label (Odion) with no exact-name cards; coherence rests on related sub-archetypes

Critical choke points

  • Dominus Impulse and Purge need an opponent card on the field before they can activate from hand
  • Mulcharmy draw effects need an empty field, which conflicts with Kashtira and board-building plays
  • Limited floodgates (Skill Drain, Gozen Match) are single copies, so a loss of either costs a floodgate line
Priority Remove Add Reason
1 One Dominus Impulse A proactive going-first starter or a non-conditional searcher Cuts reactive dead-hand risk on going first; Dominus Impulse requires an opponent card before it activates from hand
2 One Songs of the Dominators One non-trap card that creates board presence Adds proactive density to a 21-trap list and reduces dead hands; Songs of the Dominators is conditional on an opponent's monster effect

Evidence & confidence

  • Verified: Legal status, copy counts and size rules (40 Main / 15 Extra / 0 Side) from legality; Card text and stats for all 40 Main and 15 Extra cards from the card list; Banlist statuses: Maxx C, Skill Drain, Gozen Match Limited; Kashtira Unicorn and Treasures of the Kings Semi-Limited, each at 2 copies
  • Observed: Archetype usage statistics: the deck runs 12 of 25 core cards (48%)
  • Inferred: Opening-hand consistency from hypergeometric draw odds (0.338 per 3-copy card, 0.935 searcher proxy); Interaction density and engine-conflict reads from card text; Structural and going-first/second scores from dimension estimates
  • Provisional: Meta Power (no dated metagame sample); Matchup and format-fit scores (no tournament link); Side-deck adaptability (no side deck in Master Duel)
  • Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot records are absent No win-rate telemetry; going-first/second and matchup rates are Inferred or Unknown Meta Power is Provisional without a dated metagame sample Data mismatch: usage_statistics marks Super Starslayer TY-PHON - Sky Crisis (93039339) as not in this deck, but the card list runs 1 copy in the Extra Deck; scored from the card list Side count 0; no side deck to assess post-side adaptability

More Master Duel Info

Odion

Odion Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
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